Anouleth Level 1 of the Dungeon (9, 3, D:1) 4 gold pieces (-1, 12, D:1) 25 arrows (-12, 16, D:1) a +0 dagger (20, 16, D:1) a +0 dagger (49, 18, D:1) 24 arrows (11, 22, D:1) a +0 dagger (14, 24, D:1) a +0 dagger (4, 42, D:1) a cursed -1 club (4, 47, D:1) a +0 dagger (22, 47, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 1, D:2) a +0 robe (34, 8, D:2) a +0 club (-12, 14, D:2) a +0 short sword a +0 dagger (2, 15, D:2) a +0 dagger (49, 15, D:2) 8 poisoned needles (12, 17, D:2) a potion of degeneration (-14, 23, D:2) a +0 whip (10, 25, D:2) a +0 dagger (-1, 28, D:2) 7 poisoned arrows (2, 30, D:2) a +0 spear (10, 30, D:2) a +0 whip (3, 33, D:2) a +0 short sword (17, 39, D:2) a +0 ring mail (18, 41, D:2) a +0 club (43, 41, D:2) a +0 flail Level 3 of the Dungeon (5, 1, D:3) a +0 robe (42, 17, D:3) a +0 pair of boots (54, 25, D:3) a +0 dagger a +0 ring mail a +0 leather armour (9, 26, D:3) a +0 dagger (27, 29, D:3) a +0 club (51, 33, D:3) a +0 club a +0 scale mail (-1, 37, D:3) a +0 club (8, 40, D:3) a +0 club (7, 41, D:3) 25 bolts (16, 41, D:3) a +0 club (30, 51, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a cursed -3 dagger a +0 robe (-1, 1, D:4) a +0 dagger a +0 leather armour a +0 flail a +0 chain mail (0, 1, D:4) a +0 dagger a +0 robe a +0 flail (-15, 5, D:4) a +0 ring mail a +0 mace a +0 hand axe (-15, 6, D:4) a +0 robe a +0 dagger (-14, 6, D:4) a +0 flail (-26, 16, D:4) 14 arrows (-6, 17, D:4) 19 sling bullets (-4, 18, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Rymo's Antique Weapon Emporium a +0 great sword (188 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +0 long sword (101 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2752 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 great sword of holy wrath (188 gold) the +6 longbow of the Dungeon {flame, -Tele +Inv rF+ rN+++} (275 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It renders you almost immune to negative energy. It lets you turn invisible. It prevents most forms of teleportation. the +9 greatsling of Conscience {velocity, *Drain Str+11 Int+4} (580 gold) Any stone fired from it inflicts extra damage. It affects your strength (+11). It affects your intelligence (+4). It causes draining when unequipped. a +0 rapier (116 gold) a +0 blowgun (72 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2665 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 hand axe (87 gold) (0, 0, D:5) 15 arrows (10, 6, D:5) a cursed -2 spear (13, 6, D:5) a +0 club (14, 6, D:5) a cursed +0 club (38, 14, D:5) 2 arrows (39, 14, D:5) an arrow (-14, 15, D:5) a potion of degeneration (36, 15, D:5) an arrow (36, 16, D:5) 22 arrows a +0 shortbow (37, 16, D:5) an arrow (23, 21, D:5) a cursed -3 whip (44, 23, D:5) a +0 flail (5, 25, D:5) 12 sling bullets (20, 26, D:5) a +4 whip (-3, 29, D:5) a +0 leather armour (-13, 30, D:5) 22 arrows (39, 32, D:5) a +0 dagger a +0 robe (-11, 34, D:5) a +0 scale mail (16, 43, D:5) a +0 dagger a cursed +0 leather armour a +0 hand axe (17, 43, D:5) a +0 robe a +0 dagger of speed (37, 51, D:5) a +0 dagger a +0 dagger a +0 robe (38, 51, D:5) a +0 dagger of venom Level 6 of the Dungeon [Shop] Kureap's Distillery a potion of degeneration (14 gold) a potion of degeneration (14 gold) a potion of poison (14 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of mutation (35 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of poison (14 gold) 2 potions of curing (84 gold) [Shop] Yroz's Distillery a potion of mutation (27 gold) a potion of poison (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of flight (33 gold) a potion of might (44 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) [Shop] Fofuki Apse's Weapon Boutique a +0 battleaxe of draining (150 gold) a +3 battleaxe of freezing (315 gold) a +0 spear (33 gold) a +0 hunting sling (16 gold) a +0 glaive (71 gold) a +0 glaive (71 gold) a +0 spear (33 gold) a +0 falchion (33 gold) a +0 battleaxe (71 gold) a +0 morningstar (44 gold) [Shop] Fiabb's Book Shop a book of Death (910 gold) a book of