Archimedus Level 1 of the Dungeon (1, -32, D:1) a +0 robe a +0 scale mail (1, 11, D:1) a cursed -3 club (4, -15, D:1) a +0 short sword a stone (4, -8, D:1) a stone (17, 7, D:1) a +0 whip (28, 16, D:1) 19 stones (29, 17, D:1) 5 stones a +0 club (30, 0, D:1) 26 sling bullets (39, -22, D:1) a +0 club (39, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, 5, D:2) 18 arrows (4, 20, D:2) 8 gold pieces (5, 16, D:2) a +0 leather armour (7, -8, D:2) a jackal corpse (7, -7, D:2) a jackal corpse (8, -1, D:2) a +0 club a hobgoblin corpse (9, 3, D:2) a +0 club a goblin corpse (9, 6, D:2) a rat corpse (17, -11, D:2) a slice of pizza (18, 8, D:2) 11 poisoned needles (20, -3, D:2) a +0 club (23, 27, D:2) 3 poisoned needles (26, 11, D:2) 26 arrows (39, 8, D:2) a bat corpse (skeletalised by now) (47, 5, D:2) a +0 club (55, 35, D:2) a +0 hand axe a hobgoblin corpse (skeletalised by now) (56, 35, D:2) an adder corpse (skeletalised by now) (58, 31, D:2) a +0 spear (59, 32, D:2) a +0 hat (61, 31, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (2, 2, D:3) 9 gold pieces (3, 3, D:3) a scroll of identify (4, 8, D:3) 11 gold pieces (5, 5, D:3) a bat corpse (skeletalised by now) (5, 6, D:3) a scroll of identify (10, 4, D:3) 8 arrows (32, 0, D:3) 4 gold pieces