Anonimus the Dungeon (0, 50, D) a +0 robe the cursed ring of Tunantica {rC+ Dex-2 Stlth+} [ring of dexterity] It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (0, 51, D) a +0 short sword a +0 mace a cursed +1 giant spiked club (0, 53, D) a +0 robe (1, 32, D) the Catalogue of Helpful Blows and Bruises Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Iskenderun's Battlesphere Conjuration/Charms 5 (1, 33, D) an uncursed staff of death (1, 50, D) an uncursed staff of power a book of Misfortune (1, 52, D) a +0 large shield a +0 whip a +0 robe a lamp of fire a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (1, 53, D) a +0 spear the Collected Works on Gliding Changing Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Transmutation/Earth 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Ice Form Ice/Transmutation 4 f - Silence Hexes/Air 5 (1, 55, D) a +0 hand axe (2, 4, D) a +0 war axe (2, 15, D) a +0 short sword (2, 16, D) an uncursed staff of conjuration (2, 32, D) a +2 hunting sling of freezing (2, 33, D) an uncursed amulet of harm (2, 34, D) a +2 arbalest of flaming (2, 51, D) an uncursed staff of earth (2, 55, D) a +0 robe (2, 56, D) a naga corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (3, 14, D) a +0 helmet of intelligence (3, 15, D) a +1 short sword of holy wrath (3, 16, D) a +0 flail an uncursed amulet of regeneration (3, 32, D) an uncursed amulet of faith (3, 33, D) the Almanac of Virous Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Vampiric Draining Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Alistair's Intoxication Transmutation/Poison 5 (3, 34, D) a phial of floods (3, 50, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (3, 51, D) an uncursed staff of fire a sack of spiders (3, 53, D) the Grimoire of Flying Transformation Spells Type Level a - Spider Form Transmutation/Poison 3 b - Summon Lightning Spire Summoning/Air 4 c - Lightning Bolt Conjuration/Air 5 a +0 robe a +0 battleaxe (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 13, D) a +2 pair of gloves of strength (4, 15, D) a +0 long sword (4, 17, D) a +3 rapier of protection (4, 18, D) a +0 glaive (4, 32, D) the +8 rapier of Agony {vamp, Fragile rElec Str+4 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. (4, 33, D) a +2 whip of freezing (4, 50, D) a +0 club (4, 51, D) a +1 hand axe of freezing a +0 quarterstaff of protection a +3 mace of draining a +0 trident a naga corpse (skeletalised by now) (5, 16, D) a +0 short sword (5, 17, D) a +3 leather armour of magic resistance a +2 scimitar of slicing a cursed +0 cloak (5, 18, D) a +0 war axe a +0 cloak a +0 large shield (5, 32, D) a +1 trident of flaming (5, 33, D) a Grand Grimoire (5, 34, D) a +3 hunting sling of freezing (5, 39, D) a +0 whip (unseen) (5, 51, D) the +9 triple sword of a bazaar {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. a +0 robe a +0 spear an uncursed staff of wizardry an anaconda corpse (skeletalised by now) (5, 52, D) a +5 ring of dexterity (5, 55, D) a +0 long sword a naga corpse (skeletalised by now) (6, 14, D) an uncursed staff of wizardry (6, 15, D) the Catalogue of Fiery Transformation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Sticks to Snakes Transmutation 2 d - Irradiate Conjuration/Transmutation 5 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 (6, 16, D) a lamp of fire (6, 18, D) a +0 glaive a +0 broad axe (6, 19, D) a +0 dire flail a +0 trident of freezing a +0 cloak (6, 32, D) the +7 chain mail of Meonn {rCorr Str-4 Int-3 Dex+7} It affects your strength (-4). It affects your intelligence (-3). It affects your dexterity (+7). It protects you from acid and corrosion. (6, 33, D) a +2 broad axe of flaming (6, 34, D) a crystal ball of energy (6, 50, D) the cursed ring of Ascent {rN+ AC-2} [ring of protection] It affects your AC (-2). It protects you from negative energy. It has a curse placed upon it. (6, 52, D) a +0 battleaxe a +2 flail of holy wrath (6, 53, D) an uncursed ring of protection from cold (7, 14, D) an uncursed staff of fire (7, 15, D) a sack of spiders (7, 16, D) a +0 dagger (7, 17, D) a +0 trident a +1 halberd of protection a +0 cloak the ring of Lojar {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. a +0 scythe of venom (7, 19, D) a +0 glaive (7, 20, D) a +0 hand axe a +2 ring of strength a +0 mace a +0 cloak an uncursed ring of positive energy (7, 32, D) the cursed +0 robe of Wasted Space {rC- Str+3 Dex+5} It affects your strength (+3). It affects your dexterity (+5). It makes you vulnerable to cold. It has a curse placed upon it. (7, 33, D) a phial of floods (7, 34, D) an uncursed ring of wizardry (7, 50, D) a lightning rod (4/4) (7, 51, D) a +2 war axe of chopping (7, 52, D) a phial of floods (7, 53, D) a +0 glaive a naga corpse (skeletalised by now) (7, 54, D) a +0 halberd a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (8, 14, D) the +1 shortbow of Jietsyv {flame, rPois rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. (8, 17, D) a +1 flail of venom a +1 cloak (8, 18, D) a +0 rapier a +0 cloak a scroll of brand weapon a +0 flail of crushing the ring of Zin's Esteem {MR+ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. (8, 19, D) a +0 flail (8, 32, D) the +3 morningstar of the Many Planets {holy, MR- Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (8, 33, D) the +6 mace of Akanyh {flame, Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). (8, 34, D) an uncursed ring of fire (8, 50, D) a +0 battleaxe a +2 morningstar of holy wrath a naga corpse (skeletalised by now) (8, 51, D) the +4 falchion of Awkwardness {slice, -Tele rPois Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from poison. It prevents most forms of teleportation. a book of Annihilations a naga corpse (skeletalised by now) (8, 52, D) a +0 glaive a +0 robe a +0 dire flail of crushing a +0 robe a +3 short sword of freezing (8, 53, D) a +0 short sword a +0 shield an uncursed amulet of the gourmand (9, 15, D) the Guide on Bewitching Flames Spells Type Level a - Corona Hexes 1 b - Confuse Hexes 3 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 a +0 short sword (9, 16, D) a +2 great sword of protection (9, 17, D) a +0 short sword (9, 20, D) a +0 cloak (9, 21, D) a +0 dire flail (9, 32, D) a +3 ring mail of fire resistance (9, 33, D) the +4 whip of Fatigue {protect, rPois rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from poison. (9, 34, D) an uncursed staff of summoning (9, 50, D) a book of Maledictions (9, 53, D) a +0 scimitar an uncursed amulet of faith a naga corpse (skeletalised by now) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 2, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +0 hand axe an uncursed staff of summoning (10, 15, D) a +0 war axe the cursed +1 robe of Nemelex Xobeh's Pride {rF++ MR- Int+7} It affects your intelligence (+7). It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, 18, D) a +0 long sword a +0 cloak a +0 shield an uncursed amulet of regeneration a +0 mace a +0 rapier a +0 mace a +5 ring of intelligence (10, 21, D) the cursed +2 flail of Embarrassment {speed, rPois rN+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. the +9 morningstar of Hell's Wrath {elec, Fragile rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. It will be destroyed if unequipped. a +0 great sword (10, 33, D) a +3 shortbow of freezing (10, 36, D) the +10 broad axe of Suysyuwk {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). 1000 bolts (10, 50, D) a +2 whip of venom a +0 war axe of flaming a +0 halberd a lamp of fire (10, 51, D) a +0 robe (10, 54, D) a +2 scimitar of slicing a +0 robe (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a book of the Dragon an uncursed ring of protection from fire a +0 scimitar (11, 21, D) a +2 cloak of magic resistance (11, 32, D) a book of Clouds (11, 34, D) a phial of floods (11, 51, D) a book of Necromancy (11, 53, D) a +0 battleaxe a +0 halberd of chopping a +0 long sword a +0 robe a +5 ring of protection an anaconda corpse (skeletalised by now) a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (11, 54, D) a +0 flail a +0 shield an uncursed ring of resist corrosion a naga corpse (skeletalised by now) (11, 56, D) a black mamba corpse (skeletalised by now) (12, 14, D) a +0 dire flail a lightning rod (4/4) (12, 21, D) a +0 mace (12, 33, D) a +2 shortbow of freezing (12, 34, D) a book of Cantrips (12, 50, D) a +0 pair of gloves of strength (12, 51, D) a lamp of fire a +0 robe an uncursed staff of air (12, 53, D) a +0 halberd a +0 antimagic lajatang (12, 55, D) a +0 robe (13, 20, D) a +0 long sword (13, 32, D) the cursed +0 dagger "Yloker" {pierce, MR+ Str+5 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (13, 33, D) a phial of floods (13, 34, D) a sack of spiders (13, 50, D) a +2 ring of intelligence (13, 51, D) the ring of Goeskusi {Slay+2 Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. (13, 52, D) the +2 hand crossbow of Attainder {venom, rPois} It poisons the ammo it fires. It protects you from poison. (14, 51, D) a +2 cloak of invisibility (14, 52, D) a +0 club a +0 robe a +0 halberd (18, 48, D) a +2 fustibalus of velocity (18, 49, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (18, 50, D) a +1 chain mail of fire resistance (19, 0, D) a lamp of fire (19, 1, D) the +6 broad axe of Gallantry {drain, -Tele rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It prevents most forms of teleportation. (19, 17, D) an uncursed staff of poison (19, 19, D) a +0 scimitar (19, 33, D) an uncursed staff of earth (19, 36, D) a +0 trident a +0 arbalest of flaming (19, 48, D) a book of Cantrips (19, 49, D) a cursed staff of power (19, 50, D) an uncursed ring of see invisible (19, 52, D) a crocodile corpse (skeletalised by now) (20, 7, D) a +2 rapier of speed a +0 shortbow of freezing the cursed +1 plate armour of Hide-and-Seek {rPois rN++ Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (20, 16, D) a +1 leather armour of poison resistance (20, 17, D) a book of Dreams (20, 18, D) a +0 mace (20, 19, D) a +0 mace (20, 33, D) a book of Conjurations (20, 37, D) a +1 scythe of protection (20, 38, D) a +0 short sword an uncursed ring of positive energy (20, 48, D) a cursed ring of loudness (20, 50, D) a +4 hand crossbow of freezing a +2 arbalest of freezing (21, 0, D) the Handbook of the Vitriolic Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Lesser Beckoning Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Summon Forest Summoning/Translocation 5 (21, 1, D) an uncursed staff of cold (21, 16, D) Tuma's Papyrus of Damaging Bewitchment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Conjure Flame Conjuration/Fire 3 c - Throw Icicle Conjuration/Ice 4 d - Conjure Ball Lightning Conjuration/Air 6 (21, 17, D) a +0 dagger (21, 18, D) a +0 trident an uncursed amulet of guardian spirit (21, 20, D) a +0 trident (21, 21, D) a +0 great sword of electrocution a +0 short sword (21, 32, D) a +3 plate armour of fire resistance (21, 33, D) a sack of spiders (21, 34, D) a +2 vampiric spear (21, 39, D) a +0 trident a +0 hunting sling of freezing (21, 48, D) a sack of spiders (21, 49, D) the +5 plate armour of Wymothrecw {*Corrode +Fly rF+} It protects you from fire. It lets you fly. It may corrode you when you take damage. a black mamba corpse (skeletalised by now) (21, 50, D) an uncursed staff of fire (21, 52, D) an uncursed staff of energy (21, 53, D) a hippogriff corpse (skeletalised by now) (22, 0, D) a +6 vampiric whip (22, 1, D) a +4 long sword of holy wrath (22, 2, D) a +0 hand axe of freezing (22, 17, D) a +0 scimitar (22, 18, D) an uncursed staff of energy a +0 cloak (22, 20, D) a +0 short sword a cursed -3 war axe (22, 32, D) a sack of spiders (22, 34, D) a +0 war axe of freezing (22, 48, D) a +2 robe of magic resistance an uncursed ring of flight (22, 49, D) an uncursed ring of flight the Papyrus of Enthralling Earth Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 f - Silence Hexes/Air 5 (22, 50, D) a +2 mace of protection a crocodile corpse (skeletalised by now) (23, 0, D) the +2 leather armour of Tatav {Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (23, 17, D) a lamp of fire a +0 halberd a +0 battleaxe an uncursed staff of cold (23, 19, D) a +2 executioner's axe of flaming (23, 20, D) a +0 long sword a +0 cloak a +0 halberd (23, 21, D) a +0 trident (23, 32, D) an uncursed staff of conjuration (23, 33, D) an uncursed staff of fire the ring of Moral Flaws {rCorr *Drain Str+5} [ring of resist corrosion] It affects your strength (+5). It causes draining when unequipped. (23, 34, D) a +2 dagger of speed (23, 49, D) an uncursed ring of protection from cold (24, 16, D) a +0 mace of protection (24, 18, D) an uncursed staff of conjuration (24, 19, D) a +0 halberd an uncursed amulet of magic regeneration (24, 20, D) a +0 hand axe an uncursed ring of protection from fire a +0 battleaxe a +0 dire flail (24, 22, D) a cursed -1 mace (24, 32, D) a +2 hand axe of freezing (24, 33, D) an uncursed staff of conjuration a +2 whip of draining (24, 34, D) a +1 quarterstaff of holy wrath (24, 48, D) an uncursed amulet of faith (24, 52, D) a yak corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (24, 53, D) a spiny frog corpse (skeletalised by now) (25, 0, D) a book of Flames (25, 16, D) a +2 chain mail of cold resistance (25, 17, D) an uncursed staff of wizardry (25, 18, D) a +0 short sword (25, 19, D) a +3 great sword of distortion (25, 20, D) a +0 flail (25, 32, D) a book of the Earth (25, 33, D) a lightning rod (4/4) (25, 48, D) a book of Geomancy (25, 49, D) a +1 falchion of slicing (25, 50, D) a book of Summonings a cursed amulet of inaccuracy a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) (26, 0, D) a lamp of fire (26, 16, D) a +0 hand axe (26, 17, D) a +0 glaive (26, 19, D) a +2 morningstar of draining (26, 32, D) the +6 falchion "Mexeata" {slice, -Tele rPois MR+ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (26, 33, D) a fan of gales (26, 34, D) the Volume of the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Iron Shot Conjuration/Earth 6 (26, 48, D) a crystal ball of energy (26, 49, D) an uncursed ring of magical power (26, 53, D) a spiny frog corpse (skeletalised by now) (27, 0, D) an uncursed staff of conjuration (27, 2, D) a +0 cloak of poison resistance (27, 16, D) the +1 ring mail of Love and Death {MR+ Str+5 Int+3} It affects your strength (+5). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (27, 48, D) the Papyrus of Feathery Dark Secrets Spells Type Level a - Shock Conjuration/Air 1 b - Agony Necromancy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Tornado Air 9 (27, 49, D) the +9 staff of Olgreb {rPois} It protects you from poison. an uncursed ring of magical power (27, 50, D) an elephant corpse (skeletalised by now) (27, 52, D) a catoblepas corpse (skeletalised by now) a rime drake corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) a hydra corpse (skeletalised by now) (27, 53, D) a crocodile corpse (skeletalised by now) an elephant corpse (skeletalised by now) (28, 0, D) a +5 dagger of freezing (28, 1, D) a +4 blowgun (28, 16, D) an