ERROR in 'mon-util.cc' at line 2021: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.31-a0-596-g831eee08f1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16464624388546953826, deterministic pregen: 1 Version history: Game started: 0.31-a0-564-g3b7de120b3 0.31-a0-596-g831eee08f1 Command line: /usr/games/crawl-git-831eee08f1 -name Arcadio -rc /dgldir/rcfiles/crawl-git/Arcadio.rc -macro /dgldir/rcfiles/crawl-git/Arcadio.macro -morgue /dgldir/morgue/Arcadio/ -webtiles-socket /crawl-master/webserver/sockets/Arcadio:2023-08-20.12:08:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-831eee08f1(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x555bb307cf8b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-831eee08f1(_Z13do_crash_dumpv+0x49b) [0x555bb30880db]: do_crash_dump() /usr/games/crawl-git-831eee08f1(_Z20crash_signal_handleri+0xae) [0x555bb307d2fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fb68e05ff20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7fb68e424727]: /usr/games/crawl-git-831eee08f1(+0x3d272b) [0x555bb308772b]: /usr/games/crawl-git-831eee08f1(+0x3d2ae5) [0x555bb3087ae5]: /usr/games/crawl-git-831eee08f1(_Z16mons_attack_specRK7monsterib+0x586) [0x555bb3429136]: mons_attack_spec(monster const&, int, bool) /usr/games/crawl-git-831eee08f1(_Z16mons_has_attacksRK7monsterb+0x13) [0x555bb3429513]: mons_has_attacks(monster const&, bool) /usr/games/crawl-git-831eee08f1(+0x221cd8) [0x555bb2ed6cd8]: /usr/games/crawl-git-831eee08f1(+0x22357e) [0x555bb2ed857e]: /usr/games/crawl-git-831eee08f1(_Z19handle_monster_moveP7monster+0x2037) [0x555bb3388d07]: handle_monster_move(monster*) /usr/games/crawl-git-831eee08f1(_Z15handle_monstersb+0x9a1) [0x555bb338a051]: handle_monsters(bool) /usr/games/crawl-git-831eee08f1(_Z12world_reactsv+0x12b) [0x555bb36d075b]: world_reacts() /usr/games/crawl-git-831eee08f1(+0xa1d70f) [0x555bb36d270f]: /usr/games/crawl-git-831eee08f1(+0xa1dc4d) [0x555bb36d2c4d]: /usr/games/crawl-git-831eee08f1(main+0x3fc) [0x555bb2fd15cc]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fb68e042b97]: /usr/games/crawl-git-831eee08f1(_start+0x2a) [0x555bb2fd1e0a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-831eee08f1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-831eee08f1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-831eee08f1/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 12 Level vaults: minmay_the_grid_triangle_9x9_recursive_3_mashed [minmay_the_grid_triangle_9x9_tough_junction, minmay_the_grid_triangle_9x9_corruption, minmay_the_grid_triangle_9x9_shrine, minmay_the_grid_triangle_9x9_prize_insulated, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_limited_checkers, minmay_the_grid_triangle_9x9_pentomino_pain, minmay_the_grid_triangle_9x9_sprig, minmay_the_grid_triangle_9x9_zippers_horizontal] layout_rooms hellmonk_vaults_keyhole serial_shops shop lightli_elemental_guards uniq_sonja Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: a +0 trident; a +0 leather armour Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! x2 Items here: ))))) ÷ †. The two-headed ogre closely misses your warg. The two-headed ogre hits your warg with a +0 giant club!! Your warg bites the two-headed ogre! Your ice beast hits the two-headed ogre. The two-headed ogre dies! Sif Muna accepts your kill. Items here: ))))))))))))) [[[[ ÷÷÷÷ †. An orc warrior comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +1 heavy falchion. An ogre comes into view. It is wielding a +0 giant club. Your lightning spire shoots out a bolt of lightning at the orc warrior! The bolt of electricity hits the orc warrior!! Items here: ))))) ÷ †. The orc warrior hits your ice beast with a +0 hand axe. Your ice beast hits the orc warrior but does no damage. Things that are here: a +4 mace; 3 boomerangs; an orc corpse An orc priest comes into view. It is wielding a +0 dagger. The orc warrior barely misses your ice beast. The orc warrior hits your warg with a +0 hand axe. Your ice beast hits the orc warrior but does no damage. Your warg bites the orc warrior but does no damage. Items here: ))) [. An ogre and an orc come into view. The orc warrior hits your ice beast with a +0 hand axe. The orc warrior hits your warg with a +0 hand axe. An ogre mage comes into view. It is wielding a +0 flail. Your ice beast closely misses the orc warrior. Your warg bites the orc warrior! The orc warrior dies! Sif Muna accepts your kill. You see here a +0 mace. Your warg bites the ogre. The ogre barely misses your warg. Your ice beast hits the orc but does no damage. Your warg bites the ogre! The orc closely misses you. The ogre mage points at the ogre and mumbles some strange words. The ogre seems to speed up. Your ice beast hits the orc but does no damage. You see here a +0 war axe of venom. You slice the orc priest!! You freeze the orc priest. You kill the orc priest! Sif Muna accepts your kill. Your warg bites the ogre! The ogre dies! Sif Muna accepts your kill. Your warg bites