Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 46 Anouleth the Charmwright (level 3, 28/28 HPs) Began as a Merfolk Skald on Jan 8, 2016. Got out of the dungeon alive. The game lasted 00:09:11 (1017 turns). Anouleth the Charmwright (Merfolk Skald) Turns: 1017, Time: 00:09:11 Health: 28/28 AC: 4 Str: 15 XL: 3 Next: 66% Magic: 6/6 EV: 12 Int: 12 God: Gold: 56 SH: 0 Dex: 13 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +1 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth +......... t - ring of teleportation (curse) h - +3 ring of strength @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, blink, mutation resistance 1, spit poison 1, subdued magic 1, MP-powered wands a: Spit Poison, Blink, Evoke Teleportation You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 11 stones (quivered) Armour b - a +1 leather armour (worn) r - a +0 buckler Jewellery h - a +3 ring of strength (left hand) t - a cursed ring of teleportation (right hand) Scrolls l - a scroll of fog Potions j - a potion of heal wounds {unknown} k - a potion of beneficial mutation {unknown} n - a potion of agility {unknown} o - 2 potions of degeneration s - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration g - a royal jelly i - 5 fruits Skills: + Level 2.9 Fighting * Level 3.3 Polearms + Level 0.9 Armour + Level 1.8 Dodging * Level 2.3 Spellcasting * Level 3.7 Charms You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 4% 1 ##..... b - Song of Slaying Chrm #....... 5% 2 ###.... c - Shroud of Golubria Chrm/Tloc #......... 16% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You can translocate small distances at will. You are somewhat resistant to further mutation. You can spit weak poison. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Drink which item? (? for menu, Esc to quit) You feel extremely strange. There is a nasty taste in your mouth for a moment. You feel jittery. You feel your magical essence link to your wands. Remove which piece of jewellery? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel extremely strange. Your connection to magic feels subdued. You feel genetically stable. Casting: Shroud of Golubria Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You see here a dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.# #.# #..# ...# #.################.######### ...# #.#......................... .).# #.#......................... ...# #.#...#######..###########.. ...# #.#...# #####..### #.. ...# #.#...###........# #####.. ...###.#..............#####...... .......#...###..@................ ######.#...# #........#.......... #.#...# ####..####.###...... #.#...# #..# #.# #...... #.#...# #..# #.# ##...## #)#...######..####.####.).## #.#........)................ #.#......................... #.########################## There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) 2 worms (D:2) A ball python (D:1) 6 hobgoblins 2 jackals (D:1) 2 bats (D:1) A giant newt (D:1) 3 goblins 5 kobolds 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Anouleth the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 21/23 MP: 0/5 225 | D:1 | Learned a level 2 spell: Song of Slaying 479 | D:2 | Learned a level 2 spell: Shroud of Golubria 606 | D:1 | Reached XP level 3. HP: 18/28 MP: 6/6 972 | D:1 | Gained mutation: You can spit weak poison. [potion of mutation] 972 | D:1 | Gained mutation: You can translocate small distances at will. [potion of mutation] 972 | D:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 973 | D:1 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 973 | D:1 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 1017 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Spear || 115 Throw: Stone || 2 Cast: Infusion || 7 Song of Slaying || 1 Shroud of Golubri || 3 Use: Scroll || 4 Potion || 2 Eat: Chunk || 1