Aokaililo Level 1 of the Dungeon (0, 0, D:1) a +2 whip of holy wrath (26, 3, D:1) a +1 hand axe of chopping (27, 4, D:1) a +0 club (26, 6, D:1) a +0 club (51, 11, D:1) a cursed -3 hand axe (51, 13, D:1) a +0 club (4, 15, D:1) 30 stones (57, 17, D:1) a cursed -3 club 2 stones (37, 18, D:1) a +0 chain mail (56, 19, D:1) a stone (54, 24, D:1) a stone (46, 25, D:1) 16 bolts (17, 32, D:1) a +0 ring mail (62, 32, D:1) a +0 dagger 3 stones (60, 35, D:1) 2 stones (14, 37, D:1) 10 stones (26, 37, D:1) a +0 hand axe (17, 45, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (-2, 1, D:2) a stone (-42, 2, D:2) a +0 club (-15, 3, D:2) a +0 club (-15, 12, D:2) a +0 spear (-19, 14, D:2) 18 stones (-25, 15, D:2) a cursed -2 club (-21, 19, D:2) a +0 club (-3, 29, D:2) 31 stones (-18, 35, D:2) 23 arrows (-35, 36, D:2) a stone (-39, 37, D:2) a plain deck of summoning (-35, 38, D:2) a stone (-36, 39, D:2) a stone (-4, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 0, D:3) 13 stones (27, 2, D:3) a cursed +0 short sword (27, 3, D:3) a +0 buckler (-8, 5, D:3) 15 poisoned needles (-7, 5, D:3) a +0 robe (-11, 7, D:3) a +0 dagger (15, 12, D:3) 8 arrows of flame (-10, 13, D:3) 18 sling bullets (7, 13, D:3) 3 large rocks (11, 13, D:3) a +0 dagger a cursed +0 robe (25, 19, D:3) a +0 club (1, 20, D:3) 11 sling bullets (16, 21, D:3) a +0 falchion (19, 21, D:3) a stone (20, 21, D:3) a stone (21, 27, D:3) a +0 robe (19, 39, D:3) a +0 dagger (9, 43, D:3) a +0 ring mail (6, 45, D:3) 12 arrows of flame Level 4 of the Dungeon (0, 0, D:4) 17 arrows (18, 7, D:4) a +0 trident (0, 12, D:4) 20 arrows (25, 13, D:4) 19 stones (3, 14, D:4) 17 arrows of frost (-2, 16, D:4) a +0 leather armour (-26, 31, D:4) 5 needles of paralysis (21, 40, D:4) a +0 quarterstaff (-15, 43, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 13 stones (-33, 5, D:5) 11 poisoned needles (-32, 9, D:5) a +0 leather armour (-44, 10, D:5) 10 stones (-36, 12, D:5) a +0 ring mail (-16, 12, D:5) a +0 trident (-58, 18, D:5) a +0 scimitar (-51, 19, D:5) a +0 giant spiked club (-26, 25, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a cursed -2 war axe a +0 leather armour (1, 0, D:6) a +2 dagger of freezing a +0 leather armour (-10, 1, D:6) a +0 falchion (-7, 1, D:6) a +0 long sword (2, 2, D:6) a +0 club (7, 3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 dagger (8, 3, D:6) a +0 spear (-4, 7, D:6) a +0 dagger a +0 robe (-4, 12, D:6) a cursed -3 flail a +0 plate armour (-10, 14, D:6) a +0 blowgun (-14, 20, D:6) a +0 giant spiked club (-17, 21, D:6) a +0 shortbow 18 arrows of dispersal (-17, 23, D:6) a +2 dagger of speed (-23, 31, D:6) 10 arrows (18, 35, D:6) a +0 dagger a +2 robe of fire resistance a +1 short sword of speed (-2, 44, D:6) a +0 hand axe (1, 45, D:6) a cursed -1 falchion (22, 45, D:6) a +2 quarterstaff of chaos a +0 cloak (-4, 46, D:6) a +0 leather armour (14, 46, D:6) 18 sling bullets (10, 48, D:6) a potion of poison (21, 49, D:6) a +0 mace Level 7 of the Dungeon (-32, 5, D:7) a +0 giant spiked club (-43, 13, D:7) a +1 falchion of freezing a +0 robe (-43, 14, D:7) a +1 mace of freezing a +0 robe (-26, 15, D:7) a +0 club (-44, 16, D:7) a +0 flail (-35, 18, D:7) a +0 club a +2 scale mail of magic resistance (-43, 19, D:7) a +0 dagger a +0 robe a +2 mace of freezing a cursed +0 robe a cursed +0 hand axe a +0 robe (-36, 21, D:7) a +0 dagger a +0 robe (-34, 23, D:7) the +3 robe of the Two of Cups {*Contam rElec rPois Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (-31, 24, D:7) 2 poisoned needles (-25, 24, D:7) a +0 war axe (-54, 26, D:7) 8 sling bullets of flame (-14, 26, D:7) 16 stones (-24, 28, D:7) a +0 dagger a +0 robe (-11, 28, D:7) a +0 battleaxe (-20, 30, D:7) a +0 dagger a +0 robe (-33, 35, D:7) a +1 vampiric dagger a +0 robe (-45, 36, D:7) 16 stones (-43, 37, D:7) a +0 robe (-26, 37, D:7) a +0 robe (-10, 37, D:7) a +0 hunting sling (-31, 39, D:7) a +0 club a sling bullet (-30, 40, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (-43, 41, D:7) a tomahawk (-42, 41, D:7) a +0 mace (-39, 41, D:7) a tomahawk (-38, 41, D:7) a +0 dagger (-29, 41, D:7) a sling bullet (-42, 42, D:7) a +0 hand axe a +0 ring mail (-36, 43, D:7) a +0 flail a +0 scale mail Level 8 of the Dungeon [Shop] Jozialog's Antique Armour Shoppe a +0 plate armour (644 gold) the +9 plate armour of Integrity {+Blink Dex-3 Slay+5} (784 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you blink. a +0 plate armour (644 gold) a +0 robe (19 gold) a +3 plate armour of magic resistance (644 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +2 plate armour of cold resistance (644 gold) [Shop] Hamonn's Magic Scroll Boutique a scroll of blinking (105 gold) a scroll of immolation (49 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of recharging (133 gold) a scroll of remove curse (42 gold) a scroll of acquirement (728 gold) a scroll of immolation (49 gold) [Shop] Geass's Antique Weapon Shoppe a +0 great mace (123 gold) a +0 battleaxe (123 gold) a +0 arbalest (85 gold) a +0 short sword (57 gold) a +2 flail of protection (66 gold) a +0 long sword (66 gold) a +0 mace (57 gold) [Shop] Mopnatru's Assorted Antiques a +0 glaive (208 gold) a phial of floods (1280 gold) a scroll of teleportation (96 gold) a scroll of blinking (32 gold) a potion of cure mutation (28 gold) a potion of magic (28 gold) a scroll of magic mapping (112 gold) a scroll of summoning (32 gold) a potion of berserk rage (160 gold) a wand of fire (8) (128 gold) a potion of curing (96 gold) [Shop] Vil Ecef's Antique Weapon Emporium a +0 quarterstaff (88 gold) a +3 mace of protection (66 gold) a +0 scythe (66 gold) a +1 lajatang of venom (330 gold) a +0 great sword (143 gold) a +0 whip (55 gold) a +0 battleaxe (143 gold) a cursed -3 scimitar (88 gold) (16, 12, D:8) 17 stones (-32, 17, D:8) a +0 trident (-31, 17, D:8) a +0 dagger a +0 robe a +4 battleaxe a +0 chain mail (-30, 17, D:8) a +0 whip a +0 leather armour (-5, 19, D:8) a +0 leather armour (11, 21, D:8) a +0 robe (0, 25, D:8) a cursed -3 mace (-18, 26, D:8) a +0 club (-8, 28, D:8) 26 arrows (20, 30, D:8) a +0 giant spiked club (-30, 33, D:8) 14 poisoned needles (-17, 33, D:8) a +0 spear (-9, 33, D:8) a +0 giant club (-3, 33, D:8) a +2 falchion a +0 robe (4, 38, D:8) 16 stones (-14, 41, D:8) a +0 club a +0 leather armour (-14, 42, D:8) a +0 whip a +0 leather armour a +0 war axe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (-1, 1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (0, 2, D:9) a +0 hand axe (-15, 16, D:9) a +0 robe a cursed +1 short sword (-12, 16, D:9) a +0 robe a +0 dire flail (4, 18, D:9) an arrow of flame (-10, 19, D:9) a +0 leather armour (5, 19, D:9) an arrow of flame (6, 21, D:9) a cursed +0 shortbow 14 arrows of flame (2, 23, D:9) a cursed -2 giant club (-25, 31, D:9) the +5 spear "Concordance" {pain, Dex+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It lets you see invisible. (17, 36, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (18, 6, D:10) 10 arrows of flame (14, 7, D:10) a +0 shortbow 18 arrows (-2, 8, D:10) a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 flail a +0 leather armour (0, 8, D:10) a +0 leather armour (14, 8, D:10) 2 arrows (17, 10, D:10) a +0 leather armour (-2, 12, D:10) 23 stones (26, 12, D:10) a cursed -3 short sword a +0 ring mail (21, 15, D:10) a +2 whip of electrocution (22, 22, D:10) a +0 dagger a +0 robe an orc skeleton (23, 22, D:10) 2 tomahawks (17, 23, D:10) a +0 mace (21, 23, D:10) a +0 falchion a +0 leather armour an orc skeleton (22, 23, D:10) a +0 dagger (25, 24, D:10) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (25, 25, D:10) a +0 dagger a +0 robe