Frost (455 gold) a book of Ice (845 gold) a book of Frost (455 gold) a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of Summonings (910 gold) a book of Party Tricks (650 gold) a book of Dreams (975 gold) (0, 0, D:6) a +0 robe (-25, 6, D:6) a +0 shortbow 5 arrows of flame (-24, 6, D:6) an arrow of flame (-21, 6, D:6) an arrow of flame (-19, 6, D:6) 2 arrows of flame (-41, 10, D:6) 28 sling bullets (-9, 10, D:6) a +0 giant club (8, 14, D:6) a +0 flail (9, 14, D:6) a +0 hand axe (10, 14, D:6) a +0 dagger a +0 robe (7, 15, D:6) a +0 falchion a +0 ring mail (-33, 16, D:6) a +0 robe (8, 16, D:6) a +0 hand axe (-9, 18, D:6) a +0 falchion (7, 20, D:6) 18 poisoned needles (-34, 21, D:6) a +0 trident (-33, 21, D:6) a +0 flail a +0 chain mail (-33, 22, D:6) a +0 hand axe a +0 ring mail (-19, 25, D:6) 8 poisoned needles (-15, 36, D:6) a +0 dagger (-16, 40, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (30, 5, D:7) a +0 quarterstaff (-3, 6, D:7) a +0 robe (14, 10, D:7) a +0 flail (14, 12, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +2 short sword of flaming (30, 12, D:7) a +0 robe a +1 halberd of freezing (24, 16, D:7) a +0 ring mail (-12, 26, D:7) a +0 dagger (29, 26, D:7) a cursed +0 leather armour (36, 26, D:7) a +0 ring mail (-1, 29, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 flail a cursed -3 falchion a +0 mace Level 8 of the Dungeon (0, 0, D:8) a -3 ring of evasion (-6, 2, D:8) a +0 mace (1, 2, D:8) a +0 club (-18, 4, D:8) a +0 short sword (-9, 4, D:8) a +0 dagger (-13, 6, D:8) a +0 dagger (still there?) an arrow (still there?) (-11, 6, D:8) an arrow (still there?) a +0 club (still there?) a +0 dagger (still there?) (-9, 6, D:8) 10 arrows a +0 shortbow (-4, 14, D:8) 3 arrows of flame (-4, 15, D:8) 2 stones (-5, 16, D:8) a stone (1, 16, D:8) a stone (-4, 17, D:8) a stone a +0 shortbow 10 arrows of flame a scroll of immolation (-3, 17, D:8) a stone (-2, 17, D:8) a stone (-3, 19, D:8) a stone (-3, 20, D:8) a stone (-16, 22, D:8) a +0 hand axe a +0 short sword a +0 chain mail (-16, 23, D:8) a +0 club a +0 robe a +0 club a +0 leather armour (-15, 23, D:8) a +0 trident a +0 leather armour (-6, 34, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (1, 0, D:9) a +0 ring mail a +0 animal skin (-24, 10, D:9) a +0 scale mail (-24, 11, D:9) a +0 flail a +0 leather armour a +1 short sword of speed (-11, 18, D:9) an arrow of frost (-13, 19, D:9) an arrow of frost (5, 20, D:9) a +0 dagger a wand of fire (0) (-17, 21, D:9) a +0 whip a +0 shortbow 10 arrows of frost (-1, 24, D:9) a cursed -2 club a +0 leather armour (-1, 30, D:9) 4 curare-tipped needles (-1, 32, D:9) a +0 dagger (2, 32, D:9) a +0 leather armour a +0 club (-12, 45, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (6, 9, D:10) a +0 giant club (1, 15, D:10) 4 poisoned needles (22, 19, D:10) 11 arrows a +0 shortbow (23, 19, D:10) a +0 giant club a +0 giant club a +0 giant club (24, 19, D:10) an arrow (9, 20, D:10) a +1 rapier of electrocution (2, 21, D:10) an arrow (3, 21, D:10) 2 arrows (3, 22, D:10) an arrow (5, 22, D:10) an arrow (4, 23, D:10) 3 arrows (40, 26, D:10) a +1 hand axe of chopping a +0 shortbow (37, 27, D:10) an arrow (35, 28, D:10) an arrow (33, 30, D:10) 2 arrows (35, 30, D:10) an arrow (33, 31, D:10) an arrow (34, 31, D:10) an arrow (30, 41, D:10) a +0 mace (24, 45, D:10) 3 curare-tipped needles Level 11 of the Dungeon (0, 0, D:11) a +0 war axe a +0 war axe a +0 dagger (-1, 2, D:11) a +0 war axe (-32, 13, D:11) a +1 flail a cursed +0 robe a +2 hand axe a +0 robe (-31, 14, D:11) a +0 mace a +0 robe (-28, 14, D:11) a +1 flail a +0 robe (-31, 15, D:11) a +0 giant club a hill giant skeleton (-35, 21, D:11) a giant frog corpse (5, 33, D:11) a +0 leather armour (10, 33, D:11) a +0 hunting sling (-13, 37, D:11) a potion of agility (-19, 39, D:11) 2 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 poisoned needles (7, 5, Lair:1) a +0 short sword (8, 5, Lair:1) 24 stones (5, 8, Lair:1) a river rat corpse (6, 9, Lair:1) a spiny frog corpse (5, 13, Lair:1) a bread ration