Arcadio Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 whip (4, -9, D:1) a +0 club (20, -1, D:1) a +0 club 5 stones (21, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (13, -4, D:2) a stone (15, -3, D:2) a +0 dagger (24, -20, D:2) a +0 short sword 3 stones (28, 14, D:2) a +0 whip (47, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -9, D:3) a +1 short sword of draining (5, -9, D:3) a +3 hand axe 3 boomerangs (7, -20, D:3) a +0 dagger a +0 robe (51, -18, D:3) a +0 dagger 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail (0, 2, D:4) a +0 leather armour (31, 19, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Quvujoenobo's Assorted Antiques a wand of flame (14) (245 gold) a scroll of fear (100 gold) (0, 0, D:5) a +0 short sword (8, 11, D:5) a +0 halberd (9, 10, D:5) a +0 flail (10, 11, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (46, 33, D:6) a +0 sling Level 7 of the Dungeon Level 8 of the Dungeon [Shop] Iheciugg's Book Shop a book of Vapours (260 gold) a book of the Moon (400 gold) a book of Minor Magic (180 gold) a book of Rime (280 gold) a book of Conjurations (200 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant club (31, -30, D:8) a +0 club (32, -30, D:8) a +0 spear (33, -30, D:8) a +0 whip a +0 spear (44, -28, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of venom (7, 7, D:9) a +0 hand axe a +0 leather armour (7, 8, D:9) a +0 dagger of venom a +0 robe a +0 hand axe a +0 robe a +0 scimitar a +0 chain mail Level 10 of the Dungeon [Shop] Hamyuwk's Weapon Emporium 7 stones (9 gold) 6 stones (7 gold) 3 atropa-tipped darts (35 gold) a +1 mace of holy wrath (161 gold) a +0 rapier (52 gold) (0, 0, D:10) a +0 giant club a +0 giant club (19, 54, D:10) a +0 whip a +0 robe (20, 57, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 short sword (4, -1, D:11) a +0 halberd a +0 plate armour (23, 25, D:11) 4 large rocks (27, 32, D:11) a +0 dagger a +0 leather armour 2 large rocks a +0 hand axe 4 boomerangs a +0 plate armour a +0 long sword (29, 34, D:11) a +0 ring mail (36, -12, D:11) a +0 longbow (49, 6, D:11) a +0 giant spiked club a +0 giant spiked club (65, 27, D:11) a +0 robe (66, 21, D:11) a scroll of acquirement Level 12 of the Dungeon (3, -14, D:12) a +2 war axe of electrocution a +0 ring mail (15, -1, D:12) a +0 rapier (36, 27, D:12) the +3 leather armour of Uskayaw's Favour {*Corrode Str+2 Dex+2 Slay+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). *Corrode: It may corrode you when you take damage. Level 13 of the Dungeon (0, 0, D:13) a +0 rapier a +0 leather armour (13, 35, D:13) +0 acid dragon scales (24, -15, D:13) a +0 arbalest a +0 arbalest a +0 chain mail a +0 great mace (25, -15, D:13) a +0 arbalest (25, -13, D:13) a +0 arbalest a +0 robe a +0 dagger (26, -15, D:13) a +0 arbalest (26, -14, D:13) a +0 arbalest (30, 21, D:13) a +0 mace Level 14 of the Dungeon (48, 51, D:14) a +1 battleaxe a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) 3 large rocks (2, -11, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (4, -11, D:15) 3 large rocks a +0 giant spiked club a +0 dire flail (5, -11, D:15) a +0 giant spiked club a +0 giant club a +0 whip a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a staff of conjuration a +0 shortbow a +0 shortbow a +0 longbow (6, -12, D:15) a +0 spear a +0 robe (6, -11, D:15) a +2 scimitar of flaming a +0 long sword a +0 leather armour a +0 shortbow (7, -11, D:15) a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club a +0 shortbow (9, -11, D:15) a +0 giant club a +0 giant spiked club (9, -6, D:15) a +0 short sword (11, -3, D:15) 7 stones (28, -11, D:15) the +7 lajatang "Fomof" {freeze, rCorr Str-3 Int+2 Dex+2} Str: It affects your strength (-3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (37, 16, D:15) 3 large rocks (51, 16, D:15) a +2 pair of boots the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Xenyss's General Store a potion of cancellation (120 gold) a +1 buckler of reflection (202 gold) the +0 lajatang "Hiann" {elec, +Blink rF+} (877 gold) rF: It protects you from fire. +Blink: It lets you blink. a +0 ring mail (60 gold) a scroll of enchant weapon (112 gold) a wand of roots (4) (144 gold) a potion of heal wounds (75 gold) [Shop] Ysses's Armour Emporium a +1 hat (154 gold) the +2 leather armour of the Equator {rF+ Will++ Dex+3 Slay+5} (942 gold) Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. Will: It greatly increases your willpower. a +0 scale mail (56 gold) a +0 robe (9 gold) a +1 robe of positive energy (135 gold) a +0 chain mail (63 gold) a +2 robe (177 gold) [Shop] Rockumou's Armour Emporium a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +1 scale mail of willpower (192 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) [Shop] Naejidy's Weapon Boutique 2 stones (3 gold) the +12 scimitar of Valour {freeze, rPois Int-4 Dex+4} (1254 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. a +0 glaive (104 gold) 2 boomerangs (64 gold) a +0 great sword (104 gold) a +0 quarterstaff (64 gold) a +0 short sword (48 gold) a +0 battleaxe (104 gold) [Shop] Xagomux's Antique Armour Shoppe a +1 helmet of see invisible (561 gold) a +0 chain mail (153 gold) a +0 helmet (153 gold) a +0 pair of boots (153 gold) a +2 leather armour of cold resistance (646 gold) a +1 scale mail of poison resistance (442 gold) a +0 helmet (153 gold) [Shop] Eplaca Niwn's Antique Weapon Emporium a +0 sling (46 gold) the +1 great mace of the Fae God {speed, rC- rCorr Dex+2 SInv} (1193 gold) Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 dagger (62 gold) a +0 shortbow (93 gold) a +0 flail (108 gold) a +0 quarterstaff (124 gold) (0, 8, Orc:2) a +0 flail a +0 dagger a +0 robe (1, 7, Orc:2) a +0 dagger a +0 ring mail (1, 8, Orc:2) a +1 heavy scimitar a +0 chain mail (40, 35, Orc:2) a +0 battleaxe of electrocution a +0 plate armour (44, 29, Orc:2) a +0 trident a +0 leather armour (53, 3, Orc:2) a +0 falchion a +0 leather armour (54, 2, Orc:2) a +0 glaive a +0 plate armour a +0 mace a +0 arbalest a +0 chain mail a +0 club (54, 3, Orc:2) a +0 hand axe a +0 leather armour (54, 4, Orc:2) a +0 short sword a +0 leather armour Level 1 of the Elven Halls [Shop] Ratit's Magic Scroll Shoppe a scroll of vulnerability (76 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of immolation (76 gold) a scroll of teleportation (57 gold) a scroll of blinking (142 gold) a scroll of torment (180 gold) (0, 0, Elf:1) a +0 dagger (5, -9, Elf:1) a +0 ring mail (7, 4, Elf:1) a +2 short sword of freezing (7, 6, Elf:1) a +0 rapier (13, -24, Elf:1) a +0 long sword a +0 long sword (13, 5, Elf:1) a +0 long sword a +0 buckler (21, -42, Elf:1) a +0 rapier (37, -12, Elf:1) the +3 robe of the World {Str+8} Str: It affects your strength (+8). (41, -49, Elf:1) a +0 rapier Level 2 of the Elven Halls (5, 2, Elf:2) a book of Sloth (17, -2, Elf:2) a +0 falchion a +0 falchion (18, -2, Elf:2) a +6 dagger a +6 dagger a +0 falchion a +5 dagger (32, 6, Elf:2) a +5 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (25, 34, Lair:5) a +0 short sword a +0 robe (29, -2, Lair:5) a +0 pair of gloves (32, -6, Lair:5) a +0 short sword (33, 38, Lair:5) a +0 buckler a +1 robe of the Archmagi a +0 rapier (34, 47, Lair:5) a +0 robe a +0 rapier (36, 47, Lair:5) a +0 robe a +0 short sword (55, 41, Lair:5) a +0 chain mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 whip (2, 5, Shoals:1) a +0 war axe (6, 5, Shoals:1) a +0 scale mail (22, -5, Shoals:1) a +3 rapier of venom a +0 robe (28, 6, Shoals:1) a +4 demon trident of draining a +4 plate armour a +0 tower shield (29, -10, Shoals:1) 6 stones (30, 3, Shoals:1) 3 stones (33, -9, Shoals:1) 6 stones Level 2 of the Shoals [Shop] Ogegek's Armour Shop a +0 chain mail (72 gold) a +0 robe (11 gold) the +0 robe of Beauty {Rampage rElec rC+} (347 gold) rC: It protects you from cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 plate armour (368 gold) a +0 robe of cold resistance (123 gold) (0, 0, Shoals:2) a +0 trident (2, 13, Shoals:2) a +0 trident (4, -7, Shoals:2) a +0 spear a +0 sling a +0 spear (5, -7, Shoals:2) a +0 club a +0 sling (30, -16, Shoals:2) a +0 trident (37, -23, Shoals:2) a +0 trident Level 3 of the Shoals (15, 1, Shoals:3) a +0 scale mail a +0 ring mail (16, 1, Shoals:3) a scroll of enchant armour (17, 1, Shoals:3) 48 gold pieces (27, -6, Shoals:3) a +1 spear of venom a +0 sling (29, -6, Shoals:3) a +0 quarterstaff a +0 sling (30, 36, Shoals:3) a +0 falchion (33, 39, Shoals:3) a +0 robe a +0 trident (35, 38, Shoals:3) 2 boomerangs a +3 trident (40, 17, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Heasish's Jewellery Boutique an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) the amulet "Vejeyfus" {Faith Regen+} (658 gold) [amulet of faith] It allows you to gain divine favour quickly. Regen: It increases your rate of health regeneration. the amulet "Qutzerch" {Reflect +Inv Int+3 SH+5} (704 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. SH: It affects your SH (+5). a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (789 gold) [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). the ring "Tigusho" {rF+ Will+ Str+2} (585 gold) [ring of protection from fire] Str: It affects your strength (+2). rF: It protects you from fire. Will: It increases your willpower. a ring of protection from fire (350 gold) an amulet of guardian spirit (420 gold) the amulet of the Voivode {Regen+ rCorr Str+3 Dex+3} (772 gold) [amulet of regeneration] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the ring of Vintaen {EV+5 Dex+3} (690 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+3). (26, -6, Shoals:4) a +0 whip (44, -17, Shoals:4) a +0 trident (47, 16, Shoals:4) the staff of death "Yckuquoq" {rElec rF- rN+ Int+5 Dex+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (68, 9, Shoals:4) a +3 trident of protection the +0 shadow dragon scales of Understanding {Rampage Str-3 Dex+2 Stlth++++} Str: It affects your strength (-3). Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you much more stealthy. (71, 25, Shoals:4) a +1 trident of protection a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of noise (48, 4, Spider:1) 4 datura-tipped darts Level 2 of the Spider Nest Level 3 of the Spider Nest (2, -34, Spider:3) a +0 scale mail (30, 6, Spider:3) the +3 shortbow "Death Rattle" {freeze, rPois rN+ Int+4 Stlth+} Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. Level 4 of the Spider Nest (0, 0, Spider:4) an orb of energy (unseen) (1, 0, Spider:4) a +0 hat of stealth (unseen) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (8, -23, Slime:5) the +7 dagger of Tender Mercy {flame, rF+ Will+ Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. Will: It increases your willpower. the +0 bardiche of Lassin {pain, Fragile +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. the +5 scale mail of the Moon {Harm Int+3} Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (9, -20, Slime:5) the +1 ring mail of Mosaog Utwe {Dex+3} Dex: It affects your dexterity (+3). (10, -18, Slime:5) the staff of air "Kofoguenk" {rElec Str+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (12, -27, Slime:5) the +1 leather armour of Plasticity {rElec Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (13, -18, Slime:5) the +1 hand axe "Bysutar" {heavy, Fragile Will++ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (unseen) Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (5, 32, Vaults:1) a +0 shortbow (5, 33, Vaults:1) a +0 heavy shortbow a +0 shortbow (7, 33, Vaults:1) a +0 shortbow a +0 longbow (14, 6, Vaults:1) a +0 arbalest (18, 49, Vaults:1) a +0 arbalest (21, 47, Vaults:1) a +0 great mace a +0 ring mail (22, 48, Vaults:1) a +0 scale mail (24, 40, Vaults:1) a +0 plate armour of poison resistance a +0 scale mail (25, 40, Vaults:1) a +0 ring mail a +0 war axe a +0 scale mail (25, 42, Vaults:1) a +2 dire flail of protection (25, 46, Vaults:1) a +0 flail a +0 scale mail (26, 42, Vaults:1) a +0 dire flail Level 2 of the Vaults (16, -21, Vaults:2) a +0 great mace a +0 leather armour (39, -21, Vaults:2) the +1 war axe of the Lumpy Nightingales {antimagic, *Corrode rF+++ Str+4} Str: It affects your strength (+4). rF: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. (41, 6, Vaults:2) a +0 great mace a +0 leather armour (64, -29, Vaults:2) a +0 short sword Level 3 of the Vaults (0, 0, Vaults:3) a +0 ring mail (7, 33, Vaults:3) a +0 scale mail a +0 long sword (8, 35, Vaults:3) 3 stones (19, -4, Vaults:3) a +0 dagger a +0 robe (21, 48, Vaults:3) the +0 robe "Cucoqou" {MP+9} MP: It affects your magic capacity (+9). (41, 9, Vaults:3) a +0 dire flail a +0 ring mail (45, -3, Vaults:3) a +1 dire flail of draining a +0 ring mail (46, -3, Vaults:3) a +0 troll leather armour a +0 troll leather armour (47, -3, Vaults:3) a +0 troll leather armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 scale mail (7, -18, Vaults:4) a +0 falchion a +0 scale mail (10, 40, Vaults:4) the +5 falchion "Jedunim" {flame, Contam rF- rN++ SInv} rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (25, 11, Vaults:4) a +2 arbalest of freezing (27, 45, Vaults:4) a +0 flail a +0 leather armour (57, 40, Vaults:4) a +0 dire flail a +0 dire flail (63, -20, Vaults:4) a +0 chain mail a +1 battleaxe (63, -19, Vaults:4) a +0 chain mail a +0 long sword a +0 plate armour a +0 vampiric great sword a +0 arbalest (63, -17, Vaults:4) a +0 arbalest (66, 39, Vaults:4) a +0 arbalest (68, 37, Vaults:4) a +0 animal skin a +0 dire flail (68, 39, Vaults:4) a +0 arbalest a +0 long sword a +0 scale mail (69, 38, Vaults:4) a +0 dire flail a +0 arbalest a +0 plate armour Level 1 of the Depths (0, 0, Depths:1) a +0 leather armour (0, 2, Depths:1) 3 stones