Arbitrary Level 1 of the Dungeon (0, 0, D:1) a +0 shield (13, 8, D:1) a +0 chain mail (15, 18, D:1) a +0 dagger (40, 22, D:1) 8 bolts (44, -8, D:1) a +0 hand axe (45, 3, D:1) a +0 club (50, 12, D:1) a +0 dagger (50, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (21, -25, D:2) 32 arrows (37, -16, D:2) a +0 spear (41, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (0, 7, D:3) a +0 ring mail (2, 9, D:3) a +0 robe (10, 16, D:3) a +0 leather armour a +0 mace (10, 20, D:3) a +0 dagger (12, 9, D:3) a +0 robe a +0 flail a +0 club a +0 club (12, 10, D:3) a +0 ring mail a +0 flail (17, -7, D:3) a +0 mace (24, 4, D:3) a +0 dagger (26, 4, D:3) a +0 mace (27, 15, D:3) a +0 club (27, 18, D:3) 3 tomahawks (30, 22, D:3) a +0 short sword (37, -12, D:3) 11 sling bullets (37, -9, D:3) a +0 club (38, -17, D:3) a +0 club (44, -18, D:3) a +0 dagger (46, -23, D:3) a large rock (46, 6, D:3) a +0 dagger a +0 robe (46, 12, D:3) a +0 dagger (still there?) Sif Muna's Catalogue of the Entourage (still there?) Spells Type Level a - Summon Butterflies Summoning 1 (48, -23, D:3) a large rock (51, -18, D:3) a large rock Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, -27, D:4) a +0 falchion (7, -25, D:4) a +0 mace (8, -31, D:4) 4 tomahawks (9, -27, D:4) a +0 hand axe (9, -25, D:4) a +0 spear (11, 7, D:4) 2 throwing nets (12, -27, D:4) a +0 mace (15, -2, D:4) a +0 plate armour (19, -26, D:4) a +0 giant spiked club (24, -18, D:4) a +0 whip (24, -17, D:4) a +0 spear (24, -16, D:4) a cursed -1 flail (25, -17, D:4) a +0 spear (25, -3, D:4) 19 bolts (35, -6, D:4) a +0 giant club (51, -19, D:4) a +0 spear Level 5 of the Dungeon [Shop] Noav's Antique Armour Shop a +0 scale mail (120 gold) a +0 helmet (135 gold) a +0 ring mail (120 gold) the +2 chain mail "Cimehon" {rPois rF- rCorr Dex+3} (918 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It protects you from acid and corrosion. a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +2 leather armour of fire resistance (570 gold) a +0 leather armour (60 gold) (0, 0, D:5) 23 poisoned needles (8, 0, D:5) a +0 short sword (13, -22, D:5) a +0 flail a +1 flail of venom a +0 club a +0 robe (13, -11, D:5) a +0 giant club (13, -6, D:5) a +0 leather armour a +0 flail (14, -22, D:5) a +3 spear of venom (14, -11, D:5) a +0 hand axe (14, -7, D:5) a +0 trident (15, -2, D:5) a +0 robe a +0 dagger (15, 6, D:5) a +0 giant club (21, 12, D:5) a +0 ring mail (23, -20, D:5) a +0 spear (38, -13, D:5) a +0 giant club (38, -4, D:5) a +0 giant club (39, -21, D:5) a wand of flame (0/48) (41, -5, D:5) a +0 dagger (43, 7, D:5) 11 sling bullets (52, -26, D:5) a +0 leather armour Level 6 of the Dungeon (7, -40, D:6) the +5 chain mail of Bitterness {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (16, -37, D:6) a +0 giant club (17, -10, D:6) a +0 leather armour (21, -57, D:6) a +0 chain mail (22, -6, D:6) a +0 scale mail (25, -24, D:6) a +0 scale mail (26, -11, D:6) a +0 chain mail (27, -12, D:6) a +0 short sword (28, -13, D:6) a +0 hand axe a +0 chain mail (33, -5, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (17, -13, D:7) 2 scrolls of noise an uncursed