Appriser Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (13, 3, D:1) a +0 chain mail (52, 9, D:1) 14 arrows (-2, 14, D:1) a +0 short sword (12, 22, D:1) a +0 dagger (8, 28, D:1) 24 arrows (26, 30, D:1) a +0 club (14, 37, D:1) a +0 helmet (34, 39, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 spear (-16, 16, D:2) 20 arrows (-8, 19, D:2) a +0 short sword (3, 26, D:2) a +0 club (6, 26, D:2) 18 arrows of flame (-13, 28, D:2) a +0 plate armour (-1, 29, D:2) a +0 short sword (-12, 33, D:2) 18 steel sling bullets (17, 34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +12 hunting sling of Qyagop {venom, Contam rPois rN+ MP+9 Str-2} (6740 gold) It poisons the ammo it fires. It affects your strength (-2). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. the +6 spear of Order {pierce, MP+9 Str-4 Stlth+} (3590 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your magic capacity (+9). It makes you more stealthy. the cursed +0 whip of Ashenzari's Wrath {freeze, rF+ Int+5} (2600 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from fire. It has a curse placed upon it. the cursed +0 hunting sling of Destiny {freeze, rElec} (1370 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:3) 17 arrows (-43, 8, D:3) a +0 hand axe (-41, 11, D:3) a +0 dagger a cursed +0 robe a +0 whip (-40, 12, D:3) a +0 club (-33, 14, D:3) 17 arrows (14, 17, D:3) a +0 ring mail (7, 22, D:3) a +0 club (-19, 39, D:3) a +0 whip (-38, 46, D:3) a +0 ring mail (-14, 46, D:3) a tomahawk (-13, 50, D:3) 3 tomahawks a +0 dagger (-40, 51, D:3) 3 javelins (-24, 54, D:3) a +0 ring mail (-32, 56, D:3) a +0 dagger (-44, 58, D:3) a +0 club (-33, 59, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 0, D:4) a +0 short sword (-17, 10, D:4) a +0 quarterstaff (-21, 15, D:4) a cursed -2 club (-16, 15, D:4) a +0 club (2, 16, D:4) a cursed -2 spear (3, 17, D:4) a +0 dagger a cursed +0 robe a cursed -1 flail a +0 war axe (-9, 22, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (6, 27, D:4) 11 arrows (5, 38, D:4) a +0 dagger a kobold corpse (skeletalised by now) (-12, 40, D:4) 2 potions of mutation