Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 mace (16, -15, D:1) a +2 dagger of speed 2 stones (18, -15, D:1) a stone (21, 4, D:1) a +4 dagger (32, 2, D:1) a stone (32, 3, D:1) a stone (33, 0, D:1) a +0 club (33, 1, D:1) 2 stones (33, 2, D:1) a cursed -2 club (34, 1, D:1) a +0 club a stone (37, -17, D:1) a stone (38, -17, D:1) a stone (38, -14, D:1) 15 arrows (39, 12, D:1) a stone (40, -17, D:1) a stone (41, 12, D:1) a stone (41, 13, D:1) a stone (42, -17, D:1) a +0 short sword (50, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 8, D:2) a +0 robe (19, -3, D:2) a +0 dagger 13 stones (24, 3, D:2) 16 stones (25, 11, D:2) a +0 dagger (25, 24, D:2) a royal jelly (26, 20, D:2) 12 poisoned needles (26, 26, D:2) a +0 dagger (27, 22, D:2) 19 stones (29, 20, D:2) 23 arrows (29, 31, D:2) a +0 club (32, -11, D:2) a +0 club (39, 8, D:2) a +3 hunting sling (41, 19, D:2) a cursed +0 club a +0 hunting sling 21 stones (42, -1, D:2) a cursed -1 short sword (43, 18, D:2) a +0 dagger (43, 21, D:2) 29 arrows (45, 8, D:2) a +0 ring mail (51, 24, D:2) a +0 club (53, 25, D:2) a +2 whip of electrocution Level 3 of the Dungeon (0, 3, D:3) a +0 centaur barding (1, 7, D:3) a +0 flail (1, 8, D:3) an uncursed ring of ice a +0 dagger a +0 leather armour (1, 9, D:3) a +0 flail a +0 dagger a +0 robe (26, -15, D:3) a +0 hand axe (26, 14, D:3) a +0 club (28, 0, D:3) a +0 scale mail (35, 35, D:3) 15 stones (38, 17, D:3) a +0 club (39, 19, D:3) a +2 flail of holy wrath a +0 mace a +0 dagger a +0 robe (40, 31, D:3) a +0 club (53, 14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 4 javelins (12, 13, D:4) a +0 blowgun (29, -18, D:4) 16 sling bullets (30, -20, D:4) a +0 hand axe (30, -10, D:4) a +0 mace (33, -9, D:4) a +0 robe (37, 18, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 8, D:5) a +0 shortbow (7, -6, D:5) 11 stones (7, -5, D:5) a +0 spear (12, -21, D:5) a +0 ring mail (13, -9, D:5) a +0 leather armour (18, -8, D:5) a +0 dagger (19, -7, D:5) a +0 club (20, -7, D:5) a +0 leather armour (22, -15, D:5) a +0 ring mail of positive energy a +0 short sword (22, -13, D:5) a +0 ring mail (22, 30, D:5) 9 stones (23, -15, D:5) a +0 dagger a +0 robe (35, -15, D:5) a +0 leather armour a wand of flame (24/48) (39, -4, D:5) 25 stones (42, 3, D:5) a +0 mace (43, 2, D:5) a +0 whip (43, 3, D:5) a +1 short sword of freezing (43, 4, D:5) a +2 morningstar of flaming Level 6 of the Dungeon (0, 0, D:6) 15 stones (2, 33, D:6) a +0 robe (7, 5, D:6) a cursed -3 hand axe (8, 22, D:6) a +0 dagger of draining a +0 robe (9, 22, D:6) a +0 hand axe (9, 23, D:6) a +0 dagger (14, -2, D:6) a +0 dagger (16, 22, D:6) a +0 leather armour (19, -12, D:6) the +7 falchion of Indomitability {slice, rF- rC+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (22, 30, D:6) a +0 leather armour (23, -15, D:6) a +0 ring mail (29, 19, D:6) a +0 shortbow (39, 2, D:6) 15 sling bullets (42, 12, D:6) 20 sling bullets (43, 21, D:6) a +0 leather armour (43, 22, D:6) a +0 short sword a +0 ring mail a +0 club (43, 25, D:6) 23 sling bullets (44, 22, D:6) a +0 chain mail (45, 22, D:6) a +0 whip a +0 leather armour (46, 9, D:6) a +0 club (48, -6, D:6) a +0 war axe (49, -6, D:6) a cursed +0 dagger a cursed +0 robe a +0 flail a +0 scale mail (49, -5, D:6) a +0 dagger a +0 robe a +0 short sword (49, 12, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Qaaxt's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of silence (90 gold) (0, 0, D:7) a +0 whip (2, 10, D:7) a +0 flail 3 tomahawks a +0 leather armour (2, 12, D:7) a +0 short sword a wand of iceblast (6/15) 2 stones (3, 13, D:7) a +0 mace 2 stones (4, 11, D:7) a +0 dagger a stone (4, 12, D:7) a stone (4, 14, D:7) a stone (16, 18, D:7) 15 stones (21, 16, D:7) 3 tomahawks (22, 21, D:7) a +0 leather armour (23, 31, D:7) a +0 ring mail (24, 5, D:7) a +0 short sword (24, 20, D:7) a cursed +0 shortbow (24, 28, D:7) a +0 leather armour (26, 39, D:7) 13 bolts (35, 12, D:7) a +0 robe (35, 23, D:7) a +0 leather armour (38, 29, D:7) a +0 ring mail (39, 35, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 animal skin a +0 dagger (3, 21, D:8) a +0 animal skin (8, 9, D:8) a +0 ring mail (11, 16, D:8) a +0 whip of flaming a +0 robe (17, 4, D:8) a +0 scale mail (22, -20, D:8) 22 sling bullets (25, 8, D:8) a +0 short sword a +0 cloak (28, 5, D:8) a +0 shortbow (41, 13, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 short sword 2 stones (1, 24, D:9) a +0 ring mail (2, 2, D:9) a +0 short sword a +0 dagger (3, 2, D:9) a +0 dagger a +0 blowgun a poisoned needle (3, 3, D:9) a +0 dagger a poisoned needle (3, 4, D:9) a stone a poisoned needle (4, 3, D:9) a +0 whip a +0 blowgun 13 poisoned needles (5, 7, D:9) a stone (7, 4, D:9) 3 javelins (20, -10, D:9) a +0 war axe (27, 19, D:9) a +0 helmet (28, -9, D:9) 22 sling bullets (28, 5, D:9) a +0 giant club (31, -4, D:9) a +0 long sword (44, 17, D:9) a +0 hand axe a +0 scale mail (45, 19, D:9) a +0 dagger a +0 robe (46, 19, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) the +2 robe of Tuaruere {rPois rF+ Str+6} It affects your strength (+6). It protects you from fire. It protects you from poison. (6, -4, D:10) a cursed -3 flail a +0 chain mail (12, 14, D:10) 23 stones (13, 11, D:10) a +0 leather armour (14, 17, D:10) 11 stones (15, 16, D:10) the +4 dire flail of Kismet {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (36, -18, D:10) a +0 hand axe a +0 dagger a +0 robe (37, -20, D:10) a +0 trident a +0 chain mail (45, 16, D:10) a +0 scale mail (48, 27, D:10) a +0 leather armour (49, 14, D:10) a cursed amulet of inaccuracy a +0 fustibalus an uncursed staff of energy a +0 war axe (49, 25, D:10) a +0 short sword (49, 26, D:10) a +0 dagger a +0 robe (51, -18, D:10) a poisoned needle (53, -11, D:10) a +0 quarterstaff (54, -18, D:10) a poisoned needle (55, -18, D:10) a +0 dagger (55, -17, D:10) a +0 dagger (55, 5, D:10) a +0 dagger a +2 robe of resistance a +0 giant spiked club a +0 giant club (56, -17, D:10) a +0 whip (56, -16, D:10) a +0 blowgun a +0 dagger 2 poisoned needles (56, 19, D:10) a +0 whip (56, 26, D:10) a +0 falchion (57, -4, D:10) a +0 leather armour (60, 25, D:10) a +0 shortbow (62, -3, D:10) 9 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 stones (15, 14, Lair:1) a wand of lightning (6/15) (16, 1, Lair:1) 23 stones (19, 13, Lair:1) a crystal ball of energy (19, 17, Lair:1) a water moccasin corpse (19, 18, Lair:1) a wolf skeleton (20, 16, Lair:1) a water moccasin corpse (skeletalised by now) (21, 16, Lair:1) a yak skeleton (21, 17, Lair:1) a wolf skeleton a wolf skeleton (21, 18, Lair:1) a wolf skeleton (23, 15, Lair:1) a water moccasin corpse