Apogee the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (47, 31, D) 2 arrows (48, 42, D) 8 needles of sleeping (49, 24, D) an uncursed staff of earth (49, 27, D) a +0 short sword (unseen) (49, 28, D) a +0 long sword (49, 29, D) an arrow (49, 36, D) a +0 morningstar of protection (50, 24, D) a phantom mirror (50, 25, D) an uncursed ring of protection from fire (50, 27, D) a cursed -3 longbow (unseen) (50, 28, D) 3 arrows (50, 29, D) an arrow (unseen) (50, 36, D) a sack of spiders (50, 40, D) a +3 antimagic glaive 7 silver javelins (51, 24, D) a +3 scale mail of fire resistance (51, 25, D) a phantom mirror (51, 27, D) a +2 battleaxe of flaming a +0 longbow 23 arrows a +0 leather armour (51, 28, D) a +0 long sword (unseen) (51, 31, D) 4 arrows (52, 24, D) a book of Minor Magic (52, 25, D) a +0 short sword (52, 27, D) a +0 longbow (unseen) (52, 28, D) 2 arrows (unseen) (52, 32, D) an arrow (52, 36, D) an uncursed staff of energy (52, 37, D) an uncursed staff of wizardry (53, 24, D) a +0 rapier (53, 25, D) Joczupac's Grimoire of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. (53, 28, D) 2 arrows (53, 33, D) an arrow (53, 37, D) an uncursed staff of air (54, 24, D) a +0 short sword (54, 25, D) a manual of Bows (54, 27, D) a +1 great sword of flaming (54, 36, D) a box of beasts (55, 24, D) a +2 dagger of speed (59, 37, D) a sack of spiders (60, 36, D) an uncursed staff of air (60, 37, D) an uncursed staff of power {!a} (61, 0, D) a +3 scythe of slicing (61, 43, D) an uncursed staff of poison a +0 robe an uncursed amulet of magic regeneration (61, 44, D) a +2 battleaxe of draining (62, 0, D) a +1 morningstar of protection (62, 1, D) a +2 battleaxe of electrocution (62, 9, D) the cursed +0 chain mail "Hoqoxef" {rElec Int+4 Slay+3 SInv} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (62, 16, D) a +0 dagger (62, 17, D) a +2 dagger of holy wrath (62, 20, D) the +9 staff of Wucad Mu {channel, !a} a +0 longbow 24 arrows a +0 leather armour (62, 21, D) a +5 battleaxe of flaming (62, 22, D) an arrow (62, 26, D) a +2 quarterstaff of protection (62, 41, D) a +2 morningstar of crushing (unseen) (62, 43, D) an uncursed staff of cold (unseen) (62, 44, D) a cursed +4 dagger of freezing a +1 shortbow of freezing a +0 robe (63, 0, D) an uncursed staff of conjuration {!a} (63, 16, D) a +1 hunting sling of flaming (63, 17, D) the +12 short sword of Garume {antimagic, MR+ MP+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (63, 21, D) a cursed -3 long sword (63, 22, D) a +3 flail of crushing (63, 27, D) an uncursed ring of resist corrosion (63, 33, D) a +1 antimagic hand axe (63, 36, D) a +2 short sword of holy wrath (63, 37, D) a +3 blowgun (63, 43, D) a necrophage corpse (64, 16, D) a +2 flail of protection (64, 17, D) a lamp of fire (64, 20, D) a +0 dagger (64, 21, D) a +2 trident of protection (64, 27, D) a lightning rod (3/4) (64, 44, D) a +3 longbow of velocity (67, 0, D) a cursed staff of wizardry (68, 0, D) a +2 war axe of chopping (69, 0, D) a phantom mirror (69, 36, D) a lightning rod (3/4) (70, 8, D) an uncursed staff of power {!a} (70, 9, D) a +5 quarterstaff of draining (70, 36, D) a +2 robe of magic resistance (71, 8, D) a +2 hunting sling of freezing (71, 13, D) a +5 battleaxe of chopping (71, 16, D) a +2 morningstar of protection (71, 17, D) an uncursed ring of stealth (71, 26, D) the +8 short sword of Midwinter {flame, rPois Int+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. It makes you less stealthy. (71, 31, D) a +2 battleaxe of holy wrath (71, 36, D) a fan of gales (71, 37, D) an uncursed staff of cold (71, 42, D) a hell hound corpse (skeletalised by now) (71, 43, D) a +4 battleaxe of electrocution (72, 8, D) a +3 falchion of holy wrath (72, 9, D) a +0 plate armour of fire resistance (72, 16, D) a +5 ring of intelligence (72, 17, D) an uncursed staff of air (72, 18, D) a +3 antimagic glaive (72, 26, D) the +5 shortbow of Destiny {velocity, Str+3} Any arrow fired from it inflicts extra damage. It affects your strength (+3). (72, 27, D) the cursed +1 lajatang of Capital Punishment {venom, rN++ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It greatly protects you from negative energy. It has a curse placed upon it. (72, 36, D) a +2 chain mail of poison resistance (72, 37, D) a cursed ring of loudness (73, 1, D) the +0 demon blade "Qeezuzol" {flame, +Rage rC+ MR+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (73, 21, D) a +0 trident (73, 23, D) a +0 shortbow (still there?) an arrow (still there?) (73, 27, D) an uncursed staff of cold (73, 36, D) a cursed staff of earth (73, 37, D) a +1 rapier of venom (75, 1, D) an uncursed staff of summoning (75, 22, D) a +0 trident