Anon1729 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 club (1, -4, D:1) a +0 scale mail (2, -2, D:1) a +0 whip (7, 6, D:1) a +0 dagger (7, 7, D:1) a +0 dagger (8, 3, D:1) a +0 ring mail (18, 1, D:1) a +0 ring mail (36, -2, D:1) a +0 dagger (43, 7, D:1) a +0 short sword (51, -14, D:1) a +0 dagger Level 2 of the Dungeon (3, 21, D:2) a +0 dagger (10, -1, D:2) a +0 scale mail (11, -4, D:2) a +0 whip (13, -20, D:2) 22 stones (19, 24, D:2) a +0 pair of gloves (30, -17, D:2) a +0 hunting sling (39, -21, D:2) a +0 dagger (51, -15, D:2) a +0 ring mail Level 3 of the Dungeon (9, -3, D:3) a +0 dagger a +0 ring mail (10, -3, D:3) a +0 club a +0 short sword 2 poisoned darts (11, -25, D:3) a +0 hand axe (35, 0, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Imel's Armour Shop a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +6 lightning scales {swift, rElec} (871 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +3 ring mail "Serphu" {rN+ Int+4 Slay+3} (665 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. a +0 chain mail (58 gold) the +1 ring mail of Baeph {rElec SInv} (353 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. (0, 0, D:4) a +0 mace a +0 leather armour (1, 0, D:4) a +0 dagger a +0 robe a +0 short sword (3, -1, D:4) a +0 helmet (6, -4, D:4) 16 stones (8, -26, D:4) a +0 dagger (still there?) a +0 leather armour (still there?) a potion of curing (still there?) 14 gold pieces (still there?) a +0 whip (still there?) (8, -25, D:4) a +0 dagger a +0 dagger a +0 robe a +0 short sword