Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12046849014244411056 48 Arcadio the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 29, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (1153 turns). Arcadio the Conjurer (Deep Elf Conjurer) Turns: 1153, Time: 00:02:03 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 0/10 EV: 12 Int: 24 God: Gold: 39 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic h - 2 potions of degeneration {unknown} j - a potion of ambrosia {unknown} k - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Mercury Vapours Alch/Air 10% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Passage of Golubria Tloc 5% N/A 67% 4 Silence Hex/Air 2% N/A 95% 5 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - Robin, p - goblin Aim: Robin, wielding a +0 mace, wearing a +1 animal skin and wearing a +0 helmet (85% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 dagger. The goblin closely misses you. The goblin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. The goblin hits you with a +0 dagger. There is a stone staircase leading up here. Robin throws the goblin at you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin barely misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin no longer looks unusually strong. Robin hits you with a +0 mace. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. The goblin completely misses you. Robin throws the goblin at you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Robin! You kill Robin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. You die... ###### ######## .....# #......# .....###########..)[..########### .....'.........g@.>...'.......... .....###########......########### .....# #................. .....###########......###.....### ######........##......# #.###.#.# #........####..### #.# #.#.# ####........# #..# #.# #.#.# #...........# #..# #.# #.#.# ###...........# #..#####.# #.#.# You could see a goblin. Vanquished Creatures Robin (D:1) An adder (D:2) 7 endoplasms (D:1) A giant cockroach (D:1) 8 goblins 4 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons (D:1) 4 bats A frilled lizard (D:1) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcadio the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 152 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 936 | D:1 | Reached skill level 5 in Conjurations 1135 | D:2 | Noticed Robin 1153 | D:1 | Killed Robin 1153 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, nicolae_concentric_dashed_squares_wild D:2: kennysheep_six_static_rooms, layout_basic, item_on_display_a, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 16 Searing Ray || 21 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 8