Dungeon Sprint DCSS version 0.19.1-1-g22dce08 (webtiles) character file. 22 Apogee the Magician (level 2, -8/15 HPs) Began as a Deep Elf Necromancer on Jan 14, 2017. Mangled by an ogre ... wielding a cursed -2 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:48 (117 turns). Apogee the Magician (Deep Elf Necromancer) Turns: 117, Time: 00:00:49 Health: -8/15 AC: 2 Str: 5 XL: 2 Next: 68% Magic: 10/12 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 15 levels left rFire . . . SeeInvis . j - +0 dagger (elec) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.8 Spellcasting + Level 4.8 Necromancy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr #### 1% 1 None Inventory: Hand Weapons j - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration k - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▒▒▒▒▒▒▒▒▒▒ ▒<.▒.eO..▒ ▒..[..▒..+ ▒..▒▒▒▒ +▒ ▒..▒ ▒..▒ ▒..▒ ▒⌠⌠▒ ▒▒▒▒ You could see an ogre. Message History There is an open door here. Things that are here: a dagger of electrocution a ring mail the goblin corpse of Ijyb j - a dagger of electrocution k - a chunk of flesh There is an open door here. You see here a ring mail. You start resting. Magic restored. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. j - a +0 dagger of electrocution (weapon) You open the door. An ogre comes into view. It is wielding a giant spiked club. You don't know that spell. Aiming: Pain Aim: an ogre, wielding a giant spiked club (resting, chance to defeat MR: 84%) The ogre shouts! The ogre writhes in agony! Aiming: Pain Aim: an ogre, wielding a giant spiked club (lightly wounded, chance to defeat MR: 84%) The ogre barely resists. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Dagger || 1 Cast: Pain || 6 Dodge: Dodged || 2 Vault maps used: D: dungeon_sprint_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Apogee the Deep Elf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 5 | D | Killed Ijyb 5 | D | Reached skill level 7 in Spellcasting 5 | D | Reached XP level 2. HP: 10/15 MP: 2/12 114 | D | Noticed an ogre 117 | D | Mangled by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished.