Anothat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 26, D:1) a +4 dagger of holy wrath (8, -1, D:1) a +0 short sword (20, -18, D:1) 22 stones (23, 5, D:1) a +0 whip 5 stones (25, -3, D:1) a +0 dagger (25, 0, D:1) a +2 pair of boots (34, -4, D:1) a +0 dagger (35, -19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 6 poisoned darts (1, 7, D:2) 15 sling bullets (12, -21, D:2) a +0 whip (14, -33, D:2) a +0 ring mail (20, -22, D:2) a +0 club (34, 10, D:2) a +0 hand axe (41, -2, D:2) a +0 club (53, -44, D:2) a +0 dagger (54, -36, D:2) a +0 hunting sling (59, -6, D:2) a +0 club Level 3 of the Dungeon (0, 24, D:3) a +0 club (5, 26, D:3) a +0 dagger (9, 20, D:3) a +0 short sword (11, 12, D:3) a +0 chain mail (12, 17, D:3) a +0 whip a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (12, 21, D:3) a +0 club (16, 29, D:3) a +0 dagger (16, 30, D:3) a +0 mace of venom (17, 29, D:3) a +1 dagger of draining 2 boomerangs (17, 30, D:3) a +0 club a +0 leather armour (29, 18, D:3) a +0 hand axe a +0 leather armour (30, 16, D:3) a +0 hand axe a +0 trident a +0 leather armour (30, 17, D:3) a +0 short sword a +0 leather armour (33, 27, D:3) a +0 club (39, 30, D:3) 17 stones (40, 6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, -17, D:4) a +0 whip (13, -22, D:4) a +0 whip (13, -21, D:4) a +0 spear (14, -21, D:4) a +0 spear a +0 spear (14, -2, D:4) a +0 leather armour (16, 9, D:4) a +0 scale mail (20, 9, D:4) 24 stones (29, -3, D:4) a +0 flail (30, -22, D:4) a +0 short sword 3 boomerangs a +0 hand axe (30, -21, D:4) a +0 dagger (31, -8, D:4) a +0 club (32, -7, D:4) 18 stones (38, -13, D:4) 16 sling bullets (53, -4, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -14, D:5) a +0 club (5, -43, D:5) a +0 ring mail (5, -28, D:5) a +0 flail (5, -27, D:5) a +0 trident a +0 leather armour (9, -23, D:5) a +0 short sword a +0 flail (14, -8, D:5) a +0 ring mail (19, -20, D:5) 21 arrows (24, -49, D:5) a +0 leather armour (27, -21, D:5) 25 stones (40, -42, D:5) 7 poisoned darts (45, -22, D:5) a +0 club a +0 dagger a +0 robe (45, -21, D:5) a +0 club (45, -20, D:5) a +0 trident (47, -43, D:5) 11 gold pieces (48, -39, D:5) 13 gold pieces (49, -43, D:5) 5 gold pieces (49, -40, D:5) 10 gold pieces (49, -39, D:5) 14 gold pieces Level 6 of the Dungeon (1, 10, D:6) 9 stones (4, 25, D:6) a +0 leather armour (6, 12, D:6) a +0 giant club (8, 31, D:6) a +0 flail a +0 club (9, 21, D:6) 11 bolts (9, 31, D:6) a +0 halberd (11, 13, D:6) 26 stones (12, -12, D:6) a +0 club (17, 19, D:6) 12 arrows a +0 shortbow (23, 9, D:6) a +3 spear of venom a +0 scale mail a +0 whip (41, 15, D:6) a +0 rapier a +0 leather armour (41, 30, D:6) a +2 ring mail of cold resistance (44, -20, D:6) a +0 whip (45, -21, D:6) a +0 dagger (45, -20, D:6) a +4 long sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 whip (2, -22, D:7) a +0 giant spiked club (2, 1, D:7) a +0 short sword a +0 leather armour a +0 war axe (10, 19, D:7) a +0 giant club (16, 9, D:7) a +0 flail (16, 10, D:7) a +0 flail a +0 hand axe a +0 ring mail (18, 8, D:7) a +0 short sword a +0 leather armour (36, -25, D:7) a +0 flail (50, 3, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (12, -24, D:8) a +0 arbalest (14, -19, D:8) a +0 ring mail (23, -10, D:8) a +0 whip a +0 dagger a +0 leather armour a +0 dagger a +0 robe +0 steam dragon scales (23, -8, D:8) a +0 hand axe (24, -11, D:8) a +0 spear a +0 ring mail (25, -19, D:8) a +0 spear (25, 18, D:8) 19 arrows (26, -7, D:8) a +0 club (27, -31, D:8) a +0 club a +0 leather armour (33, 4, D:8) a +0 dire flail a +0 giant club (57, -13, D:8) 22 stones Level 9 of the Dungeon [Shop] Kurr's Antique Weapon Shoppe a +0 flail (98 gold) a +0 hunting sling (42 gold) the +7 war axe of Nirphagiy {vorpal, +Rage rF+ Int-3} (1439 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). rF: It protects you from fire. +Rage: It lets you go berserk. the +5 rapier of Sharkskin {freeze, rElec rN+ Will+} (1568 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +4 vorpal trident (761 gold) a +0 short sword (84 gold) the +8 hand crossbow "Zeokh" {flame, rC+ rN+ Str+2} (1923 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rC: It protects you from cold. rN: It protects you from negative energy. a +1 shortbow of flaming (347 gold) a +0 war axe (98 gold) a +0 hand axe (84 gold) [Shop] Luogoez's Armour Boutique a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) the +6 chain mail of Light {Will+ Regen+ Stlth+} (548 gold) Regen: It increases your rate of health regeneration. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +2 plate armour of Vouluass {Dex+6} (578 gold) Dex: It affects your dexterity (+6). [Shop] Kirchec's Weapon Boutique a +2 vorpal war axe (223 gold) a +0 trident (45 gold) a +0 whip (32 gold) the +9 falchion of Grandeur {vorpal, Int+4 Dex+3} (925 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). a +0 club (13 gold) a +0 battleaxe (84 gold) a +0 short sword (39 gold) a +0 flail (45 gold) a +0 vorpal scimitar (104 gold) the +3 arbalest of Ascent {speed, Str+2 Int+2 SInv} (625 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. (0, 0, D:9) a +0 club (4, -13, D:9) 17 arrows (5, -13, D:9) a +0 dagger (6, -13, D:9) 16 stones (9, 14, D:9) a +0 club (14, -3, D:9) 3 stones (15, -3, D:9) a +0 dagger (still there?) 6 poisoned darts (still there?) a +0 whip (still there?) (15, 13, D:9) 8 poisoned darts a +0 short sword (15, 14, D:9) 5 stones a +0 short sword (17, -9, D:9) a +0 whip (17, 8, D:9) a +0 whip (17, 10, D:9) a +0 plate armour (still there?) a +0 long sword (still there?) (17, 11, D:9) a +0 club (17, 12, D:9) a +0 chain mail (still there?) a +0 dagger (still there?) (17, 13, D:9) a +0 robe 2 stones a +0 short sword (17, 14, D:9) a +0 mace (17, 16, D:9) a +0 quarterstaff (18, 9, D:9) a +0 leather armour (still there?) 2 silver boomerangs (still there?) a +0 hand axe (still there?) (18, 10, D:9) a +0 plate armour a +0 battleaxe (18, 11, D:9) a +0 war axe (18, 16, D:9) a +0 whip (19, -2, D:9) 20 arrows (19, 10, D:9) a +0 plate armour of cold resistance a +0 long sword (19, 12, D:9) a +0 hand axe (unseen) (19, 16, D:9) 2 boomerangs a +0 mace (22, -14, D:9) a +0 flail (22, -13, D:9) a +0 club (22, -12, D:9) a +0 robe a +0 dagger (23, -20, D:9) 24 arrows (23, -14, D:9) a +0 dagger (24, -14, D:9) a +0 robe a +0 dagger of holy wrath (24, -13, D:9) a +0 falchion (24, 22, D:9) a +0 long sword (24, 26, D:9) 18 arrows (25, -15, D:9) a +0 flail (25, 20, D:9) a +0 long sword (26, 26, D:9) a +0 troll leather armour (27, 25, D:9) a +0 long sword (28, -8, D:9) a +0 spear (29, -9, D:9) a +0 club (29, 16, D:9) a +0 long sword (29, 24, D:9) a +0 long sword (30, -7, D:9) a +0 short sword (31, 15, D:9) a +0 long sword (33, 20, D:9) a +0 long sword (34, -7, D:9) a +0 whip a +0 robe (34, 18, D:9) a +0 long sword (35, -8, D:9) a +0 dire flail 6 boomerangs a +0 plate armour (36, 4, D:9) a piece from Xom's chessboard (15/15) (36, 8, D:9) a +0 hand axe a +0 chain mail (37, 14, D:9) 16 sling bullets (40, -19, D:9) a +1 rapier of venom (46, 1, D:9) a +0 hunting sling Level 10 of the Dungeon [Shop] Kuleifoic's Antique Weapon Shop the +6 morningstar "Estrobre" {flame, rN+} (1306 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. a +0 dagger (54 gold) a +0 shortbow (81 gold) a +0 battleaxe (175 gold) a +3 morningstar of protection (588 gold) a +0 rapier (108 gold) a +0 morningstar (108 gold) a +0 dagger (54 gold) a +0 morningstar (108 gold) a +4 spear (675 gold) the +2 shortbow of Makhleb's Scorn {freeze, Str+3} (774 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). a +0 rapier (108 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +5 hand crossbow of freezing (899 gold) a +0 dagger (54 gold) (0, 0, D:10) a +0 club (0, 1, D:10) a +0 club a +0 ring mail a +0 short sword (1, 3, D:10) a +0 scale mail a +0 short sword (2, 11, D:10) a +0 leather armour a +5 short sword of freezing (6, 6, D:10) a +0 robe (7, 3, D:10) a +0 robe (14, 2, D:10) the +0 pair of gloves of the Untouchables {Contam rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (14, 34, D:10) a +0 dagger (16, 5, D:10) 19 stones a +0 robe a +0 great sword (16, 6, D:10) a +0 chain mail a +0 long sword (35, 36, D:10) 21 arrows (39, -3, D:10) a +0 hand axe (40, -4, D:10) a +0 hand axe (40, -2, D:10) a +1 hand axe of electrocution (40, 23, D:10) 12 stones (41, -3, D:10) a +0 hand axe (41, 7, D:10) 17 bolts (44, 18, D:10) 20 stones (47, -5, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Gugg's Antique Weapon Shoppe the +7 quarterstaff of the Living Dead {pain, Stlth+} (1424 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Stlth: It makes you more stealthy. a +0 dagger of holy wrath (145 gold) a +0 falchion (78 gold) a +0 short sword (78 gold) the +7 short sword of Severance {vorpal, Str-2 Int+5} (1372 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+5). a +0 short sword (78 gold) a +0 dagger (52 gold) the +10 rapier of Midnight {venom, rN++ Dex-5} (1606 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-5). rN: It greatly protects you from negative energy. a +0 war axe (91 gold) a +2 vampiric demon whip (1482 gold) a +0 flail (91 gold) a +0 long sword (91 gold) a +4 scimitar of flaming (759 gold) a +0 hand axe (78 gold) [Shop] Qeikent's Jewellery Shop an amulet of regeneration (480 gold) the ring "Zuduippe" {MP+9 Str+5} (600 gold) [ring of magical power] Str: It affects your strength (+5). MP: It affects your magic capacity (+9). an amulet of guardian spirit (480 gold) the ring "Sex Ekk" {rPois Dex+6 Slay-3} (432 gold) [ring of poison resistance] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rPois: It protects you from poison. a +4 ring of