Appriser Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (11, 1, D:1) a +0 hunting sling (-18, 2, D:1) a +0 club (31, 12, D:1) a +0 mace (-23, 14, D:1) a +0 club (0, 16, D:1) a +0 robe (23, 23, D:1) a stone (23, 24, D:1) a stone a +0 club (23, 27, D:1) a stone (14, 30, D:1) a +2 dagger a +0 club (-20, 31, D:1) a cursed -1 dagger (-6, 36, D:1) a cursed -2 club (0, 39, D:1) a +0 whip (-26, 40, D:1) 9 gold pieces (-26, 41, D:1) 15 arrows (-27, 42, D:1) a +0 ring mail (-25, 45, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, 4, D:2) a stone (24, 12, D:2) a +0 whip (-13, 17, D:2) a cursed -1 whip (-2, 19, D:2) a stone a +0 short sword (13, 28, D:2) a +0 dagger (-12, 33, D:2) a +0 club a cursed -1 robe (34, 33, D:2) 24 stones (24, 36, D:2) a +0 hand axe a +0 mace a +0 leather armour (24, 39, D:2) a +0 club (7, 41, D:2) 27 bolts (24, 41, D:2) a +0 dagger a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom (-21, 9, D:3) a +0 ring mail (10, 17, D:3) a -4 ring of intelligence (11, 17, D:3) a +0 dagger (-16, 18, D:3) a +0 club (-20, 19, D:3) a +0 dagger (-4, 26, D:3) 8 exploding sling bullets (-10, 28, D:3) a +0 trident a potion of heal wounds (0, 31, D:3) a +0 spear (-10, 33, D:3) 23 stones (-6, 48, D:3) 9 arrows (-8, 49, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (-18, 3, D:4) a cursed -2 dagger a +0 leather armour (-54, 4, D:4) a +0 whip a +0 blowgun a +0 dagger a +0 leather armour (-53, 4, D:4) a +2 dagger of venom a +0 robe (-33, 4, D:4) a +0 club (-19, 4, D:4) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (-51, 6, D:4) a cursed -2 club (-69, 8, D:4) 4 stones (-56, 8, D:4) a +0 dagger a +0 robe (-66, 10, D:4) a +0 trident (-22, 12, D:4) a +0 club (-50, 13, D:4) a +0 shortbow a +0 chain mail (-56, 14, D:4) a +0 mace 45 stones (-56, 15, D:4) a stone (-55, 15, D:4) a stone (-47, 15, D:4) a +0 trident (-58, 17, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (-63, 18, D:4) 4 stones (-62, 18, D:4) a +0 hand axe (-67, 20, D:4) 22 bolts (-57, 20, D:4) a +0 plate armour (-12, 28, D:4) a +0 giant spiked club (-12, 29, D:4) a +0 club (-62, 30, D:4) a +0 dagger a +0 robe (-63, 31, D:4) a +0 club a +0 short sword (-64, 32, D:4) a +0 trident a +0 ring mail (-67, 33, D:4) a stone (-10, 33, D:4) a +0 short sword (-68, 34, D:4) a stone (-67, 35, D:4) a +0 club a +0 animal skin a stone (-68, 38, D:4) a +0 dagger (-67, 38, D:4) a +0 club (-63, 39, D:4) a +0 hunting sling 18 stones (-62, 39, D:4) a cursed -1 hunting sling 14 stones (-73, 40, D:4) a +0 hunting sling 16 stones (-66, 42, D:4) a +1 dagger of venom (-73, 45, D:4) a +0 club (-74, 49, D:4) 2 stones (-72, 49, D:4) a +0 club (-68, 49, D:4) a +0 dagger (-72, 50, D:4) 2 stones (-71, 50, D:4) a +0 dagger (-61, 50, D:4) 11 arrows (-60, 50, D:4) a +0 dagger (-74, 51, D:4) a stone (-70, 51, D:4) a +1 dagger of venom 24 stones (-68, 51, D:4) a +0 hunting sling a +0 dagger 23 stones Level 5 of the Dungeon (0, 0, D:5) a plain deck of summoning (14, 5, D:5) a +0 scale mail a +1 dire flail of venom (45, 9, D:5) a +0 shortbow 14 arrows (46, 9, D:5) an arrow (28, 14, D:5) a +0 short sword (still there?) a +0 shortbow (still there?) 14 arrows of dispersal (still there?) a +0 short sword (still there?) (59, 16, D:5) 33 bolts (8, 23, D:5) a +0 long sword (22, 25, D:5) a +0 leather armour (36, 32, D:5) a +0 flail a +0 ring mail (30, 36, D:5) a +0 club (29, 37, D:5) a +0 club a +0 flail (6, 38, D:5) a +0 whip (7, 38, D:5) a +0 dagger a +0 club (31, 40, D:5) a tomahawk (32, 40, D:5) a +0 dagger a +0 leather armour (47, 40, D:5) a +0 hand crossbow 14 poisoned bolts (31, 41, D:5) 4 tomahawks (28, 45, D:5) a +0 hand axe a +0 leather armour (28, 50, D:5) a +0 dagger a +0 robe (26, 52, D:5) a +0 mace of venom (27, 52, D:5) a +0 flail a +0 leather armour (59, 52, D:5) a +0 robe (22, 55, D:5) a cursed +0 leather armour (33, 57, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 29 arrows (13, 2, D:6) 22 sling bullets (10, 3, D:6) a +0 mace (14, 12, D:6) a +0 battleaxe of chopping a +0 robe (1, 14, D:6) a +0 hand axe a +0 plate armour (35, 14, D:6) a +0 falchion 11 stones (37, 14, D:6) a +0 whip (34, 16, D:6) a +0 dagger a +0 robe (30, 22, D:6) a +2 scimitar a +0 robe (16, 23, D:6) a +0 leather armour (30, 23, D:6) a +0 falchion a +0 robe a +1 scimitar a +0 robe (1, 24, D:6) a +0 mace a +0 robe a cursed +2 short sword a +0 robe a +3 short sword a +0 robe (7, 24, D:6) a +0 short sword (26, 24, D:6) a +0 club 2 stones (25, 26, D:6) a +0 whip (27, 26, D:6) a +0 short sword a +0 dagger a stone (29, 26, D:6) a +1 halberd a +0 robe (20, 28, D:6) a +1 short sword of protection (30, 30, D:6) a +0 pair of boots (16, 31, D:6) a +0 war axe a +0 leather armour (17, 31, D:6) a +0 club (18, 31, D:6) a +0 flail a +0 mace (36, 39, D:6) a potion of heal wounds (28, 43, D:6) a +0 shortbow 21 arrows (30, 52, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 club (-7, 16, D:7) a +0 hand axe a +0 leather armour (-9, 17, D:7) a +0 dagger (-33, 18, D:7) a +0 leather armour (-10, 18, D:7) a +0 leather armour (-9, 18, D:7) a +0 scimitar a +0 chain mail (-19, 22, D:7) a +0 chain mail (-37, 26, D:7) a +0 robe (9, 27, D:7) a +0 whip (-27, 35, D:7) a +0 club (-39, 37, D:7) a +0 leather armour (-31, 47, D:7) a +0 dagger a +0 hunting sling 15 stones (27, 47, D:7) a +0 whip 3 stones (27, 50, D:7) a +0 morningstar (-2, 51, D:7) a +0 shortbow 15 arrows of frost (-27, 54, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 ring mail (7, 1, D:8) a +0 mace (8, 1, D:8) a +0 long sword a +0 plate armour (32, 1, D:8) 17 arrows (0, 2, D:8) a +0 dagger a +0 leather armour a +0 flail (11, 2, D:8) a +0 hunting sling (-15, 3, D:8) a potion of degeneration (-13, 3, D:8) a +0 chain mail (-4, 7, D:8) a +0 leather armour (-3, 7, D:8) a +0 hand axe of chopping (13, 9, D:8) a +0 robe (18, 9, D:8) 18 stones (-4, 16, D:8) a +0 pair of boots (-1, 17, D:8) a cursed +0 plate armour (-16, 20, D:8) the +6 hunting sling of the Vine {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (-15, 28, D:8) 13 bolts of flame (11, 28, D:8) a +0 club (10, 31, D:8) a cursed -2 ring of evasion (1, 34, D:8) a +0 rapier (22, 34, D:8) a +0 club (22, 35, D:8) a +0 mace (22, 36, D:8) a +0 dagger a +0 robe (23, 41, D:8) a tomahawk (24, 41, D:8) a +0 dagger a +0 leather armour a +0 hand axe (25, 42, D:8) a +0 flail (26, 42, D:8) 3 tomahawks (27, 42, D:8) a +0 halberd a +0 chain mail (35, 42, D:8) a +0 dagger a +0 robe (30, 43, D:8) a +0 war axe a +0 plate armour (39, 44, D:8) a +0 plate armour a +0 falchion a +0 leather armour (30, 46, D:8) 6 sling bullets (37, 46, D:8) a +0 dagger a +0 robe (39, 48, D:8) a +0 club a +0 leather armour a cursed -3 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 2, D:9) a +0 dagger a +0 robe (1, 3, D:9) a +0 short sword a +0 leather armour a cursed -1 trident (1, 4, D:9) a +0 battleaxe a +0 plate armour (-6, 7, D:9) a +0 long sword of protection (46, 11, D:9) a +0 shortbow 16 arrows (3, 12, D:9) a cursed -1 club (1, 20, D:9) 3 large rocks (25, 23, D:9) a +0 club (28, 23, D:9) 5 stones a +2 vampiric whip (16, 31, D:9) a +0 robe a +0 flail a +0 scale mail (8, 44, D:9) a +0 ring mail (10, 45, D:9) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant weapon (-21, 4, Lair:1) a cursed +0 scale mail (-14, 6, Lair:1) a +0 leather armour (3, 30, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (-21, 7, Lair:2) a potion of restore abilities a +2 long sword of holy wrath a wand of polymorph (12) a royal jelly a potion of brilliance a wand of magic darts (23) a +2 dagger of electrocution a book of Dreams 2 fruits a +4 ring of dexterity 2 scrolls of enchant weapon 2 scrolls of recharging a +0 scale mail of cold resistance 2 scrolls of enchant armour a scroll of amnesia 6 bread rations 2 curare-tipped needles 63 poisoned needles a +0 blowgun an ice cave (0, 0, IceCv) a scroll of identify (0, 8, IceCv) a scroll of identify