Apogee the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) an uncursed staff of cold (49, 24, D) a fan of gales (49, 36, D) a phial of floods (49, 37, D) a fan of gales (50, 12, D) a book of Misfortune (50, 13, D) a cursed -3 ring of intelligence (50, 24, D) a box of beasts (50, 25, D) an uncursed staff of wizardry (50, 36, D) a +2 scimitar of freezing (51, 12, D) an uncursed staff of poison (51, 13, D) a phial of floods (51, 24, D) a book of Flames (51, 25, D) a +0 scale mail of poison resistance (51, 29, D) a jumping spider corpse (51, 30, D) a jumping spider corpse (still there?) a tarantella corpse (still there?) (51, 36, D) the Grimoire of Mana Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Delayed Fireball Conjuration/Fire 7 (51, 37, D) a +4 morningstar of draining (52, 12, D) an uncursed staff of power (52, 13, D) a book of the Earth (52, 24, D) a lightning rod (4/4) (52, 25, D) an uncursed staff of air (52, 29, D) a moth of wrath corpse (still there?) a demonic crawler corpse (still there?) (52, 30, D) a redback corpse (52, 36, D) a +0 spear of flaming (52, 37, D) the +7 morningstar of the Lumpy Friends {crush, -Tele *Drain rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It causes draining when unequipped. (53, 12, D) 3 royal jellies (53, 13, D) a +0 lajatang of protection (53, 18, D) +0 pearl dragon scales (unseen) (53, 20, D) a stone (53, 24, D) a +1 fustibalus of flaming (53, 25, D) a book of Clouds (53, 36, D) a +3 ring mail of fire resistance (53, 37, D) a lightning rod (4/4) (54, 12, D) a +5 plate armour of ponderousness (54, 13, D) the +4 flail of Poaneq {drain, *Drain rN+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from negative energy. It causes draining when unequipped. (54, 25, D) a book of Cantrips (54, 36, D) an uncursed staff of conjuration (55, 13, D) a +0 hunting sling (55, 24, D) a book of Callings (59, 15, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +5 executioner's axe a +5 broad axe a +3 shield a +3 large shield a +3 buckler a +0 shield a +0 scale mail a +0 war axe (59, 36, D) an uncursed staff of power (59, 37, D) the +6 chain mail of Lugonu's Wrath {*Contam +Blink Int+6} It affects your intelligence (+6). It lets you blink. It causes magical contamination when unequipped. (60, 36, D) an uncursed staff of summoning (60, 37, D) a sack of spiders (60, 42, D) a +2 quarterstaff of chaos (unseen) (61, 16, D) the Collected Works on the Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 (61, 26, D) the +7 dagger of the Scavenger {freeze, *Slow Int+5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+4). It may slow you when you take damage. (61, 37, D) a phial of floods (61, 42, D) a +0 dagger (unseen) (62, 0, D) a phantom mirror (62, 1, D) a +4 flail of draining (62, 9, D) a +4 mace of protection (62, 16, D) a +7 vampiric glaive (62, 26, D) an uncursed staff of cold (62, 31, D) a +1 scimitar of flaming (still there?) a hell hog corpse (still there?) (62, 36, D) an uncursed staff of poison (62, 37, D) the +7 whip of the Turnip {freeze, *Rage Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It may make you go berserk in combat. (62, 41, D) a +4 scimitar of flaming (62, 42, D) a +1 troll leather armour {Snorg} the troll corpse of Snorg (63, 0, D) a +3 chain mail of fire resistance (63, 3, D) an uncursed staff of poison (63, 16, D) the +5 rapier "Anyoteol" {chaos, rElec MR+} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It affects your resistance to hostile enchantments. (63, 17, D) a book of Geomancy (63, 19, D) a +1 mace of crushing (63, 26, D) a +3 leather armour of fire resistance (63, 27, D) a +0 halberd of protection (63, 31, D) a +0 scimitar of flaming (63, 42, D) the +7 long sword of the Jester {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (unseen) (64, 16, D) an uncursed ring of stealth (64, 17, D) a book of Beasts (64, 26, D) a cursed -3 ring of protection (64, 27, D) a +0 spear of piercing (64, 31, D) a hell hound corpse (64, 33, D) a hell hound corpse (65, 26, D) the cursed +0 leather armour of Miom {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 0, D) a phial of floods (69, 0, D) the cursed +1 falchion of Nauschy {slice, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (69, 36, D) a +4 great sword of electrocution (70, 29, D) a +2 battleaxe of holy wrath 6 exploding tomahawks a merfolk corpse (70, 36, D) a lightning rod (4/4) (70, 37, D) a +0 club (70, 39, D) a +1 hand axe of electrocution (unseen) (70, 40, D) an uncursed staff of earth (unseen) (71, 8, D) a box of beasts (71, 12, D) a hell hound corpse (skeletalised by now) (71, 16, D) a phial of floods (71, 17, D) a +2 halberd of chopping (71, 20, D) a +0 giant club (71, 21, D) a +0 giant spiked club a cursed +0 giant club a two-headed ogre skeleton (71, 26, D) an uncursed staff of wizardry (71, 28, D) 2 large rocks (71, 29, D) a cursed +0 trident a cyclops corpse a merfolk corpse (71, 30, D) 2 large rocks an arrow (71, 36, D) a +0 mace (71, 37, D) an uncursed staff of power (71, 38, D) a +0 halberd a +0 robe (71, 39, D) a +0 flail a naga corpse (72, 8, D) a sack of spiders (72, 9, D) a book of Summonings (72, 16, D) a +0 great sword of holy wrath (72, 17, D) a +2 double sword of holy wrath (72, 20, D) a +0 giant club a +0 dire flail a troll skeleton (72, 22, D) a large rock (72, 26, D) an uncursed staff of earth (72, 27, D) a +0 trident (72, 29, D) a +1 spear of freezing a +0 shortbow a +0 shortbow 26 arrows (72, 31, D) a large rock 3 arrows (72, 32, D) 2 arrows (72, 33, D) an arrow (72, 37, D) an uncursed staff of power (72, 39, D) a +0 short sword (unseen) (72, 40, D) a +1 battleaxe of chopping (unseen) (73, 1, D) a phial of floods (73, 17, D) a box of beasts (73, 20, D) a large rock (73, 21, D) a +0 giant club (73, 37, D) a +0 scimitar (74, 2, D) a +0 dagger (75, 2, D) a +0 whip (unseen)