uncursed staff of death (28, 17, D) a lightning rod (4/4) (28, 33, D) a cursed amulet of inaccuracy (28, 35, D) an uncursed staff of fire (28, 48, D) the cursed +1 morningstar of Wimem {crush, +Blink Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you blink. It has a curse placed upon it. (28, 49, D) a +2 robe of fire resistance (28, 50, D) a +4 flail of protection a book of Clouds (29, 0, D) a +5 blowgun (29, 1, D) a book of Party Tricks (29, 17, D) an uncursed staff of cold (29, 32, D) a +0 troll leather armour (29, 33, D) the +7 battleaxe "Itwyps" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (29, 48, D) +2 ice dragon scales (29, 49, D) a +3 broad axe of freezing a spiny frog corpse (skeletalised by now) (29, 52, D) an elephant corpse (skeletalised by now) (29, 54, D) a hydra corpse (skeletalised by now) (30, 48, D) a phial of floods (30, 49, D) a +4 bardiche of protection a +4 blowgun the +5 hunting sling of Otyxakk {velocity, Stlth+} Any stone fired from it inflicts extra damage. It makes you more stealthy. a +1 ring mail of poison resistance a hippogriff corpse (skeletalised by now) (30, 54, D) a komodo dragon corpse (skeletalised by now) (31, 48, D) a fan of gales a book of Frost (31, 49, D) a +0 long sword of holy wrath a hippogriff corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (32, 48, D) a book of the Earth (33, 48, D) a +2 whip of venom a spiny frog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (33, 50, D) a sack of spiders (34, 28, D) a +2 ring mail of positive energy (34, 32, D) a +2 scythe of venom a +0 demon trident (34, 34, D) a cursed +1 dagger a +0 robe (34, 48, D) a +5 rapier of venom (34, 49, D) a +0 lajatang of protection (34, 50, D) a +4 scale mail of cold resistance (35, 0, D) a +4 war axe of chopping (35, 14, D) a crystal ball of energy (35, 15, D) a +2 robe of magic resistance (35, 28, D) a +2 chain mail of positive energy (35, 29, D) a +1 glaive of freezing (35, 31, D) a +2 scythe of slicing (36, 0, D) an uncursed staff of poison (36, 1, D) a book of Power (36, 15, D) a +3 ring mail of cold resistance (36, 28, D) a +4 spear of venom (36, 32, D) a +4 great sword a +0 plate armour (36, 33, D) a +0 trident (36, 34, D) a +0 morningstar a +0 robe (37, 0, D) a sack of spiders (37, 1, D) a book of Callings (37, 2, D) a +1 vampiric halberd (37, 4, D) the +4 morningstar of Battle {drain, rPois rF+++ Str-4 Int+3 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (-5). It renders you almost immune to fire. It protects you from poison. (37, 6, D) an uncursed ring of wizardry (37, 7, D) a +5 ring of intelligence (37, 28, D) a +2 chain mail of poison resistance (37, 29, D) a fan of gales (37, 32, D) a +0 trident (38, 0, D) a book of Alchemy (38, 14, D) the +8 lajatang of the Tired Stars {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (38, 28, D) a +1 long sword of holy wrath (38, 29, D) an uncursed staff of earth (38, 48, D) a +2 halberd of freezing (38, 49, D) a book of Alchemy (38, 50, D) a crystal ball of energy (39, 3, D) an uncursed ring of ice (39, 14, D) a +2 arbalest of freezing (39, 15, D) a +3 falchion of slicing (39, 28, D) a +7 dagger of venom (39, 29, D) the cursed +1 great sword of Ravage {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. (39, 48, D) a cursed amulet of inaccuracy (39, 49, D) an uncursed ring of wizardry (39, 50, D) a +0 spear of piercing (40, 2, D) an uncursed ring of protection from cold (40, 14, D) a phial of floods (40, 15, D) a cursed -2 ring of dexterity (40, 28, D) an uncursed staff of earth (40, 29, D) an uncursed staff of death (40, 48, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (40, 49, D) a cursed staff of energy (40, 50, D) an uncursed staff of poison (41, -1, D) a crystal ball of energy (41, 0, D) a +3 ring