Arcadio Level 1 of the Dungeon [Shop] Jacw's Assorted Antiques a scroll of immolation (84 gold) 2 potions of might (168 gold) a +0 dagger (42 gold) a +0 robe (14 gold) the +0 pair of boots of the Devil's Advocate {rF+ Str+2} (476 gold) Str: It affects your strength (+2). rF: It protects you from fire. a +0 leather armour (42 gold) (0, 0, D:1) a +0 robe (2, 7, D:1) a +0 club (3, -14, D:1) a +0 dagger (15, -4, D:1) a +0 robe (17, -10, D:1) a +0 robe (24, 4, D:1) 6 stones (28, -20, D:1) a +0 club (32, 0, D:1) a +0 chain mail (37, -7, D:1) a +0 robe (42, -16, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 5 stones (6, -1, D:2) a +0 club (10, 16, D:2) a +0 club (14, 16, D:2) a +0 dagger (14, 20, D:2) a +0 robe (17, 17, D:2) a +0 mace (23, 8, D:2) 4 stones (27, 23, D:2) a +0 ring mail (29, 7, D:2) a +0 mace (29, 22, D:2) the +1 scale mail "Afuu" {rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (35, -1, D:2) 6 boomerangs (46, 0, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Sydwoiq's General Store a potion of attraction (42 gold) 3 poisoned darts (16 gold) a potion of might (56 gold) a phantom mirror (560 gold) a potion of curing (42 gold) 4 stones (5 gold) a wand of polymorph (8) (156 gold) a scroll of vulnerability (56 gold) (0, 0, D:3) a +0 club (14, -10, D:3) 3 stones (16, 20, D:3) a stone (18, 0, D:3) a +0 club (25, 13, D:3) a +0 dagger (30, 20, D:3) a +0 leather armour (34, 3, D:3) a +0 mace (39, -11, D:3) a +0 club (45, 4, D:3) a +0 helmet (55, 5, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Caekes's Antique Weapon Shoppe a +0 trident (91 gold) a +0 hand axe of distortion (247 gold) a +0 mace (78 gold) a +0 mace (78 gold) a +0 club (26 gold) a +5 trident of venom (811 gold) a +2 vorpal flail (447 gold) a +0 trident (91 gold) (0, 0, D:4) 9 stones (11, 22, D:4) a +0 mace a +0 ring mail (12, 4, D:4) 3 boomerangs of dispersal (12, 22, D:4) a +0 hand axe a +0 scale mail a +0 short sword a +0 dagger a +0 leather armour (14, 23, D:4) a +0 trident (15, 2, D:4) a +0 club a +0 scale mail (19, 29, D:4) a +0 hand axe (35, 24, D:4) a +0 helmet (46, 1, D:4) a +0 ring mail (52, 10, D:4) a +0 ring mail Level 5 of the Dungeon (11, -1, D:5) a +0 mace (16, 12, D:5) a +0 rapier (46, -11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 4 stones (7, -5, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 hand axe a +1 short sword of protection a +0 whip (7, -4, D:6) a +0 leather armour (13, -4, D:6) 6 stones (13, 4, D:6) a scroll of noise (18, 3, D:6) a +0 scale mail (19, -4, D:6) a +1 dagger of venom (19, 2, D:6) a +0 trident (20, -1, D:6) a +0 whip a +0 ring mail (20, 0, D:6) a +0 flail (20, 1, D:6) a +0 flail a +0 dagger a +0 robe (25, -24, D:6) a +1 vorpal glaive (25, 1, D:6) a +0 short sword 5 stones (26, 1, D:6) a +0 dagger (27, 2, D:6) a +0 dagger 7 poisoned darts a +2 dagger of venom 5 stones (27, 3, D:6) a +0 short sword a +0 club a +0 dagger a stone (32, 2, D:6) a +0 scale mail (35, -41, D:6) a +0 sling (42, -31, D:6) a +0 rapier a +0 leather armour (48, -10, D:6) a +0 short sword a +2 short sword of electrocution 5 stones (49, -10, D:6) a +0 whip a curare-tipped dart (49, -9, D:6) a +0 whip (49, -8, D:6) a +0 whip a +0 club 2 poisoned darts a +0 dagger a +0 dagger (49, -2, D:6) a +0 hand axe (50, -36, D:6) 5 stones (50, -5, D:6) a +0 quarterstaff (53, -7, D:6) 2 poisoned darts (56, -24, D:6) a +0 hammer (57, -23, D:6) a +0 hammer (57, -21, D:6) a +4 quarterstaff of chaos (58, -22, D:6) the +10 hammer of Disembowelment {vamp, rElec} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. (59, -17, D:6) a +0 hammer Level 7 of the Dungeon (8, 10, D:7) 7 stones (14, 24, D:7) a +0 spear (24, 23, D:7) a +0 shortbow (27, 6, D:7) 7 stones (36, -4, D:7) a +0 mace (36, 17, D:7) 4 stones (37, -4, D:7) a +0 whip (38, -4, D:7) a +0 shortbow (38, -3, D:7) a +0 robe a +0 dagger (40, 6, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -16, D:8) a +0 spear a +0 ring mail (7, 5, D:8) a +0 dagger a +0 robe (8, -21, D:8) a +0 falchion (8, 5, D:8) a +0 dagger a +0 robe (9, -6, D:8) a +0 short sword (9, 5, D:8) a +0 dagger a +0 robe (10, -24, D:8) a +0 spear (11, -16, D:8) a +0 dagger (12, -17, D:8) a +0 hand axe a +0 flail (12, -10, D:8) a +0 hand axe a +0 scale mail (13, -17, D:8) a +0 club (13, -10, D:8) a +0 flail (13, -9, D:8) a +0 dagger a +0 robe (20, -15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 vorpal war axe (21, 2, D:8) a +0 robe a +1 dagger of venom a +0 robe a +0 dagger (22, 3, D:8) a +0 mace a +0 robe a +0 dagger (23, 2, D:8) a +0 club a +0 leather armour a +0 mace (24, 3, D:8) a +0 dagger a +0 robe (25, 2, D:8) a +0 dagger a +0 robe (33, -9, D:8) a +0 ring mail a +0 spear (34, -11, D:8) a +0 short sword (34, 3, D:8) a +0 whip 4 poisoned darts a +0 dagger a +0 short sword (34, 4, D:8) a +0 whip a +0 short sword (35, -11, D:8) a +0 short sword a +0 scale mail (35, 3, D:8) a +0 dagger a +0 whip a +0 dagger 6 poisoned darts (36, -11, D:8) a +0 battleaxe a +0 arbalest a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, -1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 0, D:9) a +0 hand axe (2, 0, D:9) a +0 whip (34, 28, D:9) a +0 leather armour (42, 12, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 club a +0 whip a +0 robe a +0 whip (43, 11, D:9) a +0 spear (46, -21, D:9) a +0 spear (46, 0, D:9) a +0 giant club a +0 giant spiked club (59, -19, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 robe (0, 1, D:10) a +0 halberd (0, 31, D:10) a +0 robe a +3 great sword (0, 50, D:10) a +0 pair of gloves (1, 0, D:10) a +0 whip (1, 19, D:10) a +0 robe a +0 spear a +0 robe a +0 short sword (1, 32, D:10) a +0 robe a +0 scimitar a +1 robe of fire resistance a +0 falchion (2, -1, D:10) a +0 spear (27, 38, D:10) a +0 pair of gloves the +9 dagger "Boanic" {vamp, Fragile rElec Will- rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It decreases your willpower. The Shining One disapproves of the use of such an item. (30, 35, D:10) a +6 ring of intelligence a ring of flight a +0 plate armour 3 scrolls of amnesia a +0 scale mail (30, 41, D:10) a +0 robe (31, 38, D:10) a +0 falchion (32, 37, D:10) a +0 scale mail (36, 34, D:10) 9 stones (40, -6, D:10) a +0 shortbow (42, 41, D:10) a +0 dagger of chaos a +1 robe of the Archmagi (46, 18, D:10) a +0 flail (52, 30, D:10) +0 steam dragon scales (57, 17, D:10) a +0 sling (58, 42, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (7, 16, D:11) a +0 short sword (8, 24, D:11) a +0 scale mail (17, 3, D:11) a +0 robe (31, -11, D:11) 2 potions of degeneration (35, 9, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts