Arcadio Level 1 of the Dungeon (0, 0, D:1) 3 stones (5, -30, D:1) a +0 club (6, 2, D:1) 6 stones (24, -22, D:1) 4 stones (27, -9, D:1) a +0 ring mail (31, -10, D:1) a +0 spear (52, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -33, D:3) a +0 club (10, -29, D:3) a +0 leather armour (21, 8, D:3) a +0 club a +0 club (22, -16, D:3) a +0 club (25, -30, D:3) a +0 dagger (30, -34, D:3) a +0 dagger (44, -32, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 0, D:4) a +0 whip a +0 club (5, 0, D:4) a +0 spear (9, -19, D:4) a +0 robe (11, 3, D:4) a +0 falchion (12, -23, D:4) a +0 ring mail (13, -18, D:4) a +0 whip (16, -29, D:4) 6 poisoned darts a +0 whip (17, -19, D:4) 3 stones (19, -28, D:4) a +0 dagger (28, 13, D:4) a +0 falchion (30, -20, D:4) a +0 club (31, -27, D:4) a +0 leather armour (31, -25, D:4) a +0 dagger (31, -23, D:4) a +0 club a +0 ring mail (43, -33, D:4) a +0 leather armour a +0 club a +0 club (46, 8, D:4) 4 stones (49, -30, D:4) a +0 war axe (50, -30, D:4) a +0 flail (51, -30, D:4) a +0 hand axe (52, -30, D:4) a +0 dagger (53, -10, D:4) a +0 long sword (59, -5, D:4) 7 stones (60, -11, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a staff of earth (5, -4, D:5) a beast talisman (10, 19, D:5) a +0 club (10, 24, D:5) a +0 leather armour (23, 29, D:5) a +0 robe (24, 17, D:5) a +0 dagger (30, 2, D:5) a +0 leather armour (39, 6, D:5) a +0 club (39, 7, D:5) a +0 dagger (41, 38, D:5) 4 stones (46, 16, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (47, 15, D:5) a +0 falchion (49, 5, D:5) a serpent talisman (50, 39, D:5) a +0 short sword a +0 leather armour (50, 40, D:5) a +0 club (50, 41, D:5) a +0 club (51, 15, D:5) a +0 club (53, 21, D:5) 4 stones (57, 20, D:5) a +0 short sword a +0 chain mail (58, 21, D:5) a +0 short sword Level 6 of the Dungeon (5, -7, D:6) a +0 falchion a +0 scale mail (5, 4, D:6) a +0 falchion (6, -7, D:6) a +0 mace a +0 dagger a +0 ring mail (6, -4, D:6) 5 stones (7, -7, D:6) a +0 short sword a +0 leather armour a +0 flail (9, -2, D:6) a +0 trident 3 stones a +0 ring mail (11, 2, D:6) a scarf of harm (15, 7, D:6) a +0 shortbow (17, 11, D:6) a +0 mace (23, 19, D:6) a +0 leather armour (26, -20, D:6) a +0 short sword (26, 9, D:6) a +0 club a +0 leather armour a +0 short sword a +0 scale mail a +0 dagger a +0 robe (26, 10, D:6) a +2 whip of freezing a +0 scale mail a +0 whip a +0 leather armour a +0 mace a +0 whip a +0 leather armour (26, 11, D:6) a +0 dagger a +0 robe (27, 9, D:6) a +0 club a +0 leather armour a +0 mace (31, -9, D:6) a +0 hand axe (33, 4, D:6) 8 stones a +0 morningstar (35, 5, D:6) a +0 hand axe (35, 6, D:6) a +0 whip a +0 leather armour a +0 dagger (36, 6, D:6) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +0 giant club (41, -26, D:6) 6 curare-tipped darts (46, -25, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, 13, D:7) 4 stones (8, 16, D:7) 8 stones (10, 20, D:7) a +0 whip a +0 ring mail (11, 18, D:7) a +0 hand axe (12, 23, D:7) a +0 morningstar 2 boomerangs a +0 club a +0 robe a +0 dagger of venom a +0 chain mail a +0 flail (15, 26, D:7) 3 stones (18, 30, D:7) a +0 chain mail (20, 7, D:7) a +0 robe (21, 2, D:7) a +0 mace a +0 ring mail a +0 falchion (21, 3, D:7) a +0 