Arcadio Level 1 of the Dungeon (0, 0, D:1) 6 stones a +0 sling (20, -3, D:1) a +0 dagger (24, -24, D:1) a +0 whip (24, -23, D:1) a +2 short sword of speed 5 stones (26, 37, D:1) a +0 club (31, -18, D:1) a +0 hand axe (31, -17, D:1) a stone (31, 0, D:1) a +0 dagger (32, 37, D:1) 5 stones (35, -18, D:1) a serpent talisman (36, -7, D:1) a +4 mace of protection (36, 4, D:1) a +0 club (45, 2, D:1) a +0 dagger (48, 16, D:1) a +0 whip 3 stones (54, -5, D:1) a +0 whip (58, 12, D:1) 7 stones (58, 13, D:1) 2 stones Level 2 of the Dungeon [Shop] Qistru's General Store a scroll of immolation (44 gold) a scroll of torment (104 gold) 6 stones (6 gold) 4 stones (4 gold) 2 potions of enlightenment (110 gold) the +4 rapier of Peril {drain, *Noise rElec Will+ Dex+4} (568 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. Zin disapproves of the use of such an item. a scroll of fear (44 gold) 6 stones (6 gold) a scroll of torment (104 gold) 8 stones (8 gold) (0, 0, D:2) a +0 whip (2, -17, D:2) a +0 club (13, -22, D:2) a +0 short sword (14, 3, D:2) a +0 rapier (15, 8, D:2) a +0 whip (35, 4, D:2) a +0 dagger (37, -18, D:2) a +1 dagger of flaming a +2 robe of cold resistance a +0 dagger 4 stones (37, 7, D:2) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (38, 7, D:2) a +0 dagger a +0 dagger a +0 club a +0 sling a +0 dagger a +0 sling a +0 club a +0 club a +1 dagger of venom (39, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 20, D:3) a beast talisman (18, 21, D:3) 6 atropa-tipped darts (20, -16, D:3) a +0 club 5 stones (20, 29, D:3) a +0 dagger 2 stones (26, -9, D:3) 3 poisoned darts (28, 7, D:3) a +0 quick blade (38, 17, D:3) a +0 flail a +0 ring mail (56, 8, D:3) a +0 robe Level 4 of the Dungeon (3, -18, D:4) a +0 club (9, 10, D:4) a +0 sling (11, 13, D:4) a +0 club (20, -3, D:4) a +0 short sword 2 boomerangs (20, -2, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (26, 12, D:4) 4 stones (26, 13, D:4) a +0 robe (30, -9, D:4) 9 stones (31, -12, D:4) a +0 robe (31, 17, D:4) a +0 dagger (32, 13, D:4) the +5 dagger "Lemar" {flame, rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (36, 28, D:4) 4 stones (40, -15, D:4) a +0 club a +0 chain mail (40, 19, D:4) a +0 quarterstaff (41, -16, D:4) a +0 hand axe a +0 short sword (45, 4, D:4) a +0 club (52, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, 4, D:5) a +0 leather armour a +0 short sword (7, -6, D:5) 6 stones (7, 0, D:5) a +0 leather armour (18, 23, D:5) 5 stones (20, 4, D:5) 6 stones (26, 11, D:5) 4 stones (27, 22, D:5) a +0 club (28, 22, D:5) a +0 club (29, 22, D:5) a +0 club (31, 29, D:5) 3 stones (37, 8, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 robe (29, -14, D:6) 5 stones (30, 11, D:6) 3 stones (33, 2, D:6) a +0 giant spiked club (34, -9, D:6) a +0 whip (37, -16, D:6) a book of Dangerous Friends (39, -22, D:6) a +0 orcbow (40, -11, D:6) 6 stones (42, -18, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 18, D:7) a +0 short sword (3, 18, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a water moccasin skeleton (5, 18, D:7) a +0 short sword an orc corpse (skeletalised by now) (11, 14, D:7) a +0 whip the Ecumenical Temple