Arcadio Level 1 of the Dungeon [Shop] Voemem's Antique Weapon Shop a +0 flail (84 gold) a +0 short sword (72 gold) a +3 great mace of protection (595 gold) the +8 halberd "Saico" {flame, Int+2 Stlth+} (1468 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +2 hand axe of electrocution (468 gold) a +1 scimitar of freezing (340 gold) a +0 war axe (84 gold) a +0 club (24 gold) the +11 shortbow "Tormentor" {heavy, MP+9} (2071 gold) MP+9: It affects your magic capacity (+9). [Shop] Ynoihuyl's Book Shoppe a book of Burglary (220 gold) a manual of Conjurations (800 gold) a book of Blood (280 gold) a book of the Hunter (260 gold) a book of Winter (340 gold) a book of Geomancy (300 gold) a book of the Earth (360 gold) a book of Conjurations (200 gold) a book of Debilitation (280 gold) [Shop] Fiduc's Assorted Antiques a scroll of revelation (142 gold) a potion of attraction (57 gold) a +0 leather armour (38 gold) a +0 short sword (57 gold) a +0 war axe (66 gold) a +0 robe (13 gold) a wand of flame (11) (146 gold) a +3 plate armour of cold resistance (855 gold) [Shop] Axkojy's Weapon Shop 6 boomerangs (156 gold) a +0 club (13 gold) the +6 mace of Defiance {antimagic, Dex+3} (679 gold) Dex+3: It affects your dexterity (+3). a +0 club (13 gold) a +0 short sword (39 gold) a +0 whip (32 gold) 3 stones (3 gold) a +0 short sword of venom (72 gold) a +3 great sword of venom (322 gold) [Shop] Nohuheq's Distillery a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) 2 potions of haste (240 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of degeneration (12 gold) (1, 2, D:1) a +0 club (3, -3, D:1) a +0 ring mail (6, 20, D:1) 2 stones (14, 17, D:1) a +0 whip (23, 22, D:1) a +0 scale mail Level 2 of the Dungeon (4, 16, D:2) a +0 club (6, 14, D:2) a stone (23, 20, D:2) a +0 ring mail (30, 26, D:2) a +0 buckler (33, 13, D:2) a +0 club (35, 22, D:2) a +0 whip (43, -8, D:2) 8 stones (46, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 1, D:3) a +0 flail 3 boomerangs (2, 2, D:3) a +0 club (2, 3, D:3) a +0 dagger a +0 robe (6, 3, D:3) a rat skeleton (7, -6, D:3) a +0 club (8, -7, D:3) a hobgoblin corpse (skeletalised by now) (11, -20, D:3) a +0 mace (15, -10, D:3) 7 stones (19, -31, D:3) a +0 mace (28, -20, D:3) 2 stones (29, -19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (37, 16, D:3) 7 stones (43, -25, D:3) a +0 robe