Apogee the Dungeon (0, 0, D) a cursed staff of death a +0 robe (0, 5, D) a +0 vorpal trident (still there?) the ring "Kureff" {rF- rN+++ Int+3 Dex+6 SInv} (still there?) [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+6). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. (1, 0, D) the +11 long sword "Leumeud" {vorpal, rN+} (still there?) It inflicts extra damage upon your enemies. It protects you from negative energy. a +1 mace (still there?) a +4 hand crossbow of flaming (still there?) a +0 robe (still there?) (1, 2, D) a +3 battleaxe a +3 chain mail of poison resistance a cursed +0 glaive a +0 plate armour a +3 scimitar of venom a +0 chain mail (2, -2, D) a +0 dagger (still there?) a +0 robe (still there?) (2, 0, D) a +0 dire flail (still there?) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (still there?) It affects your intelligence (+3). It protects you against confusion. a +2 vorpal great sword (still there?) a +0 scimitar (still there?) (2, 1, D) a +0 mace (still there?) a +0 scale mail of cold resistance (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (2, 2, D) a +0 robe (3, -25, D) a +2 vorpal hunting sling (3, -24, D) a scroll of brand weapon (3, -23, D) the Volume of Igneous Flight Spells Type Level Known a - Fireball Conjuration/Fire 5 yes b - Freezing Cloud Conjuration/Ice/Air 6 yes c - Tornado Air 9 yes (3, -5, D) a +0 war axe (3, -1, D) a +1 spear of flaming (still there?) a +0 leather armour of cold resistance (still there?) (4, -37, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -36, D) a +5 lajatang (4, -35, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, -25, D) a +3 morningstar of protection (4, -24, D) a +1 troll leather armour (4, -23, D) a +6 vorpal bardiche (4, -7, D) a tin of tremorstones (3/3) (4, -5, D) a +3 ring mail of cold resistance (5, -37, D) a +5 quick blade a +5 rapier a +5 dagger (5, -36, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -35, D) a +5 bardiche a +5 demon trident (5, -34, D) a +5 executioner's axe a +5 battleaxe (5, -31, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -25, D) a box of beasts (3/3) (5, -24, D) a +6 ring of intelligence (5, -23, D) a book of the Earth (5, -7, D) an uncursed ring of protection from magic (5, -5, D) a +2 scimitar of holy wrath (5, -3, D) a +0 scimitar of flaming (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an uncursed ring of poison resistance (still there?) a +0 dagger (still there?) the +1 robe of the Catamount {rF+} (still there?) It protects you from fire. a human corpse (still there?) (6, -25, D) a lightning rod (4/4) (6, -24, D) a phantom mirror (6, -23, D) an uncursed staff of air (6, -3, D) an uncursed staff of earth (still there?) a +0 robe (still there?) (7, -25, D) a cursed amulet of inaccuracy (7, -23, D) a phial of floods (still there?) a hippogriff corpse (skeletalised by now) (still there?) (7, -22, D) a hippogriff corpse (skeletalised by now) (7, -7, D) a +0 dagger (7, -6, D) a +0 hand axe (7, -5, D) an uncursed staff of death (7, 11, D) a tin of tremorstones (3/3) (7, 12, D) an uncursed staff of poison (7, 14, D) a large rock (8, -33, D) a scroll of holy word (8, -25, D) a +2 dagger of venom (8, -24, D) the Almanac of Blows and Bruises and the Volcanoes Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Iskenderun's Battlesphere Conjuration 5 no e - Ignition Fire 8 yes a water moccasin corpse (skeletalised by now) (8, -23, D) a +2 triple crossbow of flaming a crocodile corpse (skeletalised by now) (8, -22, D) a komodo dragon corpse (skeletalised by now) (8, -7, D) a tin of tremorstones (3/3) (8, -6, D) a +0 robe (8, -5, D) an uncursed staff of poison (8, 11, D) a cursed amulet of inaccuracy (8, 12, D) a lightning rod (4/4) (8, 13, D) an uncursed staff of death (9, -25, D) a cursed -4 ring of protection (9, -24, D) the +7 arbalest of the New World {penet, +Inv rPois Int+4 Dex-4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from poison. It lets you turn invisible. (9, -23, D) an uncursed staff of poison (9, -20, D) a hippogriff corpse (skeletalised by now) (9, -19, D) a water moccasin corpse (skeletalised by now) (9, -5, D) a condenser vane (2/2) (9, 11, D) a potion of might (9, 12, D) an uncursed staff of fire (9, 13, D) a large rock (still there?) a +1 spear of venom (still there?) (10, -24, D) a +2 