Aquadorian Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (12, 4, D:1) a +0 mace (12, 16, D:1) a +0 dagger (16, 8, D:1) a +0 robe (16, 12, D:1) 22 arrows (29, 15, D:1) a +0 dagger of venom (32, -6, D:1) a +0 club (41, 7, D:1) a +0 ring mail (49, 13, D:1) 25 sling bullets (54, -20, D:1) a +0 club (59, -8, D:1) 17 arrows Level 2 of the Dungeon (5, 23, D:2) 23 arrows (6, 8, D:2) a +0 club (8, -16, D:2) a cursed ring of teleportation (8, 0, D:2) a +0 leather armour (10, 19, D:2) 26 sling bullets (17, -18, D:2) a +0 club (17, -17, D:2) an uncursed ring of teleportation a cursed -1 club (18, 22, D:2) a +0 club (19, -2, D:2) 21 bolts (25, -4, D:2) a +0 hunting sling (33, 12, D:2) a +0 spear (49, -16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scythe a +0 robe (1, 7, D:3) a +0 dagger (5, -4, D:3) a +0 hunting sling (20, -2, D:3) a cursed +0 ring mail (20, 1, D:3) a +0 dagger (20, 34, D:3) a +0 flail a +0 leather armour a +0 club (23, 11, D:3) a +0 ring mail (25, 1, D:3) a +0 trident (26, 1, D:3) a +0 club a +0 short sword a +0 club (27, 24, D:3) a +0 club a +0 scale mail a +0 dagger of flaming a +0 robe a +0 dagger a +0 robe (27, 36, D:3) a cursed +0 pair of boots (41, -3, D:3) 12 stones (42, -3, D:3) 20 arrows (42, 9, D:3) 24 arrows (47, 12, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 6, D:4) 19 stones (12, 7, D:4) a +0 rapier (17, 10, D:4) a +0 falchion (20, -1, D:4) 17 bolts (22, 1, D:4) 19 arrows (28, 14, D:4) a +0 club (31, 24, D:4) 12 arrows (32, 4, D:4) a +0 robe (37, 29, D:4) a +0 hand crossbow (38, 4, D:4) a +0 dagger (39, 3, D:4) a +0 whip (40, 2, D:4) a +0 flail a +0 scale mail a +0 flail (40, 3, D:4) a +1 hand axe of flaming (41, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, -12, D:5) 20 sling bullets (19, -16, D:5) a +0 robe (26, -23, D:5) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (26, -18, D:5) a +0 hand axe a +0 leather armour (26, 7, D:5) a +0 ring mail (27, -20, D:5) an arrow (27, -19, D:5) a +0 flail a +0 flail a +0 club a +0 scale mail a +0 war axe a +0 dagger a +0 flail (27, -18, D:5) a +0 shortbow 4 arrows (40, 17, D:5) a -4 ring of intelligence 2 potions of degeneration (42, -6, D:5) a +0 hand axe a +0 ring mail (42, 8, D:5) a +0 shortbow (43, -6, D:5) a cursed +0 chain mail (43, -5, D:5) a +0 hand axe a +0 leather armour (46, -13, D:5) a +0 broad axe Level 6 of the Dungeon (0, 0, D:6) 6 curare-tipped needles (1, 28, D:6) a +2 mace of protection (17, 23, D:6) a +0 whip (21, 23, D:6) 27 arrows (24, 7, D:6) a +0 short sword (27, 25, D:6) a book of Callings (28, 25, D:6) a book of Beasts (38, 34, D:6) a +0 dagger (41, 40, D:6) Vehumet's Guide on Confrontation Spells Type Level a - Magic Dart Conjuration 1 (55, 39, D:6) 20 stones Level 7 of the Dungeon [Shop] Vuev's Antique Armour Shoppe a +3 chain mail of magic resistance (954 gold) a +0 robe (25 gold) a +0 robe (25 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (3502 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 plate armour (828 gold) a +0 pair of gloves (162 gold) the +10 pearl dragon armour of Impatience {*Contam rN+ Int+3} (4708 gold) It affects your intelligence (+3). It protects you from negative energy. It causes magical contamination when unequipped. a +2 pair of gloves (594 gold) a +0 helmet (162 gold) a +0 scale mail (144 gold) (0, 0, D:7) 22 arrows (1, -8, D:7) a +0 whip (1, 23, D:7) a +0 hand axe (4, -4, D:7) 18 sling bullets (6, -25, D:7) a +0 dagger (16, -20, D:7) 21 sling bullets (16, 21, D:7) 12 stones (18, 25, D:7) 18 stones (24, 5, D:7) a +0 club (25, 12, D:7) a +0 falchion (29, 4, D:7) 17 arrows (37, -12, D:7) a +0 spear (38, -13, D:7) a +0 flail a +0 whip a +0 spear a +0 ring mail (38, -12, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, 4, D:8) a +0 dagger (7, 18, D:8) a +0 long sword (8, 19, D:8) 11 sling bullets (9, 10, D:8) a cursed -3 spear a +0 robe (9, 11, D:8) a +0 long sword a +0 robe a +0 short sword a cursed +0 robe (9, 20, D:8) a +0 quarterstaff (11, 2, D:8) 19 stones (12, 10, D:8) a +0 flail (18, 22, D:8) a +0 halberd (19, 22, D:8) a +2 long sword a +0 robe (21, 21, D:8) a +0 spear a +0 halberd (21, 33, D:8) an arrow (21, 36, D:8) a +0 shortbow 18 arrows (22, 32, D:8) an arrow (23, 30, D:8) an arrow (24, 30, D:8) 3 arrows (29, -3, D:8) a +0 robe (37, -2, D:8) a sling bullet (37, 11, D:8) 11 arrows a +0 shortbow (39, 13, D:8) an arrow (40, -3, D:8) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (41, 5, D:8) a +0 falchion (42, 17, D:8) an arrow (42, 19, D:8) a +0 whip (44, 36, D:8) a +0 long sword (45, 4, D:8) a +0 falchion (45, 36, D:8) 6 poisoned needles (50, 5, D:8) a +0 mace Level 9 of the Dungeon [Shop] Saolum's Weapon Shop a +0 shortbow (36 gold) a +0 war axe (42 gold) a +0 short sword (36 gold) a +1 hand axe of flaming (148 gold) a +0 short sword (36 gold) 9 stones (10 gold) the +3 shortbow "Xablown" {speed, rElec Str+4 Stlth-} (540 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It insulates you from electricity. It makes you less stealthy. the +3 dagger of the Morning {pierce, rC+} (384 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 spear (36 gold) the cursed +13 scythe of Curses {drain, *Curse} (960 gold) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 spear (36 gold) a cursed -1 flail (1 gold) a +0 quarterstaff (48 gold) 29 stones (34 gold) (0, 0, D:9) a +0 flail a +0 long sword (1, 0, D:9) a +0 spear (2, 0, D:9) a +0 flail a +4 spear of piercing a +0 scale mail (8, 0, D:9) a +0 spear (8, 22, D:9) a +0 giant spiked club a +0 giant club (9, 6, D:9) the +8 quarterstaff of Execution {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (15, 22, D:9) a +0 shortbow 19 arrows (17, 18, D:9) a cursed -2 dagger a cursed +0 leather armour (17, 19, D:9) a +0 giant spiked club (17, 20, D:9) a +0 leather armour a +1 short sword of venom (17, 25, D:9) an arrow (17, 26, D:9) an arrow (18, 26, D:9) an arrow (39, 4, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (8, -12, D:10) a +0 giant spiked club (9, 38, D:10) 11 poisoned needles (25, 0, D:10) 2 stones (26, 0, D:10) a throwing net (26, 2, D:10) 2 stones (27, 2, D:10) a +0 spear of flaming a throwing net (27, 3, D:10) a stone a +0 whip a +1 flail of crushing a +0 spear a +0 whip of venom (27, 4, D:10) a stone (27, 5, D:10) a stone (27, 6, D:10) a +0 club (32, 1, D:10) 9 stones (36, 23, D:10) a +0 glaive 4 tomahawks a cursed +0 plate armour (36, 25, D:10) a +0 club (37, 23, D:10) a +0 dagger a +0 robe a tomahawk (42, -9, D:10) a cursed -1 flail a +0 chain mail (42, -8, D:10) a +0 hand axe a +0 short sword a +0 dagger a +0 robe (42, 23, D:10) a +0 dagger (43, -8, D:10) a +0 short sword a +0 chain mail (50, 12, D:10) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (50, 13, D:10) a +0 dire flail a +0 plate armour (60, 13, D:10) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (61, 12, D:10) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour a +0 giant spiked club a cursed -1 giant spiked club (61, 13, D:10) a +2 trident of flaming a +0 plate armour a +0 mace a +0 halberd a +0 chain mail (62, 12, D:10) a +0 hand axe of venom Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -3, D:11) a large rock (1, -1, D:11) a large rock (15, 37, D:11) a +0 shortbow (16, 27, D:11) a +0 giant spiked club (25, 38, D:11) a +0 dire flail a +0 giant club (26, 24, D:11) a +0 buckler (32, 2, D:11) a troll hide the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (1, 30, Lair:1) 8 gold pieces (3, 10, Lair:1) a +0 whip (6, 13, Lair:1) a scroll of random uselessness (7, 11, Lair:1) 20 stones (10, -13, Lair:1) 14 arrows (18, -15, Lair:1) a +0 spear (20, 21, Lair:1) a +0 scale mail (32, -3, Lair:1) a +0 leather armour (33, 7, Lair:1) 16 stones (38, 9, Lair:1) a +1 falchion of slicing (40, 33, Lair:1) 20 stones (42, -6, Lair:1) a +0 hand axe (43, 20, Lair:1) 34 stones (46, 22, Lair:1) 18 stones (49, 21, Lair:1) a +0 cloak (59, 17, Lair:1) 23 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (2, -11, Lair:2) a +0 spear (17, -1, Lair:2) a +0 long sword (25, -17, Lair:2) a +2 chain mail of cold resistance a +2 glaive of venom (25, -11, Lair:2) a +0 quarterstaff (30, -9, Lair:2) 17 stones (31, 16, Lair:2) a +0 war axe (33, -10, Lair:2) a +0 rapier (36, -10, Lair:2) a scroll of random uselessness (42, 5, Lair:2) 24 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 needles of sleeping (5, 47, Lair:3) a +0 whip (14, 42, Lair:3) a +0 scale mail (26, 5, Lair:3) a black mamba corpse (skeletalised by now) (31, 12, Lair:3) a +0 dagger (32, 14, Lair:3) a +0 chain mail (33, 57, Lair:3) a +0 leather armour (43, 13, Lair:3) a +0 hunting sling (48, 45, Lair:3) 15 arrows (49, 44, Lair:3) 19 arrows (49, 47, Lair:3) 2 large rocks (53, 8, Lair:3) a +0 chain mail (56, 15, Lair:3) 12 gold pieces (57, 13, Lair:3) a potion of berserk rage Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (1, 4, Lair:4) a black mamba corpse (13, -3, Lair:4) an iguana skeleton