Anon1729 Level 1 of the Dungeon (1, 4, D:1) a +0 dagger 2 stones (3, 8, D:1) 4 poisoned darts (5, -4, D:1) a +0 spear (5, 11, D:1) a stone (5, 12, D:1) a stone (5, 24, D:1) 4 stones (6, 10, D:1) 2 stones (6, 11, D:1) 2 stones (6, 12, D:1) a stone (7, 12, D:1) a stone (8, 9, D:1) a stone (8, 10, D:1) 2 stones (8, 11, D:1) 2 stones (8, 15, D:1) a stone (9, 9, D:1) a stone (9, 10, D:1) 2 stones (9, 12, D:1) 4 stones (9, 13, D:1) a stone (9, 15, D:1) a stone (10, 9, D:1) a stone (10, 15, D:1) a stone (11, 9, D:1) 3 stones (11, 10, D:1) 3 stones (11, 11, D:1) a stone (11, 12, D:1) 3 stones (12, 10, D:1) a stone (12, 11, D:1) 2 stones (12, 12, D:1) a stone (13, 10, D:1) a stone (13, 12, D:1) a stone (18, -4, D:1) a +0 dagger (26, 24, D:1) a +0 short sword 3 stones (27, -1, D:1) a +0 whip (27, 12, D:1) 5 javelins (34, 19, D:1) a +0 ring mail (41, -5, D:1) a +0 robe (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (0, 1, D:2) a +0 dagger (8, 20, D:2) a +0 club (13, 31, D:2) a +0 short sword (23, 7, D:2) a +0 sling (28, 15, D:2) 6 stones (31, -1, D:2) a +0 dagger (36, 19, D:2) a +0 club (37, 24, D:2) a +0 cloak (38, -2, D:2) 3 large rocks (39, -4, D:2) a +0 dagger (40, 16, D:2) a +2 dagger of electrocution (42, 11, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ygicaw's One-of-a-Kind Rings a +2 ring of evasion (60 gold) a +9 ring of strength (780 gold) a +3 ring of protection (210 gold) the ring "Vizir" {rElec rC- rCorr Int+6 Dex-3} (333 gold) [ring of resist corrosion] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +2 ring of slaying (210 gold) the ring of Elemmook {+Blink rElec rC+ Str+6 Stlth-} (572 gold) [ring of protection from cold] Str: It affects your strength (+6). rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you less stealthy. (0, 0, D:3) a +0 chain mail (11, 30, D:3) a +0 club (11, 42, D:3) the +0 pair of boots of the Bright Falcon {Dex+2} Dex: It affects your dexterity (+2). (17, 10, D:3) a +0 short sword (17, 41, D:3) a +0 club a +0 sling a +0 club (18, 41, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger a +2 dagger of protection (19, 41, D:3) a +0 dagger a +0 club a +0 club a +0 sling a +0 dagger a +0 sling a +0 dagger (21, 41, D:3) a +0 dagger (31, 45, D:3) a +0 whip (34, 22, D:3) a +0 leather armour (38, 21, D:3) a +0 robe (38, 46, D:3) a +0 club (41, 49, D:3) a +0 club (56, 5, D:3) the +3 leather armour of Tebrenes {Int-5 Dex+5} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). (57, 38, D:3) a +0 quarterstaff (58, 38, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (6, -33, D:4) a +0 dagger a +0 sling (16, -43, D:4) a +0 leather armour (18, -35, D:4) a +0 long sword (21, -18, D:4) a +0 flail (30, 7, D:4) a +0 sling (35, 1, D:4) 6 stones (39, -21, D:4) a +0 helmet (44, -29, D:4) a +0 dagger a +0 robe (44, -14, D:4) a +0 long sword (46, -30, D:4) a +1 short sword of venom (46, -29, D:4) a +2 dagger of venom a +0 robe (46, -21, D:4) a +0 club (47, -29, D:4) a +0 hand axe (50, -38, D:4) a +0 mace Level 5 of the Dungeon (7, -13, D:5) a +0 giant spiked club (9, -30, D:5) a +0 club (9, -29, D:5) 6 stones (10, -11, D:5) an orb of guile (11, -9, D:5) 7 stones (22, -20, D:5) a +0 whip (22, -11, D:5) a +0 spear (23, -11, D:5) a +0 whip (23, -10, D:5) a +0 ring mail a +0 halberd (26, 19, D:5) an orb of energy (30, 17, D:5) a +0 spear (31, -8, D:5) a +0 short sword (31, 21, D:5) a +0 whip (31, 22, D:5) a +0 whip (32, 14, D:5) a jackal corpse (skeletalised by now) (33, -26, D:5) a +0 flail (33, 14, D:5) a jackal corpse (skeletalised by now) (34, -27, D:5) a +0 halberd (35, 1, D:5) a +0 mace (35, 3, D:5) a +0 falchion (37, 1, D:5) a +0 spear (37, 3, D:5) a +0 hand axe (41, 6, D:5) a +2 pair of boots