Anon1729 Level 1 of the Dungeon (2, -8, D:1) a +0 chain mail (4, 21, D:1) a +0 spear (17, 17, D:1) a +0 leather armour (25, 25, D:1) a +0 robe (30, 10, D:1) a +0 short sword (32, 3, D:1) a +0 dagger 4 stones (32, 9, D:1) 2 stones (32, 10, D:1) a stone (33, 8, D:1) a stone (33, 10, D:1) 3 stones (34, 9, D:1) 4 stones (34, 10, D:1) 2 stones (34, 12, D:1) 3 stones (34, 14, D:1) a stone (35, 9, D:1) 2 stones (36, 9, D:1) 2 stones (36, 11, D:1) 4 stones (36, 12, D:1) a stone (36, 14, D:1) a stone (37, 8, D:1) a stone (37, 12, D:1) a stone (37, 27, D:1) a +0 club (38, 9, D:1) 2 stones (38, 10, D:1) a stone (44, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 12, D:2) 24 stones (35, 2, D:2) a +0 hunting sling (41, 39, D:2) a +0 dagger (62, 45, D:2) a +0 dagger Level 3 of the Dungeon (2, -5, D:3) a +0 robe (9, -4, D:3) 18 stones (11, -4, D:3) 18 stones Level 4 of the Dungeon [Shop] Monezoat's General Store a +0 scale mail (44 gold) 24 stones (26 gold) a +0 cloak (49 gold) the +2 scale mail of Pew Tom {rPois Int+3 Stlth+} (377 gold) Int: It affects your intelligence (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. 17 stones (18 gold) 2 potions of attraction (66 gold) a +0 club (11 gold) a +0 hunting sling (16 gold) 4 javelins (35 gold) (0, 0, D:4) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, 8, D:6) a +3 vorpal dire flail a +0 leather armour (6, 25, D:6) a scroll of enchant armour (7, 28, D:6) a stone (8, 21, D:6) a +0 robe (8, 24, D:6) a +0 mace (9, 28, D:6) a stone (10, 25, D:6) 5 large rocks (11, 27, D:6) 5 large rocks (12, 24, D:6) a stone (12, 26, D:6) 19 gold pieces (12, 27, D:6) a stone (19, 6, D:6) a +5 spear a +0 robe (22, 0, D:6) a +1 morningstar of freezing a +0 robe (23, 1, D:6) a +3 great sword a +0 robe (24, 1, D:6) +0 steam dragon scales (28, -4, D:6) a +1 great sword of freezing a +0 robe (51, 18, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 13 stones (14, -7, D:7) a +0 hand axe a +0 mace a +0 leather armour a +0 dagger a +3 scale mail a +0 dagger a +0 whip a +0 chain mail (16, 5, D:7) a +0 flail (17, 5, D:7) a +0 hand axe a +0 whip a ring of resist corrosion 4 large rocks (18, 5, D:7) a +0 flail a +0 scale mail a +0 dagger (28, -21, D:7) a +0 dire flail a +0 robe (29, -21, D:7) a +0 battleaxe a +0 robe (30, -22, D:7) a +4 flail a +0 robe (30, -6, D:7) a +0 leather armour (31, -10, D:7) a +0 scythe (32, -22, D:7) a +5 dagger a +0 robe a +0 battleaxe a +0 robe (36, 6, D:7) 16 stones (37, -1, D:7) a +1 dagger of flaming (40, 5, D:7) a +0 hunting sling (43, 4, D:7) a +0 dagger a +0 robe (43, 5, D:7) a +0 mace a +0 leather armour (43, 6, D:7) a +0 short sword a boomerang (48, 4, D:7) 3 poisoned darts (49, 9, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Qunn's Armour Emporium a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) +0 swamp dragon scales (600 gold) a +3 chain mail of fire resistance (318 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) (0, 0, D:8) a +0 arbalest (7, -4, D:8) a +0 club (9, -12, D:8) a +0 club (9, -9, D:8) a +0 falchion (9, -3, D:8) a +0 shortbow (14, -12, D:8) a +0 dagger (17, 3, D:8) 12 stones (18, 17, D:8) a +0 helmet (24, 6, D:8) a +0 halberd (25, 6, D:8) a +0 whip a +0 whip a +0 robe a +0 spear (26, 5, D:8) a +0 whip (26, 6, D:8) a +0 spear (29, -1, D:8) +0 steam dragon scales (34, 13, D:8) 27 gold pieces (35, 14, D:8) 3 scrolls of teleportation (40, 17, D:8) 3 large rocks (42, 8, D:8) a scroll of identify (45, 3, D:8) 5 gold pieces (46, 17, D:8) a +2 vorpal war axe (55, -9, D:8) a +0 troll leather armour Level 9 of the Dungeon (8, 29, D:9) a +0 giant club a +0 giant spiked club (10, 29, D:9) a +0 giant club (11, 29, D:9) a +0 giant club a +0 dire flail of holy wrath (16, -15, D:9) a +0 morningstar a +0 shortbow of freezing 11 stones (21, 17, D:9) 12 gold pieces (22, 17, D:9) a +0 giant spiked club (23, 17, D:9) a +0 spear (25, -20, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +2 hunting sling of freezing a +0 ring mail (1, 0, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (7, 1, D:11) a +0 flail (62, 8, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (15, 14, D:12) 3 large rocks (47, -4, D:12) a +1 short sword of venom 2 curare-tipped darts (53, 8, D:12) a +0 leather armour (63, 11, D:12) a +0 shortbow Level 13 of the Dungeon (8, -27, D:13) 3 potions of degeneration (11, 16, D:13) a curare-tipped dart (12, 15, D:13) a +0 short sword a +0 dagger a +0 robe (13, 15, D:13) a +0 club a +2 whip of venom 3 stones a +0 dagger (13, 16, D:13) a +0 dagger a +0 robe (24, -26, D:13) a +0 hand axe a +0 hand axe a +0 war axe (24, -25, D:13) a +0 leather armour (25, -27, D:13) a +0 leather armour (25, -26, D:13) a +0 robe (42, 28, D:13) 3 large rocks (42, 29, D:13) the +9 short sword of Change {spect, rPois Str+3 Int-5 Dex+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rPois: It protects you from poison.