Arcadio Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (4, 4, D:1) a +0 dagger (18, 11, D:1) 6 stones (22, 22, D:1) a +0 dagger (22, 25, D:1) 5 poisoned darts (22, 36, D:1) an orb of light (25, 8, D:1) a +0 dagger (31, 8, D:1) a +0 dagger (35, 38, D:1) a +0 dagger (41, 35, D:1) a +0 dagger 3 stones (42, 11, D:1) a +0 club (42, 14, D:1) a flux talisman (51, 32, D:1) a +0 dagger (52, 38, D:1) a +0 club (53, 10, D:1) a +0 dagger (57, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Sinosch's Armour Shoppe a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 tower shield (54 gold) an orb of energy (192 gold) a +1 pair of gloves of hurling (198 gold) (0, 0, D:2) 4 stones (1, 12, D:2) 5 stones (3, -2, D:2) a +0 whip a stone (5, -4, D:2) a +0 whip (5, 14, D:2) a +0 spear (7, 21, D:2) a +0 sling a +0 dagger (19, -4, D:2) a +0 short sword (25, -5, D:2) a +0 dagger (29, 24, D:2) a +0 spear (34, 19, D:2) a +0 sling a +0 dagger (47, 12, D:2) a +0 dagger (53, 28, D:2) a +2 dagger of speed Level 3 of the Dungeon [Shop] Siugynar's Antique Armour Shop a +1 robe of positive energy (213 gold) a +0 robe (15 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a +0 robe (15 gold) a +1 pair of gloves (253 gold) [Shop] Wiero Iko's General Store 7 stones (9 gold) a condenser vane (520 gold) a book of Touch (286 gold) a +2 ring mail of cold resistance (273 gold) a +0 whip (32 gold) a +0 ring mail (52 gold) a potion of lignification (39 gold) a phantom mirror (520 gold) [Shop] Xothiwib's Antique Weapon Boutique a +0 flail (87 gold) a +0 whip (62 gold) a +0 lajatang (375 gold) a +0 sling (37 gold) a +0 club (25 gold) a +6 dagger of holy wrath (890 gold) a +0 mace (75 gold) [Shop] Upagu's Jewellery Shoppe a ring of fire (250 gold) a ring of positive energy (200 gold) the amulet "Omnahierch" {*Slow rElec rPois Regen+ Dex+4} (510 gold) [amulet of regeneration] Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. an amulet of the acrobat (300 gold) a +6 ring of intelligence (360 gold) a +4 ring of slaying (780 gold) a ring of ice (250 gold) a ring of wizardry (300 gold) a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} (664 gold) [ring of wizardry] Wiz: It improves your spell success rate. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SH+2: It affects your SH (+2). (9, -34, D:3) a stone (16, -15, D:3) a +0 whip 2 stones (34, -6, D:3) a +0 club a +0 war axe (39, -28, D:3) a +0 whip (39, -22, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, -16, D:4) a +0 rapier (14, 0, D:4) a +0 dagger a +0 sling (16, -25, D:4) a +0 sling (27, 9, D:4) 2 gold pieces (27, 10, D:4) 2 gold pieces (28, 9, D:4) a gold piece (28, 11, D:4) a gold piece (29, 9, D:4) 2 gold pieces (29, 10, D:4) 2 gold pieces (29, 11, D:4) 2 gold pieces (38, -14, D:4) a +0 dagger 3 stones (49, 25, D:4) a +0 hand axe an orc corpse (53, -25, D:4) a +0 whip 4 stones (56, 5, D:4) a +0 robe (58, 6, D:4) a +0 falchion (61, 12, D:4) a +0 club