ASSERT(low <= high) in 'random.cc' at line 198 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-1539-g569d6c7dce Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6424934043610194725, deterministic pregen: 1 Version history: Game started: 0.31-a0-1352-gc98d92de7d 0.31-a0-1370-gf52a5a9ab3 0.31-a0-1388-g4b2ba238e7 0.31-a0-1539-g569d6c7dce Command line: /usr/games/crawl-git-569d6c7dce -name Armakuni -rc /dgldir/rcfiles/crawl-git/Armakuni.rc -macro /dgldir/rcfiles/crawl-git/Armakuni.macro -morgue /dgldir/morgue/Armakuni/ -webtiles-socket /crawl-master/webserver/sockets/Armakuni:2024-01-01.06:53:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-569d6c7dce(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55722822d08b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-569d6c7dce(_Z13do_crash_dumpv+0x49b) [0x5572282381db]: do_crash_dump() /usr/games/crawl-git-569d6c7dce(_Z20crash_signal_handleri+0xae) [0x55722822d3fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fcea48edf20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7fcea4cb2727]: /usr/games/crawl-git-569d6c7dce(+0x3de82b) [0x55722823782b]: /usr/games/crawl-git-569d6c7dce(+0x3dea9e) [0x557228237a9e]: /usr/games/crawl-git-569d6c7dce(+0x84aada) [0x5572286a3ada]: /usr/games/crawl-git-569d6c7dce(_ZN4bolt16monster_post_hitEP7monsteri+0x54f) [0x5572281e497f]: bolt::monster_post_hit(monster*, int) /usr/games/crawl-git-569d6c7dce(_ZN4bolt14affect_monsterEP7monster+0xccb) [0x5572281e852b]: bolt::affect_monster(monster*) /usr/games/crawl-git-569d6c7dce(_ZN4bolt11affect_cellEv+0x239) [0x5572281eb429]: bolt::affect_cell() /usr/games/crawl-git-569d6c7dce(_ZN4bolt7do_fireEv+0x500) [0x5572281ed370]: bolt::do_fire() /usr/games/crawl-git-569d6c7dce(_ZN4bolt4fireEv+0x11d8) [0x5572281ef3d8]: bolt::fire() /usr/games/crawl-git-569d6c7dce(_Z7zapping8zap_typeiR4boltbPKcb+0xe8) [0x5572281ef8f8]: zapping(zap_type, int, bolt&, bool, char const*, bool) /usr/games/crawl-git-569d6c7dce(_Z11your_spells10spell_typeibPK8item_defP4distb+0x25c6) [0x55722870ba06]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-569d6c7dce(_Z12cast_a_spellb10spell_typeP4distb+0x133) [0x55722870c9e3]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-569d6c7dce(_Z17do_cast_spell_cmdb+0x16) [0x55722870d536]: do_cast_spell_cmd(bool) /usr/games/crawl-git-569d6c7dce(_Z15process_command12command_typeS_+0x1441) [0x55722889a2c1]: process_command(command_type, command_type) /usr/games/crawl-git-569d6c7dce(+0xa3ef96) [0x557228897f96]: /usr/games/crawl-git-569d6c7dce(+0xa3f8ed) [0x5572288988ed]: /usr/games/crawl-git-569d6c7dce(main+0x417) [0x55722817cf77]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fcea48d0b97]: /usr/games/crawl-git-569d6c7dce(_start+0x2a) [0x55722817d7aa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-569d6c7dce/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-569d6c7dce/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-569d6c7dce/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = , level layout type = narrow_caves, absdepth0 = 12 Level vaults: layout_layer_cave skrybe_swamp_entry_bodies dummy_spider_entry infiniplex_staircase_pool_2 lemuel_fruit_tree Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog Aim: a blink frog (severely wounded, slow, 66% to hit) The searing ray hits the blink frog. The blink frog is almost dead. (Press . to maintain the ray.) You radiate an aura of cold. The blink frog resists. The blink frog seems to slow down. The blink frog blinks! There are no items here. The searing ray hits the blink frog! You kill the blink frog! The blink frog is no longer moving slowly. Flestrin's ghost says, "I am proof that knowledge is power." Flestrin's ghost's fingertips begin to glow. The blink frog is no longer moving slowly. Flestrin's ghost threatens, "I'm fresh out of hellfire, but you will end anyway." Flestrin's ghost threatens, "I'm fresh out of hellfire, but you will end anyway." Magic restored. You see here a blink frog corpse. Flestrin's ghost says, "I practised a lot since I died." Found 3 stones. 2 yaks come into view. Found a stone staircase leading up. The yak bellows! x2 A yak comes into view. There are monsters nearby! Found a stone staircase leading down. The yak bellows! You radiate an aura of cold. The yak resists. The yak seems to slow down. x2 You radiate an aura of cold. The yak seems to slow down. x3 The yak attacks as it pursues you! The yak barely misses you. You completely miss the yak. You sock the yak! Your weapon exudes an aura of protection. You headbutt the yak. The yak is moderately wounded. The yak gores you but does no damage. You barely miss the yak. You headbutt the yak, but do no damage. The yak is moderately wounded. The yak is no longer moving slowly. The yak barely misses you. You closely miss the yak. You headbutt the yak! The yak is heavily wounded. A yak comes into view. The yak bellows! You hit the yak but do no damage. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. You headbutt the yak. The yak is heavily wounded. You radiate an aura of cold. The yak seems to slow down. x2 A yak comes into view. You block the yak's attack. Unknown command. Unknown command. You barely miss the yak. The yak is heavily wounded. You radiate an aura of cold. The yak seems to slow down. x3 You thump the yak! You headbutt the yak. The yak is almost dead. The yak barely misses you. You barely miss the yak. You headbutt the yak, but do no damage. The yak is almost dead. The yak barely misses you. You hit the yak. The yak is almost dead. The yak is no longer moving slowly. You hit the yak but do no damage. The yak is almost dead. The yak is no longer moving slowly. You barely miss the yak. Your headbutt misses the yak. You sock the yak! You headbutt the yak. The yak is moderately wounded. You block the yak's attack. You sock the yak! Your headbutt misses the yak. The yak is severely wounded. The yak is no longer moving slowly. You block the yak's attack. You sock the yak! Your headbutt misses the yak. The yak is almost dead. The yak gores you but does no damage. You sock the yak! You kill the yak! You hit the yak. You headbutt the yak. The yak is lightly wounded. You block the yak's attack. You hit the yak but do no damage. You headbutt the yak! The yak is moderately wounded. You block the yak's attack. You thump the yak! The yak is severely wounded. The yak gores you. You hit the yak. Your headbutt misses the yak. The yak is severely wounded. You block the yak's attack. You hit the yak but do no damage. The yak is severely wounded. You block the yak's attack. You hit the yak but do no damage. The yak is severely wounded. You hit the yak but do no damage. Your headbutt misses the yak. The yak is severely wounded. The yak gores you! You sock the yak! You kill the yak! You thump the yak! The yak is moderately wounded. The yak gores you! You sock the yak! You headbutt the yak. The yak is severely wounded. The yak gores you! You hit the yak but do no damage. Your headbutt misses the yak. The yak is severely wounded. You block the yak's attack. You hit the yak but do no damage. The yak is severely wounded. You sock the yak! You kill the yak! Training target 6.0 for Armour reached! Your Armour skill increases to level 6! You thump the yak! You kill the yak! You closely miss the yak. Your headbutt misses the yak. The yak misses you. You sock the yak! The yak is lightly wounded. The yak gores you! Unknown command. You sock the yak! You headbutt the yak. The yak is severely wounded. You radiate an aura of cold. The yak seems to slow down. You block the yak's attack. You closely miss the yak. The yak is severely wounded. You hit the yak. The yak is severely wounded. The yak gores you. You hit the yak but do no damage. Your headbutt misses the yak. The yak is severely wounded. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. You are healed. You barely miss the yak. The yak is severely wounded. The yak is no longer moving slowly. The yak misses you. You hit the yak. You headbutt the yak. The yak is almost dead. You block the yak's attack. You hit the yak. You kill the yak! Things that are here: a yak corpse; a yak corpse Unknown command. Found a sling. You now have 426 gold pieces (gained 21). You now have 439 gold pieces (gained 13). Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. The bullfrog gives a loud, deep croak! The water moccasin hisses angrily. You hear an angry growl. Found a stone staircase leading up. There is a stone staircase leading down here. The bullfrog croaks. You hit the bullfrog. Your weapon exudes an aura of protection. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You hit the bullfrog but do no damage. The bullfrog is lightly wounded. The bullfrog barely misses you. You block the bullfrog's attack. The bullfrog hits you but does no damage. The water moccasin bites you. You climb downwards. Level annotation: 1 runed translucent door, flestrin's ghost, journeyman DrCj You radiate an aura of cold. The water moccasin seems to slow down. The bullfrog seems to slow down. There is a stone staircase leading up here. You sock the bullfrog! Your headbutt misses the bullfrog. The bullfrog is severely wounded. You block the bullfrog's attack. The water moccasin barely misses you. You hit the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. The water moccasin bites you but does no damage. You hit the bullfrog. You headbutt the bullfrog. You kill the bullfrog! You block the water moccasin's attack. You hit the water moccasin. Your headbutt misses the water moccasin. The water moccasin is lightly wounded. You sock the water moccasin! You headbutt the water moccasin. The water moccasin is severely wounded. You radiate an aura of cold. The water moccasin seems to slow down. The water moccasin misses you. You hit the water moccasin. The water moccasin is severely wounded. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is severely wounded. You radiate an aura of cold. The water moccasin seems to slow down. