Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -34, D:1) a +0 cloak (10, -10, D:1) a +0 chain mail (16, -40, D:1) a +0 club (23, -44, D:1) a +0 hunting sling (24, 0, D:1) a +0 club a +0 short sword (26, -8, D:1) a +0 club (30, -9, D:1) a +0 hand axe (42, -46, D:1) 29 sling bullets Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (4, -19, D:2) a +0 hunting sling (5, -17, D:2) a +0 club (6, -14, D:2) 14 arrows (8, -14, D:2) a +0 leather armour (11, 1, D:2) a +0 club (16, -17, D:2) a +0 club (33, -10, D:2) a +0 dagger (35, -6, D:2) a +0 club (43, 22, D:2) a cursed -1 whip (58, -12, D:2) a +0 leather armour (58, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 whip of distortion (9, 18, D:3) a cursed -1 dagger (13, 33, D:3) a +0 mace (21, 0, D:3) a +0 short sword (21, 18, D:3) a +0 whip (21, 19, D:3) a +0 morningstar a cursed +0 chain mail (25, 40, D:3) a +0 ring mail (27, 19, D:3) 18 arrows (30, 25, D:3) a +0 club (36, -5, D:3) a +0 robe (37, 27, D:3) 7 boomerangs (39, 27, D:3) a scroll of fear (39, 28, D:3) 9 gold pieces (40, 19, D:3) a +0 long sword (41, 27, D:3) an uncursed ring of fire (54, -10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 14, D:4) a +0 club a +0 leather armour (7, 16, D:4) a +0 leather armour a +0 dagger a +0 mace (8, 10, D:4) 14 sling bullets (8, 13, D:4) a +0 falchion (11, 16, D:4) a +0 war axe a +0 chain mail a +0 flail (11, 17, D:4) a +0 dagger a +0 scale mail (12, 18, D:4) a +0 trident a +0 ring mail (25, 16, D:4) a +0 giant club (31, 10, D:4) 25 bolts (32, 39, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Qairaig's Jewellery Shoppe an uncursed amulet of the acrobat (330 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of flight (192 gold) an uncursed ring of ice (275 gold) a +4 ring of protection (396 gold) an uncursed ring of protection from magic (275 gold) a cursed amulet of inaccuracy (22 gold) the ring of the Mage {Wiz MR++ Int+3} (568 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed ring of see invisible (165 gold) the ring of Fixation {*Drain rPois Int+5 Slay+3 Stlth+} (520 gold) [ring of poison resistance] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It causes draining when unequipped. It makes you more stealthy. a +4 ring of protection (396 gold) a +4 ring of slaying (858 gold) an uncursed ring of positive energy (220 gold) (16, -15, D:5) a +0 ring mail a cursed -1 short sword (20, -16, D:5) a +0 robe (23, -15, D:5) 27 arrows (28, -17, D:5) a +0 trident (34, 13, D:5) a +2 mace of venom (37, 15, D:5) a scroll of identify (37, 17, D:5) a potion of mutation (37, 18, D:5) 14 gold pieces (38, -6, D:5) a +4 scythe a +0 robe (38, 2, D:5) 15 sling bullets (41, 14, D:5) a book of Minor Magic (still there?) 2 potions of ambrosia (still there?) (42, -2, D:5) a +0 ring mail (44, 11, D:5) a potion of ambrosia (44, 13, D:5) a +2 falchion of electrocution (51, -6, D:5) 13 arrows (51, -5, D:5) 8 javelins Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (6, -7, D:6) a +0 robe a +0 dagger (6, -6, D:6) a +0 ring mail (6, -5, D:6) 24 bolts (6, -4, D:6) a +0 hand axe (6, -3, D:6) 21 arrows (6, -2, D:6) a +0 leather armour a +2 vampiric whip {!w} (8, -16, D:6) a +0 mace (11, -5, D:6) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 12 gold pieces (4, -2, D:9) a +0 falchion (9, -3, D:9) a throwing net (14, -1, D:9) a +0 long sword (17, -1, D:9) a +0 falchion (21, -20, D:9) a water moccasin corpse (skeletalised by now) (29, -17, D:9) a bullfrog corpse (skeletalised by now) (29, 3, D:9) a +0 shortbow 21 arrows a centaur corpse (skeletalised by now) (29, 4, D:9) an arrow the Ecumenical Temple