Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (17, -13, D:1) a +0 naga barding (18, -46, D:1) 25 bolts (22, -27, D:1) 4 large rocks (25, -38, D:1) a +0 whip (30, -29, D:1) a +0 dagger (31, -28, D:1) a +0 dagger (33, -35, D:1) 14 bolts (35, -2, D:1) a cursed -3 dagger (36, -26, D:1) a +0 short sword (45, -9, D:1) a +0 club (46, -33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 5, D:2) 21 stones (10, -3, D:2) a +0 shield (11, 6, D:2) 22 arrows (12, 31, D:2) a +0 helmet (21, -11, D:2) a +0 dagger (23, 5, D:2) a +0 club (28, -6, D:2) 18 stones (35, -15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 7, D:3) a +0 hand axe a +0 leather armour (1, 33, D:3) a +0 club (2, 32, D:3) a +0 trident (19, 26, D:3) a +0 scimitar (25, 1, D:3) 3 javelins (28, 22, D:3) 15 bolts (40, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 flail a +0 ring mail a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (0, 1, D:4) a +0 dagger (1, -8, D:4) a +0 dagger (7, 11, D:4) a +0 robe (13, 13, D:4) a +0 club (13, 19, D:4) a +0 scale mail (22, 27, D:4) a +0 war axe a +0 ring mail (23, 27, D:4) a +0 mace a +0 leather armour a +0 club a cursed +0 leather armour a +0 dagger a +0 robe (24, -5, D:4) a +0 dagger (24, 27, D:4) a +0 whip (35, -19, D:4) 14 stones (39, 20, D:4) a +0 leather armour (42, 9, D:4) the amulet of Esanta {Harm *Drain rC+ Int+5 Dex-5} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from cold. It causes draining when unequipped. a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier of venom (0, 2, D:5) a cursed -2 giant club (7, -3, D:5) 28 stones (19, -40, D:5) a +0 war axe (19, -39, D:5) a +0 long sword (32, 5, D:5) a +0 flail (34, 3, D:5) 10 stones (43, -24, D:5) a cursed -1 club (50, -49, D:5) a +2 spear of pain (51, -49, D:5) a +2 spear of venom (52, -49, D:5) a +0 spear 16 stones (53, -49, D:5) a +0 whip (55, -43, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, 8, D:6) a +0 short sword a +0 leather armour (2, 9, D:6) a +0 flail (2, 10, D:6) a +0 flail a +0 leather armour of fire resistance (3, 9, D:6) a +0 dagger a +0 robe (4, 9, D:6) a +0 club a cursed -1 leather armour (9, -2, D:6) a +0 spear (14, 16, D:6) 17 arrows (16, 8, D:6) a +0 ring mail (18, -23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 4, D:7) a +0 ring mail (3, 1, D:7) the ring "Elel" {rC- EV+4 Str+4 Dex+4 Slay+2} [ring of evasion] It affects your evasion (+4). It affects your strength (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. (5, 0, D:7) a +2 halberd (unseen) (6, 0, D:7) a +0 mace a +0 robe (7, 0, D:7) a cursed +3 great sword a +0 robe (8, 0, D:7) a +3 scimitar a +0 robe (8, 24, D:7) 22 stones (10, -1, D:7) 16 gold pieces