Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 6, D:1) 8 boomerangs (10, 26, D:1) a +0 dagger (18, -1, D:1) 5 boomerangs (21, 1, D:1) a +0 spear (21, 16, D:1) 28 stones (33, -10, D:1) a +0 club (34, -18, D:1) a cursed +0 chain mail (42, -24, D:1) a +0 robe (44, 1, D:1) a +0 club (50, -6, D:1) a +0 pair of gloves (53, -18, D:1) a +0 leather armour (54, -14, D:1) a +0 dagger Level 2 of the Dungeon (5, -36, D:2) a +0 spear (5, 0, D:2) a +0 dagger (9, 13, D:2) a +0 leather armour (10, -13, D:2) a +0 trident (11, -9, D:2) a +0 short sword (14, -14, D:2) a +0 robe (21, -5, D:2) a +0 short sword (22, -9, D:2) a +0 hunting sling (26, -6, D:2) a +0 rapier (30, -6, D:2) a +0 whip (35, 13, D:2) a cursed -3 short sword (36, 10, D:2) a +0 buckler Level 3 of the Dungeon (2, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 dagger a +0 robe (3, -3, D:4) 4 arrows (4, 1, D:4) a +0 dagger (10, -11, D:4) a +0 hand axe a +0 whip a +0 leather armour a cursed +0 war axe a +0 robe a +0 club a +0 ring mail (12, -8, D:4) a +0 falchion (13, 5, D:4) a +0 dagger (14, -7, D:4) a +0 war axe 5 silver boomerangs a +0 chain mail (14, -6, D:4) a cursed -3 club a +0 falchion a +3 dagger (14, 1, D:4) a +0 club (19, -19, D:4) 16 sling bullets (28, -25, D:4) 25 arrows (31, -17, D:4) a +0 robe a +0 dagger (36, -15, D:4) a +0 mace (36, -14, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed -2 dagger (16, 6, D:5) a +0 flail (18, 25, D:5) a +0 flail (20, 25, D:5) 11 poisoned darts (24, 2, D:5) a +0 robe (30, 8, D:5) a +0 dagger (31, 11, D:5) 21 bolts (32, -4, D:5) a +0 pair of boots (32, 3, D:5) a +0 war axe (37, -17, D:5) a +0 leather armour (41, 25, D:5) a +0 flail a +0 leather armour a +0 falchion (45, 5, D:5) a +0 robe (49, 6, D:5) an arrow (50, 9, D:5) a +0 shortbow (61, 6, D:5) a +0 dagger a +0 robe a +0 hand axe of freezing (61, 7, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Ysotak's Armour Emporium a cursed -1 robe (1 gold) a cursed +0 scale mail (13 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) the +2 pair of gloves "Wuusalul" {rPois rC- Int+4} (352 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. a +0 ring mail (52 gold) the +1 leather armour "Josuleg" {rElec rC- MR+++ Str+4} (436 gold) It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 ring mail (52 gold) a +0 leather armour (26 gold) (6, -7, D:6) a +0 leather armour (16, -1, D:6) a +0 giant spiked club (18, -7, D:6) a +0 robe (21, -9, D:6) a +0 short sword (23, 1, D:6) a +0 club (30, -26, D:6) a +0 mace (31, -16, D:6) 16 arrows (32, -1, D:6) a +0 dagger (36, 5, D:6) 16 sling bullets (39, -5, D:6) a cursed +2 trident a +0 robe (48, -19, D:6) a +0 club (48, -18, D:6) a +0 spear (51, -27, D:6) a +0 scale mail a +0 dagger (52, -17, D:6) a +0 robe a +0 dagger (53, -19, D:6) a cursed -2 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -27, D:6) a +0 flail (56, -24, D:6) a +0 giant club (56, -22, D:6) a +0 robe a +0 mace (58, -27, D:6) a +0 trident a +0 plate armour (67, -27, D:6) a +0 robe a cursed +2 long sword of freezing a +0 robe a cursed +0 long sword a +0 robe a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail of holy wrath (0, 42, D:7) a +0 hand axe a +0 ring mail (4, -5, D:7) a +0 chain mail (7, -7, D:7) 22 bolts (7, 29, D:7) a +0 ring mail (13, 30, D:7) a +0 leather armour (16, 5, D:7) the +11 chain mail of Dithmenos's Fury {rC- Str+3 Int+4 Dex+4} It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to cold. (25, -10, D:7) a +0 scale mail a +0 short sword (30, 6, D:7) a +0 giant club (31, 8, D:7) an arrow (32, 8, D:7) 21 arrows a +2 shortbow of flaming (33, 6, D:7) an arrow (37, 27, D:7) a +0 quarterstaff (39, 0, D:7) a +0 flail a +1 leather armour of fire resistance (39, 12, D:7) a +2 dagger of draining a +0 leather armour (45, 2, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 trident (10, -4, D:8) a +0 falchion (11, -5, D:8) 13 sling bullets (15, 0, D:8) a +2 vampiric falchion {!w} a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 ring mail (16, 12, D:8) a cursed +0 leather armour (18, 17, D:8) a +0 chain mail (25, -9, D:8) a +0 scale mail (25, -6, D:8) an arrow (26, 3, D:8) 12 arrows (27, -7, D:8) a +0 shortbow 12 arrows (29, -6, D:8) a +0 club (41, -8, D:8) 18 sling bullets (53, 30, D:8) a cursed +0 robe (58, 11, D:8) a +0 chain mail (60, 11, D:8) a wand of random effects (12) (62, -9, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Lotat's Jewellery Shoppe an uncursed ring of wizardry (510 gold) a cursed -4 ring of dexterity (34 gold) a cursed -4 ring of dexterity (34 gold) an uncursed amulet of faith (680 gold) an uncursed ring of see invisible (255 gold) a +4 ring of protection (612 gold) a +4 ring of evasion (612 gold) the amulet "Naihas" {Acrobat rN+++ Int-4 Dex+3} (950 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (-4). It affects your dexterity (+3). It renders you almost immune to negative energy. an uncursed amulet of reflection (510 gold) an uncursed ring of magical power (340 gold) [Shop] Cybed's Antique Weapon Shoppe a +0 war axe (112 gold) a +0 shortbow (96 gold) a +1 hand crossbow of freezing (425 gold) a +0 trident (112 gold) a cursed -2 hand axe (3 gold) a +3 rapier of flaming (774 gold) a +0 flail (112 gold) a +0 short sword (96 gold) a +0 quarterstaff (128 gold) a +0 rapier (128 gold) a cursed -2 morningstar (3 gold) [Shop] Vucheuxu's Weapon Emporium a +0 hand crossbow of freezing (91 gold) 15 sling bullets (82 gold) a +0 rapier (44 gold) a +0 vorpal glaive (128 gold) a cursed -1 mace (1 gold) 12 stones (13 gold) a +0 eveningstar (165 gold) 26 stones (28 gold) [Shop] Ugaptaz's General Store a +0 rapier (68 gold) 7 stones (11 gold) a scroll of teleportation (51 gold) the +10 tower shield of Ignorance {rN+ Int-4} (974 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 leather armour (34 gold) 13 arrows (44 gold) a +0 cloak (76 gold) a scroll of remove curse (51 gold) a +0 halberd (68 gold) a potion of magic (136 gold) (0, 0, D:9) a +1 robe of positive energy (2, -29, D:9) a +0 falchion (4, -46, D:9) a book of Frost (5, -4, D:9) 29 gold pieces (5, -3, D:9) a scroll of enchant armour (12, -3, D:9) a +0 falchion (21, -22, D:9) a cursed -2 club (21, -21, D:9) a +0 dagger (22, -21, D:9) a +0 club a +0 dagger a +0 club (24, -21, D:9) a +0 club (25, -21, D:9) a +0 trident (26, -21, D:9) a +0 mace a +0 chain mail a +0 club a +1 hand axe of pain a +0 chain mail a +3 dagger (27, -15, D:9) an arrow (28, -18, D:9) an arrow (28, -15, D:9) an arrow (29, -48, D:9) 28 arrows (29, -20, D:9) an arrow (29, -18, D:9) an arrow (29, -17, D:9) an arrow (30, -22, D:9) 8 arrows a +0 shortbow (30, -17, D:9) a +0 flail (42, -19, D:9) a +0 giant club (46, -24, D:9) a +0 giant spiked club (51, -24, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a javelin (0, 12, D:10) a +0 dagger (1, 30, D:10) a +0 robe (4, 11, D:10) a +0 dagger (4, 12, D:10) a cursed -3 club (5, -2, D:10) a +0 hand axe a +0 ring mail (5, 22, D:10) a +0 robe a +0 dagger (7, 7, D:10) a +0 giant club (9, 24, D:10) a +0 ring mail a +0 club (19, 9, D:10) a +0 whip a +0 war axe (20, 30, D:10) a cursed +0 giant club (21, 31, D:10) 20 sling bullets (23, 2, D:10) a +0 flail (23, 30, D:10) 21 poisoned darts (30, 15, D:10) a wand of random effects (24) (34, 2, D:10) a +0 hand axe (35, 1, D:10) a cursed +0 hand axe (35, 3, D:10) a +0 hand axe (36, 2, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a cursed +0 pair of boots (4, 0, D:11) a +0 leather armour a +0 flail (5, -7, D:11) 10 arrows (5, -2, D:11) 3 arrows (5, 0, D:11) a +0 robe a +0 dagger (5, 24, D:11) a +0 morningstar (6, 0, D:11) a +2 scale mail of magic resistance a +0 trident (12, 25, D:11) a +0 robe a +2 chain mail of cold resistance a +0 short sword a +3 double sword (17, 23, D:11) a +0 chain mail (19, 7, D:11) an arrow (20, -9, D:11) an uncursed ring of fire (20, 9, D:11) 6 arrows a +0 shortbow (20, 10, D:11) an arrow (20, 28, D:11) a +0 shortbow 7 arrows (21, -5, D:11) a +0 dagger (21, 29, D:11) a +0 shortbow 14 arrows (22, -5, D:11) a +0 whip (22, 28, D:11) 4 arrows (22, 29, D:11) a +0 shortbow a cursed -3 shortbow 24 arrows (23, 28, D:11) 2 arrows (24, -5, D:11) a +0 short sword of protection (24, 28, D:11) an arrow (25, -5, D:11) a +0 short sword (25, 28, D:11) 2 arrows (26, -5, D:11) a +0 dagger (29, 31, D:11) 4 arrows (30, 32, D:11) an arrow a +0 leather armour (31, 31, D:11) an arrow (31, 32, D:11) an arrow (39, 28, D:11) a +0 mace (40, 28, D:11) 2 arrows (40, 29, D:11) a +0 battleaxe a +0 plate armour (41, 26, D:11) an arrow (41, 28, D:11) a +0 shortbow (still there?) 15 arrows (still there?) (42, 26, D:11) a +0 falchion a +0 leather armour (42, 27, D:11) a +0 dagger a +0 robe a +0 club a +0 chain mail an arrow (42, 31, D:11) a +0 falchion (still there?) a +0 chain mail (still there?) (43, -13, D:11) a +0 flail (44, 22, D:11) a +0 falchion (44, 28, D:11) 26 arrows (45, 25, D:11) a +0 spear (46, 16, D:11) a +1 whip of electrocution (46, 26, D:11) 16 arrows (47, 23, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (2, 16, D:12) a scroll of identify (4, -23, D:12) a +0 leather armour (6, -33, D:12) a +0 robe a +1 falchion a cursed +0 robe a +0 falchion a cursed +0 robe a +0 dire flail (6, 12, D:12) an uncursed ring of protection from magic (7, 13, D:12) a large rock (10, 1, D:12) a +0 halberd (10, 16, D:12) a large rock (20, -25, D:12) a cursed -1 giant club (23, -25, D:12) a +0 giant club (26, -25, D:12) a +0 club (26, -15, D:12) 22 arrows (still there?) a +0 vorpal shortbow (still there?) (27, -24, D:12) a +0 leather armour a +0 dagger (28, -23, D:12) a +0 giant club a +0 giant club a +0 ring mail a +0 robe a +0 dagger (29, -22, D:12) a +0 club (29, -21, D:12) 3 arrows (36, -28, D:12) an uncursed staff of death the +3 scimitar of the Valley of Death {pain, rElec Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It insulates you from electricity. a +0 troll leather armour an uncursed staff of conjuration {!a} (42, 9, D:12) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (50, -17, D:12) a +0 dagger Level 13 of the Dungeon (3, -11, D:13) 2 javelins (3, 3, D:13) a +0 ring mail (4, -9, D:13) a cursed amulet of inaccuracy (4, -2, D:13) a worker ant corpse (5, -7, D:13) a scroll of identify (5, -5, D:13) a +0 mace (21, -2, D:13) a yak corpse a yak corpse a yak corpse (24, -6, D:13) a scorpion corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 2, Orc:1) a +0 dagger a +0 robe (2, 2, Orc:1) a +1 hand axe of electrocution a +0 plate armour (2, 6, Orc:1) a +0 giant club a +0 troll leather armour (3, 6, Orc:1) a +0 dire flail a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (7, -1, Lair:1) 20 gold pieces