Arcadio Level 1 of the Dungeon (5, -16, D:1) a +0 ring mail (17, -13, D:1) a +0 dagger (21, -18, D:1) a +0 ring mail (25, -16, D:1) a +0 whip (30, -12, D:1) a +0 dagger (34, 4, D:1) 2 stones (35, 4, D:1) a +0 club (39, -14, D:1) a +0 short sword 3 stones (49, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (7, -7, D:2) a +0 club (10, -10, D:2) a +0 short sword 5 stones (20, 4, D:2) 6 stones (29, -23, D:2) a +0 ring mail (34, -10, D:2) 6 stones (38, -18, D:2) a +0 flail (39, -22, D:2) a +0 dagger (39, -20, D:2) a +0 whip (39, -10, D:2) a +0 short sword (40, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -5, D:3) a +0 rapier (7, -7, D:3) a +0 dagger 3 stones (10, -5, D:3) a +0 sling (17, -4, D:3) a +0 barding (23, 2, D:3) a +0 pair of boots (24, 8, D:3) a +0 flail (30, 11, D:3) a +0 club (30, 17, D:3) 6 stones (35, 13, D:3) a +0 short sword 3 stones (37, 13, D:3) 6 stones Level 4 of the Dungeon [Shop] Tawoxiett's Antique Armour Shop a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +0 kite shield (117 gold) a +0 leather armour (52 gold) a +2 scale mail of cold resistance (546 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) [Shop] Xaneopp's Book Shop a Young Poisoner's Handbook (200 gold) a book of Sloth (400 gold) a book of Displacement (220 gold) a Trismegistus Codex (280 gold) a Young Poisoner's Handbook (200 gold) a book of Burglary (220 gold) an Everburning Encyclopedia (380 gold) a book of the Warp (420 gold) Great Wizards, Vol. VII (300 gold) Great Wizards, Vol. VII (300 gold) [Shop] Jivuyqom's Weapon Shop a +0 mace (39 gold) the +5 hand axe of the Supporting Gods {flame, ^Drain rPois rN+ Str+6} (686 gold) Str+6: It affects your strength (+6). rPois: It protects you from poison rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the +10 flail "Bulix" {heavy, rElec rCorr} (986 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +5 falchion "Luerhas" {drain, *Noise rElec rF++} (759 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a +0 flail (45 gold) a +3 short sword of speed (338 gold) 4 stones (5 gold) a +0 long sword (45 gold) a +1 heavy glaive (243 gold) (5, 7, D:4) a +0 war axe (12, 14, D:4) a +0 ring mail (12, 30, D:4) a +0 whip (17, -5, D:4) a +0 flail (17, -4, D:4) a +5 heavy halberd (18, -8, D:4) a +0 spear (19, -9, D:4) a +0 spear a +0 flail (20, -4, D:4) a +0 flail (21, -14, D:4) a +0 flail of draining (42, -3, D:4) a +0 plate armour (47, -14, D:4) a +1 dagger of venom (48, 34, D:4) a +0 short sword (51, 29, D:4) a +0 mace (54, 29, D:4) 9 gold pieces (55, 30, D:4) 24 gold pieces (56, 31, D:4) 11 gold pieces (59, 35, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -8, D:5) a +0 dagger 8 poisoned darts (10, -6, D:5) a +0 robe (11, -7, D:5) a +0 quarterstaff (14, -34, D:5) a +0 club (15, -35, D:5) a +0 short sword (17, -36, D:5) a +2 dagger of draining (18, 0, D:5) a +0 robe a +0 dagger (21, -7, D:5) a +0 robe a +0 whip (22, -7, D:5) a +0 rapier (25, -1, D:5) a +0 leather armour a +0 spear (26, 0, D:5) 5 stones a +0 flail (27, -2, D:5) a +4 whip (44, -16, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (1, -14, D:6) a +0 club (4, -20, D:6) a +0 short sword (6, -14, D:6) a +0 dagger (8, -11, D:6) a +0 tower shield (10, -21, D:6) 6 stones (20, -19, D:6) a +0 hand axe (21, -18, D:6) a +0 short sword (23, -19, D:6) a +0 flail (26, -20, D:6) a +0 leather armour a +0 hand axe (27, -20, D:6) a +0 ring mail (29, -22, D:6) 4 stones (34, -3, D:6) 5 poisoned darts a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 robe a +0 morningstar (0, 1, D:7) a +0 dagger (0, 2, D:7) a +0 trident a +0 scale mail (3, -36, D:7) a +0 dagger (4, 1, D:7) a +0 robe (15, -44, D:7) a +0 trident (16, -19, D:7) 2 stones (19, -22, D:7) 2 poisoned darts (26, 5, D:7) a +0 robe (33, -21, D:7) a +0 scale mail (39, -18, D:7) a +0 club (43, -36, D:7) a stone (43, 5, D:7) 4 stones (44, -30, D:7) a +4 trident of draining a +0 robe (54, -17, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 5, D:8) a +2 dagger of venom (2, 0, D:8) a +0 spear a +0 whip (2, 4, D:8) a +0 mace a +0 dagger a +0 robe (3, 0, D:8) a +0 ring mail a +0 trident (5, 5, D:8) a +2 vampiric spear a +0 robe (5, 22, D:8) the +3 dagger of the Rescuing Butterfly {flame, rElec rC- Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (8, -7, D:8) a +0 robe a +1 vampiric long sword (11, 9, D:8) a +2 vampiric falchion a +0 robe (16, 14, D:8) a +0 club (16, 16, D:8) a +0 whip 5 stones (17, -8, D:8) a +0 robe a +4 battleaxe (17, -4, D:8) a +0 whip (17, -2, D:8) a +0 flail a +0 trident (17, 3, D:8) a +0 falchion (17, 14, D:8) a +0 club a +0 leather armour a +0 flail (18, -9, D:8) a +0 hand axe (18, 15, D:8) a +0 spear (19, -4, D:8) a +0 leather armour a +0 mace (20, -4, D:8) a +0 orcbow (20, 14, D:8) a +0 spear (23, -4, D:8) a +0 robe a +1 great sword (23, -1, D:8) a +0 robe a +0 hand axe a +0 robe a +2 great sword (24, -2, D:8) a +0 robe a +6 mace of freezing (27, -5, D:8) a +4 dagger a +0 robe (28, 5, D:8) a +0 orcbow (28, 7, D:8) a +0 trident (29, 6, D:8) a +0 club (29, 8, D:8) a +0 robe a +0 great sword (30, 7, D:8) a +0 robe a +0 dagger (30, 10, D:8) a +0 dagger a +0 robe (31, -16, D:8) a +3 morningstar a +0 robe (31, -8, D:8) a +4 battleaxe a +0 robe (31, 5, D:8) a +0 shortbow (32, 1, D:8) a +0 robe a +2 morningstar (33, 2, D:8) a +0 robe a +0 flail (34, 0, D:8) a +0 robe a +3 dire flail of freezing (34, 1, D:8) a +0 robe a +4 morningstar (37, -6, D:8) a +0 robe a +0 flail (38, 25, D:8) 4 stones (44, -13, D:8) a +0 leather armour Level 9 of the Dungeon (8, -28, D:9) a +0 ring mail (11, -23, D:9) a +0 hand axe a +0 animal skin (17, -36, D:9) 5 silver javelins (24, -36, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -36, D:9) a +0 dagger a +0 ring mail (28, -35, D:9) a +0 club (30, -34, D:9) a +0 robe (31, -42, D:9) 10 gold pieces (41, -26, D:9) a +1 mace of protection (56, -39, D:9) a +0 robe (56, -23, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Eveph's Weapon Shop 4 stones (6 gold) a +6 dire flail of protection (552 gold) a +0 dire flail (60 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (954 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 long sword (52 gold) a +1 great sword of protection (222 gold) a +2 heavy orcbow (274 