Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 4589989374522435388 19 Apogee the Zephyrmancer (level 2, -5/20 HPs) Began as a Draconian Air Elementalist on Oct 12, 2020. Was an Initiate of Vehumet. Killed from afar by a rime drake (shapeshifter) (25 damage) ... with a flash freeze ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:30 (81 turns). Apogee the Zephyrmancer (Draconian Air Elementalist) Turns: 81, Time: 00:01:30 Health: -5/20 AC: 4 Str: 10 XL: 2 Next: 55% Magic: 5/5 EV: 12 Int: 15 God: Vehumet [......] Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . K - +7 Singing Sword {vorpal, sonic wave} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.34/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons h - a +5 quick blade (You found it in the Dungeon) w - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). y - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. z - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. B - the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. C - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. D - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) E - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. G - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. H - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. I - the +0 sword of Power (You found it in the Dungeon) J - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. K - the +7 Singing Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the +8 storm bow {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Armour a - a +3 buckler (You found it in the Dungeon) A - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery e - an amulet of magic regeneration (around neck) (You found it in the Dungeon) v - an uncursed ring of flight (You found it in the Dungeon) Wands c - a wand of disintegration (7) (You found it in the Dungeon) d - a wand of iceblast (7) (You found it in the Dungeon) x - a wand of acid (7) (You found it in the Dungeon) Scrolls g - 4 scrolls of blinking i - 4 scrolls of amnesia j - 7 scrolls of fog k - 5 scrolls of identify {@r1} l - 5 scrolls of remove curse {@r2} m - 2 scrolls of fear Potions b - 10 potions of curing {@q1} f - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance q - 7 potions of magic r - 5 potions of stabbing s - 5 potions of might t - 10 potions of heal wounds {@q2} u - 6 potions of haste {@q3} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations * Level 8.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Air ####.... 1% 2 Airstrike Air ####...... 7% 4 Static Discharge Conj/Air ###..... 9% 3 Lightning Bolt Conj/Air ###....... 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History I - the +0 sword of Power J - the +7 mace of Variability {chain chaos} K - the +7 Singing Sword {vorpal, sonic wave} L - the +8 storm bow {elec, penet} There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! You see here a scroll of holy word. There is a transporter here. You see here the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. Okay, then. The sword says, "Hi! I'm the Singing Sword!" K - the +7 Singing Sword (weapon) {vorpal, sonic wave} You feel more experienced! Your Air Magic skill gained 5 levels and is now at level 8! You have reached level 2! Okay, then. Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A ball python and an adder come into view. The ball python hisses angrily. Found two items. Aim: a ball python The zap hits the ball python. You kill the ball python! Vehumet accepts your kill. The zap hits the adder. The adder hisses angrily. You closely miss the adder. The adder closely misses you. You riposte. You hit the adder. The adder barely misses you. You hit the adder. You kill the adder! Vehumet accepts your kill. e - an uncursed amulet of magic regeneration q - 7 potions of magic You start putting on your amulet. You continue putting on your uncursed amulet of magic regeneration. x5 You finish putting on your uncursed amulet of magic regeneration. e - an amulet of magic regeneration (around neck) There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. A rime drake, an ugly thing and a sky beast come into view. The rime drake hisses angrily. The rime drake breathes ice at you. The flash freeze hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.ukY.▓.....▓ ▓.....▓...).▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a cyan ugly thing, a rime drake (catching breath) and a sky beast. Vanquished Creatures An adder (D) A ball python (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Apogee the Draconian Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 3 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {*Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 3 | D | Found the +0 sword of Power 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 11 | D | Found a burning altar of Makhleb. 12 | D | Found a sacrificial altar of Ru. 12 | D | Found a stormy altar of Qazlal. 12 | D | Found a shimmering blue altar of Sif Muna. 12 | D | Found an iron altar of Okawaru. 12 | D | Found a bloodstained altar of Trog. 12 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Became a worshipper of Vehumet 62 | D | Reached skill level 8 in Air Magic 62 | D | Reached XP level 2. HP: 20/20 MP: 5/5 65 | D | Entered arena 2. 65 | D | Found a transporter. 81 | D | Entered arena 3. 81 | D | Noticed a cyan ugly thing 81 | D | Noticed a rime drake 81 | D | Noticed a sky beast 81 | D | Found a transporter. 81 | D | Killed from afar by a rime drake (shapeshifter) Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Air Magic | 8 | 8.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 1.4 Action || total -------------------------++------- Melee: Double sword || 2 Cast: Shock || 1 Use: Potion || 1 Dodge: Dodged || 2 Rpst.: Double sword || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 69 | 12 | 0 | 0 | 1 | 81.0 | Dungeon | 81 | 69 | 12 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts