Arcadio Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -11, D:1) 19 stones (10, -41, D:1) a +0 dagger (11, -38, D:1) 28 arrows (13, 3, D:1) 15 stones (15, 0, D:1) a +0 dagger (16, -31, D:1) 20 stones (24, -42, D:1) 15 stones (24, -35, D:1) 4 poisoned darts (24, -34, D:1) a +0 leather armour (25, -20, D:1) a +0 short sword 3 stones (26, -14, D:1) a +0 dagger (28, -29, D:1) a +0 short sword 4 stones (30, 0, D:1) a +0 dagger 5 stones (34, -30, D:1) 33 stones (41, -14, D:1) a +0 dagger (44, 0, D:1) a +0 club (49, -3, D:1) a staff of conjuration (51, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 14, D:2) 16 stones (5, -4, D:2) a +0 dagger (10, 19, D:2) 24 stones (22, -20, D:2) a +0 whip 3 stones (23, 6, D:2) a +0 short sword a stone (37, -15, D:2) a +0 dagger (42, -9, D:2) a +0 club (46, -4, D:2) 5 poisoned darts (63, 13, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (13, 5, D:3) a bat corpse (skeletalised by now) (14, 6, D:3) a +0 dagger 4 stones (15, 18, D:3) a +0 halberd a +0 spear (16, 18, D:3) a +0 club a +0 whip (22, 8, D:3) 18 sling bullets (30, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +6 scale mail of the Game of Life {Harm} Harm: It increases damage dealt and taken. (6, 39, D:4) 15 stones (8, 14, D:4) 10 gold pieces (17, 21, D:4) 21 stones (18, 44, D:4) 20 stones (19, 13, D:4) a hound corpse (22, 44, D:4) 17 stones