vorpal flail (10, -23, D) an uncursed ring of stealth (10, -7, D) the cursed +0 chain mail of the Hidden Moons {rF++ Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It greatly protects you from fire. It has a curse placed upon it. (10, -6, D) a +0 dagger (10, 11, D) a tin of tremorstones (3/3) (10, 12, D) a phial of floods (10, 13, D) a book of Changes (11, -35, D) a lightning rod (4/4) {!a} (11, -34, D) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, -25, D) a +2 ring mail of cold resistance (11, -24, D) a +3 scythe of flaming (11, -23, D) an uncursed staff of death (11, -22, D) a black mamba corpse (skeletalised by now) (11, -21, D) a hydra corpse (skeletalised by now) (11, -7, D) an uncursed staff of air (11, 12, D) a cursed -3 battleaxe (still there?) a +0 plate armour (still there?) the ring of Midsummer {Ice Int+2} (still there?) [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. a phantom mirror (still there?) (11, 13, D) a +0 chain mail of fire resistance (11, 16, D) a +0 great mace (still there?) a +0 plate armour (still there?) a cursed -4 ring of protection (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) (12, -39, D) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +1 hand axe (12, -25, D) Sif Muna's Handbook of Nocuous Air Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Static Discharge Conjuration/Air 3 yes c - Spider Form Transmutation/Poison 3 no d - Freezing Cloud Conjuration/Ice/Air 6 yes (12, -24, D) a book of the Sky (12, -23, D) the +1 plate armour of Yredelemnul's Fury {rPois Str+4 Dex+2 Slay-3} It affects your strength (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. (12, -20, D) a catoblepas corpse (still there?) a hydra corpse (skeletalised by now) (still there?) (12, -19, D) a yak corpse (skeletalised by now) (12, -18, D) a black mamba corpse (skeletalised by now) (12, -7, D) a +0 dagger (12, -6, D) an uncursed staff of earth (12, -5, D) a +0 robe (12, 11, D) an uncursed staff of air (12, 12, D) an uncursed staff of cold (12, 13, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (12, 16, D) a +1 dire flail (still there?) a +0 chain mail (still there?) (13, -23, D) an uncursed staff of fire a crocodile corpse (skeletalised by now) (13, -20, D) a black mamba corpse (skeletalised by now) (13, -19, D) a black mamba corpse (skeletalised by now) (13, -15, D) a death yak corpse (13, 11, D) an uncursed staff of cold (13, 12, D) an uncursed staff of conjuration (13, 13, D) a +2 scale mail of fire resistance (13, 16, D) a +0 halberd (still there?) a +0 chain mail (still there?) an uncursed amulet of regeneration (still there?) a human corpse (still there?) (13, 22, D) 4 large rocks (still there?) a stone giant corpse (still there?) (14, -19, D) a rime drake corpse (skeletalised by now) (still there?) an elephant corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (14, -7, D) a +0 robe (14, -6, D) a phantom mirror (14, -5, D) a +1 spear of venom (14, 11, D) a book of Fire (14, 12, D) an uncursed staff of air (14, 13, D) a +2 vampiric spear (still there?) a +0 arbalest (still there?) 16 bolts (still there?) a tin of tremorstones (3/3) (still there?) (14, 15, D) a large rock (still there?) a +0 glaive (still there?) a +1 plate armour of poison resistance (still there?) (14, 16, D) 12 large rocks (still there?) a shadow dragon corpse (still there?) a stone giant corpse (still there?) (14, 17, D) a +0 great sword (still there?) a +2 chain mail of fire resistance (still there?) 3 large rocks (still there?) a +0 great mace (still there?) a cursed +0 chain mail (still there?) a stone giant corpse (still there?) (14, 18, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) 8 large rocks (still there?) a stone giant corpse (still there?) a human corpse (still there?) a stone giant corpse (still there?) (15, 11, D) a manual of Crossbows (15, 12, D) a +0 dire flail (still there?) a +0 plate armour (still there?) a +2 halberd of venom (still there?) a human corpse (still there?) (15, 13, D) a +2 mace of draining (15, 15, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) a human corpse (still there?) (15, 16, D) a cursed -1 long sword (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +2 great sword of holy wrath (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a human corpse (still there?) a human