flail (23, 3, D:7) a +0 giant club (28, 4, D:7) a scarf of invisibility (33, 6, D:7) a +0 dagger a +0 robe (34, 6, D:7) a +0 trident a +0 leather armour (36, 21, D:7) a +0 club a +0 short sword 7 stones (37, -1, D:7) a +0 hand axe (38, 21, D:7) a +0 dagger a curare-tipped dart (40, 15, D:7) a +0 club a +0 dagger a +0 robe (41, 13, D:7) a +0 mace a +0 scale mail a +0 mace a +1 dagger of venom (41, 17, D:7) a +0 club 3 poisoned darts (45, 25, D:7) a +0 flail (46, 22, D:7) 2 boomerangs (51, 8, D:7) 7 stones Level 8 of the Dungeon [Shop] Saedghad's Antique Weapon Emporium a +4 heavy sling (617 gold) a +1 battleaxe of venom (370 gold) a +2 quarterstaff of speed (600 gold) a +0 war axe (87 gold) a +0 war axe (87 gold) a +2 short sword of venom (390 gold) a +0 morningstar (100 gold) the +8 glaive "Ysi Cumm" {drain, Int+5} (1730 gold) Int+5: It affects your intelligence (+5). a +0 rapier (100 gold) (0, 0, D:8) 2 stones (3, -28, D:8) a +0 dagger a +0 whip (7, -24, D:8) a +0 kite shield a +1 dagger of draining a +0 buckler (13, -15, D:8) a +0 short sword a boomerang a +0 dagger a +0 robe (13, -3, D:8) a +0 mace a +0 leather armour (14, 7, D:8) a +0 short sword 3 poisoned darts (14, 8, D:8) a +0 trident a +0 ring mail (14, 9, D:8) a +0 spear (15, 8, D:8) a +0 club (15, 9, D:8) a +0 flail (15, 10, D:8) a +0 orcbow (17, -31, D:8) a +0 dagger a +0 robe a +0 buckler a +3 short sword a +0 chain mail (17, -15, D:8) 4 stones (20, -34, D:8) 5 stones (21, -33, D:8) a +0 helmet (23, -22, D:8) a +0 club (26, -27, D:8) a +0 spear (26, 5, D:8) 4 stones (27, -30, D:8) a +0 robe a +0 dagger (28, -6, D:8) a +0 mace (29, -34, D:8) a +0 plate armour a +0 dire flail (35, -34, D:8) a +0 club a +0 leather armour (36, -37, D:8) a +0 giant club a +0 dire flail (36, -34, D:8) a +0 flail a +0 spear Level 9 of the Dungeon (0, 0, D:9) a beast talisman (5, 20, D:9) a +0 ring mail (15, 21, D:9) a +0 leather armour a +0 dagger a +0 flail (16, 6, D:9) a +0 great sword (16, 20, D:9) a +0 ring mail (17, 5, D:9) a +0 trident a +0 plate armour (18, 5, D:9) a +0 club a +0 mace a +0 leather armour (20, 14, D:9) a +0 plate armour a +0 hand axe a +0 leather armour a +0 short sword a +0 hand axe (23, -14, D:9) 3 boomerangs (25, 13, D:9) a +1 scimitar of flaming a +1 dagger of pain a +0 broad axe a +0 robe a staff of death a +0 demon whip of venom (29, -4, D:9) a +0 orcbow (35, 5, D:9) a +0 ring mail a +0 club a +0 plate armour a +0 flail (37, -4, D:9) 6 boomerangs (45, 24, D:9) 6 stones (49, 34, D:9) 7 stones (53, 28, D:9) 4 javelins (54, -3, D:9) a +0 dagger 2 poisoned darts (54, 1, D:9) a +0 club (55, -4, D:9) a +0 whip (55, -3, D:9) a +0 short sword a +0 short sword 4 poisoned darts a +0 short sword (55, -2, D:9) a +0 club 2 stones (57, 4, D:9) 4 large rocks Level 10 of the Dungeon (0, 0, D:10) 6 stones (17, 0, D:10) a +0 leather armour (18, -29, D:10) a +0 short sword a +0 short sword (19, -29, D:10) a +0 dagger of speed (19, -28, D:10) a +0 short sword a +0 club a stone a +0 short sword 2 poisoned darts a +0 whip (20, -28, D:10) a +0 short sword (27, 10, D:10) a +0 flail a +0 flail of draining (27, 11, D:10) a +0 whip (27, 12, D:10) a +0 halberd (28, 12, D:10) a +4 spear of flaming a +0 ring mail (31, 18, D:10) a +0 chain mail (40, -4, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Xiocuchirph's Magic Scroll Shop a scroll of enchant weapon (90 gold) (0, 0, D:11) 5 stones (7, 6, D:11) a +0 dire flail a +0 giant spiked club (23, 47, D:11) a +1 leather armour of poison resistance (31, 51, D:11) a +0 short sword (37, 34, D:11) a +0 mace (38, 36, D:11) 3 throwing nets (39, 36, D:11) a +2 robe (50, 17, D:11) a +0 war axe (55, 14, D:11) a +0 pair of gloves (58, 45, D:11) a +0 troll leather armour (59, 21, D:11) a +0 rapier Level 12 of the Dungeon (1, 34, D:12) 2 curare-tipped darts (2, 1, D:12) a +1 hat (2, 3, D:12) a +0 dagger (3, 35, D:12) a +2 robe of cold resistance a +0 dagger (3, 42, D:12) a +0 robe a +0 dagger (3, 43, D:12) a +0 short sword a +0 chain mail a +0 short sword (4, 42, D:12) a +0 mace of protection (4, 43, D:12) a +0 chain mail a +0 club (6, -3, D:12) a potion of degeneration (18, 17, D:12) a scroll of noise (27, 12, D:12) a +0 robe a +0 heavy quarterstaff (28, 22, D:12) 7 stones (29, 11, D:12) a +0 dagger of distortion (29, 39, D:12) an amulet of the acrobat a scarf of resistance a +5 ring of evasion the -1 pair of boots of Tenacity {Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). (34, 32, D:12) a +0 giant club (34, 35, D:12) a +0 club (36, 32, D:12) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (38, 7, D:12) a scarf of invisibility (39, 25, D:12) a +0 halberd a +0 ring mail 5 large rocks (39, 29, D:12) the +7 sling of the Smoking Gods {freeze, *Corrode rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (42, -3, D:12) a +0 spear (42, 24, D:12) 8 stones Level 13 of the Dungeon (0, 0, D:13) 3 large rocks (1, 5, D:13) a dragon-blood talisman (3, 2, D:13) a +0 troll leather armour (5, 10, D:13) a +0 arbalest (10, -11, D:13) a +0 spear (11, -12, D:13) 9 stones a +0 club a +0 spear (11, -11, D:13) a +0 scale mail a +0 antimagic trident (11, -10, D:13) a +0 halberd (12, -11, D:13) a +0 spear (16, 13, D:13) 4 large rocks (17, -23, D:13) a +0 orcbow (18, -23, D:13) a +0 orcbow (18, -22, D:13) a +0 orcbow (19, -23, D:13) a +0 shortbow (19, 11, D:13) a +0 long sword (25, -3, D:13) a +0 troll leather armour (29, 6, D:13) a +0 arbalest (29, 7, D:13) a +0 arbalest (35, -35, D:13) an orb of light (60, -19, D:13) 4 stones Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (13, 0, D:14) a +0 long sword a +0 robe (14, 14, D:14) a scarf of repulsion (24, -4, D:14) a +0 rapier a +0 robe (24, -3, D:14) a +0 trident a +0 robe (24, 25, D:14) a +0 whip (25, 3, D:14) a scroll of identify (31, -17, D:14) 6 large rocks (41, -20, D:14) a +0 buckler a +0 ring mail a +1 war axe (57, 9, D:14) a +0 long sword a +0 leather armour (59, 13, D:14) a +0 dagger a +0 robe (63, 13, D:14) a +2 bardiche a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) the +0 hand axe of the First Mice {antimagic, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (6, 13, D:15) a +2 battleaxe of freezing (8, -8, D:15) a scroll of blinking (8, -5, D:15) a potion of magic (8, 16, D:15) 4 stones (16, 18, D:15) a +0 arbalest (19, 20, D:15) a +0 short sword a +0 shortbow a +0 leather armour (29, 31, D:15) a +0 halberd (31, 4, D:15) a +0 leather armour (33, -5, D:15) a staff of conjuration (37, 3, D:15) a +1 short sword of distortion (42, 37, D:15) a +0 mace (56, 10, D:15) the +6 plate armour "Luyho" {Harm Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Busysho's CLEARANCE SALE! a +0 mace (18 gold) a +0 long sword (21 gold) 5 stones (3 gold) a potion of enlightenment (30 gold) [Shop] Iheb's Armour Emporium a +2 tower shield of protection (279 gold) a +2 robe of positive energy (191 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) (0, 0, Orc:1) a +0 scale mail a +2 mace of protection (1, -2, Orc:1) a +0 plate armour a +0 short sword (1, -1, Orc:1) a +0 chain mail a +0 dire flail a +0 leather armour a +0 short sword (1, 0, Orc:1) a +0 chain mail a +0 hand axe (1, 1, Orc:1) a +0 ring mail (still there?) a +2 flail of draining (still there?) a +0 club (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (1, 2, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 arbalest (2, -1, Orc:1) a +3 plate armour a +1 halberd of freezing a +0 troll leather armour a +0 chain mail a +0 long sword (2, 1, Orc:1) a +0 leather armour a +0 club (3, -2, Orc:1) a +0 chain mail a +0 dire flail a +0 scimitar (3, 0, Orc:1) a +0 robe a +1 dagger of venom a +0 leather armour a +0 whip a +0 leather armour 2 boomerangs a +0 dagger a +0 short sword (3, 1, Orc:1) a +0 chain mail a +0 short sword a +0 chain mail a +0 halberd (3, 2, Orc:1) a +4 flail (still there?) a +0 leather armour (still there?) a +0 trident (still there?) a +0 giant spiked club (still there?) (3, 17, Orc:1) a +0 mace (4, 2, Orc:1) a +0 whip (4, 18, Orc:1) a +0 giant club a +0 plate armour a boomerang a +0 mace (4, 19, Orc:1) a +0 plate armour a +2 war axe a +0 giant spiked club (5, 17, Orc:1) a +0 chain mail a +0 trident (6, -8, Orc:1) a +0 plate armour a +0 mace (7, -8, Orc:1) a +0 dagger a +0 club (13, 24, Orc:1) a +0 troll leather armour (16, 28, Orc:1) a +0 plate armour a +0 hand axe (16, 29, Orc:1) a +0 leather armour a +0 dagger a +0 leather armour a +2 heavy morningstar (17, 29, Orc:1) a +0 giant spiked club (18, 26, Orc:1) a +0 leather armour a +0 morningstar (19, 25, Orc:1) a +0 giant spiked club (20, 9, Orc:1) a +0 troll leather armour (28, -8, Orc:1) a +0 robe a +0 dagger (29, -8, Orc:1) a +0 robe a +0 dagger (30, -7, Orc:1) a +0 dire flail a +0 leather armour a +0 plate armour a +0 great mace a +0 plate armour a +2 great sword of holy wrath (30, -6, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Jiotifad's Assorted Antiques a +0 ring mail (92 gold) a +1 scale mail of cold resistance (368 gold) a +0 chain mail (103 gold) [Shop] Afin's Book Boutique a book of Transmutation (336 gold) a book of Blasting (336 gold) a manual of Polearms (960 gold) the Compendium of Glowing Wicked Mysteries (456 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Curse of Agony Necromancy 5 c - Fire Storm Conjuration/Fire 9 a book of Callings (264 gold) a book of Displacement (264 gold) [Shop] Rausock's Distillery a potion of brilliance (56 gold) a potion of attraction (42 gold) 2 potions of enlightenment (140 gold) [Shop] Yxtiur's Antique Armour Shoppe a +0 scale mail (108 gold) the +0 robe "Tovet" {rF- rC+ rN+} (321 