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You block the water moccasin's attack. You hit the water moccasin. You kill the water moccasin! No target in view! No target in view! You climb upwards. You radiate an aura of cold. The bullfrog seems to slow down. You block the bullfrog's attack. The bullfrog hits you but does no damage. There is a stone staircase leading down here. You barely miss the bullfrog. The bullfrog misses you. The cane toad croaks. You sock the bullfrog! You headbutt the bullfrog. The bullfrog is heavily wounded. You radiate an aura of cold. The bullfrog seems to slow down. The cane toad seems to slow down. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is heavily wounded. A cane toad comes into view. The bullfrog closely misses you. The cane toad croaks. You sock the bullfrog! You kill the bullfrog! Press: ? - help, Dir - move target, f - cane toad Heal: a cane toad (slow, chance to pacify: 85%) The light of Elyvilon fails to reach the cane toad. Found 16 gold pieces. There is a stone staircase leading down here. The cane toad stings you but does no damage. You climb downwards. Level annotation: 1 runed translucent door, flestrin's ghost, journeyman DrCj There is a stone staircase leading up here. You closely miss the cane toad. You headbutt the cane toad, but do no damage. You radiate an aura of cold. The cane toad seems to slow down. You block the cane toad's attack. You closely miss the cane toad. You radiate an aura of cold. The cane toad seems to slow down. You thump the cane toad! Your weapon exudes an aura of protection. The cane toad is moderately wounded. You block the cane toad's attack. You sock the cane toad! You headbutt the cane toad. The cane toad is severely wounded. The cane toad misses you. You hit the cane toad. Your headbutt misses the cane toad. The cane toad is almost dead. The cane toad stings you but does no damage. You sock the cane toad! You kill the cane toad! No target in view! No target in view! You climb upwards. You radiate an aura of cold. The cane toad seems to slow down. The cane toad stings you but does no damage. There is a stone staircase leading down here. You sock the cane toad! You headbutt the cane toad, but do no damage. The cane toad is moderately wounded. The cane toad stings you but does no damage. You hit the cane toad. The cane toad is moderately wounded. You closely miss the cane toad. You headbutt the cane toad. The cane toad is heavily wounded. The cane toad stings you but does no damage. You hit the cane toad but do no damage. You headbutt the cane toad. The cane toad is severely wounded. The cane toad stings you but does no damage. You hit the cane toad. The cane toad is severely wounded. You block the cane toad's attack. You closely miss the cane toad. The cane toad is severely wounded. You completely miss the cane toad. You headbutt the cane toad, but do no damage. The cane toad is severely wounded. The cane toad stings you but does no damage. You barely miss the cane toad. The cane toad is severely wounded. The cane toad stings you! You hit the cane toad. The cane toad is severely wounded. You hit the cane toad. Your headbutt misses the cane toad. The cane toad is almost dead. You block the cane toad's attack. You hit the cane toad. You headbutt the cane toad, but do no damage. The cane toad is almost dead. The cane toad stings you but does no damage. You hit the cane toad but do no damage. Your headbutt misses the cane toad. The cane toad is almost dead. You radiate an aura of cold. The cane toad seems to slow down. You hit the cane toad. You kill the cane toad! You see here a cane toad corpse. You now have 455 gold pieces (gained 16). HP restored. 2 elephants come into view. Found a hole to the Spider Nest. The elephant trumpets! An elephant comes into view. You radiate an aura of cold. The elephant seems to slow down. x2 You radiate an aura of cold. The elephant seems to slow down. You radiate an aura of cold. The elephant seems to slow down. The elephant resists. The elephant is no longer moving slowly. You radiate an aura of cold. The elephant seems to slow down. x2 You radiate an aura of cold. The elephant resists. The elephant seems to slow down. You radiate an aura of cold. The elephant seems to slow down. x2 You radiate an aura of cold. The elephant seems to slow down. x2 The elephant trumpets! The elephant barely misses you. The elephant trunk-slaps you. You hit the elephant. Your weapon exudes an aura of protection. You headbutt the elephant, but do no damage. The elephant is lightly wounded. The elephant barely misses you. The elephant misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - elephant Aim: an elephant (slow, 100% to hit) The searing ray hits the elephant! The elephant is lightly wounded. The searing ray hits the elephant but does no damage. (Press . to maintain the ray.) The searing ray hits the elephant. The elephant is lightly wounded. The searing ray hits the elephant. The elephant is lightly