Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 9369272900950034650 18 Arcadio the Ducker (level 2, -3/22 HPs) Began as a Djinni Fire Elementalist on May 16, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (351 turns). Arcadio the Ducker (Djinni Fire Elementalist) Turns: 351, Time: 00:00:49 Health: -3/22 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 25 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5648 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin shouts! The endoplasm quivers. The foxfire hits the kobold. You kill the kobold! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm but does no damage. The endoplasm is heavily wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm closely misses you. The foxfire hits the hobgoblin but does no damage. x2 The hobgoblin hits you but does no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. The endoplasm freezes you. You are frozen! You feel a terrible chill! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! The endoplasm hits you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #........... #........... #........... #........... +......).... #....?...... #...vJ..# #...@.# ### #...v.# #.. #.....### #.. ###.......# #...## #.........# #..#.. #.........### #§.## #...........########... #.......###.........### #.......# #.........# # You could see an endoplasm (ally target). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (others) 45 foxfires (D:1) 45 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcadio the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Arcadio set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 185 | D:1 | Reached skill level 1 in Fighting 351 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, minmay_pentomino_q4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Foxfire || 28 Armour: Robe || 5 Dodge: Dodged || 11