Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11887417414115209724 149 Arcadio the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Jan 29, 2024. Slain by Sigmund ... wielding a +4 heavy scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (2148 turns). Arcadio the Conjurer (Deep Elf Conjurer) Turns: 2148, Time: 00:02:30 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 7/15 EV: 12 Int: 25 God: Gold: 70 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . f - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of fog {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic g - 2 potions of might {unknown} i - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History A quokka comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (73% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) As you open the door, it creaks loudly! There is an open door here. Sigmund and a bat come into view. Sigmund is wielding a +4 heavy scythe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) Sigmund shouts! The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +4 heavy scythe and wearing a +0 robe (moderately wounded, 78% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +4 heavy scythe! You die... Sigmund begins carving another notch in his scythe. #.#.......... #.#.......... #.#.......... #.#........## #.#........# #.# #.# #.# #@# #..@..... ######### You could see Sigmund. Vanquished Creatures A scorpion (D:2) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 bats 2 endoplasms (D:2) 7 goblins (D:1) 4 hobgoblins 3 jackals (D:1) A kobold (D:2) 3 quokkas (D:2) 6 ball pythons 6 frilled lizards (D:1) 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcadio the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 5/15 MP: 1/8 148 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:1 | Reached skill level 5 in Conjurations 793 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1798 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1953 | D:2 | Noticed a scorpion 1961 | D:2 | Killed a scorpion 1962 | D:2 | Reached skill level 5 in Spellcasting 1962 | D:2 | Reached XP level 5. HP: 26/28 MP: 5/14 2143 | D:2 | Noticed Sigmund 2148 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, nicolae_figureground_sparkle D:2: kb_forest_paths, layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Cast: Magic Dart | 17 | || 17 Searing Ray | 32 | 7 || 39 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 12 | 2 || 14