Apogee Level 1 of the Dungeon (7, -11, D:1) 13 poisoned darts (14, -10, D:1) a +0 club (16, -4, D:1) 26 arrows (20, -2, D:1) a +0 dagger (31, 1, D:1) a +0 dagger (48, -16, D:1) a +0 leather armour (54, -17, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 7, D:2) a +0 club (12, 35, D:2) a +0 club (14, 15, D:2) a cursed -1 dagger a +0 hunting sling (21, 17, D:2) a +0 club (22, 7, D:2) 15 arrows (24, 40, D:2) a +0 mace (31, 4, D:2) a cursed +0 mace (32, 36, D:2) a +0 hand axe (33, 41, D:2) a +0 spear (43, 33, D:2) a +0 club (45, 42, D:2) a +0 dagger (56, 16, D:2) a +0 club a cursed -3 club (58, 15, D:2) a +0 mace a +1 animal skin a +0 helmet a +0 dagger a +0 hunting sling a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (24, -7, D:3) a +0 mace (25, 17, D:3) a +0 hand axe (33, 27, D:3) a +0 leather armour (34, -6, D:3) a +0 ring mail a +0 flail (36, -5, D:3) a +0 spear (36, -4, D:3) a +0 flail a +0 whip (41, 16, D:3) a +0 bardiche (43, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Qyaquoxi's Gadget Shop a tin of tremorstones (3/3) (480 gold) a wand of polymorph (8) (120 gold) a phial of floods (480 gold) a box of beasts (3/3) (240 gold) a wand of polymorph (2) (48 gold) a box of beasts (3/3) (240 gold) a wand of enslavement (7) (108 gold) a tin of tremorstones (3/3) (480 gold) a wand of random effects (27) (174 gold) a tin of tremorstones (3/3) (480 gold) a wand of iceblast (7) (132 gold) a box of beasts (3/3) (240 gold) (3, 0, D:4) a +0 dagger (8, 18, D:4) 18 arrows (9, 27, D:4) a +0 trident (11, 14, D:4) a book of Cantrips (19, 18, D:4) a +0 leather armour (20, -8, D:4) the +1 robe of Discretion {*Corrode rC+ SInv} It protects you from cold. It lets you see invisible. It may corrode you when you take damage. (23, 12, D:4) a +0 ring mail a +0 dagger of flaming a wand of random effects (27) (25, -1, D:4) a +0 hand axe (26, 3, D:4) a +0 robe a +1 dagger of draining (29, -4, D:4) a cursed +0 leather armour a +0 whip (40, 18, D:4) a +0 spear (44, 3, D:4) a +0 leather armour (44, 8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 animal skin (12, -3, D:5) a +0 club 5 boomerangs a +0 ring mail (14, -1, D:5) a +0 dagger a +0 robe (15, -2, D:5) a +0 hand axe a cursed -3 dagger a +0 robe a +0 short sword a +0 leather armour (16, -2, D:5) a +1 short sword of electrocution (19, -4, D:5) a +0 ring mail (24, 8, D:5) a +0 club (35, 12, D:5) the +1 mace "Beetleslayer" {venom, rElec rPois} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. (43, -1, D:5) a +0 hand axe a cursed -3 dagger a +0 robe (44, 0, D:5) a +0 mace (46, -1, D:5) a +0 leather armour (59, -10, D:5) a +0 robe (62, 24, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 1, D:6) a +0 pair of gloves (7, 23, D:6) a cursed +4 short sword a +0 robe (7, 24, D:6) a cursed +0 flail a +0 robe (8, 22, D:6) a +0 hand axe a +0 leather armour (9, 36, D:6) a cursed +0 leather armour (10, 35, D:6) a cursed -1 giant club (11, 40, D:6) a +0 short sword a +0 robe a +0 dagger (11, 42, D:6) a +0 whip a +0 robe (12, 9, D:6) a +0 flail a +0 dagger a +0 chain mail (12, 10, D:6) a +0 club a +0 ring mail a +0 dagger a cursed +0 leather armour (13, 5, D:6) 18 bolts (24, 11, D:6) a cursed +0 dagger a +0 robe a +1 whip of flaming a +0 robe (24, 45, D:6) a +0 quarterstaff (25, 11, D:6) a +1 trident a +2 robe of magic resistance (27, 34, D:6) a +0 leather armour (30, 45, D:6) a +0 leather armour (31, 2, D:6) a cursed -3 hand axe (31, 45, D:6) a +0 glaive a +0 plate armour (32, 2, D:6) a +0 flail a +0 hand axe a +0 chain mail (32, 3, D:6) a +0 short sword of electrocution a +0 chain mail (33, 2, D:6) a +0 short sword a +0 ring mail (34, 10, D:6) a +1 short sword of venom (34, 34, D:6) 12 arrows (34, 47, D:6) a cursed -3 dagger (37, 53, D:6) a +0 shortbow 7 arrows (40, 53, D:6) an arrow (42, 53, D:6) an arrow (43, 53, D:6) an arrow (44, 53, D:6) 4 arrows (47, 55, D:6) 15 poisoned darts (47, 56, D:6) 17 bolts (54, 19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) an arrow (2, 2, D:7) a +0 shortbow 23 arrows (3, 2, D:7) an arrow (6, 4, D:7) a +0 mace a +0 plate armour a +0 dagger a +0 robe (7, 9, D:7) a +0 flail (14, -12, D:7) a +0 spear (19, -27, D:7) a +0 giant club (52, -3, D:7) a +0 whip (52, -2, D:7) a +0 short sword (52, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 flail (6, -9, D:8) a +0 giant spiked club (6, -6, D:8) a +1 mace a +0 robe (7, -8, D:8) a +0 giant club (7, -6, D:8) a +3 dagger a +0 robe (9, -31, D:8) a +0 giant club a +0 giant spiked club (11, -21, D:8) a +0 hand axe (11, -3, D:8) a cursed +0 war axe a +0 robe (13, -26, D:8) an arrow (14, -22, D:8) 20 arrows a cursed -1 shortbow (18, -23, D:8) 19 arrows a +0 shortbow (21, -35, D:8) a +0 scale mail (28, -9, D:8) a +4 war axe a +0 robe (29, -9, D:8) a +0 flail a +0 robe (31, -11, D:8) a +2 battleaxe a +0 robe (38, -17, D:8) 2 large rocks (47, -1, D:8) 29 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -6, D:9) a +0 club (3, -6, D:9) a +0 shortbow 12 arrows (4, -6, D:9) a +0 trident a +0 plate armour a +0 dagger an arrow (5, -5, D:9) a +0 ring mail (15, -37, D:9) a +0 flail (17, -37, D:9) a +0 dagger a +0 halberd a +0 plate armour (18, -37, D:9) a +0 dagger a +0 robe (26, -36, D:9) a +0 war axe of electrocution (27, -6, D:9) a +0 giant spiked club (36, -36, D:9) a +0 shortbow (38, -37, D:9) 16 arrows a +0 shortbow (40, -39, D:9) a +0 giant club (41, -40, D:9) a +0 shortbow (45, 6, D:9) 15 gold pieces (46, -27, D:9) a +0 great sword Level 10 of the Dungeon [Shop] Guotifroi's Antique Weapon Shop a +0 hunting sling (55 gold) a +0 hand axe (111 gold) the +2 dagger of the Shore {vorpal, rElec MR++} (1309 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 hand axe of freezing (643 gold) a +0 spear (111 gold) a +0 hand axe (111 gold) a +0 war axe (129 gold) a +0 short sword (111 gold) a +1 dagger of holy wrath (392 gold) a +0 morningstar (148 gold) a +0 whip (92 gold) (0, 0, D:10) a +0 robe (5, 14, D:10) a howler monkey corpse (6, -11, D:10) an arrow (6, -5, D:10) a +0 trident (7, -10, D:10) an arrow (8, -10, D:10) a cursed -1 shortbow 10 arrows (14, -16, D:10) a +0 morningstar (17, 30, D:10) a +0 dagger (still there?) a +0 short sword (still there?) a howler monkey skeleton (still there?) (22, 25, D:10) 9 poisoned darts (24, -14, D:10) a cursed +0 giant club (24, -13, D:10) a +0 short sword (27, -7, D:10) 12 arrows (27, 8, D:10) the +10 trident "Jaxog" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. a +1 hunting sling of flaming (30, -6, D:10) a +0 short sword (32, 24, D:10) a +0 robe (48, 6, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) a stone (1, 0, D:11) a +0 plate armour (still there?) a +0 mace (still there?) (1, 1, D:11) a +0 scale mail (still there?) a +0 club (still there?) an orc skeleton (still there?) (5, 7, D:11) 2 stones (6, 7, D:11) a stone (8, 9, D:11) a +0 hand axe (still there?) 2 stones (still there?) an orc corpse (still there?) (8, 13, D:11) 15 gold pieces (9, 9, D:11) a stone (10, 10, D:11) a +0 dagger (still there?) 3 stones (still there?) a big kobold corpse (still there?) (11, 10, D:11) a stone (12, 9, D:11) 19 gold pieces (12, 12, D:11) 2 stones the Ecumenical Temple