Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 6120596729552495358 2 Arcadio the Stinger (level 1, -1/15 HPs) Began as a Djinni Necromancer on Aug 28, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (28 turns). Arcadio the Stinger (Djinni Necromancer) Turns: 28, Time: 00:01:07 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes Level 0.0 Charms + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 13% 3 c - Animate Dead Necr 13% N/A 41% 4 d - Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5971 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, constricting you, chance to affect: 83%) The ball python writhes in agony. You kill the ball python! The dead are slithering! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your ball python skeleton closely misses the giant cockroach. Your ball python skeleton grabs the giant cockroach. Your ball python skeleton constricts the giant cockroach. The giant cockroach struggles to escape constriction. Something loses its grip on the giant cockroach. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #+# .# +.####..# ####!#.hh..# +....B.##.## #####Z#.### #.h...+.# #@hB..#+# #..><.# #.....# #.....+ ####### You could see 2 jackals, a giant cockroach and a friendly ball python skeleton. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcadio the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Arcadio set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 28 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Necrotise || 4 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 5 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 5 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts