Arcadio Level 1 of the Dungeon (0, 0, D:1) a +0 sling (13, 31, D:1) a +0 whip (14, 38, D:1) a +0 flail (17, 1, D:1) 5 stones (23, 1, D:1) a +0 hand axe (24, 41, D:1) a +0 whip 5 poisoned darts (27, 38, D:1) a +0 dagger (37, 26, D:1) 2 stones (56, 46, D:1) a +0 whip (60, -2, D:1) a +0 club (60, 37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 18, D:2) a +0 ring mail (7, 21, D:2) a +0 club (8, 24, D:2) a +0 scale mail (19, 23, D:2) a +0 long sword (19, 26, D:2) a +0 plate armour (23, 26, D:2) a +0 sling a +0 club (28, 2, D:2) a +0 club (31, 0, D:2) a +0 club 3 stones (37, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, -7, D:3) a +0 hand axe a +0 leather armour (5, -5, D:3) a +0 dagger (9, -23, D:3) a +0 short sword (11, -12, D:3) a +0 whip (14, -11, D:3) a +0 dagger (23, -15, D:3) a scarf of harm (47, 4, D:3) 3 stones Level 4 of the Dungeon [Shop] Uphuwiuh's Jewellery Shoppe a +4 ring of protection (396 gold) an amulet of faith (440 gold) a ring of ice (275 gold) a +4 ring of protection (396 gold) a talisman of death (880 gold) the ring "Qiqoiz" {Ice rElec Int-4 Dex+2} (382 gold) [ring of ice] Ice: It enhances your ice magic. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a serpent talisman (330 gold) (4, 0, D:4) a +0 trident (13, 12, D:4) a +0 robe (16, 12, D:4) 15 gold pieces (16, 14, D:4) 6 gold pieces (17, 12, D:4) 13 gold pieces (17, 14, D:4) 13 gold pieces (18, 13, D:4) a scroll of identify (18, 14, D:4) 14 gold pieces (26, 40, D:4) 3 stones (41, 24, D:4) a +0 robe (43, 34, D:4) a +0 flail a +0 plate armour (44, 25, D:4) a +0 club (46, 0, D:4) a +0 club (49, 9, D:4) 5 stones (49, 34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, 0, D:5) a +0 flail a +0 trident a +0 scale mail (7, 2, D:5) a +0 spear (7, 3, D:5) a +0 club (13, -26, D:5) an amulet of guardian spirit (14, -9, D:5) a +0 hand axe a +0 leather armour (15, -8, D:5) a +0 giant spiked club (18, 8, D:5) 5 poisoned darts (19, -13, D:5) a +0 dagger (28, -16, D:5) 4 stones Level 6 of the Dungeon (3, -31, D:6) a +0 dagger (8, -11, D:6) a stone (20, -35, D:6) a +0 antimagic dagger a +0 robe a +0 dagger a +0 leather armour (20, -33, D:6) a +0 trident a +0 leather armour (22, -11, D:6) 3 poisoned darts (35, -11, D:6) a +0 shortbow (48, -6, D:6) a +0 trident a +0 scale mail (48, -5, D:6) a +0 club a +0 spear a +0 spear (48, -4, D:6) a +0 whip (57, -12, D:6) 4 stones (62, -25, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Zassakimn's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 scale mail (100 gold) +0 fire dragon scales (1500 gold) a +0 robe (17 gold) the +4 ring mail of Vehumet's Pride {rPois Will- Int+3 Dex+8} (1352 gold) Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison Will-: It decreases your willpower. a +0 scale mail (100 gold) a +0 ring mail (100 gold) (0, 0, D:7) 4 stones (6, -22, D:7) a +0 club (8, -25, D:7) a +0 dagger a +0 robe (8, -24, D:7) 3 stones (8, -18, D:7) a +0 giant club (9, -29, D:7) a +2 hand axe of electrocution a +0 chain mail (9, -27, D:7) a +0 robe a +0 dagger (9, -26, D:7) a +0 dagger (9, -18, D:7) the +0 plate armour of the Imp {Str-3 Int+6 SInv} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +0 short sword (15, -34, D:7) a +0 hand axe (19, -37, D:7) 4 stones (19, -3, D:7) 6 stones (30, -44, D:7) a +0 dagger (42, -40, D:7) 9 stones (48, -5, D:7) a +0 shortbow (53, -42, D:7) the beast talisman of Honour {rN+ Int+5 Dex-5} [beast talisman] Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (11, -6, D:8) 2 stones (28, -15, D:8) a steam dragon corpse (35, -10, D:8) a bullfrog corpse (skeletalised by now) (40, -12, D:8) a +0 dagger the Ecumenical Temple