amulet of guardian spirit a +0 robe (23, -14, D:7) a +0 dagger (29, -17, D:7) a +0 giant spiked club (29, -16, D:7) a +0 giant spiked club (36, -21, D:7) a potion of degeneration (36, 1, D:7) a +0 scale mail (39, -8, D:7) a cursed -1 giant spiked club (42, -18, D:7) 25 bolts (43, -4, D:7) an arrow (45, -4, D:7) a cursed +0 shortbow 20 arrows Level 8 of the Dungeon (0, 0, D:8) 17 sling bullets (3, -8, D:8) a cursed +0 spear a +0 robe (4, -8, D:8) a +0 flail a +0 robe (4, 29, D:8) a +0 shield (7, 28, D:8) 20 sling bullets (9, 26, D:8) a +0 giant club a +0 great mace (11, -3, D:8) a +1 flail a +0 chain mail (13, 7, D:8) a +0 robe (23, 29, D:8) a +0 giant club (33, 34, D:8) 20 bolts (34, 14, D:8) a +0 hunting sling (36, 23, D:8) a +1 spear of piercing (36, 24, D:8) a +0 flail (37, 25, D:8) a +0 club (39, 38, D:8) a +0 leather armour (42, 2, D:8) 20 bolts (43, 5, D:8) a cursed -3 hunting sling (45, 47, D:8) a +0 whip Level 9 of the Dungeon (12, -4, D:9) a cursed +0 shortbow 25 arrows (14, -4, D:9) 2 arrows (15, -5, D:9) an arrow (48, -20, D:9) 33 arrows Level 10 of the Dungeon (4, 26, D:10) a -3 short sword an uncursed ring of fire a +1 mace of protection (5, 23, D:10) 5 large rocks (7, 26, D:10) a potion of degeneration (8, 26, D:10) a potion of degeneration (9, 5, D:10) 9 poisoned needles (12, 12, D:10) 3 arrows (18, 37, D:10) a +0 short sword (19, 34, D:10) a +0 leather armour a +0 whip (19, 37, D:10) a +0 dagger a +0 whip (19, 43, D:10) a +6 dagger a +3 whip (20, 26, D:10) a +0 giant club (20, 43, D:10) a +0 mace a cursed +0 plate armour a +0 hand axe (21, 35, D:10) a +0 robe a +0 dagger (22, 35, D:10) a +0 club (30, 33, D:10) a +0 short sword (35, 39, D:10) a +0 blowgun 14 poisoned needles a +0 leather armour (41, 9, D:10) a +0 dagger (43, 45, D:10) a +0 giant club (45, 25, D:10) 12 arrows a +0 shortbow (45, 26, D:10) an arrow (46, 27, D:10) a +0 robe (46, 28, D:10) 2 arrows (46, 29, D:10) 2 arrows (49, 23, D:10) a +0 hand axe (51, 40, D:10) a +0 battleaxe a +0 robe (52, 23, D:10) 10 arrows (52, 40, D:10) a cursed +1 great sword a +0 robe (52, 41, D:10) a cursed +3 halberd a +0 robe a +2 battleaxe of freezing a cursed +0 robe (52, 42, D:10) a cursed +1 battleaxe a +0 robe Level 11 of the Dungeon [Shop] Qokady's Book Emporium a book of Clouds (630 gold) a book of the Dragon (1260 gold) a book of Debilitation (560 gold) Dote's Reference Book on Execration and Displacement (961 gold) Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Passage of Golubria Translocation 4 c - Metabolic Englaciation Hexes/Ice 5 d - Invisibility Hexes 6 Sunneps's Compendium of Ashen Arcane Weapons (1120 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Bolt of Fire Conjuration/Fire 6 c - Statue Form Transmutation/Earth 6 a book of Battle (560 gold) a book of Clouds (630 gold) a book of Dreams (1050 gold) a book of Flames (490 gold) a book of Summonings (980 gold) (0, 0, D:11) a +0 whip (1, 0, D:11) a +0 leather armour (2, 11, D:11) a +0 dagger (5, 37, D:11) a +0 great mace a +0 plate armour (6, 21, D:11) a +0 shield (8, 10, D:11) a +0 leather armour a +0 trident (8, 11, D:11) a +0 robe a +0 dagger (10, 12, D:11) a +0 plate armour a +0 short sword (14, 13, D:11) a +0 mace a cursed -2 plate armour a +0 long sword (17, 8, D:11) a +0 hunting sling (17, 23, D:11) 16 bolts (18, 45, D:11) a +0 giant spiked club (27, 1, D:11) a +0 plate armour a +0 mace (28, 1, D:11) a +0 chain mail a +0 mace (28, 3, D:11) an arrow (28, 15, D:11) a large rock (29, 3, D:11) a +0 dagger (29, 11, D:11) a +0 mace (29, 13, D:11) a large rock (30, 12, D:11) a large rock (30, 14, D:11) a +0 flail (31, 3, D:11) a cursed +0 leather armour a +0 whip (31, 4, D:11) a +0 plate armour a +0 hand axe (31, 8, D:11) a +0 giant club (32, 4, D:11) 13 arrows a +0 shortbow a +0 scale mail a +0 club (33, 4, D:11) a +0 leather armour a +0 club (33, 5, D:11) a +0 chain mail a +0 robe a +0 dagger 7 tomahawks a +0 flail (33, 6, D:11) a +0 whip (44, 39, D:11) a +0 falchion (46, 16, D:11) a +0 giant club (56, 19, D:11) a +0 dagger a +0 robe (56, 34, D:11) a +0 buckler (57, 44, D:11) a +0 giant spiked club (58, 0, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (3, 22, D:12) a cursed +0 club (8, -19, D:12) a +0 scale mail (9, 26, D:12) a +0 mace a +0 chain mail a +0 war axe a +0 leather armour (9, 28, D:12) a +0 flail (11, -3, D:12) a +0 halberd a +0 chain mail (11, 27, D:12) a +0 club (12, -4, D:12) a +0 club a +0 leather armour a +0 whip (14, -6, D:12) a cursed +0 club (20, -13, D:12) 16 sling bullets (21, 31, D:12) a +1 longbow of flaming 12 arrows a +0 centaur barding (22, 9, D:12) an arrow (22, 10, D:12) 3 arrows (23, 9, D:12) an arrow (26, -12, D:12) a +0 giant club (27, -18, D:12) a +0 cloak (27, 4, D:12) a +0 shortbow 6 arrows (33, -12, D:12) a +0 trident (33, 12, D:12) a +0 rapier (44, 27, D:12) a +2 great sword a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant club (5, 19, D:13) a +0 giant club (6, 26, D:13) a +0 mace 4 steel tomahawks (11, 22, D:13) a +0 mace (13, 29, D:13) a +0 short sword a +0 scale mail (14, 28, D:13) a +0 scimitar a +0 plate armour (16, 24, D:13) a +0 flail (16, 32, D:13) a +0 giant spiked club (23, 7, D:13) a +0 leather armour (23, 36, D:13) a +0 ring mail (24, 38, D:13) a sack of spiders (28, 12, D:13) a +0 scale mail (31, -6, D:13) a +0 dagger (33, -6, D:13) a +0 dagger a +0 robe (34, -11, D:13) a +0 morningstar a +0 chain mail (37, -7, D:13) a +0 whip (38, -5, D:13) an uncursed ring of poison resistance (39, -6, D:13) a +0 whip (39, 8, D:13) an ugly thing corpse (skeletalised by now) (40, -6, D:13) a +0 dagger of freezing a cursed +0 chain mail (46, -6, D:13) 32 bolts (47, -10, D:13) 5 bolts (51, 2, D:13) a +0 giant spiked club (56, -11, D:13) a +0 club (57, -8, D:13) an uncursed ring of teleportation the +12 rapier of Calamity {vamp, *Contam rElec MP+9 Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. It makes you less stealthy. an uncursed staff of cold a +0 great sword of venom a cursed -2 ring mail (57, 39, D:13) a +0 long sword (65, 4, D:13) 19 poisoned needles Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (7, 19, D:14) an ugly thing corpse (skeletalised by now) (10, 23, D:14) a cursed -1 war axe a +0 plate armour (10, 24, D:14) a +0 dagger a +0 robe (10, 