gold) a +1 quarterstaff of speed (285 gold) a +1 flail of protection (168 gold) a +0 hand axe (45 gold) a +0 arbalest (67 gold) [Shop] Cecaiz's Weapon Boutique 2 large rocks (48 gold) a +0 shortbow (48 gold) a +0 club (16 gold) a +0 rapier (64 gold) a +2 short sword of venom (249 gold) 4 stones (6 gold) a +0 whip (40 gold) a +0 scimitar (64 gold) [Shop] Aliunoubio's Distillery a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) 2 potions of attraction (90 gold) [Shop] Reqiss's Book Shop a book of Transmutation (364 gold) an Everburning Encyclopedia (494 gold) a book of the Warp (546 gold) a book of Sloth (520 gold) a book of Cantrips (208 gold) Great Wizards, Vol. VII (390 gold) a book of Callings (286 gold) (0, 0, D:10) 8 stones (2, -14, D:10) a +0 spear (4, -15, D:10) a +3 short sword of freezing a +0 robe (4, -14, D:10) a +0 great sword a +0 robe (5, -18, D:10) a +0 great sword (5, -15, D:10) a +3 morningstar a +0 robe (6, -18, D:10) a +3 trident a +0 robe (12, -24, D:10) a +0 trident (27, -1, D:10) a +0 plate armour a boomerang a +0 trident (28, -5, D:10) a +0 leather armour a +0 hand axe (28, -1, D:10) a +0 robe a +0 hand axe (28, 0, D:10) a +0 whip (29, -5, D:10) a +0 chain mail a +0 trident (29, 8, D:10) a +0 hand axe a +0 leather armour (31, -9, D:10) a +0 scimitar a +0 plate armour (31, -7, D:10) a +0 leather armour a +0 mace (31, -6, D:10) a +0 ring mail a +0 mace (31, -5, D:10) a +0 chain mail a +0 scimitar (32, -10, D:10) a +0 short sword (33, -10, D:10) a +0 giant spiked club (33, 1, D:10) a +0 short sword (36, 1, D:10) a +0 dagger 8 poisoned darts a +0 short sword a +0 robe a +0 dagger (42, -10, D:10) a scroll of enchant armour (43, -8, D:10) a +0 broad axe of protection (unseen) (43, -7, D:10) a scroll of fog (44, -6, D:10) the +3 halberd "Kataiwk" {heavy, +Blink rF++ rN+ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. +Blink: It lets you blink. (unseen) (47, 25, D:10) a +0 dire flail a +0 giant spiked club (50, -6, D:10) a +0 short sword a curare-tipped dart (50, 3, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (2, -1, Orc:1) a +0 giant club (2, 1, Orc:1) 26 gold pieces (3, -4, Orc:1) 21 gold pieces (7, -2, Orc:1) 11 gold pieces Level 1 of the Lair of Beasts (12, -4, Lair:1) a +0 scale mail (19, -1, Lair:1) a +1 vampiric spear a +0 animal skin (20, -28, Lair:1) a +0 rapier (26, -31, Lair:1) a +0 leather armour (30, -1, Lair:1) a +0 mace (31, -42, Lair:1) 6 stones (32, -14, Lair:1) a +0 quarterstaff (33, -7, Lair:1) 7 stones (41, 4, Lair:1) a +0 helmet (48, -28, Lair:1) a +0 whip (55, -40, Lair:1) 3 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, 11, Lair:2) a stone (3, -23, Lair:2) a +0 trident (3, 8, Lair:2) a staff of conjuration (4, -28, Lair:2) 7 stones (12, -13, Lair:2) the +5 sling of the Sun {freeze, rF+ Will+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. (12, 0, Lair:2) a +0 chain mail (16, -14, Lair:2) a +0 flail (24, -25, Lair:2) a wolf corpse (skeletalised by now) (26, -22, Lair:2) a wolf corpse (skeletalised by now) (39, -8, Lair:2) a +0 spear a merfolk corpse (39, -7, Lair:2) a +0 trident a merfolk corpse