of dexterity (41, 1, D) the Compendium of Earth and the Blaze Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Fire Conjuration/Fire 6 (41, 14, D) an uncursed staff of summoning (41, 28, D) a book of the Earth (41, 29, D) an uncursed staff of poison (41, 48, D) an uncursed staff of fire (41, 49, D) a book of Air (41, 50, D) a lamp of fire (42, 0, D) an uncursed staff of cold (42, 14, D) a +2 robe of fire resistance a lamp of fire (42, 20, D) a cursed ring of loudness (42, 28, D) a +0 whip of venom (42, 29, D) a +2 broad axe of flaming (42, 48, D) a cursed staff of conjuration (42, 49, D) the +12 hand crossbow of Cowardice {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. a +0 dire flail of protection (42, 50, D) a book of Summonings (43, 19, D) an uncursed staff of power (43, 27, D) a book of the Dragon (43, 48, D) a +0 hunting sling of flaming (43, 49, D) a cursed amulet of inaccuracy (43, 53, D) the +5 scythe of Dawn {elec, rN+ Dex+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+8). It protects you from negative energy. (44, 14, D) the +5 trident "Vyporo" {vamp, rPois rN+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. (44, 19, D) a +2 great sword of slicing (44, 28, D) a lightning rod (4/4) (44, 48, D) a +2 antimagic spear (44, 49, D) a +2 mace of holy wrath (44, 50, D) an uncursed ring of protection from cold (45, 48, D) an uncursed staff of death (45, 49, D) a book of the Sky a +5 quarterstaff of protection an uncursed staff of air (45, 50, D) a +1 hand axe of chopping (46, 48, D) a +4 war axe of electrocution (46, 49, D) a +2 quarterstaff of protection (47, 16, D) a +3 blowgun (47, 18, D) a +4 scythe of protection (47, 19, D) an uncursed staff of earth a +2 demon trident of freezing (47, 48, D) a +0 hand axe of flaming (47, 49, D) the cursed +1 great mace of Mastery {freeze, -Tele rC+ Int+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. a crystal ball of energy a +5 morningstar of draining (47, 50, D) an uncursed staff of cold a +3 short sword of holy wrath (48, 48, D) a scroll of brand weapon (48, 49, D) a +2 arbalest of velocity (49, 0, D) a +2 ring of dexterity (49, 1, D) an uncursed staff of poison (49, 21, D) a +2 scythe of protection (49, 24, D) a sack of spiders (49, 36, D) an uncursed staff of poison (49, 37, D) a +2 blowgun (49, 48, D) an uncursed staff of wizardry (49, 49, D) an uncursed staff of energy (49, 50, D) an uncursed staff of poison (50, 0, D) an uncursed staff of death (50, 1, D) the +9 hand crossbow "Leblenel" {penet, rC- Str+2 Int+4 Dex+7} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+7). It makes you vulnerable to cold. (50, 3, D) a +2 battleaxe of freezing (50, 6, D) a +0 giant club (50, 13, D) an uncursed staff of power (50, 20, D) a +2 scimitar of flaming (50, 21, D) a +3 scythe of protection (50, 24, D) a book of Party Tricks (50, 25, D) a book of Transfigurations (50, 36, D) a +2 hand crossbow of freezing (50, 37, D) a +1 scimitar of protection (50, 48, D) a +3 vampiric glaive (50, 49, D) an uncursed staff of air (50, 50, D) an uncursed staff of power (51, 0, D) a cursed staff of death (51, 1, D) a +0 giant club (51, 2, D) 2 large rocks (unseen) (51, 5, D) a large rock a +0 giant club a +0 giant club (51, 6, D) a cursed +0 dire flail (51, 12, D) an uncursed ring of wizardry (51, 13, D) an uncursed staff of conjuration (51, 26, D) an uncursed ring of ice an uncursed amulet of the gourmand an uncursed ring of flight (51, 48, D) a fan of gales (51, 49, D) the amulet "Gaoleav" {Inacc rC- Str+3 Dex+6 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your dexterity (+6). It makes you vulnerable to cold. It makes you less stealthy. (51, 50, D) a +4 falchion of flaming (52, 0, D) the Grimoire of Helpful Poison Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Swiftness