Anothat Level 1 of the Dungeon (17, 7, D:1) a +0 leather armour (20, 8, D:1) 21 stones (26, 12, D:1) a +0 whip (50, 0, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 flail (1, 1, D:2) a +0 spear (34, -28, D:2) 16 stones a +0 dagger a +0 hunting sling (46, 9, D:2) a +0 dagger 4 stones (46, 10, D:2) a +0 dagger (50, 14, D:2) a +0 robe (56, -24, D:2) a +0 dagger (57, 4, D:2) a +2 dagger of venom a +0 robe (60, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 animal skin a +0 club a +2 dagger of venom a +0 dagger (2, 0, D:3) a +0 club a +0 hunting sling 19 stones (2, 1, D:3) a +0 dagger (4, 27, D:3) a +0 chain mail (8, 19, D:3) a +0 dagger (8, 20, D:3) a +0 dagger 3 stones (10, 17, D:3) a +0 club (19, 18, D:3) a +0 hand axe (21, 17, D:3) a +0 dagger (34, 17, D:3) a +0 club (42, 19, D:3) a +0 rapier (43, 19, D:3) a +0 long sword Level 4 of the Dungeon (12, 5, D:4) a +0 ring mail (13, 18, D:4) 26 stones (17, 10, D:4) a +0 club a +0 flail a +0 club (30, 24, D:4) a +0 club 20 stones (31, 25, D:4) 3 stones a +0 club (42, 45, D:4) a +0 club (48, 8, D:4) a +0 robe a +2 whip of freezing (57, 48, D:4) 19 stones (61, 8, D:4) a +0 robe Level 5 of the Dungeon (8, -12, D:5) 18 sling bullets (14, -20, D:5) a +0 club a +0 ring mail a +0 club a +0 scale mail a +0 flail (14, -18, D:5) a +0 whip a +0 plate armour a +0 halberd (28, -7, D:5) a +0 shortbow 13 arrows (31, -18, D:5) a +0 scale mail (44, 13, D:5) a +0 hand axe (47, -33, D:5) a +1 short sword of speed a +0 chain mail a +0 flail of draining a +0 hand axe a +0 giant spiked club (48, -33, D:5) a +0 chain mail a +0 hand axe (55, -38, D:5) a +0 trident Level 6 of the Dungeon (6, 0, D:6) a +0 robe (7, 6, D:6) a +0 club (9, 32, D:6) a +0 club (10, 33, D:6) a +0 spear (12, 18, D:6) a +0 short sword (14, 34, D:6) a +0 spear (15, 14, D:6) a +0 trident (25, 0, D:6) a +0 whip a +0 dagger 3 stones a +0 club a +0 short sword 5 poisoned darts (26, 0, D:6) a +0 club (27, 1, D:6) a +0 whip (32, 9, D:6) 15 arrows (33, -4, D:6) a +0 war axe (34, -4, D:6) a +0 flail a +0 dagger a +0 robe (34, 18, D:6) a +0 dagger (34, 19, D:6) a +2 dagger of electrocution a +0 robe (35, -4, D:6) a +0 club (36, 18, D:6) a +0 halberd (38, 18, D:6) 9 stones (40, 15, D:6) 4 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, -19, D:7) a +0 shortbow 21 arrows (12, -30, D:7) the +11 falchion "Ashredi" {holy, rElec Will+ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (16, -2, D:7) a +0 falchion (19, -39, D:7) a +2 mace of holy wrath (23, -3, D:7) a +0 club (29, -22, D:7) a +0 club (29, -8, D:7) 25 arrows (38, -14, D:7) a +0 chain mail (48, -17, D:7) a +0 club (49, -23, D:7) a staff of conjuration (57, -19, D:7) 18 bolts (60, -18, D:7) a +0 ring mail Level 8 of the Dungeon (4, 4, D:8) 7 bolts (5, -8, D:8) 12 bolts (22, 21, D:8) a +0 robe (24, 10, D:8) a +0 shortbow 16 arrows (26, 23, D:8) 19 stones (29, 24, D:8) a +0 hand axe (32, 11, D:8) a +0 leather armour (41, 8, D:8) a +0 hand axe (42, 7, D:8) a +0 hand axe (42, 9, D:8) a +0 hand axe (43, 8, D:8) a +0 hand axe (45, -11, D:8) a +0 flail (45, -9, D:8) a +0 chain mail a +0 war axe (46, -14, D:8) 16 stones (46, -11, D:8) 13 arrows a +0 shortbow (46, -9, D:8) a +0 robe a +0 dagger (47, 0, D:8) a +0 hand crossbow (49, 17, D:8) a +0 leather armour (51, 12, D:8) a +0 morningstar (55, 30, D:8) 25 arrows (56, 25, D:8) a +2 war axe of electrocution (65, -6, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -22, D:9) 14 arrows (10, -8, D:9) a +0 scale mail (12, 3, D:9) 22 sling bullets (17, -28, D:9) a +0 robe (20, -16, D:9) 25 arrows a +0 shortbow (22, -13, D:9) 7 sling bullets (22, -12, D:9) a +0 chain mail a +0 war axe (24, -14, D:9) a +0 plate armour a +0 vampiric short sword (24, -11, D:9) a +0 leather armour a +0 short sword (25, -14, D:9) a +0 trident (26, -14, D:9) a +0 trident (26, -8, D:9) a +0 robe (29, -7, D:9) 27 arrows a +0 shortbow (33, -8, D:9) a +0 ring mail (36, -24, D:9) a +0 flail (36, -22, D:9) a +0 club (36, -6, D:9) a +0 short sword (36, -1, D:9) 14 arrows a +0 shortbow (37, -24, D:9) a +0 whip a +0 hand axe a +3 halberd a +0 chain mail (42, -11, D:9) a +0 robe a +2 long sword of flaming (43, -13, D:9) a +0 trident (43, 5, D:9) 5 large rocks Level 10 of the Dungeon (2, -16, D:10) 12 stones (7, 6, D:10) the +0 scale mail of Asmer {Str+2} Str: It affects your strength (+2). (9, -17, D:10) a +3 broad axe of freezing a +0 scale mail of poison resistance (13, -6, D:10) a +2 scale mail of poison resistance (18, 10, D:10) the +8 rapier "Moiq" {vorpal, Fragile rC- rCorr Dex+8} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (19, 3, D:10) 13 arrows (29, -16, D:10) a +0 plate armour a +0 war axe (29, -15, D:10) a +0 chain mail a +0 falchion (29, -14, D:10) a +0 short sword (29, 4, D:10) a +0 hunting sling (35, -1, D:10) a +0 robe a +0 falchion (36, 10, D:10) a +0 robe a +0 dagger (38, 12, D:10) a +0 giant spiked club a +0 giant club (41, 6, D:10) a +0 trident 37 arrows a +0 longbow (42, -16, D:10) 22 stones (49, -24, D:10) a +0 ring mail (51, 1, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 mace (3, -1, D:11) a scroll of noise (4, -1, D:11) a +0 hand axe (13, 5, D:11) a +0 giant club a +0 giant club (18, -15, D:11) a +0 hand axe a +0 flail of protection an orc skeleton (18, -14, D:11) a +0 club (still there?) a +4 flail (still there?) a +0 leather armour (still there?) a +0 falchion (still there?) a +0 chain mail (still there?) a +0 glaive (still there?) an orc corpse (still there?) an orc skeleton (still there?) (18, -13, D:11) a +0 morningstar a +0 plate armour a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 plate armour a +0 long sword a +0 ring mail a +0 hand axe a +0 chain mail a +0 short sword a +0 whip a +0 robe a +0 dagger an orc corpse an orc corpse an orc skeleton an orc skeleton (24, 9, D:11) a +0 short sword (30, 2, D:11) a +0 flail (31, 32, D:11) a +0 robe (33, 26, D:11) 17 arrows (34, 37, D:11) 28 stones (35, 3, D:11) +0 acid dragon scales (35, 11, D:11) a +0 dagger (36, 19, D:11) a +0 trident a +0 robe (36, 20, D:11) a +0 trident 16 stones (36, 21, D:11) a +0 dagger of venom a +0 robe (37, 20, D:11) a +0 troll leather armour 3 large rocks a +0 flail 5 boomerangs (39, 31, D:11) a +0 long sword (45, 8, D:11) the +8 war axe of the Shore {pain, rElec rF+ MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (58, 15, D:11) a +0 shortbow 9 arrows (59, 15, D:11) a +0 shortbow 16 arrows (59, 16, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 59 arrows Level 12 of the Dungeon (0, 0, D:12) 4 javelins (4, 5, D:12) a scroll of magic mapping (6, 6, D:12) a +0 great mace a +0 giant spiked club (8, 29, D:12) +0 acid dragon scales the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (10, -4, Orc:1) 6 gold pieces