wounded. The elephant closely misses you. The elephant misses you. The searing ray hits the elephant. The elephant is lightly wounded. The searing ray hits the elephant but does no damage. The elephant is lightly wounded. The searing ray hits the elephant! The elephant is lightly wounded. You finish channelling your searing ray. You block the elephant's attack. The elephant trunk-slaps you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - elephant Aim: an elephant (lightly wounded, 100% to hit) The searing ray hits the elephant. The elephant is moderately wounded. The searing ray hits the elephant but does no damage. The elephant is lightly wounded. (Press . to maintain the ray.) You block the elephant's attack. The elephant trunk-slaps you but does no damage. The searing ray hits the elephant. The elephant is moderately wounded. The searing ray hits the elephant but does no damage. The elephant is lightly wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. The searing ray hits the elephant but does no damage. The elephant is moderately wounded. The searing ray hits the elephant but does no damage. The elephant is lightly wounded. You radiate an aura of cold. The elephant seems to slow down. The elephant resists. The searing ray hits the elephant. The elephant is moderately wounded. The searing ray hits the elephant! The elephant is lightly wounded. You finish channelling your searing ray. The elephant tramples you but does no damage. The elephant barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded, 100% to hit) The searing ray hits the elephant. The elephant is heavily wounded. The searing ray hits the elephant! The elephant is moderately wounded. (Press . to maintain the ray.) You block the elephant's attack. The elephant trunk-slaps you but does no damage. The searing ray hits the elephant! The elephant is heavily wounded. The searing ray hits the elephant. The elephant is moderately wounded. The searing ray hits the elephant! The elephant is severely wounded. The searing ray hits the elephant. The elephant is moderately wounded. The elephant closely misses you. The elephant trunk-slaps you. The searing ray hits the elephant! The elephant is severely wounded. The searing ray hits the elephant. The elephant is heavily wounded. You finish channelling your searing ray. The elephant tramples you! You hold your ground! The elephant barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded, 100% to hit) The searing ray hits the elephant. The elephant is almost dead. The searing ray hits the elephant. The elephant is heavily wounded. (Press . to maintain the ray.) The searing ray hits the elephant. The elephant is almost dead. The searing ray hits the elephant. The elephant is heavily wounded. A cane toad comes into view. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The searing ray hits the elephant! You kill the elephant! The searing ray hits the elephant. The elephant is heavily wounded. The cane toad croaks. Training target 12.0 for Invocations reached! Your Invocations skill increases to level 12! You need to enable at least one skill for training. Your Earth Magic skill increases to level 1! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded, 100% to hit) Okay, then. The searing ray hits the elephant but does no damage. The elephant is heavily wounded. You finish channelling your searing ray. The elephant tramples you! You hold your ground! You block the elephant's attack. You radiate an aura of cold. The elephant seems to slow down. x2 The cane toad seems to slow down. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded, slow, 100% to hit) The searing ray hits the elephant. The elephant is heavily wounded. The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) The elephant tramples you but does no damage. The elephant closely misses you. The searing ray hits the elephant. The elephant is severely wounded. The searing ray hits the cane toad. The cane toad is moderately wounded. The elephant is no longer moving slowly. The elephant closely misses you. The elephant barely misses you. The searing ray hits the elephant. The elephant is severely wounded. The searing ray hits the cane toad. The cane toad is heavily wounded. The elephant tramples you! You hold your ground! The elephant closely misses you. The searing ray hits the elephant. The elephant is severely wounded. The searing ray hits the cane toad. The cane toad is heavily wounded. You finish channelling your searing ray. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - elephant The searing ray hits the elephant. The elephant is severely wounded. The searing ray hits the cane toad! The cane toad is severely wounded. (Press . to maintain the ray.) You radiate an aura of cold. The elephant seems to slow down. The cane toad seems to slow down. The searing ray hits the elephant. The elephant is severely wounded. The searing ray hits the cane toad. The cane toad is severely wounded. You radiate an aura of cold. The elephant resists. The cane toad seems to slow down. The elephant tramples you but does no damage. You block the elephant's attack. The searing ray hits the elephant. The elephant is almost dead. The searing ray hits the cane toad. The cane toad is almost dead. The elephant completely misses you. You block the elephant's attack. The searing ray hits the elephant. The elephant is almost dead. The searing ray hits the cane toad! You kill the cane toad! You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the elephant. The elephant is almost dead. The searing ray hits the elephant! The elephant is lightly wounded. (Press . to maintain the ray.) The elephant is no longer moving slowly. The elephant tramples you but does no damage. The elephant closely misses you. Unknown command. You thump the elephant! Your weapon exudes an aura of protection. You kill the elephant! Your Earth Magic skill increases to level 2! Your Evocations skill increases to level 3! You hit the elephant but do no damage. You headbutt the elephant! The elephant is moderately wounded. You radiate an aura of cold. The elephant seems to slow down. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You headbutt the elephant. The elephant is moderately wounded. You sock the elephant! The elephant is heavily wounded. You radiate an aura of cold. The elephant seems to slow down. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You headbutt the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. You headbutt the elephant! The elephant is heavily wounded. You hit the elephant but do no damage. You headbutt the elephant, but do no damage. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant completely misses you. You sock the elephant! The elephant is severely wounded. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. You headbutt the elephant, but do no damage. The elephant is severely wounded. You hit the elephant but do no damage. The elephant is severely wounded. You radiate an aura of cold. The elephant seems to slow down. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You sock the elephant! You kill the elephant! Your Earth Magic skill increases to level 3! Things that are here: an elephant corpse; an elephant corpse You start resting. HP restored. Magic restored. You see here a cane toad corpse. You see here a cane toad corpse. There is a hole to the Spider Nest here. An eight-headed hydra comes into view. An eight-headed hydra is nearby! Press: ? - help, Dir - move target, f - eight-headed hydra Heal: an eight-headed hydra (chance to pacify: 75%) The eight-headed hydra turns neutral. A bullfrog comes into view. Found a stone staircase leading down. The bullfrog gives a loud, deep croak! You radiate an aura of cold. The bullfrog seems to slow down. The bullfrog is no longer moving slowly. The bullfrog hits you. You closely miss the bullfrog. The bullfrog hits you but does no damage. You sock the bullfrog! Your weapon exudes an aura of protection. Your headbutt misses the bullfrog. The bullfrog is severely wounded. The bullfrog closely misses you. x2 You sock the bullfrog! You kill the bullfrog! No target in view! No target in view! A six-headed hydra comes into view. The six-headed hydra moves out of view. The six-headed hydra roars! You radiate an aura of cold. The six-headed hydra resists. Press: ? - help, Dir - move target, f - six-headed hydra Heal: a six-headed hydra (chance to pacify: 75%) The six-headed hydra turns neutral. Your Earth Magic skill increases to level 4! Found 2 stones. A skyshark comes into view. Found 10 stones. You radiate an aura of cold. The skyshark seems to slow down. Okay, then. Press: ? - help, Dir - move target, f - skyshark Heal: a skyshark (slow, chance to pacify: 74%) The light of Elyvilon fails to reach the skyshark. You radiate an aura of cold. The skyshark seems to slow down. Press: ? - help, Dir - move target, f/p - skyshark Heal: a skyshark (slow, chance to pacify: 74%) The light of Elyvilon fails to reach the skyshark. Press: ? - help, Dir - move target, f/p - skyshark Heal: a skyshark (slow, chance to pacify: 74%) The light of Elyvilon fails to reach the skyshark. Press: ? - help, Dir - move target, f/p - skyshark Heal: a skyshark (slow, chance to pacify: 74%) The skyshark turns neutral. Your Earth Magic skill increases to level 5! Your Evocations skill increases to level 4! Found 10 stones. You see here 6 stones. You see here 5 stones. You see here 2 stones. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. A polar bear comes into view. Found a scroll of vulnerability. You radiate an aura of cold. The polar bear is unaffected. You radiate an aura of cold. The polar bear is unaffected. Found a glowing ring mail. The polar bear barely misses you. You block the polar bear's attack. The polar bear claws you but does no damage. You hit the polar bear. Your weapon exudes an aura of protection. Your headbutt misses the polar bear. The polar bear is lightly wounded. The polar bear barely misses you. The polar bear closely misses you. The polar bear claws you but does no damage. You barely miss the polar bear. The polar bear is lightly wounded. You block the polar bear's attack. The polar bear claws you but does no damage. The polar bear barely misses you. You barely miss the polar bear. The polar bear is lightly wounded. You radiate an aura of cold. The polar bear is unaffected. The polar bear bites you. The polar bear claws you but does no damage. x2 You hit the polar bear. You headbutt the polar bear, but do no damage. The polar bear is lightly wounded. You barely miss the polar bear. The polar bear is lightly wounded. The polar bear bites you but does no damage. You block the polar bear's attack. The polar bear misses you. You hit the polar bear. You headbutt the polar bear. The polar bear is lightly wounded. The polar bear barely misses you. The polar bear claws you but does no damage. x2 You thump the polar bear! The polar bear is moderately wounded. The polar bear bites you but does no damage. The polar bear misses you. The polar bear claws you but does no damage. You hit the polar bear but do no damage. The polar bear is moderately wounded. The polar bear barely misses you. The polar bear closely misses you. You block the polar bear's attack. You sock the polar bear! You headbutt the polar bear. The polar bear is severely wounded. The polar bear goes berserk! You hit the polar bear but do no damage. You headbutt the polar bear. The polar bear is severely wounded. The polar bear bites you. The polar bear claws you but does no damage. x2 You sock the polar bear! The polar bear is almost dead. You block the polar bear's attack. The polar bear claws you but does no damage. The polar bear claws you. The polar bear barely misses you. The polar bear closely misses you. The polar bear claws you but does no damage. You sock the polar bear! You kill the polar bear! No target in view! No target in view! Found a scroll of blinking. q - 4 scrolls of vulnerability (gained 1) m - a scroll of blinking A cane toad comes into view. The cane toad croaks. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad (83% to hit) The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) The searing ray hits the cane toad. The cane toad is heavily wounded. The searing ray hits the cane toad. The cane toad is heavily wounded. The cane toad stings you! The searing ray hits the cane toad. The cane toad is severely wounded. You finish channelling your searing ray. The cane toad stings you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, 83% to hit) The searing ray hits the cane toad. The cane toad is severely wounded. (Press . to maintain the ray.) The cane toad barely misses you. The searing ray misses the cane toad. The cane toad barely misses you. The searing ray hits the cane toad. The cane toad is almost dead. The cane toad stings you. The cane toad stings you!! The searing ray hits the cane toad! You kill the cane toad! You finish channelling your searing ray. You see here a +2 ring mail of fire resistance. G - a scroll of revelation A hell rat comes into view. Found a robe. You radiate an aura of cold. The hell rat seems to slow down. The hell rat roars deafeningly! You hear a deafening roar! x2 You hear a bellow! A hell rat comes into view. A hell rat comes into view. The hell rat roars deafeningly! You hear a deafening roar! A hell rat comes into view. A hell rat comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hell rat Aim: a hell rat (81% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) The hell rat roars deafeningly! The hell rat is no longer moving slowly. The searing ray hits the hell rat. The hell rat is moderately wounded. The searing ray hits the hell rat but does no damage. A hell rat comes into view. The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. The searing ray hits the hell rat! The hell rat is heavily wounded. The searing ray hits the hell rat. The hell rat is lightly wounded. The hell rat bites you. You feel drained. The hell rat barely misses you. The hell rat misses you. The searing ray misses the hell rat. The searing ray hits the hell rat! The hell rat is severely wounded. You finish channelling your searing ray. The hell rat completely misses you. The hell rat barely misses you. The hell rat closely misses you. The hell rat bites you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (moderately wounded, 81% to hit) The searing ray hits the hell rat. The hell rat is heavily wounded. The searing ray hits the hell rat! You kill the hell rat! (Press . to maintain the ray.) The hell rat roars deafeningly! You block the hell rat's attack. The hell rat bites you. You feel drained. The searing ray hits the hell rat. The hell rat is almost dead. The searing ray hits the hell rat but does no damage. x2 You block the hell rat's attack. The hell rat bites you! You feel drained. A yak comes into view. The hell rat bites you! You feel drained. The searing ray hits the hell rat. You kill the hell