Anothat Level 1 of the Dungeon [Shop] Erywut's Jewellery Shop a ring of flight (227 gold) a ring of magical power (260 gold) an amulet of the acrobat (390 gold) a +6 ring of intelligence (468 gold) a ring of ice (325 gold) a ring of protection from cold (325 gold) [Shop] Mosank's General Store a +1 longbow of freezing (261 gold) 5 stones (7 gold) a +0 ring mail (56 gold) 3 stones (4 gold) a scroll of identify (28 gold) a potion of curing (42 gold) a +0 robe (9 gold) [Shop] Yfukly's Magic Scroll Boutique a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (90 gold) [Shop] Ymoggah's Antique Weapon Boutique a +0 short sword (93 gold) a +0 spear (93 gold) a +0 war axe (108 gold) the +9 short sword of Wepuo {vorpal, rElec rPois Will- Str+7} (2424 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. a +0 club (31 gold) a +0 hand axe (93 gold) a +0 spear (93 gold) a +2 vorpal executioner's axe (837 gold) a +0 sling (46 gold) a +0 vampiric hand axe (341 gold) [Shop] Kaxzuapt's Antique Armour Shop a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) the +3 plate armour "Odioxt" {rF+ MP+9 Str+2 Dex+2} (1982 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. MP: It affects your magic capacity (+9). a +0 robe (17 gold) a +0 pair of boots (112 gold) a +1 helmet of intelligence (412 gold) (0, 0, D:1) a +0 club (0, 3, D:1) a +0 quarterstaff (8, 3, D:1) a +0 short sword (8, 11, D:1) a +0 leather armour (20, -7, D:1) a +0 hand axe (29, -3, D:1) a +0 hand axe (38, -25, D:1) a +0 whip (40, 5, D:1) 5 stones (41, -10, D:1) 6 stones (44, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 5 curare-tipped darts (3, 35, D:2) 3 stones (4, -2, D:2) a +0 club (7, 14, D:2) a stone (14, 16, D:2) a +0 short sword (20, 36, D:2) a +0 robe (21, 28, D:2) 4 stones (23, 22, D:2) a +2 helmet (31, 18, D:2) a +0 whip 3 stones (35, 33, D:2) a +0 dagger of venom (36, 8, D:2) a +0 robe (36, 18, D:2) 8 stones (40, 6, D:2) a +2 short sword of protection (40, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 stones (8, 10, D:3) 2 poisoned darts (23, 15, D:3) 6 stones (31, -7, D:3) 3 stones (32, -7, D:3) a +0 club (32, -6, D:3) a +0 dagger a +0 robe (33, -6, D:3) a +0 hand axe a boomerang a +0 hand axe a +0 leather armour (34, -7, D:3) a +0 mace (38, 13, D:3) a +0 dagger 2 poisoned darts Level 4 of the Dungeon (1, -15, D:4) a +0 dagger (6, 8, D:4) 6 stones (7, -22, D:4) a +0 leather armour (22, 5, D:4) the +9 short sword "Hifua" {spect, Contam rPois MP+9 Int+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (25, -8, D:4) a +0 leather armour (26, 9, D:4) 5 stones (40, -20, D:4) a +0 club (40, 1, D:4) a +0 whip of electrocution 5 poisoned darts (41, -20, D:4) a +1 falchion of flaming (42, 1, D:4) a +0 robe (47, -17, D:4) a +0 club Level 5 of the Dungeon (3, 18, D:5) a +0 spear (5, -2, D:5) 3 stones (8, 34, D:5) a +3 plate armour (16, 14, D:5) a +0 club (16, 15, D:5) a +0 club (16, 16, D:5) a +0 club (22, 21, D:5) a +0 dagger (23, 21, D:5) a +0 club (23, 22, D:5) a +0 dagger a +0 dagger a +0 club (23, 37, D:5) the +5 mace of Wrongful Imprisonment {speed, Str+8} Attacks with this weapon are significantly faster. Str: It affects your strength (+8). (24, 5, D:5) a +0 hand axe a boomerang a +0 ring mail (24, 8, D:5) a +0 club (24, 22, D:5) a +0 dagger of speed 5 poisoned darts a +0 dagger (24, 37, D:5) a +2 trident of protection (25, 5, D:5) a +0 club (25, 6, D:5) a +0 mace a +0 ring mail (25, 29, D:5) a +0 club (30, 54, D:5) a +0 hand axe (55, 39, D:5) a stone Level 6 of the Dungeon (1, -12, D:6) 5 stones (7, -2, D:6) a +0 mace (8, -20, D:6) a +0 dagger a +0 chain mail (8, -19, D:6) a +0 club (8, -18, D:6) a +0 short sword a +0 leather armour (9, -20, D:6) a +0 hand axe a +0 chain mail (9, -19, D:6) a +0 dagger a +0 robe (18, -2, D:6) a +0 short sword (20, 11, D:6) a +0 dire flail a +0 robe (22, 13, D:6) a +0 short sword a +0 robe (31, -22, D:6) a +0 spear (31, -20, D:6) a +0 spear (32, -22, D:6) a +0 spear (33, -22, D:6) a +0 scythe a +0 robe (33, -21, D:6) a +0 