Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 13, D:1) a +0 dagger (6, -8, D:1) a +0 hand axe (9, 8, D:1) 10 poisoned needles (15, 27, D:1) 25 arrows (20, 15, D:1) a +0 club (20, 18, D:1) a +0 club (24, -18, D:1) a +0 leather armour (28, 9, D:1) a +0 halberd (29, 11, D:1) a +0 spear (29, 26, D:1) a +0 short sword (33, 10, D:1) a +0 leather armour (34, 7, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, -6, D:2) a +0 short sword (26, -20, D:2) 23 arrows (28, -32, D:2) a +0 short sword (31, -27, D:2) a +0 long sword (35, 17, D:2) a +0 club (40, -30, D:2) 18 arrows (47, -6, D:2) a +0 helmet (51, 15, D:2) a +0 leather armour Level 3 of the Dungeon (1, -11, D:3) a +0 club (11, 29, D:3) a +0 dagger (14, 15, D:3) a +0 dagger a +0 animal skin (18, 33, D:3) a +0 whip a +0 short sword (22, 29, D:3) a +0 dagger a +0 hunting sling (45, -2, D:3) a +0 club (47, 30, D:3) a +0 dagger (49, 6, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -11, D:4) 16 arrows (6, -9, D:4) a +0 flail (7, -9, D:4) a +0 hand axe (7, -8, D:4) a +0 mace (19, 14, D:4) a +0 halberd a +0 flail (20, -9, D:4) a +0 giant spiked club (20, 8, D:4) a +0 flail (21, 14, D:4) a +0 ring mail (27, -14, D:4) a +0 mace (32, 0, D:4) 9 gold pieces (42, 6, D:4) 21 sling bullets (49, 11, D:4) 18 sling bullets (56, -18, D:4) a +1 hand axe Level 5 of the Dungeon [Shop] Roaph's Armour Shop a +2 leather armour of fire resistance (247 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +0 pair of boots of Death's Door {rF+ MR+ Slay-4 Stlth+} (131 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +2 buckler of cold resistance (279 gold) (0, 0, D:5) a +0 leather armour a +0 whip a +0 club a +0 leather armour (1, -11, D:5) a +0 shortbow (1, -1, D:5) a +0 robe a +0 dagger (2, -7, D:5) a +0 shortbow (3, 33, D:5) a +0 robe (8, -1, D:5) a +0 shortbow a +0 animal skin (9, 9, D:5) a +0 giant club (13, 6, D:5) a +0 animal skin (17, 44, D:5) a +0 giant club (19, -10, D:5) a +0 animal skin (25, -12, D:5) 9 sling bullets (31, -1, D:5) a +2 whip of electrocution a +0 robe (37, 5, D:5) a +0 leather armour 3 exploding tomahawks a +0 whip (37, 6, D:5) a +0 ring mail a +4 trident a cursed -1 robe a cursed +0 dagger (37, 7, D:5) a +0 dagger a cursed +0 leather armour a +0 club (37, 8, D:5) a +0 leather armour (56, 39, D:5) 9 bolts (59, -13, D:5) a +0 robe (62, 19, D:5) 7 bolts Level 6 of the Dungeon (6, -2, D:6) a +0 rapier a +0 leather armour (15, 19, D:6) a cursed +0 robe a +0 dagger (21, 21, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 leather armour a +0 chain mail (25, 28, D:6) 25 arrows (25, 31, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Yceo's Armour Boutique a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1878 gold) It affects your intelligence (+3). It protects you against confusion. a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +1 leather armour of fire resistance (182 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) (0, 0, D:7) a +0 hunting sling (5, 11, D:7) a +0 robe (13, 8, D:7) a +0 falchion a +0 hand axe a +0 falchion a +0 ring mail (13, 9, D:7) a +0 dagger a +0 robe (19, 18, D:7) a +0 giant club (21, -10, D:7) a +0 chain mail (22, 26, D:7) a +0 long sword (22, 32, D:7) a +0 war axe (32, 31, D:7) a +0 whip a +0 chain mail (44, 19, D:7) 16 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed -1 quarterstaff (11, 35, D:8) 10 gold pieces (12, 25, D:8) 16 gold pieces (15, 35, D:8) a +0 leather armour (22, 0, D:8) a royal jelly Level 9 of the Dungeon (0, 0, D:9) a +0 mace (unseen) (1, 2, D:9) 2 stones (2, 2, D:9) 2 stones (8, -30, D:9) a +0 falchion (8, -6, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 whip