Charms/Air 2 d - Poisonous Vapours Poison/Air 2 e - Ozocubu's Armour Charms/Ice 3 f - Ignite Poison Fire/Transmutation/Poison 3 g - Ring of Flames Charms/Fire 7 (52, 3, D) 2 large rocks (unseen) (52, 4, D) a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club (52, 6, D) 2 large rocks (52, 12, D) a lamp of fire (52, 13, D) a +4 plate armour of fire resistance (52, 16, D) 4 scrolls of amnesia (52, 25, D) a book of Summonings (52, 27, D) a book of Necromancy a book of Dreams (52, 36, D) the cursed +1 ring mail "Wyntihuc" {rN+} It protects you from negative energy. It has a curse placed upon it. (52, 37, D) a +3 falchion of distortion (52, 48, D) a +3 triple sword of freezing (52, 49, D) a +2 demon trident of venom (53, 0, D) an uncursed amulet of guardian spirit (53, 1, D) a +1 great sword of draining (53, 4, D) a cursed -2 dire flail a +0 giant club (53, 5, D) a +2 great mace of protection (53, 6, D) a +0 giant club a +0 giant spiked club (53, 24, D) a +0 flail of protection (53, 25, D) a +4 falchion of freezing (53, 36, D) a +1 ring mail of cold resistance (53, 48, D) the +6 shortbow of Tension {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (53, 49, D) a +1 leather armour of cold resistance (53, 50, D) a +2 hand axe of draining (54, 0, D) a sack of spiders (54, 1, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (54, 12, D) a fan of gales (54, 13, D) a +1 falchion of protection (54, 24, D) a +0 dagger of protection (54, 25, D) a +1 quarterstaff of protection (54, 36, D) +1 shadow dragon scales (54, 48, D) an uncursed staff of fire (54, 49, D) an uncursed ring of ice (54, 50, D) an uncursed staff of fire (55, 1, D) a +0 battleaxe of freezing (55, 13, D) a fan of gales (55, 24, D) a book of Changes (58, 47, D) a +3 ring of slaying (58, 48, D) the +3 leather armour "Enonole" {rElec rCorr Str-5 Int+8} It affects your strength (-5). It affects your intelligence (+8). It insulates you from electricity. It protects you from acid and corrosion. (58, 49, D) a +2 pair of gloves of dexterity (59, 36, D) an uncursed staff of wizardry (59, 37, D) a sack of spiders (59, 39, D) a +4 scythe of flaming a +0 scale mail (59, 47, D) a fan of gales (59, 48, D) the ring of Freedom {rF+ rC+ MP+9 EV+6} [ring of evasion] It affects your evasion (+6). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (59, 49, D) an uncursed staff of wizardry (60, 36, D) a book of Debilitation (60, 39, D) a +3 scythe of venom (60, 40, D) a +3 battleaxe of chopping a +5 fustibalus of flaming a +0 plate armour (60, 47, D) a +7 dagger of venom (60, 49, D) a +0 falchion of electrocution (61, 2, D) a +0 trident (61, 37, D) a +0 demon whip (61, 39, D) a +0 trident the +5 chain mail of the Heron {rN+++ Str-3} It affects your strength (-3). It renders you almost immune to negative energy. (61, 41, D) a +1 robe (61, 47, D) an uncursed staff of death (61, 48, D) a fan of gales (61, 49, D) a crystal ball of energy (62, 3, D) a +0 dagger a +0 robe a +0 flail a +0 leather armour (62, 8, D) an uncursed staff of summoning (62, 9, D) a +2 plate armour of magic resistance (62, 16, D) a +6 ring of strength (62, 17, D) a +2 scimitar of slicing (62, 26, D) a +2 battleaxe of freezing (62, 27, D) a +3 quarterstaff of crushing (62, 36, D) a +3 scale mail of cold resistance (62, 37, D) an uncursed ring of flight (62, 47, D) an uncursed ring of poison resistance (62, 48, D) an uncursed staff of death (62, 49, D) a phial of floods (63, 0, D) a +4 blowgun (63, 3, D) a +0 dagger a +0 robe (63, 8, D) a +1 buckler of cold resistance (63, 16, D) an uncursed staff of fire (63, 26, D) an uncursed ring of resist corrosion (63, 28, D) the Reference Book on Envenoming Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 (63, 37, D) a +2 