25, D:14) a +0 leather armour (10, 26, D:14) a +0 dagger a cursed +0 robe (11, 21, D:14) an ugly thing corpse (skeletalised by now) (16, -1, D:14) a necrophage corpse (34, -1, D:14) a +0 short sword 3 tomahawks of returning an orc corpse (35, -2, D:14) 2 large rocks (36, 0, D:14) a +0 club an orc corpse (36, 1, D:14) a +0 dire flail a +0 chain mail (36, 5, D:14) a cursed -3 giant spiked club a +0 giant spiked club a two-headed ogre corpse (37, 5, D:14) a +0 dagger of venom (unseen) (39, -3, D:14) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -4, Lair:1) an uncursed ring of see invisible (4, 6, Lair:1) a +0 short sword (7, 8, Lair:1) 15 arrows (13, -14, Lair:1) 3 curare-tipped needles (21, -20, Lair:1) a +0 ring mail (22, 8, Lair:1) a +0 trident (27, -1, Lair:1) 14 arrows (29, 25, Lair:1) a +3 dagger of electrocution an uncursed ring of see invisible a book of Callings a scroll of random uselessness 4 scrolls of enchant weapon 2 scrolls of immolation a potion of mutation a potion of cure mutation 7 beef jerkies 6 meat rations a book of Geomancy a +2 robe of magic resistance a scroll of silence an uncursed amulet of rage a +3 ring of protection the +2 pair of gloves of Wilad {rPois} It protects you from poison. a book of Debilitation 2 scrolls of recharging a book of Alchemy 15 royal jellies (33, -5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 great sword of holy wrath (13, -40, Lair:2) a scroll of noise (27, -4, Lair:2) a +0 robe (42, -32, Lair:2) a +0 long sword of holy wrath (61, 17, Lair:2) a +0 robe (67, -23, Lair:2) 5 tomahawks (70, 12, Lair:2) a potion of degeneration (72, 19, Lair:2) 16 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (2, -19, Lair:3) a book of Callings (49, 34, Lair:3) 26 arrows (51, -22, Lair:3) a scroll of noise (57, 21, Lair:3) a +0 spear (60, -10, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of see invisible (0, 21, Lair:4) a +0 war axe (0, 22, Lair:4) a +0 glaive (5, 14, Lair:4) a disc of storms (6, -1, Lair:4) a +0 robe a +2 war axe of venom (8, 25, Lair:4) a +0 glaive (12, 7, Lair:4) a +0 hand axe a +0 robe (16, 0, Lair:4) a +0 cloak (17, -22, Lair:4) a +0 hunting sling (17, -1, Lair:4) a +0 robe (25, 1, Lair:4) a +0 war axe a +0 robe (34, -24, Lair:4) a scroll of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 sling bullets (12, 5, Lair:5) a +0 long sword (18, -25, Lair:5) a cursed +0 leather armour (20, -18, Lair:5) a +0 scale mail (26, -17, Lair:5) a +0 ring mail (26, 1, Lair:5) a +0 short sword (33, -22, Lair:5) 2 scrolls of noise (33, 10, Lair:5) a wand of lightning (0/15) (38, -17, Lair:5) a potion of degeneration (40, -9, Lair:5) a cursed -3 dagger (45, -11, Lair:5) the +3 quarterstaff of True Grit {crush, rF++ Str-2 Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+3). It greatly protects you from fire. (48, 5, Lair:5) a +0 battleaxe Level 6 of the Lair of Beasts (0, 0, Lair:6) 27 bolts (15, -3, Lair:6) a scroll of immolation (25, 3, Lair:6) a +0 cloak (36, -6, Lair:6) a +0 hunting sling (58, -5, Lair:6) a +2 plate armour of fire resistance (58, -4, Lair:6) 18 sling bullets (59, -5, Lair:6) a +0 helmet