club a +0 leather armour (34, -22, D:6) a +0 flail (38, -13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (4, 0, D:7) a +0 ring mail (8, -4, D:7) a +0 club (16, -13, D:7) a +0 leather armour (34, 21, D:7) a +0 falchion (39, -18, D:7) a +0 whip (39, 13, D:7) 4 stones (46, -20, D:7) 7 stones (49, -10, D:7) a +0 hammer (49, -9, D:7) a +0 hammer (49, -8, D:7) a +0 hammer (50, -9, D:7) a +0 hammer (50, -8, D:7) a +3 quarterstaff of chaos a +0 cloak a +0 hammer (50, -6, D:7) a +0 hammer (51, -10, D:7) a +0 hammer (51, -9, D:7) a +0 hammer (51, -8, D:7) a +0 hammer (51, -5, D:7) a +0 hammer (51, -4, D:7) the +6 hammer of the Present {vorpal, rElec rPois} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. (51, -2, D:7) a +0 hammer (52, -3, D:7) a +0 hammer (52, -1, D:7) a +0 hammer (58, 4, D:7) a +0 robe Level 8 of the Dungeon [Shop] Mioleyto's Jewellery Shoppe a ring of protection from fire (325 gold) the amulet "Damn" {Faith rC+} (702 gold) [amulet of faith] It allows you to gain divine favour quickly. rC: It protects you from cold. the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} (588 gold) [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. a +6 ring of intelligence (468 gold) a ring of protection from cold (325 gold) an amulet of faith (520 gold) a ring of magical power (260 gold) an amulet of faith (520 gold) a ring of poison resistance (260 gold) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} (733 gold) [ring of magical power] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). MP: It affects your magic capacity (+9). SH: It affects your SH (+2). (0, 0, D:8) a +1 dagger of draining (2, 0, D:8) a +0 mace a +0 ring mail (2, 1, D:8) a +0 whip a +0 leather armour a +3 short sword a +0 leather armour (4, 25, D:8) a scroll of noise (10, 7, D:8) a +3 dire flail a +0 robe a +0 scimitar a +0 robe (10, 22, D:8) a +0 robe (11, 6, D:8) a +4 spear a +0 robe (22, 11, D:8) a +0 shortbow (25, 5, D:8) a +2 whip of freezing a +0 robe (26, 5, D:8) a +0 shortbow (35, 8, D:8) a scroll of noise (39, 27, D:8) a +0 dagger (41, 10, D:8) a +0 plate armour (46, 5, D:8) 2 stones (46, 6, D:8) a +0 hand axe (49, 5, D:8) a +0 hand axe (50, 5, D:8) a +0 ring mail a +0 flail (51, 7, D:8) a +0 robe a +0 dagger (52, -1, D:8) a +2 ring mail of positive energy (52, 6, D:8) a +0 chain mail a +0 club (52, 7, D:8) a +0 leather armour a +0 dagger (58, -4, D:8) 7 stones (62, 21, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration an orc corpse (skeletalised by now) (1, -1, D:9) a +0 short sword (1, 0, D:9) a +0 plate armour a +0 scimitar an orc corpse (skeletalised by now) (9, -43, D:9) 9 stones (9, -16, D:9) a +0 short sword (9, -14, D:9) a +0 rapier (10, -17, D:9) a +0 club a +0 short sword (10, -16, D:9) a +0 dagger 4 stones a +0 dagger 3 poisoned darts (21, -14, D:9) 2 javelins (31, -14, D:9) a scroll of enchant weapon (32, -19, D:9) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre skeleton a yak skeleton a two-headed ogre skeleton (33, -18, D:9) a +0 shortbow (still there?) 5 poisoned darts (still there?) a +0 short sword (still there?) a kobold skeleton (still there?) (39, -34, D:9) a +0 shortbow (41, -8, D:9) a +0 halberd 17 gold pieces a gnoll corpse (42, -8, D:9) a +0 spear (43, -39, D:9) a +0 hand axe a +0 leather armour (43, -8, D:9) a +0 whip a +0 dire flail a +0 dire flail a two-headed ogre corpse a yak corpse (43, -7, D:9) a +0 halberd a wand of mindburst (4) a scroll of enchant weapon 18 gold pieces a +0 hand axe a +0 robe a gnoll corpse (44, -43, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 scale mail (44, -39, D:9) a +0 dagger a +0 ring mail a +0 short sword a +0 plate armour (44, -7, D:9) a +0 trident a +0 ring mail a +0 kite shield a scroll of identify a +0 short sword a +0 robe a gnoll corpse (45, -43, D:9) a +0 scimitar a +0 plate armour (45, -6, D:9) a +0 mace a +0 robe a scroll of noise (46, -43, D:9) a +0 dagger (46, -42, D:9) a +0 trident (47, -2, D:9) a steam dragon corpse the Ecumenical Temple