protection (576 gold) an amulet of magic regeneration (480 gold) a +6 ring of dexterity (936 gold) [Shop] Foqayxt's Armour Emporium a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 buckler (49 gold) a +0 plate armour (253 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 tower shield (49 gold) a +0 scale mail (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 helmet of see invisible (126 gold) [Shop] Risau's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of holy word (82 gold) a scroll of magic mapping (38 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of holy word (82 gold) [Shop] Biasama's Distillery a potion of degeneration (17 gold) a potion of flight (51 gold) 2 potions of ambrosia (272 gold) a potion of brilliance (68 gold) a potion of ambrosia (136 gold) (1, 1, D:11) 14 stones (2, 36, D:11) a +0 lajatang (3, 37, D:11) the +1 plate armour of a wizard's laboratory {*Corrode +Inv Dex+10 SInv} Dex: It affects your dexterity (+10). SInv: It lets you see invisible. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (10, 30, D:11) 4 boomerangs (11, 0, D:11) a +0 mace (28, 0, D:11) 4 large rocks (29, 8, D:11) a +0 robe a +0 giant spiked club (32, 27, D:11) +0 acid dragon scales (55, 6, D:11) a +0 leather armour (56, -2, D:11) a +0 helmet the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fuetymis's Assorted Antiques a +4 scale mail (910 gold) a +0 hunting sling (52 gold) a scroll of amnesia (122 gold) a wand of charming (7) (315 gold) a potion of magic (280 gold) a +0 kite shield of protection (402 gold) a tin of tremorstones (2/2) (1400 gold) a scroll of teleportation (105 gold) (0, 0, Orc:1) 2 large rocks (7, 5, Orc:1) a +0 whip a +0 ring mail (8, -15, Orc:1) a +3 trident of venom (8, -14, Orc:1) a +0 whip a +0 giant club (8, -13, Orc:1) a +0 robe a +0 dagger (8, -12, Orc:1) a +0 scale mail a +0 dagger (8, 6, Orc:1) a +0 dire flail a +0 plate armour a +0 war axe (9, -12, Orc:1) a +0 ring mail a +0 trident (12, -4, Orc:1) Sif Muna's Almanac of Shape Shifting Spells Type Level Known a - Sting Transmutation/Poison 1 no (18, -17, Orc:1) a +0 club (41, -30, Orc:1) a +0 flail (42, -30, Orc:1) a +0 mace a +0 chain mail a +0 short sword a +0 leather armour (42, -26, Orc:1) a +0 short sword a +0 leather armour (43, -29, Orc:1) a +0 club (44, -29, Orc:1) a +0 whip a +0 scale mail (44, -28, Orc:1) a +0 club a +0 dire flail a +0 plate armour Level 2 of the Orcish Mines [Shop] Hidargh's Weapon Emporium a +0 flail (52 gold) a +0 quarterstaff (60 gold) 17 poisoned darts (102 gold) 24 arrows (72 gold) the +7 glaive of Pipu {vorpal, *Rage rElec Str+2} (912 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. a +5 spear of venom (459 gold) a +0 scimitar (60 gold) a +2 quarterstaff of holy wrath (288 gold) a +0 glaive (97 gold) [Shop] Haedarata's Antique Armour Boutique a +0 ring mail (112 gold) a +0 plate armour (644 gold) the +0 scale mail "Qacw" {Fly rN+ Will++} (719 gold) rN: It protects you from negative energy. Fly: It grants you flight. Will: It greatly increases your willpower. a +0 plate armour (644 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 scale mail (112 gold) a +0 crystal plate armour (2240 gold) a +0 pair of boots of rampaging (322 gold) a +0 ring mail (112 gold) [Shop] Keptey Mepi's Weapon Emporium the +2 short sword "Vicicoz" {pain, rPois Will+ Str+2} (539 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. a +0 trident (49 gold) 5 poisoned darts (28 gold) a +0 trident (49 gold) 20 stones (28 gold) 20 stones (28 gold) a +1 vorpal spear (161 gold) a +0 quarterstaff (56 gold) a +6 quarterstaff of distortion (588 gold) a +0 trident (49 gold) a +6 vorpal great mace (583 gold) a +0 arbalest (63 gold) a +0 great sword (91 gold) a +2 broad axe of electrocution (308 gold) [Shop] Aponooq's Assorted Antiques a +0 dagger of venom (145 gold) a +0 ring mail (132 gold) a scroll of identify (66 gold) a wand of acid (7) (726 gold) a ring of wizardry (990 gold) a +3 short sword of distortion (808 gold) a +2 halberd of protection (554 gold) a wand of flame (10) (198 gold) a +0 ring mail (132 gold) a +1 leather armour of poison resistance (363 gold) (0, 0, Orc:2) a +0 dagger (0, 1, Orc:2) a +0 trident a +0 plate armour (1, 0, Orc:2) a +0 dagger a +0 robe a +0 short sword (1, 1, Orc:2) a +0 club a +4 scale mail (2, 0, Orc:2) a +0 giant club (18, -9, Orc:2) a +0 giant club (20, 24, Orc:2) 5 boomerangs a +0 whip (20, 25, Orc:2) a +0 hand axe (20, 26, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 plate armour a +0 flail a +0 morningstar a +0 flail of draining a +0 plate armour 6 boomerangs a +0 scimitar (21, 24, Orc:2) a +0 ring mail a +0 club (22, 24, Orc:2) a +0 ring mail a +0 trident (24, -8, Orc:2) a +0 halberd (28, 21, Orc:2) a +0 ring mail a +3 vampiric hand axe a +0 chain mail a +0 dire flail (28, 22, Orc:2) a +0 chain mail a +0 mace a +0 chain mail a +0 short sword a +0 hand axe a +0 club a +0 plate armour a +0 short sword (29, -13, Orc:2) a +0 dagger a +0 robe (29, 20, Orc:2) a +0 robe a +0 dagger (29, 22, Orc:2) a +0 hand axe a +0 robe a +0 dagger (30, 21, Orc:2) a +0 leather armour a +0 dagger (30, 22, Orc:2) a +0 dagger (31, -14, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (31, -7, Orc:2) a +0 dagger a +0 robe (31, -6, Orc:2) a +0 trident a +0 flail a +0 plate armour a +0 flail a +0 scale mail (31, -4, Orc:2) a +0 flail a +0 leather armour a +0 club a +0 leather armour (32, -6, Orc:2) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 trident a +0 chain mail a +0 dagger a +2 robe of fire resistance (32, -5, Orc:2) a +0 glaive a +0 chain mail a +0 long sword a +0 plate armour a +0 dagger (32, -4, Orc:2) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +2 robe of positive energy (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) (34, 13, Orc:2) a +0 giant club (34, 15, Orc:2) a +0 robe a +0 dagger (34, 17, Orc:2) a +0 club (35, 15, Orc:2) a +0 troll leather armour (35, 17, Orc:2) a +0 scale mail a +0 whip a +0 chain mail a +2 vorpal halberd (36, 0, Orc:2) a +0 glaive a +0 plate armour (36, 17, Orc:2) a +0 club (37, 1, Orc:2) a +0 hand axe (still there?) a +0 whip of flaming (still there?) a +0 whip (still there?) a +0 dagger (still there?) a +0 glaive (still there?) 7 boomerangs (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) a +0 arbalest (still there?) 