corpse (still there?) a human corpse (still there?) (15, 18, D) a +0 battleaxe a +0 plate armour the ring of Circularity {rF+ rC+} [ring of protection from cold] It protects you from fire. It protects you from cold. (16, 16, D) a +0 great mace (still there?) a +0 chain mail (still there?) a human corpse (still there?) (16, 22, D) a large rock (19, -27, D) a +7 scimitar (still there?) a +0 robe (still there?) (19, -14, D) the +10 scimitar of the Curious People {antimagic, rPois Str+2 Int+4} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. a cursed +0 chain mail (still there?) (20, -39, D) a +0 lajatang of venom (20, -38, D) an uncursed ring of positive energy (20, -29, D) a +4 scythe of pain (still there?) a +1 demon trident of electrocution (still there?) a +0 leather armour of magic resistance (still there?) (20, -23, D) a +3 spear (20, -22, D) a lightning rod (4/4) (20, -7, D) a +1 tower shield of protection (20, -6, D) a phial of floods (21, -38, D) a +3 war axe of electrocution (21, -30, D) a +0 trident (still there?) an uncursed ring of fire (still there?) (21, -23, D) an uncursed staff of fire (21, -15, D) a +0 battleaxe a +0 plate armour a +0 dire flail a +2 ring mail of positive energy the +1 dagger "Qalagebb" {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (21, -7, D) a tin of tremorstones (3/3) (21, -6, D) a +1 mace of protection (22, -39, D) an uncursed staff of death (22, -38, D) an uncursed staff of fire (22, -23, D) a box of beasts (3/3) (22, -22, D) an uncursed staff of air (22, -16, D) a +0 hand axe an uncursed amulet of guardian spirit (22, -7, D) Voxagg's Papyrus of Orientation and the Rocks Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Stone Arrow Conjuration/Earth 3 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Passage of Golubria Translocation 4 yes e - Lee's Rapid Deconstruction Earth 5 yes (22, -6, D) the amulet of Bycomatu {Spirit rC++ Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It greatly protects you from cold. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (22, -5, D) a +3 leather armour of fire resistance (23, -23, D) +0 fire dragon scales (23, -22, D) an uncursed staff of death (23, -18, D) a cursed -3 long sword (still there?) a +0 chain mail (still there?) (23, -12, D) a +3 morningstar (still there?) a +0 robe (still there?) (23, -7, D) a +3 spectral quarterstaff (23, -6, D) a +3 hunting sling of flaming (23, -5, D) a condenser vane (2/2) (24, -39, D) an uncursed staff of death (24, -38, D) a +1 morningstar of draining (24, -23, D) a book of Alchemy (24, -21, D) a book of Necromancy (24, -19, D) a +0 dagger (still there?) a +0 robe (still there?) (24, -17, D) an uncursed staff of fire (still there?) a +0 robe (still there?) (24, -7, D) the +3 rapier "Hellaluf" {drain, rElec rC++ Int-3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. (24, -6, D) an uncursed ring of positive energy (24, -5, D) an uncursed staff of air (25, -39, D) a +0 hand axe of freezing (25, -21, D) a +0 dagger (25, -20, D) a +2 falchion of holy wrath (still there?) a +0 robe (still there?) an uncursed ring of poison resistance (still there?) (25, -18, D) a +5 great mace of distortion (still there?) a +0 robe (still there?) (25, -6, D) a box of beasts (3/3) (26, -39, D) an uncursed staff of poison (26, -38, D) a cursed staff of fire (26, -23, D) a +0 dagger (26, -21, D) a +0 dagger (26, -18, D) a +4 vorpal spear (still there?) a +4 flail of distortion (still there?) a +0 robe (still there?) (26, -7, D) the cursed +0 robe of Hotix {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (26, -5, D) a +4 vorpal battleaxe (27, -39, D) a +1 robe of cold resistance (27, -22, D) a +0 dagger (27, -17, D) an uncursed staff of fire (still there?) a +0 robe (still there?) (27, -7, D) a book of Cantrips (27, -5, D) an uncursed staff of poison (28, -38, D) a box of beasts (3/3) (28, -7, D) a +1 chain mail of poison resistance (28, -6, D) the cursed +1 spear "Jum Ule" {elec, rF- rN+ Str+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (28, -5, D) an uncursed staff of death (29, -23, D) a +2 long sword (29, -7, D) an uncursed staff of fire (29, -6, D) a +2 chain mail of poison resistance (30, -38, D) a +2 flail of protection (30, -23, D) a Necronomicon (30, -22, D) a +0 trident of venom (30, -21, D) an uncursed ring of magical