Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 7, D:1) a +0 club (12, 6, D:1) 14 poisoned needles (17, 5, D:1) a +0 ring mail (18, 1, D:1) a +0 robe (20, 5, D:1) a +0 spear (38, 7, D:1) a +0 club (44, 55, D:1) a +0 dagger (58, 37, D:1) a +2 whip of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, -12, D:2) a +0 club (9, 20, D:2) a +0 club (16, 8, D:2) a cursed +0 club (19, -18, D:2) 25 sling bullets (31, -17, D:2) a +0 dagger (43, -18, D:2) a +0 dagger a +0 club a +0 robe (46, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +1 flail of crushing a +0 scale mail (6, 12, D:3) a +2 short sword of venom a +3 ring mail (13, 10, D:3) a +0 war axe (17, -21, D:3) a cursed +0 club (19, -1, D:3) a +0 spear (20, -7, D:3) a +0 leather armour (22, -8, D:3) a +0 shield (22, -1, D:3) a +0 club (22, 26, D:3) a +0 robe (23, 28, D:3) 16 bolts (25, 10, D:3) a +0 leather armour (32, 19, D:3) a +0 hunting sling of freezing (35, 4, D:3) a +0 club (42, 9, D:3) a +0 dagger (45, 6, D:3) a +0 whip Level 4 of the Dungeon [Shop] Nirroen's Magic Scroll Emporium a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of immolation (49 gold) a scroll of vulnerability (105 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) (0, 0, D:4) a +0 chain mail (7, -3, D:4) a +0 hand axe (29, 7, D:4) a +0 club a +0 leather armour (30, -14, D:4) a +0 short sword (51, -4, D:4) a +0 dagger a +0 robe (51, 22, D:4) a cursed -1 mace (51, 23, D:4) a +0 dagger a +0 robe (52, -6, D:4) a +0 dagger a tomahawk a +0 chain mail (52, -5, D:4) 2 tomahawks (52, -4, D:4) a cursed -3 dagger a +0 robe (52, 22, D:4) a +0 dagger a cursed +0 robe (53, -6, D:4) a +0 leather armour (58, 27, D:4) 24 arrows (59, 19, D:4) a +0 ring mail Level 5 of the Dungeon (5, -36, D:5) a cursed -2 flail (9, -23, D:5) 17 bolts (10, -23, D:5) a +0 giant club (16, -41, D:5) a +0 flail a +0 vampiric halberd (19, -41, D:5) a +0 halberd (32, -20, D:5) a +0 falchion a +0 dagger a +0 robe (32, -19, D:5) a +0 trident a +0 ring mail (35, -41, D:5) a +0 dagger (39, -9, D:5) a +0 robe Level 6 of the Dungeon [Shop] Cann's Distillery a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of lignification (33 gold) a potion of cancellation (88 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) (4, 17, D:6) a +0 ring mail (19, 20, D:6) a +0 robe (39, -4, D:6) a potion of degeneration {!q} (42, 24, D:6) a cursed +0 hand axe a +0 robe (43, 24, D:6) a +0 robe (45, 26, D:6) a +2 falchion a +0 robe (47, -6, D:6) a +0 war axe (50, 34, D:6) 19 bolts Level 7 of the Dungeon [Shop] Fuarap's Antique Armour Emporium a +2 robe of positive energy (455 gold) the +3 robe of Clouds {+Fly rElec} (985 gold) It insulates you from electricity. It lets you fly. a +2 pair of gloves (511 gold) a +0 robe (21 gold) a +0 shield (139 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) the +3 chain mail of Slovenliness {rElec} (1038 gold) It insulates you from electricity. a +0 leather armour (62 gold) (0, 0, D:7) a +0 shortbow (1, 0, D:7) a +0 mace a +0 chain mail a +0 club a +0 leather armour (3, 0, D:7) 2 tomahawks (4, 0, D:7) a tomahawk (5, -9, D:7) a +0 robe (8, 0, D:7) a tomahawk (10, -1, D:7) a +0 whip (10, 0, D:7) a +0 dagger (15, -5, D:7) a cursed +2 flail a +0 robe (17, -7, D:7) a cursed +2 war axe a +0 leather armour (18, -7, D:7) a cursed +3 flail a +0 robe (19, -7, D:7) a +0 short sword a +0 robe (20, -20, D:7) a cursed +0 dagger a +0 robe (23, 31, D:7) a +0 flail (27, 11, D:7) a +1 dagger of speed a +0 robe (28, 11, D:7) a +0 halberd a +0 chain mail (30, 7, D:7) a +0 mace (30, 28, D:7) a +0 giant spiked club (32, -11, D:7) 13 poisoned needles (32, 14, D:7) a +0 short sword a +0 leather armour (32, 17, D:7) a +0 dagger a +2 robe of magic resistance (38, -23, D:7) a +0 pair of boots (44, -3, D:7) the +5 rapier of Woabehaf {pain, -Tele Int-3 Dex+5 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It affects your dexterity (+5). It prevents most forms of teleportation. It makes you more stealthy. Level 8 of the Dungeon (8, -30, D:8) a potion of degeneration (11, -26, D:8) a +0 quarterstaff (25, -34, D:8) a +0 dagger (28, -23, D:8) 3 needles of confusion (37, -13, D:8) a -2 shortbow (42, -12, D:8) a +0 rapier (46, -28, D:8) a +0 large shield Level 9 of the Dungeon (0, 0, D:9) 4 large rocks {=f} a +0 rapier (1, 1, D:9) a large rock {=f} (18, -19, D:9) a +0 shortbow (18, -18, D:9) a +0 hand axe (26, -24, D:9) a +0 scale mail (53, -19, D:9) 12 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (15, 30, D:10) a +0 robe (21, 16, D:10) a +0 giant spiked club a +0 giant spiked club (26, 22, D:10) 2 arrows (26, 24, D:10) a +0 war axe (26, 25, D:10) a +0 shortbow (53, 23, D:10) a +0 club a +0 ring mail a +0 glaive a +0 chain mail (55, 23, D:10) a +0 dagger a cursed +0 robe a +0 falchion a +0 robe (56, 24, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (2, 1, D:11) a cursed -1 giant spiked club (13, -22, D:11) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (15, -22, D:11) a cursed -2 mace (24, -7, D:11) 21 bolts (26, -17, D:11) 7 poisoned needles (27, -4, D:11) a +0 club a +0 leather armour (27, -3, D:11) a +0 morningstar a +0 falchion (29, 14, D:11) a +0 scimitar a +0 plate armour (44, -4, D:11) a +0 hunting sling (45, 3, D:11) 6 large rocks {=f} (54, 26, D:11) a +0 dagger (54, 27, D:11) a +1 chain mail of poison resistance a +0 dagger a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a royal jelly (5, -5, D:12) a +0 falchion (6, -3, D:12) 17 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces (2, 6, Lair:1) 16 stones (4, 1, Lair:1) a potion of heal wounds (7, 2, Lair:1) a scroll of identify (8, -2, Lair:1) a potion of haste