Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 8828368803346258226 9 Arcadio the Stinger (level 2, -5/21 HPs) Began as a Djinni Necromancer on Aug 28, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (239 turns). Arcadio the Stinger (Djinni Necromancer) Turns: 239, Time: 00:01:05 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 13 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.4 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 13% 3 c - Animate Dead Necr 13% N/A 41% 4 d - Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11760 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! You see here 13 gold pieces. You now have 13 gold pieces. The gnoll hits you with a +0 club. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (ally target, chance to affect: 76%) The gnoll barely resists. The gnoll completely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (ally target, chance to affect: 76%) The gnoll writhes in agony. The gnoll barely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, ally target, chance to affect: 76%) The gnoll barely resists. The gnoll barely misses you. Your hobgoblin skeleton hits the gnoll. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, ally target, chance to affect: 76%) The gnoll barely resists. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Your hobgoblin skeleton hits the gnoll. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, ally target, chance to affect: 76%) The gnoll barely resists. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ..........# PPPP........####.# P..PP..... #..# P...PP.. #.## P.P.P.. #.# P....P.########.# P....P......#...# ..P...gZ......######.# ..#@....##.......# #.....##.####### ##..####.# #..## #.# #... ..# #.### #.# .. #.# ... #.# .... You could see a gnoll (ally target) and a friendly hobgoblin skeleton. Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcadio the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Arcadio set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | You are sucked into a shaft and drop 1 floor! 161 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 239 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, kennysheep_nondescript, nicolae_grassy_gnolls D:2: layout_loops_corners Action || total ---------------------------++------- Cast: Necrotise || 19 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 175 | 2 | 119.0 | Dungeon | 238 | 238 | 0 | 0 | 175 | 2 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts D:2: 2 daAuts