power (30, -7, D) a +0 glaive of venom (30, -6, D) a +2 rapier of flaming (31, -39, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (35, -11, D) a +3 mace of holy wrath (36, -25, D) a +0 rapier (36, -24, D) a +0 hat the amulet of Laj Bau {Inacc *Slow rPois rN++ Str+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. an uncursed amulet of reflection (36, -11, D) a cursed -4 ring of evasion (37, -39, D) a +3 dagger of venom (37, -25, D) an uncursed amulet of the acrobat (37, -24, D) a phantom mirror (37, -10, D) a phantom mirror (38, -39, D) an uncursed staff of air (38, -38, D) a +2 robe of magic resistance (unseen) (38, -25, D) a +0 lajatang of speed (38, -22, D) a +0 short sword (still there?) a +0 shortbow (still there?) 12 arrows (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) (38, -21, D) a +0 rapier (38, -19, D) a +6 short sword of freezing (still there?) a +0 leather armour (still there?) (38, -10, D) a +2 long sword of protection (38, -5, D) a +2 quarterstaff of pain (39, -37, D) a cursed -2 battleaxe (still there?) a +1 vorpal arbalest (still there?) a +0 robe (still there?) (39, -25, D) a +2 chain mail of magic resistance (39, -24, D) an uncursed staff of poison a +0 short sword (39, -22, D) a +0 long sword (unseen) (39, -21, D) a +2 long sword of holy wrath (39, -20, D) a +2 battleaxe of flaming (still there?) a +0 vorpal spear (still there?) a +0 leather armour (still there?) (39, -19, D) a +0 long sword (unseen) (39, -10, D) a +6 ring of dexterity (40, -39, D) the +7 arbalest of Zeetwuch {flame, +Inv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. the cursed +0 plate armour "Reelatodia" {-Tele rC+ Str+3} It affects your strength (+3). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (40, -38, D) a phial of floods (40, -25, D) a +0 dagger (40, -24, D) an uncursed staff of earth (40, -22, D) a cursed -3 long sword a +0 rapier a +0 rapier a +0 leather armour (40, -21, D) a +0 flail of protection (40, -10, D) a tin of tremorstones (3/3) (40, -3, D) a +1 falchion of flaming (41, -39, D) a +2 scimitar of holy wrath (41, -38, D) a cursed staff of death (41, -25, D) the +1 arbalest of Qioxt {elec, Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). (41, -24, D) a +0 spear of venom (41, -22, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +1 scimitar of electrocution (still there?) (41, -11, D) a phantom mirror (41, -10, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (42, -38, D) a tin of tremorstones (3/3) (42, -24, D) the +1 rapier of Ysiukar {vamp, Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). (42, -11, D) a tin of tremorstones (3/3) (42, -10, D) a condenser vane (2/2) (43, -39, D) a tin of tremorstones (3/3) (43, -36, D) a +3 spear of freezing (still there?) a +0 robe (still there?) (43, -34, D) a +0 trident (43, -25, D) a phial of floods (43, -24, D) a +1 vorpal hand axe (43, -10, D) the ring of Osexodav {rF+ MR- Str+6} [ring of protection from fire] It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. (44, -25, D) an uncursed staff of air (44, -24, D) Sif Muna's Almanac of Mutagenic Displacement Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Wereblood Transmutation 2 no c - Ice Form Ice/Transmutation 4 yes d - Blade Hands Transmutation 5 no e - Disjunction Translocation 8 no (44, -10, D) an uncursed staff of cold (45, -11, D) an uncursed staff of conjuration (46, -35, D) a +0 trident (48, -22, D) a +0 trident of venom a +0 leather armour (48, -21, D) a +0 spear of venom a +2 leather armour of fire resistance (48, -20, D) a cursed +0 trident a +1 vorpal spear a +0 leather armour (48, -19, D) a +1 rapier of venom a +0 robe a silver javelin (50, -39, D) an uncursed staff of cold (50, -38, D) an uncursed amulet of guardian spirit a +6 ring of strength a +6 ring of strength an uncursed amulet of reflection an uncursed ring of flight (50, -27, D) a +4 shortbow of freezing (50, -3, D) a phial of floods (50, -2, D) a cursed staff of conjuration (51, -38, D) a tin of tremorstones (3/3) (51, -27, D) an uncursed staff of conjuration (51, -26, D) an uncursed ring of ice (51, -15, D) a +6 ring of strength (51, -14, D) the cursed +1 short sword "Faykk" {vorpal, rPois rC- Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (51, -2, D) a condenser vane (2/2) (51, 1, D) a +0 trident (52, -39, D) a +2 vampiric