Anothat Level 1 of the Dungeon [Shop] Wuist's Antique Armour Boutique the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (942 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +1 pair of gloves "Liskaplommi" {-Tele rPois rF+ Dex+3 Stlth+} (804 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 robe (18 gold) a scarf of shadows (324 gold) a +0 robe (18 gold) a +1 plate armour of cold resistance (945 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) (5, -20, D:1) 6 stones (5, 0, D:1) a +0 club (7, -23, D:1) 3 poisoned darts (7, -9, D:1) a +0 dagger (8, -7, D:1) a +0 dagger (9, -8, D:1) a +0 dagger (9, -7, D:1) a +0 dagger (10, -9, D:1) a +0 club (11, -17, D:1) a +0 short sword (14, -20, D:1) a +0 rapier (15, -17, D:1) 9 stones (24, 0, D:1) 8 stones (25, 3, D:1) a +0 hand axe (44, -16, D:1) 2 poisoned darts (44, -13, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (3, -33, D:2) a +0 dagger (5, -18, D:2) an orb of light (5, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -23, D:2) 5 stones (9, 13, D:2) 4 poisoned darts (15, -2, D:2) a jackal corpse (15, -1, D:2) an adder corpse a jackal corpse (15, 10, D:2) 4 large rocks (16, -21, D:2) a +0 dagger (18, -15, D:2) a bat corpse (skeletalised by now) (21, -13, D:2) a +0 spear (22, -17, D:2) a frilled lizard corpse (skeletalised by now) (22, -12, D:2) a +0 sling (23, -3, D:2) a rat corpse (23, -2, D:2) a dart slug corpse (27, 15, D:2) a +0 club a +0 club a +0 dagger a hobgoblin corpse a hobgoblin corpse a goblin corpse (28, 15, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse (38, 6, D:2) a +0 hammer