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 plate armour (621 gold) an orb of wrath (351 gold) a +0 chain mail (121 gold) a +0 robe of willpower (207 gold) the +0 ring mail of the Depths {Harm Will+ rCorr Int-5} (315 gold) Int-5: It affects your intelligence (-5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +3 scale mail of cold resistance (702 gold) (4, -3, Orc:2) a +0 arbalest (4, -2, Orc:2) a +3 hand axe of freezing a +0 robe a +0 dagger (4, 9, Orc:2) a +0 robe a +0 dagger (5, 6, Orc:2) a +0 robe a +0 dagger (7, -5, Orc:2) a +1 robe of resistance a +0 dagger (8, -10, Orc:2) a +0 robe a +0 dagger of electrocution (8, 8, Orc:2) a +0 scimitar a +0 flail a +0 dagger a +0 robe (8, 9, Orc:2) a +0 robe a +0 dagger (9, -12, Orc:2) a +0 dagger (11, -15, Orc:2) a +0 flail (11, -9, Orc:2) a +0 chain mail a +3 heavy great mace a +0 arbalest (12, -17, Orc:2) a +0 plate armour a +0 hand axe (12, -8, Orc:2) a +0 halberd (13, -17, Orc:2) 3 boomerangs a +0 hand axe a +2 mace of protection a +0 club (13, -16, Orc:2) a +1 robe of fire resistance a +0 dagger a +0 robe a +0 dagger of protection (13, -8, Orc:2) a +0 chain mail a +0 great sword (13, 0, Orc:2) a +0 arbalest (14, -16, Orc:2) a +0 giant club a +0 plate armour a +0 hand axe (14, 9, Orc:2) a +0 flail (15, 2, Orc:2) a +0 trident (16, -13, Orc:2) a +0 dagger (16, 1, Orc:2) a +0 war axe (19, -20, Orc:2) a +1 flail of pain (20, -18, Orc:2) a +0 short sword 2 boomerangs a +0 leather armour (21, -19, Orc:2) a +0 flail a +0 plate armour (21, -18, Orc:2) a +0 mace a +0 chain mail (34, -2, Orc:2) 2 potions of mutation (40, -6, Orc:2) a +0 triple sword (41, -7, Orc:2) a book of Spatial Translocations (45, -12, Orc:2) a potion of heal wounds (45, -2, Orc:2) 13 gold pieces (50, -4, Orc:2) a +0 plate armour a +2 long sword (50, -2, Orc:2) a +0 club (51, -4, Orc:2) a +0 mace (51, -3, Orc:2) a +0 dagger (52, -3, Orc:2) a +0 chain mail a +0 halberd Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (0, 1, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (4, -6, Lair:1) a +0 buckler (5, -2, Lair:1) a +0 scale mail (35, 30, Lair:1) a stone (37, 39, Lair:1) 6 stones (39, 32, Lair:1) 5 stones (46, 5, Lair:1) 3 scrolls of noise Level 2 of the Lair of Beasts (6, -11, Lair:2) a flux talisman (7, 0, Lair:2) a +0 rapier (13, -21, Lair:2) the +3 scale mail of Slovenliness {rN+ Int+7} Int+7: It affects your intelligence (+7). rN+: It protects you from negative energy. (26, -32, Lair:2) an amulet of regeneration the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring of Cetwisot {*Slow Fly Dex+6 SInv Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Fly: It grants you flight. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. a +1 kite shield of reflection a ring of flight (29, -3, Lair:2) a +0 plate armour (32, -8, Lair:2) 9 stones (36, -51, Lair:2) a +0 scale mail (42, -33, Lair:2) 2 stones (50, 10, Lair:2) a +0 flail (53, -47, Lair:2) a +0 mace (58, -30, Lair:2) 6 javelins (70, -34, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (15, 21, Lair:3) a +1 robe of willpower a +0 flail (16, 21, Lair:3) a +0 robe a +0 flail (17, 18, Lair:3) a maw talisman (17, 32, Lair:3) a scroll of noise (31, -8, Lair:3) a +0 sling (32, -23, Lair:3) a staff of alchemy (34, -9, Lair:3) a +0 dagger (44, 18, Lair:3) a +0 leather armour (52, 2, Lair:3) 7 stones (54, 30, Lair:3) a +0 long sword (55, 33, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 stones (0, 8, Lair:4) a +0 heavy sling (0, 15, Lair:4) a +0 ring mail (0, 18, Lair:4) 6 stones (9, -21, Lair:4) 7 stones (14, 20, Lair:4) a +0 chain mail (21, -24, Lair:4) a +0 leather armour (21, 9, Lair:4) a maw talisman (42, -24, Lair:4) a +0 robe (48, 22, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (6, 17, Lair:5) a +0 club (9, -15, Lair:5) a +0 mace (11, -25, Lair:5) a +0 flail (11, -17, Lair:5) a +3 flail (19, -22, Lair:5) a +0 plate armour (20, 20, Lair:5) 3 poisoned darts (23, 4, Lair:5) a +0 rapier (34, 15, Lair:5) 3 poisoned darts (41, 16, Lair:5) a +0 pair of gloves (43, 14, Lair:5) 2 stones (43, 20, Lair:5) 5 stones (46, 15, Lair:5) a +0 lajatang Level 1 of the Swamp (0, 0, Swamp:1) a stone (2, -7, Swamp:1) a +0 spear (5, 8, Swamp:1) a +0 kite shield of reflection a +0 chain mail a +0 broad axe (7, -7, Swamp:1) a +0 quarterstaff (8, -24, Swamp:1) a +0 leather armour (19, 7, Swamp:1) a +0 dagger (21, -3, Swamp:1) a +0 pair of boots (22, -6, Swamp:1) a scroll of identify (23, 5, Swamp:1) a scroll of identify (28, -19, Swamp:1) a +0 dagger (32, -11, Swamp:1) a +2 dagger of electrocution (32, 10, Swamp:1) a scroll of identify (33, -11, Swamp:1) a +0 pair of gloves a +2 cloak (35, -21, Swamp:1) a +0 flail of protection (46, -14, Swamp:1) a +0 leather armour Level 2 of the Swamp (4, -35, Swamp:2) a +0 spear a +0 buckler (7, -5, Swamp:2) a +0 robe (9, 2, Swamp:2) a scroll of identify (11, 8, Swamp:2) the +2 morningstar of Peace {flame, *Noise +Blink Int+5} Int+5: It affects your intelligence (+5). +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (12, -31, Swamp:2) a +0 chain mail (13, -37, Swamp:2) 2 poisoned darts (18, -18, Swamp:2) a +0 robe (19, -30, Swamp:2) a +0 quarterstaff a +0 robe (22, -11, Swamp:2) 6 stones (27, -16, Swamp:2) a +0 war axe (29, -15, Swamp:2) a +0 rapier (34, -22, Swamp:2) 6 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 morningstar (8, 6, Swamp:3) a +0 scale mail (8, 7, Swamp:3) a +0 ring mail (13, 10, Swamp:3) a +0 robe a +0 quarterstaff (17, 14, Swamp:3) a +0 scale mail (29, 13, Swamp:3) a +0 ring mail a +0 spear (29, 14, Swamp:3) a stone a +0 spear (30, 9, Swamp:3) a ring of see invisible (31, 14, Swamp:3) a +0 spear (35, 8, Swamp:3) a +0 robe a +1 spectral quarterstaff (35, 11, Swamp:3) a +0 robe a +0 short sword a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff of speed (35, 12, Swamp:3) a +0 buckler a +0 robe a +0 rapier (36, 12, Swamp:3) a +0 robe a +0 rapier (39, 29, Swamp:3) a +2 robe of cold resistance a +2 antimagic demon whip (40, 11, Swamp:3) 5 atropa-tipped darts Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (0, 4, Swamp:4) +0 swamp dragon scales (3, -7, Swamp:4) +0 swamp dragon scales (22, 17, Swamp:4) a scroll of identify (24, 10, Swamp:4) a +0 leather armour (29, 0, Swamp:4) a +2 trident of flaming (36, -5, Swamp:4) a scroll of identify (36, 0, Swamp:4) a +0 whip (40, -7, Swamp:4) the orb of the Ornamental God {guile, Harm rPois Regen+ Stlth-} rPois: It protects you from poison Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (43, -25, Swamp:4) 5 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +0 spear (1, -13, Snake:1) a serpent talisman (1, 1, Snake:1) a +0 battleaxe a +0 robe (16, -24, Snake:1) a staff of alchemy (16, -22, Snake:1) a +0 short sword (17, -29, Snake:1) a +0 trident a +0 robe (17, -27, Snake:1) a +0 club (18, -27, Snake:1) a +0 short sword a +0 robe (19, -27, Snake:1) a +0 hand axe a +0 robe (20, -27, Snake:1) a +0 hand axe (29, -2, Snake:1) a +0 spear (30, 14, Snake:1) a +0 war axe (31, -22, Snake:1) a +4 spear (36, 25, Snake:1) a +0 long sword a +0 robe (37, 2, Snake:1) 3 boomerangs (40, 25, Snake:1) a +0 hand axe (41, 4, Snake:1) a +0 shortbow (43, -9, Snake:1) a +0 scimitar a +0 robe a +0 kite shield of cold resistance (43, -6, Snake:1) a +2 falchion of draining (45, 4, Snake:1) a +0 spear Level 2 of the Snake Pit [Shop] Hopp's Book Shop a There-And-Back Book (570 gold) a book of Minor Magic (304 gold) a Necronomicon (1026 gold) a book of Minor Magic (304 gold) the Catalogue of Beguiling (760 gold) Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Sigil of Binding Hexes 3 d - Anguish Hexes/Necromancy 4 e - Dimensional Bullseye Hexes/Translocation 4 a book of the Wilderness (722 gold) [Shop] Damaeczo's Assorted Antiques a scroll of identify (52 gold) a potion of curing (78 gold) a wand of flame (11) (200 gold) a +0 scale mail (104 gold) a wand of light (5) (546 gold) a tin of tremorstones (2/2) (1040 gold) [Shop] Wokeegix's Book Shop a Necronomicon (810 gold) a book of Burglary (330 gold) a book of Dangerous Friends (630 gold) a book of Air (330 gold) a manual of Spellcasting (1200 gold) a book of the Spheres (960 gold) (0, 0, Snake:2) a +0 short sword (0, 7, Snake:2) a +0 robe a +0 flail (1, 5, Snake:2) a +0 robe a +0 dagger (1, 7, Snake:2) a +0 glaive (2, 32, Snake:2) a +0 spear of venom (7, 32, Snake:2) a scroll of identify (7, 35, Snake:2) a scroll of identify (9, 16, Snake:2) a +0 halberd a +0 robe (10, 16, Snake:2) a +0 whip a +0 war axe (14, 18, Snake:2) a +0 chain mail (14, 36, Snake:2) 5 stones (16, 36, Snake:2) 2 stones (18, 39, Snake:2) a +0 club (21, 41, Snake:2) a +0 flail (29, 32, Snake:2) a +0 robe a +0 war axe (29, 33, Snake:2) a +0 war axe (30, 33, Snake:2) a +0 flail (30, 34, Snake:2) a +0 glaive a +0 halberd (31, 33, Snake:2) a +0 robe a +0 short sword (31, 42, Snake:2) a scroll of identify (31, 45, Snake:2) a +0 leather armour (32, 4, Snake:2) a +2 heavy battleaxe (39, 31, Snake:2) a +0 battleaxe (40, 32, Snake:2) a +0 trident (41, 6, Snake:2) a +0 trident (41, 11, Snake:2) a +0 whip (42, 7, Snake:2) a +0 trident a +0 robe (42, 8, Snake:2) a +0 scimitar (42, 12, Snake:2) a +0 scimitar a +0 robe (42, 13, Snake:2) a +1 trident (43, -3, Snake:2) a +0 glaive (45, 37, Snake:2) 3 stones a +3 spear of venom (46, 37, Snake:2) a +0 glaive (47, 25, Snake:2) 5 stones (48, 31, Snake:2) a +0 spear Level 3 of the Snake Pit (0, 0, Snake:3) a +1 mace of holy wrath a +0 kite shield of reflection (4, 3, Snake:3) the +0 pair of boots "Hujarr" {rF- Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. (7, -39, Snake:3) a +0 halberd a +0 trident (8, -46, Snake:3) the serpent talisman of Sandy the Good {rF+ Will+} [serpent talisman] rF+: It protects you from fire. Will+: It increases your willpower. (8, -39, Snake:3) a +0 flail (9, -39, Snake:3) a +0 club (11, -43, Snake:3) a +0 dire flail (15, -36, Snake:3) 9 stones (18, -29, Snake:3) a +0 spear a +0 robe (19, -21, Snake:3) a blade talisman (22, -4, Snake:3) a book of Frost (29, -10, Snake:3) a +0 long sword a +0 shortbow (41, -31, Snake:3) a +0 trident (41, -11, Snake:3) a +0 glaive (51, -39, Snake:3) a +0 hand axe (51, -37, Snake:3) a +0 battleaxe (51, -31, Snake:3) a +0 chain mail a +1 heavy trident a +0 robe a +0 dire flail (52, -30, Snake:3) a +2 glaive of venom (unseen) (53, -37, Snake:3) a +0 robe a +0 spectral quarterstaff (53, -36, Snake:3) a +0 halberd (53, -30, Snake:3) a +0 trident Level 4 of the Snake Pit [Shop] Ifihuk's Weapon Shop a +0 glaive of distortion (236 gold) a +7 short sword of speed (598 gold) 2 curare-tipped darts (31 gold) a +2 broad axe of distortion (286 gold) 5 datura-tipped darts (58 gold) 6 boomerangs (156 gold) (0, 0, Snake:4) a +0 shortbow a +0 long sword a +0 spear (3, 3, Snake:4) a +0 dire flail (9, 20, Snake:4) a +1 trident of venom a +0 robe a +0 kite shield (12, 1, Snake:4) a +0 whip a +0 robe (14, -4, Snake:4) a potion of degeneration (14, 2, Snake:4) a +0 morningstar a +0 robe (16, -5, Snake:4) a +0 leather armour (16, 6, Snake:4) a +3 trident (21, 10, Snake:4) a +0 battleaxe a +0 robe a +0 antimagic scimitar (24, 10, Snake:4) a +0 rapier a +0 shortbow (25, 10, Snake:4) a +0 robe a +0 halberd (25, 31, Snake:4) a +0 halberd (26, 34, Snake:4) a +4 spear (26, 36, Snake:4) a +3 halberd (27, -6, Snake:4) a scroll of noise (27, -3, Snake:4) a +0 robe a +0 spear (28, 25, Snake:4) a +0 scimitar a +0 arbalest (28, 36, Snake:4) a +0 whip (29, -3, Snake:4) a +0 robe a +0 club (29, 11, Snake:4) a +0 robe a +0 quarterstaff (29, 30, Snake:4) a +0 spear (29, 34, Snake:4) a +0 robe a +0 long sword (29, 37, Snake:4) a +0 flail (30, 5, Snake:4) a +0 arbalest a +0 trident (30, 9, Snake:4) a +0 robe a +0 short sword a +0 trident (30, 10, Snake:4) a +2 halberd of distortion a +0 robe a +0 robe a +0 dagger a +0 long sword (30, 11, Snake:4) a +0 shortbow of flaming (30, 13, Snake:4) a +0 war axe a +0 robe a +2 dagger of speed (30, 14, Snake:4) a +0 halberd (31, 12, Snake:4) a +0 glaive a +0 shortbow a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 club (31, 13, Snake:4) a +0 robe a +0 dire flail a +0 shortbow a +0 robe a +2 broad axe of electrocution (31, 18, Snake:4) a +0 robe a +0 flail (32, 8, Snake:4) a +0 robe a +0 hand axe (32, 12, Snake:4) a +0 robe a +0 halberd a +0 long sword (32, 14, Snake:4) a +0 short sword a +0 robe a +0 quarterstaff (32, 27, Snake:4) a +5 battleaxe (33, 12, Snake:4) a +0 robe a +0 dire flail (33, 13, Snake:4) a +0 robe a +0 flail (34, 16, Snake:4) a +0 halberd (39, 29, Snake:4) a +2 trident of venom (40, 15, Snake:4) a +0 vampiric spear (42, 13, Snake:4) a +0 flail a +0 robe (44, 24, Snake:4) a +0 robe a +0 flail (45, 26, Snake:4) a +0 trident (49, 8, Snake:4) a +0 war axe a +0 robe (51, 3, Snake:4) a +0 short sword Level 1 of the Vaults (0, 0, Vaults:1) 14 gold pieces (2, -2, Vaults:1) a +0 whip