the orc! The orc dies! Sif Muna accepts your kill. You slash the ogre! You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. The ogre mage hits your ice beast with a +0 flail! The orc hits your ice beast but does no damage. Your ice beast hits the orc. Your ice beast freezes the orc! The orc dies! Sif Muna accepts your kill. You completely miss the ogre. The ogre is moderately wounded. The ogre completely misses you. Your warg barely misses the ogre. Your ice beast completely misses the ogre. Your warg closely misses the ogre. The ogre mage hits your ice beast with a +0 flail! You barely miss the ogre. The ogre is moderately wounded. The ogre misses you. Your warg bites the ogre! Your ice beast hits the ogre but does no damage. The ogre hits your ice beast with a +0 giant club!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Your warg bites the ogre! The ogre mage points at you and mumbles some strange words. The bolt of magma hits you. You catch the helpless ogre completely off-guard! You slash the ogre! You freeze the ogre. You kill the ogre! Sif Muna accepts your kill. Your lightning spire disappears in a puff of smoke! Your warg bites the ogre mage! You slash the ogre mage! You freeze the ogre mage. The ogre mage is moderately wounded. The ogre mage casts a spell at you. The bolt of magma misses you. Your warg closely misses the ogre mage. Your warg bites the ogre mage! An ogre comes into view. It is wielding a +0 giant club. The ogre mage gestures at the ogre while chanting. The ogre seems to speed up. You closely miss the ogre mage. The ogre mage is heavily wounded. Your warg bites the ogre mage. The ogre mage hits your warg with a +0 flail! Your warg dies! Your warg's corpse disappears in a puff of smoke! The ogre mage shouts! You slash the ogre mage! You freeze the ogre mage. The ogre mage is almost dead. You hear a shout! The ogre mage points at you and mumbles some strange words. You easily resist. You slash the ogre mage! You freeze the ogre mage. You kill the ogre mage! Sif Muna accepts your kill. An ogre comes into view. It is wielding a +0 giant club. You hit the ogre. You freeze the ogre. The ogre is lightly wounded. The ogre completely misses you. You barely miss the ogre. The ogre is lightly wounded. The ogre completely misses you. The ogre hits you with a +0 giant club! You slash the ogre! You freeze the ogre. The ogre is almost dead. The ogre completely misses you. You slash the ogre! You freeze the ogre. You kill the ogre! Sif Muna accepts your kill. The ogre misses you. Items here: )))) [ ÷ ††. You slash the ogre! You freeze the ogre. The ogre is severely wounded. Rupert the Wild comes into view. He is wielding a +2 battleaxe of electrocution. The ogre closely misses you. You barely miss the ogre. The ogre is severely wounded. Rupert shouts! The ogre barely misses you. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The ogre closely misses you. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Things that are here: a +1 heavy falchion; a +0 ring mail Your lightning spire shoots out a bolt of lightning at the ogre! The bolt of electricity hits the ogre! The ogre dies! Sif Muna accepts your kill. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The two-headed ogre shouts in stereo! Your lightning spire shoots out a bolt of lightning at Rupert! The bolt of electricity hits Rupert! Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Rupert roars madly and goes into a rage! Rupert goes berserk! Things that are here: a +0 giant club; a +0 giant spiked club Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +2 battleaxe of electrocution and wearing a +0 ring mail (lightly wounded, berserk, ally target, chance to affect: 1%) Okay, then. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Rupert Aim: Rupert, wielding a +2 battleaxe of electrocution and wearing a +0 ring mail (lightly wounded, berserk, ally target, chance to affect: 7%) Okay, then. Casting: Teleport Other (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Teleport Other (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your warg bites Rupert but does no damage. Rupert hits your warg with a +2 battleaxe of electrocution!! Rupert hits your lightning spire with a +2 battleaxe of electrocution!! Rupert hits you with a +2 battleaxe of electrocution!! Your lightning spire shoots out a bolt of lightning at Rupert! The bolt of electricity hits Rupert! You swap places. Your warg bites Rupert. Rupert hits your lightning spire with a +2 battleaxe of electrocution! Rupert hits your guardian golem with a +2 battleaxe of electrocution! Rupert hits your ice beast with a +2 battleaxe of electrocution!! Rupert barely misses your warg. Your guardian golem is destroyed! Your guardian golem disappears in a puff of smoke! Your warg bites Rupert. Your ice beast hits Rupert but does no damage. Things that are here: a +4 mace; 3 boomerangs; an orc corpse Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Rupert hits your warg with a +2 battleaxe of electrocution!! Rupert hits your ice beast with a +2 battleaxe of electrocution! Rupert hits your lightning spire with a +2 battleaxe of electrocution!! Rupert hits your guardian golem with a +2 battleaxe of electrocution! Your warg bites Rupert! Rupert hits your warg with a +2 battleaxe of electrocution!!! Lightning courses through your warg!! Your warg dies! Your warg's corpse disappears in a puff of smoke! Rupert barely misses your guardian golem. Rupert barely misses your ice beast. Rupert hits your lightning spire with a +2 battleaxe of electrocution!! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! Your guardian golem is destroyed! Your guardian golem disappears in a puff of smoke! Your ice beast closely misses Rupert. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Okay, then. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. Rupert misses you. Rupert hits your ice beast with a +2 battleaxe of electrocution!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Rupert closely misses you. Items here: ))))) ÷ †. Items here: ))))))))))))) [[[[ ÷÷÷÷ †. Items here: ))))) [ ††. Your surroundings suddenly seem different. You start resting. An orc warrior comes into view. It is wielding a +0 battleaxe of distortion. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc warrior shouts! The orc shouts! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. An orc comes into view. It is wielding a +0 mace. Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast barely misses the orc warrior. The orc warrior completely misses you. The orc warrior hits your ice beast with a +0 battleaxe of distortion. Space warps around your ice beast! You closely miss the orc warrior. Your ice beast hits the orc warrior but does no damage. Your warg bites the orc warrior! The orc warrior hits you but does no damage. Space warps horribly around you! The orc warrior barely misses your ice beast. The orc warrior barely misses your warg. Your ice beast barely misses the orc warrior. You barely miss the orc warrior. The orc warrior is moderately wounded. Your warg misses the orc warrior. The orc completely misses you. The orc warrior misses you. The orc warrior misses your ice beast. The orc warrior hits your warg with a +0 battleaxe of distortion. Space warps around your warg. Your warg bites the orc warrior! Your ice beast barely misses the orc warrior. The orc warrior hits you with a +0 battleaxe of distortion! Space warps around you. The orc warrior hits your warg with a +0 battleaxe of distortion. Space warps horribly around your warg! The orc warrior hits your ice beast with a +0 battleaxe of distortion. Space warps around your ice beast. The orc closely misses your ice beast. You barely miss the orc warrior. The orc warrior is heavily wounded. Your warg closely misses the orc warrior. Your ice beast closely misses the orc warrior. The orc hits your ice beast but does no damage. The orc warrior completely misses you. The orc warrior hits your ice beast with a +0 battleaxe of distortion. The orc warrior hits your warg with a +0 battleaxe of distortion. Space warps around your warg. Your ice beast blinks! Your warg bites the orc warrior. Your warg bites the orc warrior! The orc warrior dies! Sif Muna accepts your kill. You closely miss the orc. You start to feel a little slower. Your warg bites the orc! The orc dies! Sif Muna accepts your kill. Your warg bites the orc. You closely miss the orc. The orc is lightly wounded. The orc completely misses you. Your warg closely misses the orc. The orc misses you. You slash the orc! You freeze the orc. You kill the orc! Sif Muna accepts your kill. You feel sluggish. You start resting. Your warg stops to sniff the ground. Your lightning spire disappears in a puff of smoke! A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your warg closely misses the two-headed ogre. The two-headed ogre hits your warg with a +0 giant club!! Your warg dies! Your warg's corpse disappears in a puff of smoke! Your ice beast hits the two-headed ogre but does no damage. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre!! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre!! Your warg bites the two-headed ogre! The two-headed ogre dies! Sif Muna accepts your kill. You start to feel a little faster. Your lightning spire disappears in a puff of smoke! You no longer feel sluggish. You now have 1635 gold pieces (gained 21). You now have 1647 gold pieces (gained 12). Your ice beast disappears in a puff of smoke! Your warg disappears in a puff of smoke! A troll comes into view. The troll shouts! Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You slash the troll! You freeze the troll. The troll is moderately wounded. The troll barely misses you. The troll claws you! The troll claws you. You closely miss the troll. The troll is moderately wounded. The troll closely misses you. x2; The troll claws you. You completely miss the troll. The troll is moderately wounded. The troll bites you but does no damage. The troll misses you. The troll claws you! The troll closely misses you. x2 The troll claws you but does no damage. Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the troll!! You slash the troll! You freeze the troll. You kill the troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. Your Air Magic skill increases to level 7! Things that are here: a +0 troll leather armour; a troll corpse You start resting. Your lightning spire disappears in a puff of smoke! HP restored. You start resting. Magic restored. You now have 1664 gold pieces (gained 17). A troll comes into view. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The troll shouts! A warg comes into view. Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the troll! Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the troll!! The bolt of electricity hits the troll! The troll dies! Sif Muna accepts your kill. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You slash the warg! You freeze the warg. The warg is moderately wounded. The warg misses you. Your lightning spire shoots out a bolt of lightning at the warg! The bolt of electricity hits the warg! The warg bites your lightning spire but does no damage. You closely miss the warg. The warg is severely wounded. The warg bites you! You closely miss the warg. The warg is severely wounded. The warg closely misses you. The warg misses you. Your lightning spire shoots out a bolt of lightning at the warg! The bolt of electricity hits the warg!! The warg dies! Sif Muna accepts your kill. You see here a warg corpse. You now have 1691 gold pieces (gained 27). Your lightning spire disappears in a puff of smoke! You now have 1712 gold pieces (gained 21). You now have 1734 gold pieces (gained 22). Things that are here: a +0 war axe; a +0 plate armour Things that are here: a +2 broad axe of flaming; a +0 chain mail There is a staircase to the Elven Halls here. You see here a +2 dagger of venom. Things that are here: a +2 scale mail of poison resistance; a +0 whip Things that are here: a +0 robe; a +0 dagger An ogre comes into view. It is wielding a +0 giant club. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The ogre shouts! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire shoots out a bolt of lightning at the ogre! The bolt of electricity hits the ogre! Your lightning spire shoots out a bolt of lightning at the ogre! The bolt of electricity hits the ogre! Your warg barely misses the ogre. The ogre hits your lightning spire with a +0 giant club. Your ice beast hits the ogre. The ogre dies! Sif Muna accepts your kill. You swap places. You start resting. Your ice beast disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! Your warg disappears in a puff of smoke! Magic restored. You see here a +0 giant club. Items here: ))))) [. Items here: ))))))))))))) [[[[. Items here: ))))). Things that are here: a +4 mace; 3 boomerangs Items here: ))) [. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Rupert shouts! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your lightning spire shoots out a bolt of lightning at Rupert! The bolt of electricity hits Rupert!! Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - Rupert Aim: Rupert, wielding a +2 battleaxe of electrocution and wearing a +0 ring mail (moderately wounded, ally target, empty space bonus: 8/8) The air twists around and strikes Rupert!! Rupert is heavily wounded. Your lightning spire shoots out a bolt of lightning at Rupert! The bolt of electricity hits Rupert!! Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Rupert Aim: Rupert, wielding a +2 battleaxe of electrocution and wearing a +0 ring mail (severely wounded, not watching you, ally target, empty space bonus: 6/8) The air twists around and strikes Rupert!! Rupert is almost dead. Your warg bites Rupert! Rupert barely misses your warg. Rupert hits your lightning spire with a +2 battleaxe of electrocution!! Your lightning spire shoots out a bolt of lightning at Rupert! The bolt of electricity hits Rupert!! Rupert dies! Sif Muna accepts your kill. You start resting. Your lightning spire disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! You start resting. Your warg disappears in a puff of smoke! Magic restored. Things that are here: a +2 battleaxe of electrocution; a +0 ring mail; the human corpse of Rupert You see here a +0 giant spiked club. Things that are here: a +2 battleaxe of electrocution; a +0 ring mail; the human corpse of Rupert You see here a +0 giant spiked club. You now have 1758 gold pieces (gained 24). Things that are here: a +0 long sword; a +0 plate armour You now have 1805 gold pieces (gained 47). You see here a +0 flail. Things that are here: a +0 dire flail; a +0 giant spiked club Things that are here: a +0 dagger of venom; a +0 robe Found Inugg's General Store and Doaru's Book Shoppe. Found Usmus's Assorted Antiques and Atihell's Antique Armour Shop. You now have 1829 gold pieces (gained 24). Things that are here: a +0 falchion; a +0 scale mail There is an entrance to Inugg's General Store here. You can access your shopping list by pressing '$'. There is an entrance to Usmus's Assorted Antiques here. There is an entrance to Doaru's Book Shoppe here. There is an entrance to Usmus's Assorted Antiques here. You can access your shopping list by pressing '$'. There is an entrance to Atihell's Antique Armour Shop here. There is an entrance to Doaru's Book Shoppe here. You can access your shopping list by pressing '$'. There is an entrance to Atihell's Antique Armour Shop here. There is an entrance to Usmus's Assorted Antiques here. You can access your shopping list by pressing '$'. There is an entrance to Doaru's Book Shoppe here. You pick up a Necronomicon and begin reading... You add the spells Haunt, Borgnjor's Revivification and Death's Door to your library. You pick up a book of Beasts and begin reading... You add the spells Summon Mana Viper and Monstrous Menagerie to your library. Thank you for shopping at Doaru's Book Shoppe! There is an entrance to Usmus's Assorted Antiques here. Unknown command. t - a scroll of blinking Thank you for shopping at Usmus's Assorted Antiques! You can access your shopping list by pressing '$'. Unknown command. Unknown command. Things that are here: a +0 giant club; a +0 dire flail You now have 11 gold pieces (gained 8). Things that are here: a +0 giant club; a +0 hand axe; a +0 plate armour Items here: ))))) [. You now have enough gold to buy a potion of curing on this level. You can access your shopping list by pressing '$'. You now have 44 gold pieces (gained 33). You see here a +0 giant club. You see here a +0 war axe of venom. You see here a +0 mace. Items here: ))) [. Things that are here: a +4 mace; 3 boomerangs Items here: ))))). Items here: ))))))))))))) [[[[. You now have enough gold to buy a scroll of fear on this level. You can access your shopping list by pressing '$'. You now have 125 gold pieces (gained 81). Items here: ))) [[ ÷. Okay, then. You now have enough gold to buy a faintly glowing wooden ring on this level. You can access your shopping list by pressing '$'. You now have 185 gold pieces (gained 60). Items here: ))) [. Okay, then. There is a stone staircase leading up here. You see here a +0 club. Done exploring. Welcome back, Arcadio the Deep Elf Summoner. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Done exploring. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'l'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'm'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'n'. Okay, then. Okay, then. There is a stone staircase leading down here. You can't go up here! You climb downwards. There is a stone staircase leading up here. You see here a +0 club. Things that are here: a +0 robe; a +0 dagger You see here a +2 dagger of venom. Things that are here: a +2 scale mail of poison resistance; a +0 whip There is a stone staircase leading up, spattered with blood here. Things that are here: a +2 scale mail of poison resistance; a +0 whip Things that are here: a +0 chain mail; a +0 trident There is a staircase to the Elven Halls here. You see here a +2 dagger of venom. Things that are here: a +2 scale mail of poison resistance; a +0 whip There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Items here: )) [[. There is a staircase back to the Dungeon, spattered with blood here. Things that are here: a +0 plate armour; a +0 hand axe You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You see here a potion of degeneration. You see here a +0 dagger. Things that are here: 2 boomerangs; a +0 mace You see here a +0 club. Items here: ))))) [[[. There is a stone staircase leading down here. You climb downwards. Level annotation: 2 runed translucent doors, exclusions: downstairs and orange crystal statue There is a stone staircase leading up here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here 3 large rocks. Sonja, the Graceful Assassin comes into view. She is wielding a +1 dagger of distortion, quivering curare-tipped darts and carrying a wand of mindburst. Cast which spell? (? or * to list) You summon a manticore! Sonja zaps a wand. You resist with some effort. Sonja shouts, "Too slow!" You swap places. Sonja gestures wildly while chanting. Sonja blinks! Your manticore flicks its tail. The volley of spikes hits Sonja!! Sonja throws a curare-tipped dart. The curare-tipped dart closely misses your manticore. Sonja completely misses your manticore. Sonja hits your manticore with a +1 dagger of distortion. x2 Space warps horribly around your manticore!! Your manticore misses Sonja. x2; Your manticore completely misses Sonja. Sonja gestures wildly while chanting. Sonja blinks! Sonja shouts at your manticore, "Some dancing partner you are!" Sonja hits your manticore with a +1 dagger of distortion. Space warps horribly around your manticore! Sonja hits your manticore but does no damage. Space warps horribly around your manticore! Sonja hits your manticore with a +1 dagger of distortion! Your manticore dies! Your manticore's corpse disappears in a puff of smoke! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a +1 dagger of distortion, quivering curare-tipped darts and carrying a wand of mindburst (almost dead, unaware, skewered by barbs, hasn't noticed you, chance to affect: 72%) Sonja shouts! Sonja struggles to resist. Sonja throws a curare-tipped dart. The curare-tipped dart closely misses you. You start resting. Sonja dies! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? l - Monstrous Menagerie Adjust to which letter? a - Monstrous Menagerie; l - Call Imp Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? k - Airstrike Adjust to which letter? b - Airstrike; k - Call Canine Familiar Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Summon Guardian Golem Adjust to which letter? Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? k - Call Canine Familiar Adjust to which letter? d - Call Canine Familiar; k - Summon Guardian Golem Magic restored. L - a wand of mindburst (27) (gained 11 charges) Things that are here: a +1 dagger of distortion; 3 curare-tipped darts You pick up Great Wizards, Vol. II and begin reading... You add the spells Alistair's Intoxication and Eringya's Noxious Bog to your library. You see here a scroll of noise. Casting: Monstrous Menagerie (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a lindwurm! The yaktaur shouts! The yaktaur shoots a bolt. The bolt closely misses you. You swap places. The yaktaur shoots a bolt. The bolt hits your lindwurm! The yaktaur shoots a bolt. The bolt misses you. Your lindwurm breathes flames at the yaktaur. The blast of flame hits the yaktaur!!! The yaktaur dies! Sif Muna accepts your kill. You swap places. You now have 194 gold pieces (gained 9). z - an amulet of magic regeneration You now have 229 gold pieces (gained 35). Things that are here: a +0 orcbow; a centaur skeleton Things that are here: a +0 arbalest; the +5 Lochaber axe {reach-cleave, Poleaxe Drain}; a +2 robe of willpower Your lindwurm disappears in a puff of smoke! Found Dolyb's Jewellery Shop. There is an entrance to Dolyb's Jewellery Shop here. Okay, then. Things that are here: a +0 shortbow; a centaur skeleton There is an open door here. Things that are here: a +0 rapier; an elf skeleton Casting: Monstrous Menagerie (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a manticore! The skeletal warrior shoots a sling bullet. The sling bullet hits you!! The sling bullet freezes you. You hear a roar! The skeletal warrior shoots a sling bullet. The sling bullet barely misses you. Your manticore flicks its tail. The volley of spikes hits the skeletal warrior. The skeletal warrior shoots a sling bullet. The sling bullet misses you. Your manticore flicks its tail. The volley of spikes hits the skeletal warrior. Casting: Monstrous Menagerie (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a +3 sling of freezing (lightly damaged, not watching you, skewered by barbs, ally target, empty space bonus: 7/8) The air twists around and strikes the skeletal warrior but does no damage. The skeletal warrior shoots a sling bullet. The sling bullet hits you! Your manticore flicks its tail. The volley of spikes hits the skeletal warrior! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - eight-headed hydra, p - skeletal warrior Aim: an eight-headed hydra (empty space bonus: 6/8) The air twists around and strikes the eight-headed hydra! The eight-headed hydra is moderately wounded. Your manticore flicks its tail. The volley of spikes hits the eight-headed hydra! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, skewered by barbs, ally target, empty space bonus: 8/8) The air twists around and strikes the eight-headed hydra!! The eight-headed hydra is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded, skewered by barbs, ally target, empty space bonus: 5/8) The air twists around and strikes the eight-headed hydra! The eight-headed hydra is severely wounded. The skeletal warrior is destroyed! Sif Muna accepts your kill. Your manticore flicks its tail. The volley of spikes hits the eight-headed hydra! Your Spellcasting skill increases to level 20! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, not watching you, skewered by barbs, ally target, empty space bonus: 7/8) The air twists around and strikes the eight-headed hydra!! You kill the eight-headed hydra! Sif Muna accepts your kill. Your Invocations skill increases to level 11! Your manticore disappears in a puff of smoke! HP restored. A centaur warrior comes into view. It is wielding the staff "Rudus" {rElec rC+ Will+ Earth}. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding the staff "Rudus" {rElec rC+ Will+ Earth} (wandering, hasn't noticed you, empty space bonus: 6/8) The air twists around and strikes the centaur warrior! The centaur warrior shouts! The centaur warrior is lightly wounded. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (lightly wounded, empty space bonus: 6/8) The air twists around and strikes the centaur warrior!! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow hits you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, empty space bonus: 6/8) The air twists around and strikes the centaur warrior!! You kill the centaur warrior! Sif Muna accepts your kill. Things that are here: a +0 shortbow; the staff "Rudus" {rElec rC+ Will+ Earth}; a centaur corpse Things that are here: a +3 sling of freezing; a +3 halberd Things that are here: a +0 leather armour; a +0 shortbow; a staff of death Found a runed translucent door. Unknown command. Found a runed translucent door. The basilisk hisses angrily. You hear a shout! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a manticore! Casting: Monstrous Menagerie (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You open the door. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt misses you. The bolt closely misses your manticore. The bolt hits your ice beast!! You barely miss the basilisk. The basilisk gazes at you. You resist with almost no effort. Your manticore bites the basilisk! Your manticore claws the basilisk. x2 You slash the basilisk! You freeze the basilisk. The basilisk is severely wounded. The basilisk bites you but does no damage. Your manticore bites the basilisk!! The basilisk dies! Sif Muna accepts your kill. The yaktaur unwields a +0 arbalest. The yaktaur hits you! There is an open translucent door, spattered with blood here. You see here a basilisk corpse. You hit the yaktaur. You freeze the yaktaur. The yaktaur is lightly wounded. The yaktaur misses you. The yaktaur hits you. You slash the yaktaur! You freeze the yaktaur. The yaktaur is heavily wounded. The yaktaur misses you. You slash the yaktaur! You freeze the yaktaur. The yaktaur is almost dead. The yaktaur closely misses you. You slash the yaktaur! You freeze the yaktaur. You kill the yaktaur! Sif Muna accepts your kill. Your ice beast disappears in a puff of smoke! Your manticore disappears in a puff of smoke! Your warg disappears in a puff of smoke! You see here a +0 dagger. You see here a dragon-blood talisman. You pick up a book of Misfortune and begin reading... You add the spells Inner Flame, Yara's Violent Unravelling and Enfeeble to your library. You see here a dragon-blood talisman. An eight-headed hydra comes into view. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The eight-headed hydra roars! Unknown command. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - eight-headed hydra Aim: an eight-headed hydra (ally target, empty space bonus: 8/8) The air twists around and strikes the eight-headed hydra! The eight-headed hydra is lightly wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (lightly wounded, ally target, empty space bonus: 8/8) The air twists around and strikes the eight-headed hydra!! The eight-headed hydra is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (heavily wounded, ally target, empty space bonus: 7/8) The air twists around and strikes the eight-headed hydra!! The eight-headed hydra is almost dead. Your warg bites the eight-headed hydra. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, ally target, empty space bonus: 7/8) The air twists around and strikes the eight-headed hydra! The eight-headed hydra is almost dead. Your warg bites the eight-headed hydra! The eight-headed hydra dies! Sif Muna accepts your kill. Your warg disappears in a puff of smoke! There is an open door here. You see here a +0 rapier. You open the gate. A human, 2 orc wizards and a vampire mosquito come into view. The human shouts! The orc wizard shouts! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a manticore! The orc wizard shouts! You hear a shout! x2 A vault guard comes into view. It is wielding a +0 long sword. The vampire mosquito completely misses you. Casting: Monstrous Menagerie (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - vampire mosquito Aim: a vampire mosquito (ally target, empty space bonus: 7/8) The air twists around and strikes the vampire mosquito!! The vampire mosquito is severely damaged. The vampire mosquito misses you. The vampire mosquito completely misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The vampire mosquito misses you. An ironbound frostheart comes into view. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! Your manticore completely misses the vampire mosquito. Your manticore claws the vampire mosquito. Your manticore closely misses the vampire mosquito. The vampire mosquito attacks as it pursues you! The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The orc wizard attacks as it pursues you! The orc wizard misses you. The orc wizard hits your manticore with a +0 dagger. The vampire mosquito barely misses you. Your manticore closely misses the vampire mosquito. Your manticore completely misses the vampire mosquito. Your manticore claws the vampire mosquito! The vampire mosquito is destroyed! Sif Muna accepts your kill. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The human hits your manticore. Your manticore bites the human! Your manticore claws the human. Your manticore claws the human! Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard!! The orc wizard dies! Sif Muna accepts your kill. Your ice beast hits the orc wizard but does no damage. Your manticore barely misses the human. Your manticore claws the human but does no damage. Your manticore claws the human! Casting: Summon Ice Beast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - vault guard Aim: a vault guard, wielding a +0 long sword and wearing a +0 chain mail (empty space bonus: 8/8) The air twists around and strikes the vault guard!! The vault guard is moderately wounded. Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard! Your manticore barely misses the human. Your manticore claws the human! The human dies! Sif Muna accepts your kill. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 long sword and wearing a +0 chain mail (moderately wounded, empty space bonus: 7/8) The air twists around and strikes the vault guard. The vault guard is moderately wounded. The orc wizard hits you but does no damage. Your ice beast hits the orc wizard. The orc wizard dies! Sif Muna accepts your kill. Your manticore bites the vault guard! Your manticore misses the vault guard. Your manticore barely misses the vault guard. The ironbound frostheart calls freezing cold from the walls. The frost grips you! You resist. You are encased in ice. The frost grips your ice beast. Your ice beast completely resists. The frost grips your manticore!! The vault guard hits your manticore with a +0 long sword. Your manticore flicks its tail. The volley of spikes hits the ironbound frostheart! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 long sword and wearing a +0 chain mail (heavily wounded, not watching you, empty space bonus: 6/8) The air twists around and strikes the vault guard!! The vault guard is almost dead. Your ice beast hits the ironbound frostheart but does no damage. Your manticore flicks its tail. The volley of spikes hits the ironbound frostheart!! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 long sword and wearing a +0 chain mail (almost dead, empty space bonus: 4/8) The air twists around and strikes the vault guard. The vault guard is almost dead. The ironbound frostheart calls freezing cold from the walls. The frost grips you. You resist. The frost grips your ice beast. Your ice beast completely resists. The frost grips your manticore!! Your manticore dies! Your manticore's corpse disappears in a puff of smoke! Your ice beast barely misses the ironbound frostheart. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 long sword and wearing a +0 chain mail (almost dead, empty space bonus: 4/8) The air twists around and strikes the vault guard! You kill the vault guard! Sif Muna accepts your kill. The ironbound frostheart shouts! The ironbound frostheart barely misses your ice beast. Your ice beast hits the ironbound frostheart but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a lindwurm! The ice encasing you melts away. Your ice beast closely misses the ironbound frostheart. The ironbound frostheart dies! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-564-g3b7de120b3 0.31-a0-596-g831eee08f1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Arcadio] Species: Deep Elf Job: Summoner HP: 58/72; mods: 0/0 MP: 2/41; mod: 0 Stats: 5 (5) 28 (28) 15 (15) Position: (19, 34), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 18 | 7400 | 559/866 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 20 | 7349 | 80/847 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 20 | 15 | 5929 | 443/820 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 20 | 7 | 1552 | 152/400 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 20 | 11 | 2898 | 60/567 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 2055 #13: 1826 #23: 26593 #24: 1123422903 #49: 2063 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #16: +9 scimitar of freezing eq slot #1, inv slot #31: +0 cloak eq slot #2, inv slot #38: +1 hat of stealth eq slot #3, inv slot #41: +0 pair of gloves eq slot #6, inv slot #35: +0 steam dragon scales eq slot #7, inv slot #20: ring of poison resistance eq slot #8, inv slot #8: ring of protection from cold eq slot #9, inv slot #7: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.....###....♣... ###(..#####.#.#..♣. #...######..#.##†## #.######)...#.#.).# #.#....%}##.#.#...# ### #.######....#.##+## ###..#####...######..#.##... ##....'Y.####k..#####.#.###.. ......'.[)..@.....###...##.#. ##....'.†####.......###..#..# ###..#### #........)###.##. ### #...........###.# ########.##...### #.###....# ###.# #..... #...#####.## ###......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>