Apogee Level 1 of the Dungeon (0, 0, D:1) 8 needles of confusion (14, 4, D:1) a scroll of amnesia (15, 20, D:1) a +0 short sword (15, 28, D:1) a +0 club (27, 10, D:1) a +0 chain mail (32, 18, D:1) a +0 robe (43, 41, D:1) a +0 club (61, 17, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (0, 22, D:2) a +0 mace (2, -1, D:2) 25 stones (3, 28, D:2) 21 stones (5, 25, D:2) a +0 club (13, 6, D:2) 2 scrolls of amnesia (17, 51, D:2) 16 sling bullets (19, 37, D:2) a +0 leather armour (33, 6, D:2) a +0 club (35, 4, D:2) 23 stones (46, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +3 leather armour (2, 0, D:3) a +0 club (2, 15, D:3) 4 tomahawks (2, 18, D:3) 13 stones (3, 27, D:3) a +0 short sword a +0 chain mail (6, -8, D:3) a +0 robe (9, -3, D:3) 24 sling bullets (10, 12, D:3) 23 bolts (15, 28, D:3) 13 stones (17, 2, D:3) 2 stones a +0 dagger (17, 4, D:3) 2 stones (17, 17, D:3) 28 stones a +0 dagger (18, 1, D:3) a stone (21, 1, D:3) a +0 dagger (23, 3, D:3) a +0 robe (26, 26, D:3) a cursed -3 dagger (27, 27, D:3) a +0 trident (39, -9, D:3) a +0 club (50, 22, D:3) 8 stones Level 4 of the Dungeon [Shop] Kapp's Weapon Shoppe 13 stones (13 gold) 3 exploding tomahawks (30 gold) a +0 trident (35 gold) a +0 dire flail of protection (68 gold) 26 arrows (52 gold) a +5 hand crossbow (305 gold) 19 sling bullets (95 gold) a +0 dagger (20 gold) a +0 club (10 gold) a cursed -1 rapier (1 gold) (0, 0, D:4) 12 bolts (11, -35, D:4) a cursed -3 dagger a +0 robe (12, -34, D:4) a +0 quarterstaff (13, -34, D:4) a +0 club (14, -35, D:4) a +0 robe (18, 0, D:4) a +0 dagger a +0 robe (29, -25, D:4) a +0 whip (31, 10, D:4) a +0 shield (36, -22, D:4) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (37, -23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ocoul's Jewellery Shop an uncursed ring of protection from cold (275 gold) an uncursed amulet of the gourmand (330 gold) an uncursed ring of magical power (220 gold) a cursed ring of fire (242 gold) an uncursed amulet of faith (440 gold) an uncursed ring of see invisible (165 gold) a cursed ring of teleportation (49 gold) the ring of Suicidal Tendencies {rF++ rC+} (544 gold) [ring of protection from cold] It greatly protects you from fire. It protects you from cold. the cursed ring of Nedghibb {rF- MR+ AC-2 Str+5 Dex+5} (254 gold) [ring of protection] It affects your AC (-2). It affects your strength (+5). It affects your dexterity (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed ring of flight (192 gold) the ring of Shadows {Umbra +Inv Stlth+} (346 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. the amulet "Sengi" {RegenMP *Corrode rPois rN++ Dex+4} (599 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. (0, 0, D:5) a +0 hunting sling (6, 13, D:5) 8 needles of confusion (13, 37, D:5) a +0 leather armour (15, 32, D:5) a +0 spear (26, 23, D:5) a +0 giant club (31, 28, D:5) a +0 robe (36, 3, D:5) a +0 shortbow (37, 8, D:5) a +0 whip (38, 2, D:5) 22 poisoned needles (48, 9, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) an arrow (1, -2, D:6) a +0 shortbow 19 arrows (5, -42, D:6) a +0 falchion a +0 leather armour (7, -44, D:6) a wand of flame (21/48) (18, -5, D:6) a +0 giant spiked club (34, -23, D:6) a +0 flail a +0 leather armour (35, -22, D:6) a +0 scale mail (36, -23, D:6) a +0 broad axe a +0 chain mail (36, -22, D:6) a +0 dagger (37, -26, D:6) a +0 leather armour (43, -33, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 spear (10, -10, D:7) a +0 quarterstaff a +0 scale mail (10, 7, D:7) a +0 halberd (11, 7, D:7) a +0 halberd (11, 20, D:7) a +0 robe (14, -12, D:7) an arrow (16, -12, D:7) a +0 whip a +0 shortbow 22 arrows (19, 25, D:7) a +0 war axe (21, 6, D:7) a javelin (21, 33, D:7) a +0 hunting sling (23, -1, D:7) a +0 dagger a +1 robe of fire resistance (23, 1, D:7) a javelin (23, 3, D:7) a javelin (23, 4, D:7) a javelin (23, 5, D:7) a javelin (24, -1, D:7) a +0 dagger 2 javelins (24, 1, D:7) a +0 club (25, -2, D:7) a +0 flail (25, -1, D:7) a +0 war axe a +0 chain mail (28, 11, D:7) a scorpion corpse (29, 3, D:7) a +0 club (30, 11, D:7) a sky beast corpse (32, 22, D:7) 16 stones (34, 27, D:7) 24 bolts (38, -5, D:7) a +0 long sword (38, 7, D:7) a +0 ring mail a tomahawk of returning (39, 7, D:7) a +0 robe a +0 dagger a cursed +0 plate armour a +0 scimitar (40, 7, D:7) 2 tomahawks of returning a +0 scale mail (41, 7, D:7) a tomahawk of returning (43, -9, D:7) a +0 short sword (48, -1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) the cursed +0 quarterstaff of Victory {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It has a curse placed upon it. (11, 5, D:8) 22 stones