Anon1729 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -4, D:1) 2 poisoned darts (8, 15, D:1) a +0 club (8, 19, D:1) a +0 ring mail (9, 17, D:1) a +0 ring mail (10, 15, D:1) a +0 sling (17, -17, D:1) a +0 scale mail (28, -14, D:1) a +0 short sword (31, 0, D:1) a +0 robe Level 2 of the Dungeon [Shop] Bagaf's Jewellery Shoppe a ring of see invisible (210 gold) a +6 ring of intelligence (504 gold) a +5 ring of evasion (504 gold) an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) the amulet "Qeoskodi" {Acrobat rN+ Str+2 SInv} (694 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. a ring of protection from cold (350 gold) a ring of wizardry (420 gold) a ring of flight (245 gold) a ring of flight (245 gold) (0, 0, D:2) a +0 great sword (6, 37, D:2) a +0 hand axe (12, 28, D:2) a +0 club (12, 29, D:2) a +0 club (21, 31, D:2) 6 poisoned darts (22, 30, D:2) a +0 short sword (31, 25, D:2) a +0 whip (41, 1, D:2) a +0 short sword (42, 3, D:2) a +0 robe (46, 5, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -22, D:3) a +0 club (5, -3, D:3) a +0 leather armour (8, -4, D:3) a +0 sling (9, -23, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger (10, -23, D:3) a +0 flail a +0 chain mail (16, 10, D:3) a +0 robe (17, -23, D:3) a +0 club a +0 animal skin a +0 helmet (18, -23, D:3) a +0 dagger (19, -23, D:3) a +0 dagger a +0 dagger (29, 15, D:3) a +0 leather armour (34, -12, D:3) a +0 dagger 5 poisoned darts (34, 0, D:3) a +0 club (34, 30, D:3) a +0 ring mail (35, 0, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (37, -3, D:3) a scarf of shadows (38, -3, D:3) a +0 trident (39, 0, D:3) a +0 club (41, -12, D:3) a +0 club a +0 leather armour (43, -3, D:3) a +0 club (58, -9, D:3) a +0 dagger Level 4 of the Dungeon (5, 0, D:4) a +0 flail (6, 6, D:4) a +0 sling a +0 club (7, 19, D:4) a +0 dagger (8, 8, D:4) a +0 club (13, 9, D:4) 4 poisoned darts (14, 18, D:4) a +0 mace (22, 12, D:4) a +0 short sword (24, 7, D:4) a +0 long sword (32, -5, D:4) a +0 dagger (37, 4, D:4) a +0 club (39, 7, D:4) a +0 helmet (41, -17, D:4) the +2 leather armour of Jokug {Rampage rElec Will++} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour (1, -3, D:5) a +0 whip a +0 leather armour (1, -2, D:5) a +0 whip (1, -1, D:5) a +1 dagger of venom a +0 robe (1, 0, D:5) a +0 flail (13, -34, D:5) a +0 trident (15, -3, D:5) a +0 halberd a +0 robe (16, 10, D:5) a +0 robe (19, -2, D:5) a +0 halberd (29, -2, D:5) a +0 flail a +1 flail of holy wrath (34, -5, D:5) a +0 flail (35, 8, D:5) a +0 robe (37, -27, D:5) a +0 spear (47, -35, D:5) a scroll of identify (47, 9, D:5) a +0 rapier (49, -37, D:5) a +0 trident (53, -14, D:5) a +0 war axe of flaming (63, -8, D:5) a +1 flail of venom Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, 11, D:6) a +0 arbalest (18, -14, D:6) a +0 leather armour (25, 5, D:6) a +0 falchion (31, 17, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 19, D:7) a +0 mace a scroll of noise (27, 1, D:7) a +0 robe (28, 29, D:7) a +0 club a +0 whip a +0 spear (28, 30, D:7) a +0 club (31, 5, D:7) 6 gold pieces (31, 7, D:7) 16 gold pieces (32, 5, D:7) 5 stones (32, 7, D:7) a +0 club 3 stones (42, 5, D:7) a wand of roots (6) (42, 7, D:7) a wand of mindburst (8) (43, 6, D:7) a scroll of amnesia (57, 32, D:7) a +0 whip Level 8 of the Dungeon [Shop] Emehusur's Antique Armour Shop a +3 scale mail of willpower (702 gold) the +0 ring mail "Oxzawiat" {*Corrode *Slow +Inv rF+++ rN+} (1242 gold) rF: It renders you almost immune to fire. rN: It protects you from negative energy. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. a +0 buckler (121 gold) a +0 robe (18 gold) the +5 cloak of Sigon {Str+5 SInv} (1382 gold) Str: It affects your strength (+5). SInv: It lets you see invisible. a +0 ring mail (108 gold) the +0 chain mail of the Lily {Will+ Int+3 Dex+3 Slay+2} (1028 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It increases your willpower. a +0 leather armour (54 gold) the +2 kite shield of Inaction {rElec rF- Will- Int+7} (864 gold) Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It decreases your willpower. (0, 0, D:8) a scarf of shadows (7, 3, D:8) a +0 club a +0 leather armour (14, 3, D:8) a +0 flail (17, 1, D:8) a +0 chain mail a +0 trident (36, -11, D:8) 4 large rocks (39, 7, D:8) a +0 robe a +0 dagger (40, 7, D:8) a +0 leather armour a +0 dagger (40, 12, D:8) a +0 club (41, 12, D:8) a +0 hand axe (43, -23, D:8) a +0 pair of boots (44, -25, D:8) a +0 hand axe (46, 2, D:8) a +0 giant club a +0 giant club (47, -24, D:8) a +0 sling (50, 24, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (1, -1, D:9) a +0 spear (1, 1, D:9) a +0 spear (2, 0, D:9) a +0 spear (9, 12, D:9) a +0 giant club a +0 giant spiked club (14, -35, D:9) a +0 robe a +0 flail (14, -2, D:9) a staff of fire (17, -34, D:9) a +0 robe a +4 mace (18, -36, D:9) a +0 robe a +0 mace a +0 robe a +0 dagger (33, -10, D:9) a +0 shortbow (53, -25, D:9) a +0 mace (53, -21, D:9) a +0 leather armour a +0 short sword (54, -21, D:9) a +0 chain mail a +0 scimitar (61, -35, D:9) a scarf of shadows Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 6, D:10) a +0 ring mail (7, -7, D:10) a +0 trident (13, 20, D:10) a +0 glaive (17, 16, D:10) a +0 dagger a +0 leather armour a +0 mace (17, 17, D:10) a +0 trident a +0 plate armour (25, -2, D:10) a +0 chain mail a +0 flail a +0 arbalest (30, -1, D:10) a +0 giant club a +0 giant spiked club (31, -3, D:10) a +0 robe a +0 dagger (32, 12, D:10) a +0 giant club a +0 giant club (32, 24, D:10) a +0 leather armour of fire resistance (33, -7, D:10) a +0 plate armour a +0 mace (34, -9, D:10) a +0 shortbow (34, -8, D:10) a +0 flail (36, -3, D:10) a +0 club (36, 6, D:10) a +0 shortbow (38, 3, D:10) a +0 dire flail a +0 giant club (43, 12, D:10) a +0 pair of gloves (48, -12, D:10) a +0 robe (55, -11, D:10) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 10, Lair:1) a +0 long sword (6, -3, Lair:1) a +0 scale mail (10, -6, Lair:1) a +0 lajatang (13, 10, Lair:1) a +0 hand axe (24, 21, Lair:1) a ring of flight (36, 16, Lair:1) a +0 rapier (42, 15, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 gold pieces (6, 16, Lair:2) a +0 hand axe (21, 24, Lair:2) 14 gold pieces (23, 40, Lair:2) a +0 helmet (29, 37, Lair:2) 5 javelins a +2 scale mail of cold resistance (30, -6, Lair:2) a +1 heavy hand axe a +0 robe (30, 44, Lair:2) a potion of mutation (45, 12, Lair:2) a scroll of magic mapping an ice cave (0, 0, IceCv) a +3 scale mail of cold resistance (6, 0, IceCv) a scroll of identify