lajatang {!w} (52, -38, D) a box of beasts (3/3) (52, -26, D) a +0 spear (52, -3, D) a lightning rod (4/4) {!a} (52, -2, D) the cursed +1 rapier of Plunder {drain, +Fly rN+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. (52, 1, D) a +2 scythe of flaming (53, -39, D) an uncursed staff of death (53, -38, D) a tin of tremorstones (3/3) (53, -27, D) the cursed +1 spear "Cugemp" {venom, *Corrode +Rage Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It lets you go berserk. It may corrode you when you take damage. It has a curse placed upon it. the +8 trident "Vomy" {flame, *Rage rC+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from cold. It may make you go berserk in combat. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (53, -15, D) a book of Power (53, -14, D) an uncursed staff of conjuration {!a} (54, -15, D) an uncursed staff of death (54, -14, D) a condenser vane (2/2) (54, -2, D) a +6 ring of dexterity (55, -39, D) a +0 chain mail of fire resistance (55, -27, D) a +0 leather armour (55, -26, D) an uncursed staff of death (55, -15, D) an uncursed staff of cold (55, -14, D) a +2 vampiric scimitar (55, -3, D) a +0 trident (still there?) a phial of floods (still there?) (56, -39, D) a phantom mirror (56, -38, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (56, -26, D) a lightning rod (4/4) (56, -15, D) an uncursed staff of poison (60, -2, D) a +4 dagger of speed (61, -2, D) a +2 dire flail of holy wrath (62, -39, D) the +6 long sword "Ogreslayer" {freeze, rPois rC- rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (62, -34, D) a +0 giant club (62, -28, D) a +0 club (62, -27, D) a +1 whip of draining (62, -23, D) an uncursed staff of conjuration (62, -18, D) a +0 long sword (still there?) a +0 robe (still there?) (62, -13, D) the +5 steam dragon scales of Kiec {rCorr} It provides partial protection from all sources of acid and corrosion. (62, -2, D) a +2 leather armour of poison resistance (63, -39, D) an uncursed staff of conjuration {!a} (63, -38, D) an uncursed staff of earth (63, -35, D) a +0 giant club (still there?) a +0 giant club (still there?) a cursed -1 giant spiked club (still there?) (63, -31, D) a +2 plate armour of cold resistance (63, -29, D) a +0 trident (63, -23, D) a +0 halberd of protection (63, -20, D) a +1 trident a +0 robe (63, -13, D) a phial of floods (63, -12, D) a +0 ring mail of fire resistance (63, -3, D) a tin of tremorstones (3/3) (63, -2, D) a +6 mace of holy wrath (64, -31, D) a lightning rod (4/4) (64, -28, D) a +0 club (64, -22, D) a box of beasts (3/3) (64, -14, D) +5 gold dragon scales a +5 crystal plate armour a +3 tower shield a +3 kite shield a +3 buckler a +0 leather armour (64, -13, D) the +8 flail "Ygarury" {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). (64, -12, D) an uncursed staff of poison (64, -2, D) an uncursed staff of cold (65, -22, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (65, -13, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (65, -12, D) a Fen Folio (70, -39, D) a +2 hand axe of flaming (70, -3, D) +2 acid dragon scales (71, -3, D) a +4 vorpal hunting sling (71, -2, D) a phial of floods (72, -31, D) an uncursed staff of poison (72, -27, D) a +0 mace a +0 robe (72, -22, D) the +10 morningstar of the Wilderness {vorpal, +Inv Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you turn invisible. (72, -13, D) a +0 leather armour of positive energy (72, -3, D) a +2 vorpal shortbow (73, -31, D) the +12 hand crossbow "Opputeek" {speed, *Drain rElec MR+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. (73, -30, D) an uncursed staff of earth (73, -13, D) a +0 plate armour of fire resistance (73, -12, D) a +2 vorpal war axe (73, -3, D) an uncursed ring of resist corrosion (73, -2, D) a book of Flames (73, 1, D) a +3 great sword of freezing a +0 robe (74, -37, D) a +0 dagger (still there?) a cursed +0 robe (still there?) (74, -23, D) an uncursed ring of stealth (74, -13, D) a cursed amulet of inaccuracy (74, -12, D) an uncursed ring of protection from cold (74, -9, D) a +0 rapier (still there?) a +0 robe (still there?) (74, -8, D) a +0 short sword (still there?) a +0 robe (still there?) a +0 buckler (still there?) (74, -3, D) an uncursed staff of cold (74, -2, D) a book of Frost (75, -37, D) a +0 club a +0 leather armour (76, -38, D) a +3 whip of pain