Apogee Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 8, D:1) a +0 short sword (2, -2, D:1) 21 stones (2, 40, D:1) a +0 plate armour (7, 4, D:1) a cursed -1 club (7, 31, D:1) a +0 ring mail (7, 42, D:1) a +0 club (11, 17, D:1) a +0 dagger (18, 34, D:1) a +0 robe (30, 21, D:1) a +0 robe (34, 14, D:1) a cursed -2 club (36, 12, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 10, D:2) a +0 mace (1, 9, D:2) a +4 quarterstaff of chaos (2, -25, D:2) 11 poisoned needles (12, -15, D:2) a +0 club (16, 1, D:2) a +0 club (18, -10, D:2) a cursed -1 chain mail (20, 12, D:2) 20 stones (21, -40, D:2) a cursed +0 dagger a +0 hunting sling 14 stones (25, -26, D:2) a cursed -2 mace (25, 5, D:2) a +0 dagger (33, -14, D:2) a +0 spear (33, -13, D:2) a +0 whip (33, -12, D:2) a cursed -1 club a +0 hunting sling 23 stones (35, -32, D:2) a +0 scale mail (40, -20, D:2) a +0 whip (41, -11, D:2) a +0 spear (41, -3, D:2) a +0 club (45, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 27 stones (7, 1, D:3) a +0 dagger (10, 15, D:3) a potion of invisibility (13, -21, D:3) 18 sling bullets (19, -10, D:3) a +0 dagger (22, -12, D:3) 3 stones (22, -9, D:3) a +0 short sword a +0 club a +1 whip of electrocution a +0 flail (25, 1, D:3) a +0 dagger (27, -25, D:3) a +0 mace (28, -17, D:3) a stone (30, -16, D:3) a +0 dagger a stone Level 4 of the Dungeon (0, 0, D:4) 25 stones (2, -29, D:4) a cursed -1 rapier (3, -33, D:4) a +0 hand axe (4, -31, D:4) a +0 flail (25, -7, D:4) a +0 giant spiked club a +0 falchion (30, -31, D:4) the cursed +1 short sword "Apogee's Peril" {freeze, -Tele +Rage rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It lets you go berserk. It prevents most forms of teleportation. It has a curse placed upon it. (31, 5, D:4) 11 stones (34, 2, D:4) 12 poisoned needles (35, -10, D:4) a +0 ring mail (36, -27, D:4) a +0 giant club (36, -6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 12 stones (1, -43, D:5) 22 arrows (8, -26, D:5) 18 arrows (9, -23, D:5) 22 stones (18, -4, D:5) a +0 robe (20, 5, D:5) a +0 hand axe (21, -1, D:5) a +0 hunting sling (26, -33, D:5) a +0 dagger (31, -33, D:5) a +0 spear of flaming (31, -32, D:5) a +0 halberd (32, -31, D:5) a +0 spear of freezing (33, -13, D:5) 19 stones (44, -22, D:5) a +0 spear (46, -9, D:5) a +0 robe Level 6 of the Dungeon [Shop] Anakky's Armour Emporium the +1 leather armour of the Bull {MP+9} (210 gold) It affects your magic capacity (+9). a +0 chain mail (67 gold) a +0 robe (10 gold) a cursed -2 pair of boots (1 gold) a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) (6, -10, D:6) a +0 giant spiked club (14, 5, D:6) a +0 ring mail (15, 23, D:6) 11 stones (17, 11, D:6) a tomahawk a +0 dagger (17, 16, D:6) a tomahawk (17, 18, D:6) a tomahawk (18, 11, D:6) a +0 hand axe (22, 1, D:6) a +0 trident (24, -6, D:6) a +0 club (25, -5, D:6) 23 stones (25, -4, D:6) a +0 spear (27, 21, D:6) a +0 short sword a +0 plate armour (36, 14, D:6) 11 arrows (37, 6, D:6) a +0 giant club (38, 6, D:6) a +0 club (41, -10, D:6) a +0 long sword (49, -13, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (3, 0, D:7) 23 arrows (18, -8, D:7) 23 stones (19, 14, D:7) a +0 flail a +0 leather armour (19, 15, D:7) a +0 leather armour a +0 whip (20, 14, D:7) a +0 leather armour a +0 mace a +0 dagger a +0 robe (25, 11, D:7) a +0 mace (26, -10, D:7) a +0 mace (26, 8, D:7) a +0 longbow (39, -20, D:7) 13 stones (43, -19, D:7) a +0 robe (47, -32, D:7) a +0 hand axe a +0 animal skin (49, 12, D:7) a +0 quarterstaff (51, -31, D:7) a cursed ring of teleportation 3 potions of brilliance (63, 22, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) a +1 robe (3, -17, D:8) a +0 hand axe (9, -22, D:8) a +0 troll leather armour (9, 4, D:8) a +0 robe (16, -36, D:8) the +4 leather armour of the Chupacabra {Str+2} It affects your strength (+2). (16, -14, D:8) a +0 trident (19, -10, D:8) a +2 shortbow of velocity (unseen) (23, -26, D:8) a +0 shortbow 9 arrows (23, -24, D:8) an arrow (23, -22, D:8) a +0 scimitar of flaming (24, -25, D:8) an arrow (25, -44, D:8) a +0 trident (25, -15, D:8) 22 bolts (32, -14, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Hihitt's Magic Scroll Shop a scroll of teleportation (51 gold) 2 scrolls of enchant weapon (255 gold) a scroll of enchant armour (127 gold) a scroll of amnesia (59 gold) a scroll of acquirement (884 gold) a scroll of acquirement (884 gold) a scroll of noise (17 gold) (0, 0, D:9) a +0 club (1, 0, D:9) a +0 club a cursed -2 leather armour (1, 1, D:9) a +0 dagger a +0 robe (1, 3, D:9) a +0 shortbow 18 arrows (1, 5, D:9) a +2 flail of protection an arrow (6, 5, D:9) a +0 club (7, -8, D:9) a cursed +0 leather armour (10, 14, D:9) 29 arrows (14, 0, D:9) a wand of slowing (19/48) (24, 13, D:9) 34 stones (31, -18, D:9) 18 sling bullets (32, 11, D:9) 10 stones (33, -18, D:9) 15 arrows (34, 11, D:9) 15 stones (38, 25, D:9) a +0 quarterstaff (43, -3, D:9) an arrow (43, -1, D:9) an arrow (43, 10, D:9) 9 stones (44, 1, D:9) an arrow (48, 31, D:9) a scroll of immolation {!r} (49, 15, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (2, 11, D:10) a +0 falchion (8, -2, D:10) a +0 robe (13, -4, D:10) a +0 shortbow (21, 31, D:10) a +0 giant spiked club (23, 9, D:10) a cursed +0 plate armour a cursed -1 scimitar (23, 18, D:10) a +0 ring mail (24, 16, D:10) a +0 plate armour a +0 mace (24, 17, D:10) a +0 dagger (24, 18, D:10) a +0 longbow 4 arrows (32, 6, D:10) a +0 giant club (38, -2, D:10) a +0 robe (40, -10, D:10) 10 arrows (57, 1, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a poisoned needle (1, 1, D:11) a +0 club (still there?) a +0 dagger of speed (still there?) (2, -8, D:11) 4 fruits (2, -2, D:11) a +0 dagger (unseen) (2, -1, D:11) a +0 dagger 33 stones a kobold corpse (skeletalised by now) (2, 0, D:11) a +0 club a howler monkey corpse (skeletalised by now) a big kobold corpse (skeletalised by now) (2, 1, D:11) a poisoned needle 2 stones (2, 2, D:11) 4 stones (2, 3, D:11) 2 poisoned needles (4, -1, D:11) 3 scrolls of teleportation (8, -9, D:11) a potion of heal wounds (8, -3, D:11) a +0 chain mail (9, -7, D:11) 8 gold pieces (13, -4, D:11) a wand of paralysis (9/24) (15, -5, D:11) a scroll of identify Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (0, 2, D:12) a vampire mosquito corpse (3, -30, D:12) a phial of floods (13, -13, D:12) a scorpion corpse (15, -34, D:12) a large rock {=f} (17, -31, D:12) 2 large rocks {=f} (18, -38, D:12) a +0 robe (22, -25, D:12) a killer bee corpse a killer bee corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (0, 1, Orc:1) a +0 whip a +0 scale mail a +0 halberd a +0 plate armour (1, -1, Orc:1) a +0 whip (2, -1, Orc:1) a +1 halberd of venom (15, 2, Orc:1) a +0 giant club (16, 2, Orc:1) 3 large rocks {=f} (16, 3, Orc:1) a +0 dagger (17, 3, Orc:1) a +0 dagger a +0 leather armour a +0 mace