Argons Level 1 of the Dungeon [Shop] Wiopic's Weapon Shoppe a +0 dagger (28 gold) a +0 quarterstaff (56 gold) a +0 war axe (49 gold) a +0 mace (42 gold) 4 poisoned darts (22 gold) a +0 hand axe (42 gold) 2 boomerangs of dispersal (42 gold) (14, -16, D:1) a +0 short sword (15, -31, D:1) a +0 dagger (34, 14, D:1) a +0 dagger (35, -34, D:1) a +0 spear (35, 15, D:1) a +0 dagger (36, -22, D:1) a +0 dagger (37, -10, D:1) a +0 falchion (46, -37, D:1) a +0 club (49, -11, D:1) a +0 dagger (50, -16, D:1) a +0 scale mail (52, -30, D:1) a +0 club (54, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 3, D:2) a +2 antimagic dagger (still there?) a goblin corpse (still there?) (5, -2, D:2) a +0 club (still there?) a goblin corpse (still there?) (16, 21, D:2) a +0 pair of gloves (35, -4, D:2) the +10 spear of the Solstice {antimagic, Contam +Blink rC++ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (37, 1, D:2) a +0 hunting sling (39, -4, D:2) a +0 dagger a bat corpse (skeletalised by now) (39, -1, D:2) a +0 dagger (50, -19, D:2) 19 stones (58, -22, D:2) a +0 trident (58, -21, D:2) 15 gold pieces (59, -9, D:2) a +0 buckler (62, 8, D:2) a +0 quarterstaff