Dungeon Sprint DCSS version 0.26-a0-113-gd8a95b691d (webtiles) character file. Game seed: 4057840117901899265 25 Apogee the Magician (level 2, -5/20 HPs) Began as a Draconian Wizard on June 25, 2020. Slain by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:58 (249 turns). Apogee the Magician (Draconian Wizard) Turns: 249, Time: 00:01:59 Health: -5/20 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 3/7 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . a - +0 hat rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Wands b - a wand of random effects (20) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Blink Tloc N/A 14% 2 #...... c - Call Imp Summ #....... 14% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 19% 3 ###.... Slow Hex #....... 21% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. You close the door. An ogre opens the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. Things that are here: a +0 club; a +0 leather armour of magic resistance; the goblin corpse of Ijyb Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The ogre barely misses you. Your shadow imp gestures at the ogre. The ogre struggles to resist. The ogre misses you. Your shadow imp hits the ogre. Your shadow imp hits the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'..#..+ #..#### +# #5@# #O.# #5.# #⌠⌠# #### You could see an ogre, a friendly white imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Apogee the Draconian Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 2 | D | Noticed Ijyb 82 | D | Killed Ijyb 82 | D | Reached XP level 2. HP: 15/20 MP: 2/7 119 | D | Learned a level 2 spell: Blink 122 | D | Learned a level 2 spell: Call Imp 238 | D | Noticed an ogre 249 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 12 Tailslap || 1 Cast: Magic Dart || 7 Call Imp || 2 Use: Potion || 1 Armor: Skin || 6 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------