22 bolts (still there?) a +0 chain mail (still there?) (37, 4, Orc:2) a +0 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (5, 15, Lair:1) a +0 robe (6, 19, Lair:1) the +4 halberd "Roudum" {elec, rElec Str+2 Dex-2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. (6, 52, Lair:1) a +0 long sword (20, 40, Lair:1) a +0 ring mail (23, 39, Lair:1) a +0 scale mail (25, 2, Lair:1) a +0 ring mail (29, 33, Lair:1) 23 sling bullets (30, 48, Lair:1) a +0 chain mail (31, 15, Lair:1) 20 arrows (41, 46, Lair:1) 23 stones (49, 23, Lair:1) a +0 cloak (61, 18, Lair:1) 11 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (8, -17, Lair:2) the +1 long sword "Naoreps" {drain, rElec Will- Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rElec: It insulates you from electricity. Will: It decreases your willpower. (11, -4, Lair:2) 20 stones (14, -16, Lair:2) a +0 chain mail (15, 16, Lair:2) a +0 trident (17, -2, Lair:2) a +0 leather armour (18, 18, Lair:2) a +4 scimitar of flaming a +0 robe (19, 19, Lair:2) a +1 dagger of distortion 4 curare-tipped darts (20, 0, Lair:2) a staff of cold (21, -3, Lair:2) 21 bolts (22, -21, Lair:2) a staff of fire (22, 10, Lair:2) 14 stones (24, -20, Lair:2) 15 stones (30, 4, Lair:2) 15 stones (36, -7, Lair:2) 6 boomerangs (43, 0, Lair:2) 15 stones (54, 12, Lair:2) 19 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 bolts (3, -17, Lair:3) 3 curare-tipped darts (6, 17, Lair:3) 8 boomerangs (18, -5, Lair:3) 11 stones (30, -29, Lair:3) a staff of earth (30, -28, Lair:3) a +4 ring mail of poison resistance (31, -29, Lair:3) 22 gold pieces (31, -28, Lair:3) a staff of fire (33, 0, Lair:3) a +0 scale mail (33, 8, Lair:3) 9 stones (34, 8, Lair:3) 21 stones (35, 8, Lair:3) 27 stones (36, 9, Lair:3) 15 stones (36, 10, Lair:3) 19 stones Level 4 of the Lair of Beasts (6, -3, Lair:4) 16 arrows (7, 35, Lair:4) 24 stones (9, 31, Lair:4) 20 stones (9, 32, Lair:4) a staff of cold (14, -7, Lair:4) a lightning rod (4/4) (15, 14, Lair:4) a +0 shortbow (22, 36, Lair:4) a piece from Xom's chessboard (15/15) (30, 39, Lair:4) a +0 plate armour (32, 43, Lair:4) a +0 mace (34, 43, Lair:4) 20 arrows (39, 9, Lair:4) 2 stones (47, -13, Lair:4) a +0 halberd (55, 0, Lair:4) 20 stones Level 5 of the Lair of Beasts (10, 34, Lair:5) 13 sling bullets (11, 13, Lair:5) a +0 kite shield (11, 31, Lair:5) 6 stones (33, 9, Lair:5) 13 stones (53, 44, Lair:5) a +0 glaive Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (5, 39, Lair:6) a +0 rapier (7, -2, Lair:6) 22 stones (10, 38, Lair:6) 18 stones (12, 47, Lair:6) 20 stones (14, 7, Lair:6) the Compendium of the Fetching Arsonist Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Sticky Flame Conjuration/Fire 4 yes c - Cause Fear Hexes 4 yes d - Metabolic Englaciation Hexes/Ice 5 no (14, 48, Lair:6) a +0 short sword (16, 6, Lair:6) a +0 hand axe (21, 1, Lair:6) a +1 rapier of distortion (26, 6, Lair:6) 22 sling bullets (26, 44, Lair:6) a +0 morningstar (37, 52, Lair:6) a +0 shortbow (58, 37, Lair:6) a +4 long sword of draining 5 silver javelins a +0 scale mail Level 1 of the Shoals (0, 11, Shoals:1) a ring of magical power a ring of ice a +0 hat +0 steam dragon scales a +0 hat a +0 robe (4, 12, Shoals:1) a +0 chain mail (8, 21, Shoals:1) a +0 shortbow (9, 2, Shoals:1) 18 gold pieces (11, -5, Shoals:1) a potion of curing