rat! The searing ray hits the hell rat. The hell rat is lightly wounded. The hell rat bites you but does no damage. The hell rat bites you! You feel drained. The hell rat bites you. You feel drained. The hell rat bites you. You feel drained. The hell rat misses you. The hell rat bites you! You feel drained. The hell rat bites you but does no damage. The hell rat attacks as it pursues you! You block the hell rat's attack. The hell rat attacks as it pursues you! You block the hell rat's attack. The hell rat misses you. The hell rat attacks as it pursues you! The hell rat bites you! You feel drained. You feel purified! The hell rat bites you but does no damage. You block the hell rat's attack. The hell rat barely misses you. You are healed. You block the hell rat's attack. The hell rat barely misses you. A yak comes into view. The hell rat barely misses you. The hell rat bites you but does no damage. You radiate an aura of cold. The hell rat seems to slow down. x2 The yak seems to slow down. The hell rat seems to slow down. x2 The hell rat attacks as it pursues you! The hell rat bites you! The hell rat is no longer moving slowly. x2 The yak is no longer moving slowly. The hell rat is no longer moving slowly. The hell rat attacks as it pursues you! The hell rat bites you but does no damage. You radiate an aura of cold. The hell rat seems to slow down. x3 The yak seems to slow down. The hell rat seems to slow down. The yak is no longer moving slowly. The hell rat is no longer moving slowly. x2 The hell rat is no longer moving slowly. You are healed. The hell rat barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hell rat Aim: a hell rat (81% to hit) The searing ray hits the hell rat. The hell rat is moderately wounded. The searing ray hits the hell rat! The hell rat is almost dead. The searing ray hits the hell rat but does no damage. (Press . to maintain the ray.) You radiate an aura of cold. The hell rat seems to slow down. x4 The yak seems to slow down. The hell rat closely misses you. The searing ray hits the hell rat! You kill the hell rat! The searing ray hits the hell rat. You kill the hell rat! The searing ray hits the hell rat! The hell rat is severely wounded. The searing ray hits the hell rat. The hell rat is moderately wounded. You radiate an aura of cold. The hell rat seems to slow down. x2 The yak seems to slow down. The searing ray hits the hell rat! You kill the hell rat! The searing ray misses the hell rat. The searing ray misses the hell rat. You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hell rat Aim: a hell rat (moderately wounded, slow, 81% to hit) The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) A yak comes into view. The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. The searing ray hits the yak. The yak is lightly wounded. The hell rat bites you. You hit the hell rat. Your weapon exudes an aura of protection. Your headbutt misses the hell rat. The hell rat is moderately wounded. A yak comes into view. The hell rat barely misses you. You hit the hell rat. The hell rat is heavily wounded. The yak bellows! You thump the hell rat! Your headbutt misses the hell rat. The hell rat is almost dead. You block the hell rat's attack. A yak comes into view. The yak bellows! You hit the hell rat. You kill the hell rat! The yak is no longer moving slowly. You block the yak's attack. You see here a hell rat corpse. The yak attacks as it pursues you! The yak gores you but does no damage. You radiate an aura of cold. The yak seems to slow down. The yak resists. The yak seems to slow down. x2 The yak is no longer moving slowly. The yak is no longer moving slowly. You sock the yak! Your weapon exudes an aura of protection. Your headbutt misses the yak. The yak is moderately wounded. The yak barely misses you. You sock the yak! The yak is heavily wounded. The yak barely misses you. You sock the yak! You headbutt the yak. The yak is severely wounded. The yak gores you but does no damage. You hit the yak. Your headbutt misses the yak. The yak is almost dead. The yak gores you but does no damage. You closely miss the yak. You headbutt the yak. You kill the yak! You hit the yak. The yak is lightly wounded. The yak gores you but does no damage. You hit the yak but do no damage. You headbutt the yak. The yak is lightly wounded. The yak barely misses you. You sock the yak! You headbutt the yak! The yak is heavily wounded. The yak gores you. You sock the yak! You headbutt the yak. The yak is severely wounded. The yak barely misses you. You barely miss the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak gores you! You closely miss the yak. The yak is severely wounded. The yak closely misses you. You hit the yak but do no damage. The yak is severely wounded. The yak gores you. You hit the yak but do no damage. The yak is severely wounded. The yak barely misses you. You closely miss the yak. Your headbutt misses the yak. The yak is severely wounded. The yak gores you but does no damage. You barely miss the yak. The yak is severely wounded. You block the yak's attack. You hit the yak. The yak is almost dead. The yak misses you. You thump the yak! You kill the yak! You barely miss the yak. Your headbutt misses the yak. The yak barely misses you. You sock the yak! You headbutt the yak. The yak is moderately wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is moderately wounded. The yak closely misses you. You hit the yak but do no damage. The yak is moderately wounded. The yak barely misses you. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is heavily wounded. You block the yak's attack. You hit the yak but do no damage. The yak is moderately wounded. The yak closely misses you. You hit the yak. The yak is heavily wounded. You block the yak's attack. You sock the yak! Your headbutt misses the yak. The yak is severely wounded. You block the yak's attack. You hit the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak gores you. You hit the yak. The yak is almost dead. The yak gores you. You hit the yak but do no damage. The yak is almost dead. You sock the yak! You kill the yak! You sock the yak! You headbutt the yak, but do no damage. The yak is moderately wounded. The yak gores you but does no damage. You sock the yak! The yak is heavily wounded. The yak gores you! You hit the yak. The yak is severely wounded. The yak barely misses you. You barely miss the yak. The yak is severely wounded. The yak closely misses you. You hit the yak. The yak is almost dead. The yak gores you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are healed. You block the yak's attack. You sock the yak! You kill the yak! You radiate an aura of cold. The yak seems to slow down. Your Earth Magic skill increases to level 6! You closely miss the yak. You headbutt the yak, but do no damage. You closely miss the yak. You headbutt the yak. The yak is lightly wounded. The yak gores you but does no damage. You hit the yak but do no damage. You headbutt the yak. The yak is moderately wounded. You hit the yak but do no damage. You headbutt the yak. The yak is moderately wounded. The yak closely misses you. You thump the yak! The yak is heavily wounded. You sock the yak! Your headbutt misses the yak. The yak is almost dead. You block the yak's attack. You sock the yak! You kill the yak! Things that are here: a yak corpse; a yak corpse; a yak corpse Found a staircase to the Swamp. A cane toad comes into view. A cane toad is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 69% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad The sticky flame hits the cane toad. The cane toad is lightly wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1352-gc98d92de7d 0.31-a0-1370-gf52a5a9ab3 0.31-a0-1388-g4b2ba238e7 0.31-a0-1539-g569d6c7dce Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Armakuni] Species: Oni Job: Artificer HP: 128/128; mods: 0/0 MP: 26/30; mod: 0 Stats: 19 (19) 16 (16) 9 (9) Position: (10, 51), god: Elyvilon (12), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 1650 | 0/356 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 1 | 50 | 0/100 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 7 | 1682 | 282/400 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1248 | 0/416 Dodging | X | 0 | 0 | 2 | 202 | 24/178 Stealth | X | 0 | 0 | 0 | 43 | 43/70 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 42 | 0/84 Conjurations | X | 0 | 0 | 10 | 3300 | 0/713 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 1 | 173 | 114/119 Fire Magic | X | 0 | 0 | 4 | 594 | 0/297 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 50 | 6 | 1294 | 46/416 Alchemy | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 12 | 2863 | 0/531 Evocations | X | 1 | 50 | 4 | 949 | 242/353 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 1631 #13: 1176 #23: 15007 #24: 1184606010 #49: 914 Mutations: horns: 1 (innate) tough skin: 1 (innate) double potion healing: 1 (innate) drunken brawling: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 quarterstaff of protection eq slot #1, inv slot #11: +1 cloak eq slot #2, inv slot #29: +1 hat of Tomorrow {+Blink Will+} eq slot #6, inv slot #31: +4 skin of Zhor {*Englaciate rC+++ SInv} eq slot #7, inv slot #41: ring of poison resistance eq slot #8, inv slot #28: ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} eq slot #9, inv slot #33: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ... .§.§§§....... ##.§§§ ~...... #.§♣§§♣~.....### ## ##..§§~~♣...[.#.#####. #...^~♣~..##...##..### #......§. ##..#..#.... ###...P.F####.÷......... #.....#@###.......#..... .................####### #P..............## ##. #####...#####...## #.. #....# #....# ### ##..## ##..## ###. #... #..# ##... #... #..####.... ##.. ##....##...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 46): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 8 type: turn buildup_turns: 0 sub_type: tick delay_min: 25 listener_only: true delay_max: 25 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>