antimagic dagger (63, 47, D) a +2 plate armour of magic resistance (63, 48, D) a book of Conjurations (63, 49, D) a crystal ball of energy (63, 50, D) a +1 leather armour of fire resistance (64, 17, D) a +2 great sword of electrocution (64, 26, D) a fan of gales (64, 27, D) an uncursed staff of power (64, 47, D) the +1 morningstar "Fuwucypock" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (64, 49, D) a crystal ball of energy (64, 51, D) a +5 crystal plate armour (65, 26, D) the +1 robe "Qunno" {rN+++ MR- rCorr Stlth+} It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (65, 27, D) 5 scrolls of identify (65, 47, D) a +4 hand crossbow of velocity (65, 48, D) a book of Transfigurations (65, 49, D) a +0 chain mail of positive energy (65, 50, D) a +2 dagger of pain (65, 51, D) an uncursed staff of power (66, 48, D) an uncursed ring of resist corrosion (66, 49, D) a +4 hunting sling of freezing a +3 scimitar of slicing (66, 50, D) a +1 shortbow of velocity a +0 rapier of speed (67, 47, D) a fan of gales (67, 48, D) a +3 broad axe of holy wrath (68, 47, D) a +2 mace of draining (68, 48, D) a +3 chain mail of cold resistance (68, 49, D) an uncursed amulet of magic regeneration (68, 50, D) a +1 robe a +4 ring mail of fire resistance (69, 36, D) a +2 robe of magic resistance (69, 41, D) a +0 long sword a +0 ring mail (69, 47, D) a cursed staff of conjuration (69, 48, D) a +4 shortbow of velocity (69, 49, D) a phial of floods (70, 8, D) an uncursed staff of poison (70, 36, D) a +0 shortbow of freezing (70, 37, D) a lightning rod (4/4) (70, 47, D) an uncursed staff of poison (70, 48, D) a book of the Tempests (70, 49, D) an uncursed ring of fire (71, 16, D) a +1 plate armour of poison resistance (71, 17, D) a +0 rapier (71, 27, D) an uncursed staff of energy (71, 36, D) an uncursed ring of stealth (71, 38, D) a crystal ball of energy (71, 48, D) an uncursed staff of air (71, 49, D) a crystal ball of energy (72, 8, D) a +3 hand axe of chopping (72, 20, D) a +2 trident of piercing (72, 22, D) an arrow (72, 27, D) an uncursed staff of poison (72, 28, D) 2 large rocks (72, 33, D) a large rock (72, 36, D) a +1 short sword of venom (72, 42, D) a +0 dagger the +2 falchion "Vulink" {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). a +0 ring mail a +0 short sword (72, 43, D) a +0 eveningstar of protection a cursed +0 chain mail (72, 47, D) the +4 quarterstaff "Nenoyk" {freeze, *Rage rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (72, 48, D) a +0 ring mail of positive energy (72, 49, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (73, 21, D) an arrow a +0 antimagic dagger (73, 22, D) an arrow (73, 26, D) the cursed +0 plate armour of Chill Winds {Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). It has a curse placed upon it. (73, 27, D) an uncursed amulet of guardian spirit (73, 29, D) a cursed -1 giant club (73, 31, D) a cursed -1 giant club (73, 36, D) a +0 scimitar (73, 37, D) a +0 dagger (73, 41, D) a +1 short sword of holy wrath a +0 shortbow 25 arrows a +0 leather armour (73, 42, D) an uncursed staff of power a +4 long sword of slicing (73, 47, D) the cursed +0 great sword of Ruten {flame, rC- Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to cold. It has a curse placed upon it. (73, 48, D) a +7 quick blade (73, 49, D) a lamp of fire (74, 19, D) a +0 vampiric hand axe a +0 leather armour (74, 20, D) a +0 dagger a +0 shortbow 8 arrows a +0 leather armour (74, 21, D) a +1 short sword of speed a +0 leather armour a +0 buckler (74, 29, D) a +0 giant club (74, 43, D) an arrow (74, 47, D) an uncursed staff of conjuration (74, 48, D) a +3 falchion of draining (74, 49, D) a sack of spiders (75, 47, D) a +3 glaive of protection (75, 48, D) a +1 ring of evasion (75, 49, D) a book of Necromancy