Aquadorian Level 1 of the Dungeon (9, -1, D:1) a +0 dagger (11, 7, D:1) a meat ration (16, -30, D:1) a +0 leather armour (18, -34, D:1) a +0 dagger (24, -12, D:1) 5 tomahawks (41, -36, D:1) a +0 pair of boots (51, -48, D:1) a +0 robe (59, -45, D:1) a +0 pair of boots (59, -24, D:1) a +0 spear (63, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 chain mail (2, -10, D:2) 7 tomahawks (2, -9, D:2) a cursed -1 whip (4, -11, D:2) a +0 club (7, -19, D:2) a +0 club (23, -12, D:2) a +0 dagger (23, -10, D:2) a +0 club (30, 0, D:2) a +0 club (32, -9, D:2) a +0 whip (35, -7, D:2) a cursed -1 flail (36, 0, D:2) a +0 club (37, 0, D:2) a +0 spear (43, -11, D:2) a +0 dagger (47, 17, D:2) 13 poisoned needles (64, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a +0 morningstar a +0 club (1, 0, D:3) a +0 falchion (6, 43, D:3) a +1 dagger (9, 47, D:3) a +0 club (11, 44, D:3) a +0 club (18, 33, D:3) a +0 club (21, -2, D:3) a +0 club (29, 12, D:3) an uncursed ring of loudness (30, 1, D:3) a +0 short sword (31, -7, D:3) a +0 club (40, 48, D:3) a +0 leather armour (41, 8, D:3) a potion of degeneration (41, 34, D:3) a +0 dagger (51, -11, D:3) 54 bolts (51, -3, D:3) a +0 short sword Level 4 of the Dungeon (11, -14, D:4) a +0 giant club (12, -1, D:4) a +0 ring mail (21, -23, D:4) a +0 mace a +0 flail of protection a +0 ring mail (23, -23, D:4) a +0 dagger a +0 robe a +0 club (24, -7, D:4) a +0 whip (25, -23, D:4) a +0 club (31, -19, D:4) a +0 trident a +0 ring mail (41, 22, D:4) a +0 ring mail (43, 20, D:4) a +0 dire flail (44, 19, D:4) a +0 club a +0 chain mail (45, -10, D:4) a +0 giant club (45, -3, D:4) a meat ration (47, 17, D:4) a +0 leather armour a +0 club (60, -22, D:4) a +0 dagger (61, -23, D:4) a +2 war axe of electrocution a +0 leather armour a cursed +0 war axe a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (0, 11, D:5) a +0 dagger a cursed -2 robe an orc corpse (skeletalised by now) (0, 13, D:5) a +1 pair of gloves (1, -31, D:5) a +0 short sword a +0 trident a +0 ring mail an orc corpse an adder corpse (1, -18, D:5) a +0 robe (2, 10, D:5) a +0 whip a +0 ring mail (3, 10, D:5) a +0 short sword a +0 club a +0 leather armour (8, -31, D:5) a +0 falchion (12, -2, D:5) 4 tomahawks an orc corpse (skeletalised by now) (12, 2, D:5) a +0 hunting sling (15, 2, D:5) an iguana corpse (skeletalised by now) (21, -9, D:5) an uncursed staff of conjuration (22, -27, D:5) a +0 pair of boots (29, 6, D:5) the cursed +1 falchion "Ebliu" {flame, +Rage rElec Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility (9, 6, D:6) 3 arrows (9, 7, D:6) an arrow (10, 5, D:6) 14 gold pieces